The latest in a long line of sorceresses, Asuka sees life as something to enjoy, basking in the enjoyment of her abilities and always striving to get better in any way she can. She is always seen with her Septacle Necklace, an item of great power which has been passed down throughout the generations as a parent grows beyond the need for its use.
She has only a platonic interest in boys but has been known to chase skirts with almost a predatory delight, and one of her talents has been to learn to temporarily become futanari in order to fully savor their delights.
Although she can stay awake for several days thanks to magical spells and discipline (which lets her keep up with her studies while everyone else is asleep), she suffers from horrible nightmares every time she falls asleep. Although she never remembers what they were upon awakening, it's been suggested that her mind is attempting to develop oracular talents. If so, she's simply too stubborn to accept the nature of destiny being fixed and being warned about a problem. She'd much rather just go out and solve it, no matter the cost.
Body 3 (5) Mind 7 (9) Soul 5 (7)
Asuka can transform herself into a futanari. Doing so takes a bit of focus, though (Activation 1).
Combat Technique - Lightning Reflexes
Asuka is just naturally lucky.
Feature - Appearance 2
Asuka can fly at speeds of roughly 100kph, but doing so causes azure energy to trail behind her.
Asuka can conjure up an azure force field to protect her from harm, with moderate drain (1/round).
Asuka can conjure up illusions, but at a drain of 1/round.
A treasured family heirloom, the septacle necklace always on her neck significantly enhances her capabilities. (Enhanced Body, Mind and Soul, all at 2) It enhances her mana spells (Massive Damage for Mana Spells at L3), grants her more magical ability (Energy Bonus L2) and protects her mind and spirit from harm (Mind Shield and Resistance at L3).
Asuka is President of the Magic Club.
Asuka is capable of basic regeneration, albeit with exceptional drain (5/round) and with azure energy flowing into her wounds to fix up her body.
Asuka can conjure up an azure disk of force to use as a shield. Although enemies can attempt to batter through it, its impressive protection rating of 5 makes it implausible to do so. It has moderate drain of 1/round as well.
Like everyone in her family, she stopped aging once she hit 18. She only needs to sleep once or twice a week, which is fortunate because she hates to sleep thanks to her nightmares.
One of Asuka's spells allows her to see the truth of things within ten meters of her, allowing her to see in the dark and to sense the invisible. Doing so causes her eyes to glow with an azure light.
Asuka's telekinesis can lift up to 10 kilograms, but with moderate drain (1/round), and doing so requires intense concentration.
Asuka is capable of magically communicating with any mind within 10 meters, but only one at a time. Doing so is draining (1/round)
Wealth 1 - $300,000
Asuka conjures up thousands of tiny motes of azure energy, sending them suddenly flying towards her target in a flurry of jagged destruction.
Weapon 5, Range 100m, Accurate 3, Autofire
Asuka blows a kiss at her target, making an image of her lips appear and shoot towards her target. If it hits, it causes the target to have an orgasm unless resisted. Range 10m, Incapacitating 2
Asuka only seems to have one way to attack someone's popularity, and it's not one that she discusses. She used it only once, several years ago on a school bully, but rumors persist.
The method was relatively simple. She pulled out a simple doll from her purse, a wretched thing that looked beyond love and hope. She offered it to him but he refused to take it. Apparently she only had to offer it, not have the other person actually touch it.
The effects weren't even noticed until after school, long enough for her to have complete deniability. As time went on, though, the effects were seen: friends were lost, zits formed, his voice developed the occasional squeak, and any number of things turned him into a pariah. By the end of the month, he looked almost identical to the doll that Asuka had offered him.
It took over a month of mystical purification before he was able to return to his normal life, but when he did, he had learned his lesson.
Asuka only carries one such doll at a time, but most people know never to make her use it.
Social Weapon Level 1 (Popularity damage), Range 10m, Continuing 5 (Hourly), Ammo -3, Deplete -2
Acrobatics 2 (Flexibility)
Etiquette 1 (High)
Occult 5 (Magic)
Performing Arts 1 (Dance)
Seduction 2 (Physical)
Easily Distracted (Beautiful Girls) -2
Inept Defense -10
Recurring Nightmares -3
HP: 40 without necklace, 60 with necklace
EP: 60 without necklace, 90 with necklace
ACV: 5 without necklace, 7 with necklace
DCV: 4 without necklace (7 with shield), 6 with necklace (9 with shield)
Manadarts without necklace: +8 to hit, 30 damage
Manadarts with necklace: +10 to hit, 47 damage
I have the spreadsheet up at https://docs.google.com/spreadsheets/d/1ipbYQ0c7URzUdbwD9IQ1yOIRGQpa52154G4aUrPY9vI/edit#gid=0
if you want to check the math.
I'd like to make her President of the Magic Club if that's cool. I took 2 levels of Organizational Ties to that effect.