So I'm thinking of running a sci-fi Pathfinder game, after just watching Jupiter Ascending. The plot/setting will have nothing to do with the movie-well, their might be a couple places that seem similar-ruins of Jupiter, anyone?
The idea is that magic and technology is gonna get a little bit mixed together, where Wizards are throwing fireballs on floating spacecraft platforms and soldiers pack magic guns that fire freezing bullets. I figure the party will start out 3rd level, on a transport ship that doesn't pack any firepower, though the party can certainly upgrade from "rusty shitbox" to "rusty shitbox with rusty shitguns!" A balanced party would be nice, too.
Current Rule Changes: On firearms, Firearms only hit Touch AC in the first range increment. Beyond that, they must strike Normal AC. I like the feel of 'point-blank shots', so I'm going with this. Firearms use the "Guns Everywhere" rule, meaning all guns and ammo cost 10% of normal price.
ExisD as Astrid, Fetchling Swashbuckler
D12 as Mera Nova, the Gillman Witch with Ringo, the Blue Star Octopus Familiar
Rikka as Maud, the Bugbear Bloodrager
and Three Slots Open!