The Portal between Worlds, An AD&D 2nd Ed. Adventure.
It’s game night, and you’re in a hurry to get to the Student Union. Your GM, Professor Merdin has promised a new campaign that will “drag your heart, body and soul” into it’s heart. A step up from the usual exciting and entertaining sessions over the last few months that you have come to expect from the talented GM has you anxious to get to the session before it begins.
You are part of a table-top group of 5 university students (Age 17-22) who have been role-playing together, under the GM-ship of Professor A. Merdin, the head of the Archeology department of the university. Merdin, a gifted story-teller and GM has spun out tales, scenes and worlds in such vivid detail that you can almost see them in your mind and provided such an amazing adventure that you can’t think of anyone who has missed a session since you’ve joined the group. It’s been worth losing a Friday evening for the excitement of the experience.
As you enter the wood paneled room with it’s large, well used conference table, you see Professor Merdin already sitting in his usual seat, a battered briefcase that he uses as a GM screen open on the table. You take your usual seat and greet the other players; all of them familiar faces by now and if not real friends, you know them well enough to understand their style, taste and interest; even if you accidentally call one or two by their character names sometimes
As Professor Merdin lowers the lights in the room, you set out the tools of the trade. The carefully painted miniature of your character, the bag of dice and character sheet; the pencil and pad for notes… followed by whatever else you feel necessary for a night of gaming.
As you settle in, the battery operated candelabra comes to life from it’s place in the center of the table; the corners of the room fall into gloom. The only thing that you hear is the ticking of the old clock on the wall between two now dark paintings of former university presidents as everyone goes quiet and the stage is set.
“As promised,” Merdin’s deep baritone comes out of the darkness behind the briefcase, only his bright blue eyes seem to appear over it’s top, “Tonight, you embark on a new journey. An adventure unlike any that you have had before… one filled with unparalleled danger and unseen possibilities… if you’re strong enough… and smart enough to take them.” His voice, although low seems to fill the room in the same dramatic way that it
has each time since your first session; almost as if it were echoing up from a deep, dark tunnel. “You may continue to use these characters that you know so well, or create a new one. I would, however, suggest that you stay with the one that you know so well at this point.”
A voice pops up from the side of the table, “I’ll stick with this one, and I like him.” And then, “Do we want to order pizza now, or wait for a break?”
From another figure across from you, a soft whisper that no one could miss, “I snuck in beer.” Then a grin at Merdin, “you didn’t hear that Professor.” Followed by some chuckles.
Once the questions have been settled, Merdin continues, “When last we paused, you were camped for the night in the Forest of Everwood; your victory over the ogre raiders is now a heroic tale that will spread from the beleaguered village a few miles to the west to the surrounding countryside… Surely, your reputations will grow. “ A soft, almost menacing chuckle comes from the dark behind the battered case.
“The leafless branches of the winter-sleeping trees does nothing to hide the full red moon or stars above as you each slowly drift off into the sleep of the jus-“
“Umm, Professor…. Didn’t we set a watch? I think we set a watch.”
A soft, deep and somehow sinister voice comes from behind the briefcase, “Did you?” The player’s chuckle and Merdin looks about the gathered role-players, “Who is the victim, I mean guard this night?” The matter is quickly settled and the sound of a coke can being opened fills the silence a moment before Merdin continues,
“But, you awake to a different place. You are lying on a grassy hillside, laid out in a semi circle on your backs; a chilled, moist wind blows across your bare skin in a brisk, blustery wind as you stare up into a night sky filled with stars. The sounds of thunder booms in the distance. In spite of all of this, you feel warm, moist air about you… not far from where you lay are 3 large chest that appear to be bound with brass and made of a strange, dark wood.”
Even as Merdin’s baritone flows over you, you suddenly feel light headed as a sensation of vertigo washes over you and your stomach threatens to rebell only a moment before the world goes black…
What seems like years later, Your eyes open slowly, feeling incredibly heavy as you gaze up at a night sky filled with stars of every imaginable color… far, far too many stars… eclipsed by a red moon. A chilled breeze blows across your skin as the sounds of thunder come to you in the distance… you smell salt in the humid, warm air that caresses your bare skin… it’s at that moment that you realize that you’re naked and laying on a grassy hillside; 3 wooden chest lay a few yards away in a line in the grass. The brass fittings gleaming strangely in the reddish moonlight.
This is an interest check on an idea that I’ve tried twice before with modest success. If I get enough interest, and then enough characters after there’s enough interest from players who can devote themselves to the story, we’ll see what happens. No details at this point beyond the story concept. You are playing a college student who is a role-player. During a gaming session, your character is transported, via methods unknown to him or her, into the body of his fantasy character and the world in which he, or she, inhabits, for purposes yet unknown. The college students know each other fairly well, the fantasy characters know each other very well and can work together. MUST work together to survive and succeed at their task. Your real-world imagination has suddenly, irrestibly become reality in a way that may just kill you if you are unwary.
So, anyone interested?Stage 1 can be found here.