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Author Topic: 007: Spy Games (Interest Check) Espionage/RPG  (Read 2605 times)

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Offline Ontan

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #25 on: December 18, 2014, 09:48:15 PM »
Is the villain roster looking a bit full? I had an idea for a character, but don't want to tread on any toes.

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #26 on: December 18, 2014, 09:54:32 PM »
Is the villain roster looking a bit full? I had an idea for a character, but don't want to tread on any toes.

At the moment it sits we are half and half, so go ahead.

Offline Foxy Oni

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #27 on: December 18, 2014, 10:11:12 PM »
Tweaked Titanya's bio a little bit so she now serves a clandestine group. I see her leading the grunts into battle.

Offline Ontan

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #28 on: December 18, 2014, 11:19:31 PM »
007 had Q to provide all the gadgets, so it seems only fair for the villains get a quartermaster of their own. Let me know what you think!



Name:Alexander Briggs
Age: 29
Gender: Male
Occupation: High-tech weapon specialist (henchman)

Personality: Dark humour and an easy confidence lend Alexander a refined charm, though the effect is inevitably overshadowed by his wolfish smile, jittery disposition, and bloodthirsty nature. His blue eyes gleam with cleverness and cruelty in equal measure, a gaze which inspires nervousness in most, and curiosity in those less wise.
Virtue: A first-class inventor and engineer, Alexander is resourceful, brilliant, and aggressive. His more ambitious contraptions sometimes kill the person using them, but his talents nevertheless provide an immense boon to black marketeers and shady operators alike, providing equipment that can often match military-grade technology.
Vice: Treading the fine line between tactical and cowardly, Alexander makes no secrets about his risk-adverse nature. He’s willing to get his hands dirty alongside his fellow mercenary, but if things start looking bad, he’ll likely be the first one to break ranks. 

History: A veritable savant of chemistry and mechanical engineering, Alexander could’ve had his pick of top-tier R&D corporations to work with, but instead opted to join the Royal Australian Air Force. For several years he excelled as an Aerospace Armament Engineering Officer, refining or prototyping several weapon platforms, and it wasn’t long before his creations started to feature at forefront of military technology. Weapon miniaturisation and incendiary payloads fast became his specialisations of choice, and he seemed to possess a limitless imagination when it came to finding newer, dirtier ways of fighting.

The exact catalyst for Alexander’s breakdown remains unknown, but at some point his love of armament engineering took on a sinister, obsessive edge. He took to field-testing his equipment firsthand, often without proper authorisation to do so. He also became fixated with ways of maximising collateral damage, usually using fire, and he started developing portable weapon systems that could be concealed in civilian equipment. While his work was undoubtedly brilliant, his superiors grew increasingly uncomfortable with the direction of his research, and they started to place heavy restrictions on Alexander’s work. Outraged by this perceived insult, Alexander’s behaviour became ever less disciplined, and there indications that he planned to go rogue. Left with no recourse, his superiors suspended all researched projects and began proceeding to court martial Alexander Briggs.

Alexander barely escaped incarceration, fleeing to Asia where employed his talents in a short but colourful career as both an arsonist and bank robber. His modus operandi never changed – force an evacuation, torch the building, and rob it during the chaos – but his methods became surprisingly sophisticated in an alarmingly short time. Starting with simple hold-ups using a handgun and petrol bombs, it wasn’t long before he was employing all manner of homemade flamethrowers, shaped explosives and, at his pinnacle, even a suit of mechanised body armour. After a number of spectacular robberies, including the New Year’s raid of a major Hong Kong bank, Alexander Briggs was finally cornered and captured in Indonesia. Accordingly to official records, he was executed by firing squad a few weeks later, but MI:6 has recently found some worrying discrepancies in that account of events. A trail of lost documentation, discreet bribes, and general inconsistencies suggest that some higher power might’ve intervened. In short, it seems that that Alexander Briggs might actually be alive and well, working ‘off the grid’ for some wealthy benefactor – a theory supported by the sudden emergence of new black market armaments.

Ons / Offs: Linked in my profile!

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #29 on: December 19, 2014, 12:15:06 AM »
Looks good! Interesting take on the techy character

Offline Juggtacular

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #30 on: December 19, 2014, 02:40:57 AM »
Name:
Agent 009 - Code-Name: Ghost -{REDACTED}

 Real Name -Moses Churchill Price Jr.

Age: 30
Gender: Male
Occupation: 00 Agent

Personality: Moses is one of the nicest guys you will ever meet in your life. A gentle giant and kind to a fault; Moses is living proof that books shouldn't be judged by their colors. He'll help an old lady with her bags. Give you a lift if your car broke down. Even give a homeless guy enough money for a few nights in a hotel. He's just a nice guy.

 He's also quick with a joke and likes to laugh. However Moses is not a slab of human sized cardboard and there are many facets to his personality. As stated he's a nice guy something of a joker. That all changes when it comes to work. During business, he is a consummate professional. He allows a joke here and there, but he is focused on getting the job done and it shows. He will kill a man in cold blood without a second thought if it means completing the mission and saving lives. Despite being a human mountain, Moses is surprisingly smooth when it comes to the more clandestine aspects of MI6. He has seduced and bedded women for any number of reasons with a high rate of success. He does love the ladies. Moses suffers from PTSD due to his time on the battlefield, and sometimes he'll have a spell. Flashbacks, intense depression, etc... He has it mostly under control though and for the most part is a great guy.

Virtue: H2H Combat. Without a doubt, 009 excels in conflict. His military upbringing, harsh training, and extended combat periods have honed him into a finely tuned machine.  But where he truly shines is melee combat. He possesses a rare genetic anomaly that allows him to actively trigger adrenaline surges which increase his perception of time, as well as his strength, speed, and pain threshold.

Vice: PTSD/Shrapnel - Post Traumatic Stress Disorder is a complicated mental condition that is primarily seen affecting soldiers who suffer traumatic experiences in battle. Moses suffers from this, as he lost his entire unit in an ambush while he was with the SAS. He saw seven friends die from bullets and explosions. Their screams, the looks on their faces, the smell of burning flesh and copper still haunt him to this day.

Sometimes he has flashbacks and loses himself, sometimes he gets depressed or emotionally unstable to the point that no one could understand unless they experienced it for themselves. He also has small bits of debris and shrapnel lodged in his body from the same IED that killed one of his men. The shrapnel in itself is mostly harmless, but it couldn't be removed due to it's nearness to some vital parts. It usually doesn't hurt, but at times the pain does flare up and he remembers back to the day it happened.

History: Moses was born in Brixton, South London and raised there until he was about 13. His father was ex-SAS who now worked as a security guard and his mother was a computer programmer. Moses came from a military family, and that's how he was raised. Grandfather, father, uncle, older cousins. Most if not all the men in his family served England in some capacity. With all the training he got, it was no surprise that Moses seemed to excel in all things physical. Football, Rugby, Marksmanship Team, self defense training.

If it involved breaking a sweat, he seemed to take to it like a fish to water. When he turned 18, he enlisted in the Army. He undertook a number of missions, and due to his high efficiency rating and mission success rate, was transferred to the SAS within two years. He was with the SAS for five years, raising to the rank of Lieutenant. His squad was codenamed the Hounds. They were a fast rising unit with Moses at the head.  His command was cut short however. After making Lieutenant, he only commanded a few missions before bad intel got nearly his entire squad killed.

 He saw one of his best friends head get blown off by a sniper round. Another was blown apart by an IED. Only he and a few others survived the slaughter; none of them were the same afterward. He and the other survivors were treated for PTSD and the seven survivors of the Hounds were all honorably discharged for their service. He couldn't just sit around though, and in a year he'd secured a position with a PMC called BlackGate.

 He thought he'd found a home with them until he realized most of the men he fought with were more in it for the money than service. Luckily for him, his record had been outstanding and MI6 found out about him. They bought him out of his contract and extended him an offer to join them. He immediately accepted and has since worked his way up the ladder to 00 Agent status.

Ons: Foreplay, Rough Sex, Anal, Oral, Publix Sex, Voyeurism(from years of spying on people), threesomes

Off's: Blood, Scat, Watersports
« Last Edit: December 19, 2014, 03:01:04 AM by Juggtacular »

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Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #31 on: December 19, 2014, 02:46:15 AM »
009, I love it. :) ~.^

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #32 on: December 19, 2014, 02:46:50 AM »
Interesting character Juggtacular, however, your virtue is very powerful and encompasses a lot a very different fields in addition to having control over his Adrenal system. It is quite overpowered, especially when your vice is realitively not a major issue.

Offline Juggtacular

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #33 on: December 19, 2014, 02:48:53 AM »
Well the virtue is just being a good soldier. And the actual adrenaline rush would be limited in that the effect doesn't last very long, and he can only use it a select amount of times within a given period. I can work on it if needed though. As for the vice the PTSD can flare up at any time and sometimes can be incapacitating. He could be in the middle of a fight and he gets hit by a flashback which of course leaves him open to a world of hurt.
« Last Edit: December 19, 2014, 02:54:56 AM by Juggtacular »

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #34 on: December 19, 2014, 02:56:20 AM »
Well the virtue is just being a good soldier. And the actual adrenaline rush would be limited in that the effect doesn't last very long, and he can only use it a select amount of times within a given period. I can work on it if needed though.

Well the wording you use does not make that clear, when you use words like "Excel, Master, Top, or one man army" it makes you think that he is the best at everything.

What I'm trying to say is that, if you do want to keep this virtue, you will need to come up with a stronger vice. You need something powerful enough that if it were triggered would really bring him down. That or modify the virtue to be more specific.

A virtue in this game is a specific talent that makes the skill unique above others. The same goes with the Vice. The way you worded the two, you are giving yourself a very wide selection of abilities and jumbling them into one.

Offline Juggtacular

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #35 on: December 19, 2014, 03:03:12 AM »
Took out a lot of the stuff that made him seem more over the top than I intended.

Modified the virtue to be melee combat. Which is basically close quarters.

Modified the vice to include some shrapnel in his body that causes him a great deal of pain from time to time, as well as occasionally triggering flashbacks of the day his squad was killed. Either alone is enough to take him out of commission for a bit, but both at the same time are bad news.


Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #36 on: December 19, 2014, 03:07:23 AM »
Much much better sir thank you!

Thanks for understanding

Offline Juggtacular

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #37 on: December 19, 2014, 03:08:58 AM »
I've run some games and admin on a site. I know how it is.  XD

Offline Mystic Mika

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Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #38 on: December 19, 2014, 03:31:12 AM »
Give me a few to whip something up. Could always use more baddies, right?

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #39 on: December 19, 2014, 03:39:34 AM »
Give me a few to whip something up. Could always use more baddies, right?

Always!

Offline Garuss Vakarian

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #40 on: December 19, 2014, 03:48:47 AM »
Quick question about the 007 theme: Will it be following the most recent reboots (i.e. a more sophisticated, ‘realistic’ feel), or will it be harking back to the classics with ridiculous gadgets and supervillains bent on world domination?

There’s no wrong answer, incidentally – this sounds like a great idea either way. I’m just a little worried that half the players will go for the darker, classy theme while the other half opts for hat-throwing henchmen and jetpacks.
... Also, if it's the latter, I've thought up a truly abominable name for a henchman.

>_< Because I am a fan of the books and the movies. The current movies are not reboots, every book has basically it's own feel and story. Why most films switch in tone to try and match with it. Ian Flemming is the writer of James Bond. And wrote 12 whole novels. Casino Royal being the first of the bond books. (Does that name sound familiar? ;) ) Any way, not meaning to be mean. Just clearing up some air. Any way, not reboots technically.

Edit: Say for casino royal. It is a reboot. http://www.imdb.com/title/tt0061452/ There was an older film to my surprise. Then again, was more for the books then the films. :P . Maybe be interested.
« Last Edit: December 19, 2014, 03:56:43 AM by Garuss Vakarian »

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Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #41 on: December 19, 2014, 04:33:32 AM »
Daniel Craig is the hotness!

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #42 on: December 19, 2014, 10:48:13 PM »
I believe we are waiting on one more character profile to be posted then we can start.

Offline Kuroneko

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #43 on: December 19, 2014, 11:48:16 PM »
This is ... tempting. I need to do some thinking  >:)

Offline Batman4560

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Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #44 on: December 19, 2014, 11:56:22 PM »
Still taking players?

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #45 on: December 20, 2014, 12:01:41 AM »
This is ... tempting. I need to do some thinking  >:)

Still taking players?

We are still accepting!

Offline Batman4560

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Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #46 on: December 20, 2014, 12:12:25 AM »
Great, I'm going to bookmark this and get something up when I get home from work so by Sunday I should have something up for you. Was there a faction (Heroes villains) You want more of?

Offline VostroyaTopic starter

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #47 on: December 20, 2014, 12:13:51 AM »
Great, I'm going to bookmark this and get something up when I get home from work so by Sunday I should have something up for you. Was there a faction (Heroes villains) You want more of?

Cool. We could always use more baddies if that is the direction you want, However Heroes are also wide open.
« Last Edit: December 20, 2014, 12:16:07 AM by Vostroya »

Offline Foxy Oni

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #48 on: December 20, 2014, 12:15:11 AM »
Cool. We could always use more baddies if that is the direction you want, however Heroes are also wide open.

PHRASING!

Offline Juggtacular

Re: 007: Spy Games (Interest Check) Espionage/RPG
« Reply #49 on: December 20, 2014, 12:19:51 AM »
PHRASING!

Seriously,  Lana. We're not doing phrasing anymore?