I believe it's time. For Wheel of Time.
I'm flexible as to exactly what kind of campaign this is. Probably freeform with dice rolled by Your Friendly Neighborhood DM when and where appropriate. As for specifics...
1. I reserve the right to mod the WoT universe here and there to facilitate better gaming. It's like a book versus a movie: some things that work in cinema just don't go over the same in a novel, and visa-versa. Well, no doubt certain aspects of the story universe will need to be bent some so it fits into an RPG. I'd say we're likely to achieve at least 75 to 80% fidelity, though.
2. I haven't read all the books yet. For that reason, and others, I'm going to avoid canon characters. (That, and everyone will want to be Rand, Moraine, Nynaeve, etc.) The timeline will also unfold a little differently. Artistic license...and, of course, even if everything else were straight canon, as soon as your characters began making decisions, a new timeline would be started anyway.
3. Characters will start out small/low-level. You can choose your own objective(s)
4. We'll figure out where this goes on the sexuality scale based on group consensus and character types.