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Author Topic: Scion interest check  (Read 1979 times)

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Offline AndyZ

Re: Scion interest check
« Reply #50 on: January 15, 2015, 08:09:59 PM »
I can get behind that :)

I can also make the same claim for the movie Harvey.  If you listen to the explanation of how the protag meets the giant rabbit, it's very, very easy to believe.

Quote
There's also a one dot power that is on one of the Tuatha relics that allows the character to summon the weapon from a sort of cosmic bag of holding, and dismiss them again. It doesn't say where the item is, but the character can summon and banish it at will.

Never saw that before, but the Spear of Lugh apparently doesn't even need the dot.  Wow.  I'm used to the idea that it costs a dot as well as a point of Legend to have it disappear or return.

I'd at least say to spend a dot of Birthright to get that ability.

Offline AndyZ

Re: Scion interest check
« Reply #51 on: January 18, 2015, 10:22:45 PM »
Name: Michelle Harrison
Calling: Wascally Wabbit
Nature: Gambler
Pantheon: Manitou
Parent: Rabbit

Strength 2 Epic 1
Dexterity 4 Epic 1
Stamina 3 Epic 1

Charisma 2 Epic 1
Manipulation 5 Epic 1
Appearance 4 Epic 1

Perception 2 Epic 1
Intelligence 3 Epic 1
Wits 2 Epic 1

Academics 1
Animal Ken 1
Art (Dancing) 1
*Athletics 5 [2]
*Awareness 5 [2]
Brawl 1
Command 1
Empathy 3
Fortitude 1
Integrity 1
Investigation 1
*Larceny 1
Medicine 1
Melee 1
Occult 1
Politics 1
*Presence 5 [2]
Science (Computer) 1
*Stealth 3
*Survival 1

Endurance 3 Harmony 1 Loyalty 5 Valor 1 [3]

Legend 3 Willpower 9 [2]

Making It Look Easy
Escape Artist
Self-Healing
Charmer
Gods' Honest
Perfect Actor
Telescopic Senses
Multitasking
Social Chameleon

Eye of the Storm

Grandfather Thunder - Relic 3
Not every name of every spirit is well-remembered over the ages.  Although Grandmother Moon is remembered and honored, Grandfather Thunder's legend has been all but forgotten by the year 2015.

He exists as little more than a bolt of lightning, conjured up to be used as a weapon.  Although Michelle isn't a big fan of actual combat, she works with Grandfather Thunder in the hopes of bringing him back enough recognition to earn back his divinity.  By the time that happens, she hopes to never actually need a weapon again.

Grandfather Thunder has the stats of a Weighted-End Weapon, -1 Speed, and can strike out to Legend*5 yards away.  Michelle most commonly conjures him forth from a nearby source of electricity.

Bulletproof Vest - Relic 2
Michelle has a bulletproof vest which can transform into any other type of clothing, and has -1 Fatigue.  Removed clothing simply dissolves when it stops touching her, and if all of the clothing leaves her, it transforms back into a bulletproof vest.  Even when she doesn't wear anything else, she uses it to manifest a leather thong for her Lucky Rabbit's Foot to wear as a pendant.

I would argue that changing into any kind of clothes is one point of Relic but can up that if you feel it should be more.

Lucky Rabbit's Foot - Relic 3

A simple good luck charm that provides access to the Animal, Chaos and Illusion purviews.
[3]



For everything that she does and all that she pretends to be, Michelle is just a suburban American girl.  She learned early on that people didn't always like the truth, but the sense of normality granted her by a single mother with a life of relative poverty has kept her from becoming too much of a monster.

The only thing she really keeps from her old life, other than her first name, is the old stuffed rabbit Mister Ears that remains in her bed even when others discover her deceptions and lose interest in her affections.  Her father used Mister Ears as a vessel when he first contacted her, and even if she didn't have trouble sleeping without him, it helps to have an easy way for her dad to get in touch with her.

She's earned an inordinate amount of money with her abilities, and though she tries to claim that she needs it all for the cause, she simply lives in exhilaration for the thrill of a ridiculous plan coming to fruition or enjoying the pleasures of affluence.  After all, that kind of money was more than enough to get her mother set up in a secure area where she'd be free from any sort of reprisal.

The only true wealth is friendship.  Even if she's not always great at telling the truth on minor things, she'll put in the effort to help other Scions however she can, knowing that they have a better chance of really understanding her than anyone else.



Bonus Points aren't done yet, but I wanted to check about the birthrights so far.
« Last Edit: January 23, 2015, 06:19:28 AM by AndyZ »

Offline Muse

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Re: Scion interest check
« Reply #52 on: January 19, 2015, 03:26:32 AM »
« Last Edit: January 21, 2015, 05:11:47 AM by Muse »

Online VioletPanda

Re: Scion interest check
« Reply #53 on: January 19, 2015, 04:02:47 AM »
   Ooooh is this still open!? I'd love to play in the Greek or Norse Pantheon- swinging towards Baldur or Apollo or Thor.

Offline kckolbe

Re: Scion interest check
« Reply #54 on: January 19, 2015, 07:48:06 AM »
Those are my two favorite as well.  Interested in playing half-siblings?

Online VioletPanda

Re: Scion interest check
« Reply #55 on: January 19, 2015, 07:09:13 PM »
    Oh, yes, that sounds fun!

Offline kckolbe

Re: Scion interest check
« Reply #56 on: January 19, 2015, 08:43:16 PM »
Wonderful!  We can discuss ideas in PM.  By the way, Muse, I wasn't able to view your sheet.

Online HairyHereticTopic starter

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Re: Scion interest check
« Reply #57 on: January 21, 2015, 09:33:21 AM »
Looks like we're good to start setting up game threads then and get down to work :). Bon suit everyone okay for a starting board? I doubt things will be much beyond that, and we can always shift it if necessay.

Offline vonpenguin

Re: Scion interest check
« Reply #58 on: January 21, 2015, 09:36:36 AM »
Are you still accepting sheets? I've had a hell of a week and didn't ge a chance to work on it.

Offline kckolbe

Re: Scion interest check
« Reply #59 on: January 21, 2015, 09:43:22 AM »
I'm still narrowing down ideas as well, currently working on a sibling with LukaWolf, two brothers from the same god. 

Online HairyHereticTopic starter

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Re: Scion interest check
« Reply #60 on: January 21, 2015, 10:52:11 AM »
Are you still accepting sheets? I've had a hell of a week and didn't ge a chance to work on it.

Yeah, you're good :)

Offline Eranil Morathim

Re: Scion interest check
« Reply #61 on: January 21, 2015, 03:38:30 PM »
This sounds awesome and right up my alley but I know nothing about Scoin. In fact, I had never heard of it until now.

Online HairyHereticTopic starter

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Re: Scion interest check
« Reply #62 on: January 21, 2015, 06:06:50 PM »
It's a very fun setting, and the mechanics aren't too bad to get your head around.

Basically your character finds out that they're a child of a deity, all the old myths and legends are in fact true, and there's a shadow war going on just outside of the corner of your eye to determine the fate of the world. Start as a hero, work your way up to God, and then try to recapture the Titans who are seeking to destroy you, everything you hold dear and all of that sort of thing :)

Offline vonpenguin

Re: Scion interest check
« Reply #63 on: January 22, 2015, 07:56:18 AM »
Hey. I emailed yo my sheet and backstory. let me know what you think if/when you have time, please.

Offline yesiroleplay

Re: Scion interest check
« Reply #64 on: January 23, 2015, 03:54:08 PM »
Is this still open?
I haven't played Scion in ages, and miss it.

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Re: Scion interest check
« Reply #65 on: January 23, 2015, 08:02:12 PM »
Yep, it is. We're in the process of getting organised at the moment.

I've been a little busy the last few days, but I'll get a proper OOC thread up tomorrow.

Offline Crash

Re: Scion interest check
« Reply #66 on: January 24, 2015, 12:09:29 PM »
Okay, I have completely reworked my idea.

I am no going with an Snowboarding X-Game Champion Daughter of Uller.

Epic Stamina, Epic Dexterity, Epic Perception (Maybe Epic Strength)
Frost, Jotanblut and Psychopomp Purviews

Offline kckolbe

Re: Scion interest check
« Reply #67 on: January 24, 2015, 12:18:17 PM »
That sounds pretty glorious and just a lot of fun.  I imagine she'll get along wonderfully with Lacey.

Offline Muse

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Re: Scion interest check
« Reply #68 on: January 24, 2015, 02:57:02 PM »
Uller for the win! 

And yes, I think Lacey will adore her.  : )

Offline Crash

Re: Scion interest check
« Reply #69 on: January 24, 2015, 06:55:01 PM »
The nuts and bolts

Name: Ingrid Sund        
Calling: Snowboard Gold Metalist
Nature: Bravo
Pantheon: Aesir
God: Uller

Age: 20
Build: Athletic
Height: 5’ 5”
Weight: 110
Hair: Blonde
Eyes: Blue
Languages:  English, Norwegian

Willpower   7

Legend:         3
Legend Points:      9/9

EXP      0/0

Attributes
(4BP)
Strength: 3*             
*Dexterity: 4***       
*Stamina: 4**   
 
*Perception: 3*   
Intelligence: 2   
Wits: 2      
 
Charisma: 3      
Manipulation: 2   
Appearance: 4   

Abilities
Abilities, Favored (4BP)
Animal Ken         2
Athletics               5             
Marksmanship      4
Melee                 3
Stealth           2
Survival              3           

Abilities: Other
Academics
Art:         
Awareness         3
Brawl                 2
Command               2
Control: Automobile   2   
Craft:      
Craft:
Empathy         2
Fortitude         2   
Integrity
Investigation
Larceny                    
Medicine                  
Occult                       
Politics
Presence         2
Science                     
Thrown                    2


Virtues
Courage         3         
Endurance         3
Expression         1   
Loyalty         2

Birthrights
Ichaival (•••••) – Hunting Bow.  Ichaival is said to launch ten arrows for each arrow shot, giving the bow the ability to use full burst autofire. Has the range of a sniper rifle. +2L Damage enhancement, +1 Accuracy

Vegvisir (•) – An amulet with the Norse Compass on it.  Purview: Psychopomp

Rune-inscribed Isaz and Waz Tattoo (••) – Rune for Ice tattooed on her shoulder in a Yew Tree. Purviews: Frost and Jotanblut

Boons
Frost Immunity (frost •)
Dice Pool: None
Cost: None
The cold of winter has no effect on the Scion. She never suffers damage from exposure to ice, frost, chilling wind, freezing water—or other Boons of this Purview. While the Scion’s possessions still suffer the effects of cold, the Scion herself need not fear the most extreme cold in the World (or even beyond). This immunity extends to whatever Birthright the Scion uses to access the Frost Purview. The Scion also never slips or loses her balance on bare ice. If someone pours another slippery substance (such as oil) on top of it, however, the Scion could still slip on that. Note that if the Scion does not possess Frost Immunity, she could well injure or kill herself by using other Boons in this Purview!

Uller’s Stride (frost ••)
Dice Pool: None
Cost: 1 Legend
Like the God of Skis who gives this Boon its name, the Scion can speed his travel by gliding on a thin layer of snow. Hoarfrost coalesces into ice around his feet or his shoes, allowing him to skate over nearly any flat surface. As long as the Scion can slide along the ground, he can move quickly and easily. Grassy fields, liquid water (or other substances), and pavement or concrete are all ideal surfaces for this sort of motion. The Scion leaves a thin, wavering trail of ice that soon melts in warm surroundings. As long as the Scion stays on a reasonably flat (though not necessarily level) surface, he gains a five yard bonus to his Move and Dash actions. Uller’s Stride cannot take the Scion up into the air, but he can skate over water. Tricks such as skating off the end of an inclined tree and landing on the lip of a nearby hillside count as stunts that apply the five-yard bonus to Jump actions. Players can use Uller’s Stride with many other stunts too, such as maneuvering a foe onto a not-yet-melted patch of ice so she slips for a moment, giving the Scion a bonus to attack. Once activated, Uller’s Stride lasts for the rest of the scene unless the Scion deactivates the power prematurely. He can walk or skate interchangeably, depending upon what seems useful at the moment. The Scion never slips or falls from losing traction, though he can still be knocked down He can also trip over difficult terrain or crash into an obstacle if he’s clumsy.

Bestial endowment (jotunblut •)
Dice Pool: None
Cost: 1 lethal health level + 1 Legend
The Scion grants a beast a single extra dot in either Strength or Stamina. The beast becomes loyal to only the Scion, who can also train him as normal, but that loyalty must be renewed once every month.

Unerring orientation (psychopomp •)
Dice Pool: None
Cost: 1 Legend
In a locale she knows well, such as her hometown or a national park she visits every autumn, the Scion knows how to get from any point within to any other point. In an unfamiliar locale, her sense of direction defaults to a standard compass rose. Should someone give her correct directions in an unfamiliar locale, she retains them thereafter. If she studies a map of an unfamiliar city for five minutes,that information remains imprinted on her mind until she leaves that city for longer than a week. For the cost of one Legend, the Boon can also reveal to a Scion how far away and in what direction the location she considers home lies. Alternatively, if the Scion finds herself in a strange place—if she’s been drugged and kidnapped, for instance—this Boon can tell her how far she is and in what direction she traveled from the last place she wasn’t lost.

Knacks
Hurl to the Horizon
Baseballs, manhole covers, beer kegs and other thrown objects become tiny specks in the distance when the Scion throws them. Having this Knack doubles the distance she can throw something as a feat of strength. It also doubles the Range of a normal thrown item after calculating the standard increase in Range granted for having Epic Strength. This Knack doesn’t make the character any better able to see or hit a target, however. Nor does it impart extra damage to an attack committed with a thrown weapon.

Cat’s Grace
This Knack imbues a Scion with the uncanny ability to remain on his feet despite treacherous terrain or an enemy’s best attempts to knock him down. For instance, a character with this Knack never suffers knockdown (see p. 198) from an attack. The player need not even roll. The character still suffers the damage, but he remains on his feet. Furthermore, a character with this Knack ignores all difficulty penalties based on unstable footing and treacherous terrain. He still suffers speed penalties for moving through ankle- to knee deep water or mud, but his dice pools for actions taken on such terrain suffer no penalties.

Trick Shooter
Not only do the Scion’s Epic Dexterity bonus successes add to (Dexterity + Marksmanship) dice rolls, he now doubles the bonus he receives from taking an Aim action (see p. 190) as well. What’s more, the player ignores the difficulty penalty for the character to either disarm an opponent with a ranged special attack or mark his opponent without causing damage. (See “Special Attacks” on p. 199.) A character must take an Aim action in order to be able to ignore such penalties, though. If a character fires from the hip or blazes away in a cordite-reeking, brass-raining, muzzle-strobing gunfight, only the regular bonus successes from his Epic Dexterity apply.

Untouchable Opponent
The Scion might as well be a ghost for all her enemies can lay a hand or a weapon on her. The Scion doubles the benefit that her Epic Dexterity dots add to her Dodge DV. She also ignores an amount of DV penalties due to unstable terrain equal to her Epic Dexterity dots. Only the normal Epic Dexterity bonus applies to the character’s Parry DV, though, and this Knack’s bonus to Dodge DV doesn’t apply if the character is merely hiding behind cover or tucked in behind a scutum like a lowly turtle. Only if the character is physically dodging the attacks that are coming her way does this Knack help her out. Activating this Knack costs one point of Legend. Its effects last for one scene.

Damage Conversion
The Scion can spend a single point of Legend to convert all the lethal damage from a single attack into bashing damage, though an overload of bashing damage still upgrades existing bashing damage to lethal (see p. 197). This Knack cannot convert aggravated damage into anything less grave. The character cannot convert old lethal damage into bashing damage. The Knack works only on incoming damage from a single attack.

Raise Your Glass
A Scion with this Knack isn’t just a power drinker, he takes power from drink. Once per scene, the Scion can restore a spent Legend point by downing a single serving of alcohol: a shot of hard liquor, a bottle or can of beer, a large glass of wine or a flagon of mead, for instance. To gain the Legend, the Scion must down the drink quickly and with at least a bit of flair. Nursing a beer for an hour isn’t worth Legend, though downing a pint of ale in one long pull and slamming the tankard down on the bar might be. Effectively, the character must turn drinking into a stunt performed for no purpose except to impress onlookers. This Knack does not protect the Scion from the normal effects of consuming alcohol, including any drugs or poisons the beverage might contain. In fact, activating this Knack bars a Scion from using his Epic Stamina to resist intoxication. Only normal Stamina applies. Also, characters cannot double-dip for Legend by taking a drink as part of a stunt performed for some other purpose (such a draining a mug of beer then throwing the mug at an enemy’s head as a distraction before an attack).

Predatory Focus
The Scion is a hunter par excellence. With a successful (Perception + Survival) roll, he can track his prey by scent alone or by almost-invisible physical signs. With this Knack, the hunter can follow his prey across any sort of terrain as long as the prey continues to flee and does not take significant pains to mask its scent or minimize the disturbance its passing causes. (The former entails such extremes as swimming a mile upstream in a rushing river or taking refuge inside a functioning hog-rendering plant. The latter includes little short of levitating or flying.) Picking up a lost trail with this Knack requires a new (Perception + Survival) roll. If the prey has Epic Wits or a Stealth Arete (see pp. 149-150), the hunter’s roll is contested against the prey’s (Wits + Stealth).

Combat
 
Unarmed Heavy:
Speed      5
ACC (+0)      -1   
Damage      +2B
Defense (-2)   

Unarmed Light
Speed      4   
ACC         +1
Damage      +0B
Defense (+1)   
 
Ichaival (Bow)
Speed   6   
ACC (+)   +1   
Damage   +5L   
Range   200   
Ammo   -   (Autofire)

Dodge DV: 9
 
Soak (Piercing):
Bashing      6
Lethal      4
Aggravated   2
 
Health:
-0         ( )
-0         ( )( )
-0         ( )( )
-2         ( )
I                      ( )
D                    ( )
« Last Edit: January 24, 2015, 07:02:10 PM by Crash »

Online HairyHereticTopic starter

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Re: Scion interest check
« Reply #70 on: January 24, 2015, 07:31:48 PM »
https://elliquiy.com/forums/index.php?topic=222279.0

OOC thread is up. I'll set up a separate thread for character sheets later.

Feel free to move the general conversation over to the ooc thread. I have an idea of two I want to try out in terms of character generation, so something for everyone to think about .. what will your character be the God off, as they progress into their own Godhood? What will their specialities be, their attributes, abilities and purviews?

Offline Phaia

Re: Scion interest check
« Reply #71 on: January 28, 2015, 05:56:56 PM »
I think This will be a very interesting group!!

Phaia

Offline yesiroleplay

Re: Scion interest check
« Reply #72 on: February 17, 2015, 06:28:26 PM »
Bumping this interest thread, since we lost a few players.
Looks to be a fun group, and we should be starting soon!

Offline ChaoticSky

Re: Scion interest check
« Reply #73 on: February 18, 2015, 07:19:56 PM »
I take that to mean that recruitment is open again? Who did you loose?

Offline yesiroleplay

Re: Scion interest check
« Reply #74 on: February 18, 2015, 07:22:25 PM »
We lost Crash and Phaia