"When everyone is super...no one will be." - Syndrome, The Incredibles
This is a game idea I've had bouncing around for a while in my head, and I need a new project, so I might as well give it a shot. This is a game set in a world with superheroes, and supervillains, and all the typical stuff you would expect to see in a comic book universe - but with one big twist; Super-Geniuses Are Not Useless
(beware, TVTropes Link), and as a result, the world has moved on and rendered its superhumans redundant. Anti-gravity belts let anyone fly, medical nanobots can repair and regenerate the most terrible wounds or illnesses, mass-produced power armor gives amazing strength and toughness, and all sorts of other technological wonders. Superheroes have been put out of a job by regular law enforcement, while supervillains have been reduced to the level of petty crooks with super-sized egos. It's been forty years since the last great hero retired, and twenty since the last confirmed 'natural' meta-human was born.
And then the invasion comes. Hostile aliens from another dimension, wielding strange weapons of their own and capable of one terrible and devastating ability - the power to project a sort of inhibitor field that disables complex technology. Reduced to the level of the Dark Ages, humanity's ability to fend off the invasion is crippled and the aliens establish control over large swathes of the world including all of the major population centers. There is only one hope left for Earth and the human race - the handful of aging, but still powerful superhumans whose gifts come from their genes, not their machinery. They might have been heroes, or villains, but now they have one overwhelming goal in common - fighting back against the alien menace and eventually driving them away from Earth forever.
That's the story pitch. It's obviously an original setting, so while your character could be inspired by a canon comic character, they still have to be an original creation. The local plot will be heavily player-driven; the ultimate goal is to free Earth from its alien dominion, but how that goes about happening will be very much up to the players - at best, I'll present a set of potential 'hooks' or targets and let the characters choose. All the characters will be middle-aged or outright elderly retired superhumans, though it'll be entirely optional as to how much their age has impaired any abilities they might have.
Now, the crunchy bits and possible bone of contention. I want this to be a system game (I've run one freeform superheroes game already), but I've got two options to pick from.
Option 1 is FATE. http://fate-srd.com/
This is my preferred option for a few reasons:
-It is very rules-lite as far as systems go. This makes it more attractive to people who might otherwise prefer total freeform, and makes it easy to learn for people who've never used the system before.
-It is extremely roleplay-friendly; Aspects integrate character personality and background directly into the mechanics, and Invoking/Compelling them gives players (and the GM) a lot of narrative control over what happens.
-It's free, with the SRD linked above.
-Downside is primarily the need to monkey-wrench Elliquiy's Dicebot to replicate rolling FATE dice, which will be a bit unintuitive at first.
Option 2 is Mutants and Masterminds 3rd Edition. http://www.d20herosrd.com/
This is my second-favorite option, but I'll list the perks anyways:
-It is d20-based. This is a plus for E's built-in dice roller, and will have familiar trappings for people comfortable with the D20 game engine.
-It is purpose-built to play superhero games, with a fairly flexible system to help people express the mechanics they want properly.
-It's also free, with the SRD linked above.
-Downside is that it's not particularly rules-lite, and will require more GM oversight to guide system novices and prevent overpowered ability combos.
In either case, I'm looking for 4-5 players who can commit to seeing the game through as long as possible - I've got more free time than I know what to do with, so I won't be going anywhere. I'd like to see posting frequency of at least once every 3 days or so, with allowance for special circumstances - beyond a week, and I'll be checking up on you; beyond two, and I'll be checking the reserve list.
Sexual content will be at the preference of the players, but unless anyone has a very strong aversion to it, I plan on putting the game into Extreme to allow for some body-horror on the part of the aliens.
If you're interested, post with an idea of the sort of character you'd like to play, and if you have a strong preference, which ruleset you'd like to use. Once I have a set group of players and a set system, we'll proceed to character creation.
UPDATE: The game will definitely be run with Mutants and Masterminds 3E. Crunchy bits will be PL10 base, with a small bonus given to older characters (60+). Currently in the concept-pitch and early discussion phase, which will end on Monday the 16th.