What level is everyone starting at? Just cause I don't wanna be too,powerful,or too weak,levelwise
Depends on whether you're a brand-new first-year student or you've been at the school a while, and whether or not you're staff. Keep in mind that in DungeoN World, a level difference will not hugely disadvantage you like it will in other systems due to the games highly narrative nature.
Remember, if something isn't specified by me or otherwise set in stone, that means you can make it up. I know it's a strange paradigm to get used to if you come from other systems or game, but you CAN make shit up without asking, so long as it fits the collective narrative and doesn't contradict any other established fac. And actually, contradicting what someone else said is okay too...that just leaves people to wonder if someone was mistaken, misinformed or lying, and the magical world is a big place - a mage from one place might not know the same things as a mage from other places, and information gets filtered through the distorting funhouse-mirror lenses of culture and personal belief, not to mention that places where a lot of magic gets used tend to have a very strange relationship with little things like the laws of physics and linear time. So...if you contradict what someone else said, you and
the other person might be right, even if it was the exact same event at the exact same time being remembered. And that's assuming someone hasn't deliberately altered the event retroactively. Here's a little tidbit i'll throw you guys: Magic-users and magical creatures are aware that Deja Vu is what happens when reality or one of their personal memories has been edited. It may not be malicious - reality edits and warps happen naturally all the time. Or it could be....Students
who are first-years start as level 1 characters. Older students (second through seventh year) start at a level equal to the year of schooling they are in.Staff Members
are always at least ninth level. Characters that reach 11th level
function as described on page 31 of the Dungeon World corebook, with the addition of the option to continue playing at level 10 indefinitely, and may choose any of the other three options (retirement, taking an apprentice, or starting a new class) at any time afterward. Characters who choose to start advancing in a new class function exactly as mentioned in the corebook, with the clarification that you may choose only three moves to keep from your previous class. Other cast members
from other classes are also welcome, just make sure they have a reason to be at the Cloud School or the nearby town.