Alright, this has taken me a while this week, since I've been going through a series of tests in real life that have occupied my time. Tests of which I had no warning before Sunday, causing quite a stirr in trying to make sure I was ready for things when I found out about things. Nonetheless, I am going to set up an OOC thread and the game start post tomorrow (Thursday, 20th of November), and will begin the game at that time.
I have been enjoying the chance to see the characters taking shape, but I'll admit I took a preference on a few rather quickly, though I did think it through till the Sunday hours.
I am looking forward to seeing more from Faeli, Loki Aesir, Muse, and Ixy. I enjoyed reading VonDoom's creation and what Blinkin presented, but I believe the mentioned 4-some would work out well at this time. I am willing to reconsider if one of the 4 wishes to back out, and I would definitely enjoy having the other 2 along if I was confident I could run a game with a bigger group. Sadly, experience has shown I am somewhat clumsy when it comes to groups that grow bigger.
I consider 4 a fairly good number, I am able to stretch to the 6 but it would put some pressure on the game, but at the same time it would help if someone had to drop out at some point later.
On HP, I tend to usually go with Max Hp, but for a grim game, I'd figure maxed 1st through 3rd, then either average or roll, player's pick. I don't demand changing that for those who have already done their HP though, its a personal preference not a requirement and it wasn't mentioned earlier in the creation process anyhow.
I am alright with either NC-exotic or extreme, given the nature of the game. I'll post tomorrow on whichever gets the preference, presently it seems NC-exotic would be best.