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Author Topic: Ninja Village Kartaru (Pathfinder Kemonomimi game)  (Read 1378 times)

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Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #50 on: October 16, 2014, 09:28:46 PM »

Offline Angiejuusan

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #51 on: October 16, 2014, 09:41:08 PM »
Your total ki would be still your class levels plus charisma modifier. You can use drunken monk stuff with that ki and go from there.

Would Ninja stack with Monk to determine how much Drunken Ki I can have, or is that just my Monk Levels? (The difference is 1 Drunken Ki point, so this may be a moot point)

Also, are you just gonna use this thread to post sexy catgirls, as if a reason is needed?

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #52 on: October 16, 2014, 09:44:40 PM »
To make this easier you first get two levels of ninja since that is how all ninjas start off in the village, then you branch off to whichever levels each individual wants. So when you went drunken master you already had ninja ki, as the drunken ki stacks on top of that with my altered ki equation.

So your total ki would still be 6+cha mod. And yes, adorable animal girls for everyone! Those last two were doggies, however.

Offline Angiejuusan

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #53 on: October 16, 2014, 09:54:10 PM »
In that case, I have 9 points. Whoo.

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #54 on: October 16, 2014, 09:55:07 PM »
Just remember to look back into the thread and see my custom rules on how to recharge ki. Naughty time for everyone!

Offline Angiejuusan

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #55 on: October 16, 2014, 10:02:44 PM »
Oh yeah, i got it, and I like it. So I have the 9 base, and then I have my Drunken Pool on top of that-the Drunken pool is temporary (only an hour) and can be used for bigger things-here's the link: http://www.d20pfsrd.com/classes/core-classes/monk/archetypes/paizo---monk-archetypes/drunken-master.

So I need to have at least 1 Drunken Ki if I want to do anything from my Drunken Master class. Everything from Monk and Ninja functions normally. I'll have sexy times to recharge normal, and spend a ton of cash on booze. And I bought an Amulet of Mighty Fists that lets my fists have the Flaming quality.

And here's my sheet! http://www.myth-weavers.com/sheetview.php?sheetid=1036503
« Last Edit: October 16, 2014, 11:45:36 PM by Angiejuusan »

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #56 on: October 16, 2014, 11:51:11 PM »
Kay.

Offline Angiejuusan

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #57 on: October 16, 2014, 11:59:54 PM »
Well, pending GM Approval, I think I'm set! And uh, think we could have some more sexy animal girls in this thread?

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #58 on: October 17, 2014, 12:05:38 AM »
You need more catgirl inspiration? The HORROR!

http://imgur.com/a/1dYYO

Offline Angiejuusan

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #59 on: October 17, 2014, 12:12:55 AM »
Horror? Don't say that about the cute kitties! They're cute and adorable and totally molestablehuggable!

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #60 on: October 17, 2014, 12:18:29 AM »
I wrote you in, you monster.

Online Chulanowa


Online Zaer Darkwail

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #62 on: October 17, 2014, 08:47:40 PM »
Okay, here is my dog (husky sort) ninja/samurai;

STR 17, DEX 17, CON 17, INT 12, WIS 12, CHA 15

I will use kitsune as race for favored class stuff but use dog race racials as Nicci had posted in page 1.

Urush Tokiba
Tokiba was born to healthy litter twenty years ago to proud dog clan parents. However early on his litter and his parents house burned down by attack by a demon send by one sorcerers outside Karatura for revenge on his parents regarding one job they did months ago. So Tokiba lived alone in the dogclan territory, living on ruins of his parents house despite elders asking him move in live with rest of the clan. He lived alone in the woods, learning track, run and hunt prey. He attended ninjutsu lessons and he became uncannily agile and fast from a dogclan, to point that he could race with the usagimimi clan members (and they are his regular 'partners' as none expect a dogclan member able to keep up or even outmaneuver them).

He trained exclusively for physical acrobatics as shinobi but he soon started study swordcraft of his clan and he became obsessed with dual wielding and he exclusively studies using katana and wakisashi together. To point that he did not join any orders or warrior brotherhoods in his own clan (which is unheard but not illegal anyway). Overall he is considered very bloodthirsty, always eager for a fight and he considers that mighty have right to the rule but he respects authority of his clan albeit he is considered bit odd loner who does not spend with his own clan mates that much. Truth told the years living alone had made him bitterly embrace the idea that alone he can grow strong and he is strongest without allies, a illusion which he keeps on himself. It however does not prevent him pick a sex toy or two for couple days on the ruins of his parents home for some fun in it's dungeon until he releases his victim, like most shinobi in village do.
« Last Edit: October 18, 2014, 04:03:13 PM by Zaer Darkwail »

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Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #63 on: October 18, 2014, 03:33:40 PM »
Are there spots still open?  I'd like to make a puppy girl.

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #64 on: October 18, 2014, 03:42:55 PM »
Oh yes, more the sluttier.

Zaer is good to go, I just need to know if you want to add to the group or go off on another tangent.

Online Zaer Darkwail

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #65 on: October 18, 2014, 04:04:04 PM »
Oh yes, more the sluttier.

Zaer is good to go, I just need to know if you want to add to the group or go off on another tangent.

A different tanget for now :). Fine with grouping up for missions but Urush unlikely has desires for tail massage/treatment (his tail is just fine).

Offline Kimera

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #66 on: October 19, 2014, 10:00:00 AM »
Still room in this game?

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #67 on: October 19, 2014, 07:13:10 PM »
If you want.

Offline Kimera

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #68 on: October 20, 2014, 08:03:19 AM »
Thinking of making a kitsune spellcaster (ninja 2 / spellcaster 4) so looking for a cute picture of a many tailed kitsune

Online Bibliophilia

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Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #69 on: October 20, 2014, 05:38:58 PM »
Ueda Momo "Momo-chan"

Momo-chan is easily distracted, friendly, charming and absolutely chock full of energy.  She is quick to smile, but her eagerness to make friends leads her to trust the wrong people and her naivete, combined with a notable lack of cleverness, can make her quite gullible.  Still, she is wonderful company, skilled at singing, and always happy to listen to someone talk about themselves.  Her curiosity and affectionate nature make her the life of the party.

I'm still working on her, but I wanted to give you an idea of where I'm going.
« Last Edit: October 21, 2014, 06:01:38 PM by Bibliophilia »

Offline Idlewyld

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #70 on: October 21, 2014, 07:12:47 PM »
We've certainly got a large collection of doggies going...

Online NicciKotorTopic starter

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #71 on: October 21, 2014, 07:26:08 PM »
You need to specify how much ki points you have.

Online Bibliophilia

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Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #72 on: October 21, 2014, 08:48:18 PM »
I know Nicci.  -grins.- I'm still working on her.

Offline Kimera

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #73 on: October 22, 2014, 10:30:34 AM »
more cats or bunnies needed? I could make either, I don't mind balance it out a bit :3

Online Chulanowa

Re: Ninja Village Kartaru (Pathfinder Kemonomimi game)
« Reply #74 on: October 22, 2014, 10:32:45 AM »
Anther fox certainly couldn't hurt, given our current locale  ;D