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Author Topic: [CURRENTLY FULL] Return Of The Old Guard (Superheroes, Mutants&Masterminds 3E)  (Read 1321 times)

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Offline Angiejuusan

So I had almost all of my points spent...then I accidentally clicked the X on that tab and closed the sheet. And when I reopened the tab, all my work was gone.

GGGGGGGGGGGGGGGGGGGGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I think I remember what I was gonna do, though, so, I should be able to just rebuild it.

Online TheGlyphstoneTopic starter


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Well I am glad to see Muse and Batman4560 both interested.    Like the concepts of both  Angiejuusan and TFommando.

TFCommando are you with your magic going to go with like a alternating effect to use different powers to achieve a spell repertoire.   Then we have a psychic and a speedster.   Not sure what Batman is going to play.    As of right now I leaning towards the gynoid to flesh out the party with a tank like character.   Someone to rip off doors and such.    Through I can still go with my gadgeteer steampunk style gal.    As for sheet I have only in mind got it down for both,  could whip either up quick.   

Offline Angiejuusan

Well I am glad to see Muse and Batman4560 both interested.    Like the concepts of both  Angiejuusan and TFommando.

TFCommando are you with your magic going to go with like a alternating effect to use different powers to achieve a spell repertoire.   Then we have a psychic and a speedster.   Not sure what Batman is going to play.    As of right now I leaning towards the gynoid to flesh out the party with a tank like character.   Someone to rip off doors and such.    Through I can still go with my gadgeteer steampunk style gal.    As for sheet I have only in mind got it down for both,  could whip either up quick.   

My Psychic has a lot of Telepathic powers, and is shaping up to be somewhat Rogue-ish for anyone concerned-she can make herself mostly invisible and she's got a ton of Face skills, her only combat ability is an automatic hit, Resisted by Will Blast. Just so people know.

Online TheGlyphstoneTopic starter

Face skills will also be useful - the aliens are the Big Threat, but they're not the only thing out there. You might need to negotiate or bargain with other resistance groups. Once in a while there might be a former supervillain who's decided to set themselves up as a warlord. Or even weirder things, who knows.

Well I am glad to see Muse and Batman4560 both interested.    Like the concepts of both  Angiejuusan and TFommando.

TFCommando are you with your magic going to go with like a alternating effect to use different powers to achieve a spell repertoire.   Then we have a psychic and a speedster.   Not sure what Batman is going to play.    As of right now I leaning towards the gynoid to flesh out the party with a tank like character.   Someone to rip off doors and such.    Through I can still go with my gadgeteer steampunk style gal.    As for sheet I have only in mind got it down for both,  could whip either up quick.   

Any reason you can't do both, with a suit of steampunk armor to tank hits with? Aside from it just not fitting the image you had going for her, obviously; if she's never had to go 'professional' with her abilities and just tinkered as a side hobby, having a fully functional power suit stored away in her garage behind the minivan might not be what you wanted.



I definitely plan to have various plot opportunities available to pursue based on people's power sets, so everyone can offer something unique. For example, having a psychic who can potentially communicate with the invaders non-technologically opens up all sorts of possibilities, for information-gathering if nothing else. A bio-mechanical gadgeteer genius might be able to use or reverse-engineer the alien bio-technology; comparatively, a sentient android/gynoid somehow immune to the inhibitor fields could be a potential route towards developing anti-inhibitor defenses. Sky's the limit, so don't feel constrained to have specific 'party roles' at the cost of fleshed-out and interesting characters.
« Last Edit: March 15, 2015, 11:27:25 PM by TheGlyphstone »

Offline Angiejuusan

Oh, I wasn't building Etsuko as a Rogue/Face, it just kinda came up that way after I started making powers-I realized she would do really well as a Rogue so I ran with it.

Online TFcommando

Well I am glad to see Muse and Batman4560 both interested.    Like the concepts of both  Angiejuusan and TFommando.

TFCommando are you with your magic going to go with like a alternating effect to use different powers to achieve a spell repertoire.   Then we have a psychic and a speedster.   Not sure what Batman is going to play.    As of right now I leaning towards the gynoid to flesh out the party with a tank like character.   Someone to rip off doors and such.    Through I can still go with my gadgeteer steampunk style gal.    As for sheet I have only in mind got it down for both,  could whip either up quick.   


Thanks!  You're correct on my approach. She's heavy on the flashy attack spells, with flying and teleportation.

I liked the gadgeteer steampunk concept... her alternative technology will still be functioning and she'll be able to set up alternative solutions to keep civilization going under the null fields.  Plus you could give her a clockwork exoskeleton/power loader if you want the heavy lifting covered. And an airship for the group vehicle!  :)

Online TheGlyphstoneTopic starter

Oh yeah, and a specialist in extradimensional travel/protection. I'm certain that will come in handy somehow against an invasion of aliens from another dimension. :D

Online TheGlyphstoneTopic starter

We now have an official OOC thread, for all our character creation/sheet discussion and approval needs.

https://elliquiy.com/forums/index.php?topic=225503.0

I'm holding the last two spots open for now, to see if Muse or Batman come back with solid character concepts. Anyone else who wants in can still express interest with a concept - there will be a reserve list for replacement PCs if someone drops out or changes their mind.

Offline eternaldarkness

Actually, I may have a concept that will work for this after all if you're still looking - an immortal neanderthal who is perhaps the oldest superhero of them all!

Online TheGlyphstoneTopic starter

I'm intrigued, tell me more. It certainly takes the 'retired oldster' theme to its practical limit.

Offline eternaldarkness

I'm intrigued, tell me more. It certainly takes the 'retired oldster' theme to its practical limit.

I'm thinking of a Vandal Savage-esque character who somehow got immortality and enhanced intelligence somehow waaay back in prehistoric times and has been around ever since. Very much a brick/tank kinda guy, because intelligence or no he's still a neanderthal :D basically, the group's Hulk. Superstrength, maybe enhanced durability or regeneration, stuff like that.

Online TheGlyphstoneTopic starter

Is he actually Immortal, Highlander style, or just immune to aging like Vandal Savage? I'm not against either, just curious what you're envisioning and how being that old (whether or not he's spent that long conscious and active versus sleeping/hibernating/'dead') would affect him.

Offline eternaldarkness

Is he actually Immortal, Highlander style, or just immune to aging like Vandal Savage? I'm not against either, just curious what you're envisioning and how being that old (whether or not he's spent that long conscious and active versus sleeping/hibernating/'dead') would affect him.

I'm thinking he's just extremely long-lived, to the point that he isn't going to die of aging but can still be killed - he's lived this long by dint of sheer awesomeness. When you have all of recorded history and then some to learn new things, you tend to get kind of amazing, though i'm going to play it as he's forgotten more things than most living beings will ever know, and probably give him some trait or power to represent that he can pull up random knowledge and skills he's learned over his lifetime. Maybe say that big 'ol neanderthal brain just has a lot of storage capacity, but it's hard to actively recover it. His main thing though is being a big badass bruiser. That just doesn't mean he'll be the big dumb guy, even if other people believe he is in fact stupid (and he wouldn't do anything to make them believe otherwise; people underestimating him works to his advantage).
« Last Edit: March 16, 2015, 10:45:46 PM by eternaldarkness »

Online TheGlyphstoneTopic starter

Okay, you've sold me. Wander on over to the OOC thread and we can start crunching numbers.

Offline Batman4560

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Hey guys, sorry I have been away for the weekend but here is my basic back story/concept for my character:

Eoin Barodoo was born in the land of Tir Na Nog (The land of eternal youth.) Where he was told that should he ever leave the island he would live forever and stop aging but should he ever return home his life would be drained from his body. Eoin spent the first 20 years of his life like any man from his era over 200 years ago. Learning to fight with blades, fists, hunt and farm. On his 25th birthday Eoin set out on his own to live a new life. It wasn't long before Eoin ran into a band of traveling Gypsies who took him in and taught him about luck and how to harness the seemingly magical life energy. He learned to manipulate the luck of others and his own in various ways, from boosting his own reflexes to firing blasts of pure luck from his finger tips and even causing others luck to go south. After Eoin learned everything he could from the women he traveled to America and took on the name John Winchester.

There he developed a sharp mind, and became something of an inventor. Eoin invented the first revolver and eventually founded Winchester Rifles and coined the phrase "The Gun that Won the West." After founding the company Eoin settled down and had children with a wife, leaving his company in good hands then, after a few years he vanished...Eventually he sprang back up as a masked hero in the guise of a Cowboy calling himself the Ace of Spades. He garnered a high amount of fame in the 70 years that he was a hero and he found that his powers were constantly advancing and developing.

As time went on and the world advanced Eoin found he was no longer needed to help protect it and he once again vanished...That was until the invasion started. Without giving it a second thought Eoin dawned his suit again and joined in the fight for earth.
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So as it stands that is the basic concept for my character. I haven't looked at the available powers yet for 3rd edition but the basic idea is that he is a learned individual with a few powers (Luck control, super speed, blast, and anti-aging. Maybe a power to boost his stats or absorb some form of damage. More to develop.) and alot of feats and some high dex, and intelligence.

If that would work in your story?

Online TheGlyphstoneTopic starter

Sure, looks good. The OOC thread is linked above, where we can discuss how to replicate what you're looking for in 3e mechanical terms.


And that looks like a full set of five. If you're still interested and show up sometime soon, Muse, I can probably handle 6, but this is currently closed to new interest at this time.