You are either not logged in or not registered with our community. Click here to register.
 
December 10, 2016, 06:21:04 PM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Hark!  The Herald!
Holiday Issue 2016

Wiki Blogs Dicebot

Author Topic: LFG for Final Fantasy D6 (Recruitment is closed)  (Read 3381 times)

0 Members and 1 Guest are viewing this topic.

Online Angiejuusan

Re: LFG for Final Fantasy D6 (looking for Final Fantasy series fans!!!)
« Reply #175 on: March 24, 2015, 07:16:24 PM »
PLAYER NAME: Angiejuusan
LEVEL: 1
RACE: Human
JOB: Paladin
CHARACTER NAME: Harold Dean
PHYSICAL DESCRIPTION: http://blog.friendster.com/wp-content/uploads/2014/02/Human-Warrior.png
SHORT TERM GOALS:
LIFE GOALS: Set up an academy for combat and white magic for any and all interested.
FLAVOR QUOTE: I will stand within the darkness so you may enjoy the light.

DESTINY POINTS: 1

ATTRIBUTES:
PWR: 7
RES: 8
DEX: 3
MND: 7

HP: 30
MP: 9

FORCE: 3
FINESS: 2

ARM: 6
M.ARM: 6
ACC: 2
AVD: 7

EQUIPMENT:
R.HAND: Squire’s Longsword/RES/8+2d6/Reliable (reroll once a Combat)
SHIELD: Squire’s Shield/ 2/ 2/ +1 to AVD
ARMOR: Chainmail/ 4/ 4/ Medium Armor
ACCESSORY:

SKILLS:

SKILL         
Athletics   2
Acting 2        
Awareness   2   
Escape   2      
Inquiry   2   
Negotiation   2   
Perform   2      
Swimming   2          
Synthesis(Weapon) 2
Synthesis(Armor) 2      

ABILITIES: Cover: Take blows meant for another.
Leadership: Allies are immune to Fear, Berserk, and Charm unless they chose to be affected
Shield of Light: Once per combat, make Armor Indestructible and become immune to Knockback and Spell Loss. If attacked (or if my Covered Target is attacked), respond with 8 (x Armor Tier) +2d6 Holy Damage and strike target Blind even if they’re immune.

SPELLS: Chivalry

EQUIPMENT: Squire’s Longsword
Squire’s Shield
Chainmail

INVENTORY: 50 gil
Staff of Escape (Tier 1 Arcane, uses MND for Damage, Quick Cast property)

Edited skill points.
« Last Edit: March 24, 2015, 08:05:23 PM by Angiejuusan »

Offline Changingsaint

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #176 on: March 24, 2015, 07:17:07 PM »
I believe I just did my skills according to errata, will have to double check though.

Offline Lockepick

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #177 on: March 24, 2015, 07:24:20 PM »
Are we allowed to save skill points for later?

Frankly -- I'm finding myself at a point where I'm taking skills just to use my points, where I'd rather put them towards my 'focus' skills as soon as my cap is raised.

I'm also changing from a Reach Weapon to a Brawl Weapon, modifying my old post for it. I can repost it if that's easier.

Offline slowmojoe

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #178 on: March 24, 2015, 07:40:45 PM »
Are we allowed to save skill points for later?

Frankly -- I'm finding myself at a point where I'm taking skills just to use my points, where I'd rather put them towards my 'focus' skills as soon as my cap is raised.

I'm also changing from a Reach Weapon to a Brawl Weapon, modifying my old post for it. I can repost it if that's easier.

Yes, you can save points for later, however I'm limiting this to you have to spend them at level ups. This is only to prevent putting points in for the sake of being able to pass a skill check.

Offline Changingsaint

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #179 on: March 24, 2015, 07:41:47 PM »
plbbbbt

how am I gonna pretend to be a shonen hero if I can't pull skill points outta my ass!

I agree with that rule though, I feel it's appropriate.

Offline Eislynn

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #180 on: March 24, 2015, 07:57:24 PM »
Alright. Sorry this took longer than expected! Real life has been a little hectic for me and Slowmojoe for the past few days...

Without further adieu...
 
If you are on this list in green, you are approved (with changes or compromises we have already discussed of course.) You may post to Approved Characters. (Link below.)
If your name is on this list in red, Slowmojoe has notes for you regarding your stats build.
If your listing is in blue, I have notes for you regarding story/background.

AndyZ - Viera, Entertainer (Lynn)

Angiejuusan - Human, Paladin (Harold Dean)

Changingsaint - Human, Warrior (Alexander Fields)

Florence - Human, Dark Knight (Aeron) (pending backstory)

Inerrant Lust - Unsubmitted...

Lockepick - Human, Geomancer (Houna Ko)

ReijiTabibito - Unsubmitted...

Zaer Darkwail - Mithra, Blue Mage (R'sohn Barada) (Nevermind - Figured something else out) 

Approved Characters: https://elliquiy.com/forums/index.php?topic=226106.0
OOC CHAT: https://elliquiy.com/forums/index.php?topic=226107.0
Game Thread: (coming soon!)
« Last Edit: March 27, 2015, 03:15:48 PM by Katida desu »

Offline Changingsaint

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #181 on: March 24, 2015, 08:01:06 PM »
Whoops, I had it on my notepad for the character, but that was changed after I posted it. It should be listed - my 2nd job ability is First Strike.

Offline Eislynn

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #182 on: March 24, 2015, 08:05:35 PM »
Whoops, I had it on my notepad for the character, but that was changed after I posted it. It should be listed - my 2nd job ability is First Strike.
No worries! That quick edit to your sheet should be enough for us to turn you green! ^_^

Online Angiejuusan

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #183 on: March 24, 2015, 08:05:49 PM »


Angiejuusan - Human, Paladin (Harold Dean) (there is a minor issue with your shield)

Found it and fixed it.

Offline Eislynn

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #184 on: March 24, 2015, 08:07:52 PM »
Found it and fixed it.

Looks good! Changing you to green! :)

Edit: NVM. You're still blue until I see your backstory... Sorry for jumping the gun.
« Last Edit: March 24, 2015, 08:09:25 PM by Katida desu »

Offline Florence

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #185 on: March 24, 2015, 08:12:03 PM »
... I could have SWORN it said 2 spells...

but looking over the rules again, you're right.

... I have no idea where I got that number from.

I'll be getting rid of Hex, then. Takes all my MP at lv1 to cast it once anyway. xD

Offline Eislynn

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #186 on: March 24, 2015, 08:17:20 PM »
... I could have SWORN it said 2 spells...

but looking over the rules again, you're right.

... I have no idea where I got that number from.

I'll be getting rid of Hex, then. Takes all my MP at lv1 to cast it once anyway. xD

Sounds good! With that edit I'm turning you blue. (Since I don't see a backstory yet.)

Offline Eislynn

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #187 on: March 24, 2015, 08:19:13 PM »
Well I'm out for tonight - I start work very early in the morning, so I need my beauty sleep!  :-*

Offline ReijiTabibito

  • Gatecrasher
  • Lord
  • Addict
  • *
  • Join Date: Jun 2009
  • Location: Titanian Autonomous University, Gate Studies Dept.
  • Gender: Male
  • There cannot be another Fall.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #188 on: March 24, 2015, 08:19:59 PM »
I know we're not really supposed to worry about healing (since most of it will be handled by Items, I'm guessing), but we are still kind of missing a mage-y element in the party, aren't we?

Offline Changingsaint

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #189 on: March 24, 2015, 08:21:59 PM »
Seems we are, Rei.

Offline ReijiTabibito

  • Gatecrasher
  • Lord
  • Addict
  • *
  • Join Date: Jun 2009
  • Location: Titanian Autonomous University, Gate Studies Dept.
  • Gender: Male
  • There cannot be another Fall.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #190 on: March 24, 2015, 08:29:38 PM »
*looks at Mage classes, frowns*  Except for the Black Mage, they all don't...mages cast spells.  These guys seem to have MP pools barely big enough to cast a couple spells per level.  If your MP is MND + Level Bonus, then a Black Mage at 1st level would get...8 + MND, which let's say is near max - 9 - so 17 MP.  The basic combat spell costs 5 MP.  So...three spells before you have to recharge.

...that doesn't seem quite right...

Online Zaer DarkwailTopic starter

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #191 on: March 24, 2015, 08:55:05 PM »
Actually that's quite correct really. If speak earlier FF games. However I advice as caster take 3-5 ether potions to last through a dungeon and take arcane weapon so you can fire off 'fireballs' from staff as combat action (instead spells).

Offline ReijiTabibito

  • Gatecrasher
  • Lord
  • Addict
  • *
  • Join Date: Jun 2009
  • Location: Titanian Autonomous University, Gate Studies Dept.
  • Gender: Male
  • There cannot be another Fall.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #192 on: March 24, 2015, 09:04:08 PM »
Take arcane weapon so you can fire off 'fireballs' from staff as combat action (instead spells).

How do you do that?  I'm not seeing it...

Online Zaer DarkwailTopic starter

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #193 on: March 24, 2015, 09:34:00 PM »
Well, most melee weapons are short range only. When you use rank 1 weapon you have specific set of damage value when using them (rank 1 it would be 2d6+mind stat for arcane weapons). So instead describe 'smack them with staff' you can say 'I blast them with fire' as description.

Online Angiejuusan

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #194 on: March 24, 2015, 10:19:00 PM »
How do you do that?  I'm not seeing it...

All Arcane weapons are set with the property of "Quick Cast" which allows you to cast a spell as a Standard action instead of a Slow action.

Offline Lockepick

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #195 on: March 24, 2015, 10:59:45 PM »
I think he was actually just referring to the fact that you can use MND to attack when using an Arcane weapon -- so the stat that also gives you more Mana for spells can also be used to just do damage!

Though the Quick-Cast property is pretty neat too!

Online Zaer DarkwailTopic starter

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #196 on: March 25, 2015, 10:38:34 AM »
Yeah, lockepick got what I meant :P.

Offline Eislynn

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #197 on: March 27, 2015, 03:17:37 PM »
Alright. Everyone who is fully submitted is fully approved.

Still waiting on a back story for Florence (Aeron)

RejiTabbibito and Inerrant Lust: Are you going to be submitting characters?

Offline ReijiTabibito

  • Gatecrasher
  • Lord
  • Addict
  • *
  • Join Date: Jun 2009
  • Location: Titanian Autonomous University, Gate Studies Dept.
  • Gender: Male
  • There cannot be another Fall.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #198 on: March 27, 2015, 03:20:22 PM »
I am.  I'm just being indecisive because meh.  I can say I'll be playing a male Viera.  The job choice right now is narrowed down to either Gambler or White Mage.

Offline Changingsaint

Re: LFG for Final Fantasy D6 (Recruitment is closed)
« Reply #199 on: March 27, 2015, 03:21:12 PM »
Personally! I think either sounds fun, so go with what you like.