Apologies to all for the delay, but I finally finished my character application! I would be happy to join Shadow's team of heels (delicious tentacles and bondage!). I've have pretty much no offs other than furries, gore and scat, so feel free to go all kinky.
I don't recall seeing the question asked before (if it was, I missed it), but I went with the Variant Human with a feat, hope that's fine.
Valerie de Siles
Last Baroness of Siles
Magical Femme Fatale
The House of Siles has existed for many years in quiet obscurity, a minor barony ruling over their modest holdings from Castle Siles. They would have probably continued to exist for many years more, the title passing on from father to son and occasionally daughter or nephew or niece (the women to be wed matrilineally without exception, their children to carry on the name of de Siles), had not one of them, the great-grandfather of Valerie, taken offense to the prophecies of a traveling fortune-teller. He imprisoned the old woman in the dungeons, where she soon died, but not before cursing the House of Siles with ill fortune with her final breath.
And so the long decline of the de Siles family began, their lands plagued by bouts of famine, disease, and bandit raids. The last Baron of Siles was a man with too much anger in his heart and too much alcohol in his liver. Worst of all, he gambled too much, losing more gold in a single night of games than his predecessors before him had lost in a lifetime. Every ancestral treasure of de Siles, down to the last copper piece, was eventually frittered away, and when the family wealth - its assets modest to begin with - was exhausted, he went into debt to maintain his gambling habit. Valerie herself was conceived to the click-clack of rolling dice, and her birth - which her mother did not survive - was ignored by her father, lost as he was in wine and cards.
Valerie became Baroness of Siles in her teens after her father finally drank himself to death. He left her a mountain of debts taller than the crumbling ruin that Castle Siles had become after decades of neglect. She hadn't even finished burying him in the family graveyard when the first of his creditors rolled up in an expensive carriage, demanding to be repaid. Armed with papers and lawyers, the creditors descended like a swarm of vultures upon a carcass, seizing and dividing the ancestral lands and castle between them, denying even a dignified end to the House of Siles. One of the creditors, dissatisfied with his meager share of the liquidated assets, went so far as to try to claim the rest of his "payment" from Valerie's body...
...and that was when her pet cat, Sir Purrcival, leapt valiantly to her rescue, clawing at the villain's arm and forcing him to beat a hasty retreat! That night, to her great surprise, Sir Purrcival spoke to her (not literally, it was more of a psychic connection). The late Baron of Siles, for all his gambling losses, had won one game, it turned out - in his gambling he had sacrificed all he had on the altar of luck, and amused the mysterious forces of the cosmos enough for them to grant him a single unasked boon: the fortune-teller's curse of ill fortune lifted from his seed and replaced with a mote of power. A mote by divine standards, which was more than most mortals would ever wield in a lifetime, for her to awaken now in her hour of need by uttering the fateful words:"Little star, twinkle far, heroes charm and villains char!"
By these words, Valerie de Siles became Viola Sigma, a sorceress who held the arcane forces at her beck and call. When she had overcome her foe or challenge, her transformation would end and she would revert back to being Valerie. In an ancient time, the Baroness with no barony might have gone adventuring with her newfound power, to gain enough gold to pay off her father's debt and reclaim her lands. The present time was no different, except that Gaming had supplanted adventuring. And that was how Valerie de Siles, penniless noble who lost her rightful ancestral home to the evil clutches of bankers and creditors, began her adventuring career in the Games. All this, her origin story, was conveniently recorded, of course. The fall of Valerie de Siles and the rise of Viola Sigma:
Valerie de Siles was a landless and penniless noble whose title was exactly just that - a title, and nothing more. She was powerless, something proven all too well in her first few adventures, where she confronted her father's creditors in an attempt to reclaim her ancestral holdings, whether through pity or deal. The more honourable ones laughed in her face and shooed her out. The less honourable ones also laughed in her face, but had no intentions of letting the young beautiful woman leave, and they had the goons to back up their own perverted intentions. Valerie de Siles transformed into Viola Sigma, incapacitated the minions ordered to capture her and made her escape.
For the first time in her life, she experienced power. A better woman might have used her ability for good, to stand up for the weak and oppressed. Not Valerie de Siles, not Viola Sigma, neither of whom had seen someone fight for good and justice and prevail. No, the successful ones were always those who picked on the weak and powerless, to take everything away while their victims could do nothing more than watch helplessly. Having been a victim most of her life, now that she had a taste of the pleasures of the other side, she finally understood what drove them to do so - and there was no way she was ever going back.
The creditors too powerful to be overcome directly, Valerie saw no choice remaining but to either become stronger or find the gold to pay them off, somehow. Both ways involved finding those challenges she could overcome, whether for the learning experience or simply for loot, and it didn't matter whether they were innocent or not, whether they deserved it or not - after all, they were nothing more than steps to be trod underfoot as she ascended the long climb to glory.