Deep down in the depths...the air is warm...what there is of it. There is no sunlight here...in fact you do not know where you are. You went to bed in your home, safe and snug. You awoke here. The floor is stone, what you can feel of it, grainy and hard. There is a coating of dust on nearby surfaces. You listen carefully and may hear a dripping sound in the distance or merely an echo of one, cave sounds can be misleading.
There is a faint source of light nearby, just enough for you to make out that you are in a cave, actually an alcove in a larger cave. The place where you are is marginally protected with a few rocks. You are not harmed, in fact you seem to be well physically. Though if you had any magic in you it seems to be dormant. It is there inside of you, you just cannot cast. You are in the clothing you went to bed in, if any. You have no weapon to use and no armor.
How you got here is something you may wonder, but no answers are to be found laying here in the relative darkness. As you rise to your sitting position you look over the rocks that are screening you from view of anything or anyone else in the large cavern. It would be wise to be cautious, you are not alone. There are two torches burning in the large room. one on either end. There is also a slab of rock in the center of the room, it appears to be about twenty feet long. There is one lit candle on it.
The sensation of being deep below the surface of the earth is suffocating. The air is not fresh, it is stale and musty. The torches burn with a snap and crackle. Whoever set you here is testing you. How you react and how you manage to survive is up to you. Look around the small space you have found yourself in. Your primary concern is survival. Cooperation might be necessary.
Finding a weapon and armor is just as important as finding food and water. Whatever training you might have had in your life to survive might come in handy. Who knows how long you will be stuck here, wherever here is. Anything useful is certain to be found only by exploring the cave. Water seems to be dripping somewhere, perhaps it is clean, perhaps not, but only one way to find out.
The air is a combination of musty and a slight hint of decay. Where you lay is a hard surface with a slight layer of dust and sand covering it. As you search with your eyes in the gloom you realize you are without any of the normal things you take for granted in the way of armor and weaponry. If you went to bed with any sort of clothing you still have that on. If you sleep in the buff...well...then you are still in the buff.
This is the setting you start in. I want to GM this as a freeform dungeon. I want to know if anyone might be interested in this open form. I would like to build it as a easy to get in but hard to get out dungeon. You are starting at the bottom and have to survive. There are ten levels, each with a different feel and more complicated monsters and treasures. The exit is guarded by a huge dragon. He is playing with you, it is his entertainment. Is he evil or simply bored?
I think this might be fun to keep open and let people come and go as they choose. That way anyone can start at anytime at the bottom and work their way out as a solo or if you like with a partner. There would be no posting order as it is just as easy for one person to go through alone as it is for multiples.
If anyone has a suggestion to make this more interesting, please post here or PM me. I will add more to the dungeon as I get feedback as to what people want.