With Latooni backing out, should we see about starting earlier?
It's not something that comes up often, but it looks like the cavalier archetypes were built for combos, as opposed to most other classes.
Yeah, I think this is the best course of action for me.
Speaking of this, I need to get my sheet in before we start tomorrow. I've been so busy studying for tests and Pathfinder that I've been neglecting my character sheet!
For your feats: Mounted Combat lets you make ride checks to protect your mount once per round when they are attacked. Power Attack lets you reduce your to-hit bonus in exchange for doing increased damage. They are two very important feats for you.
For your bonus teamwork feat: Precise strikehttp://paizo.com/pathfinderRPG/prd/ultimateCampaign/characterBackground/traits.html
You get to pick one additional trait (in addition to your crime), and optionally you can take a second trait from this list if you pick a drawback.
I highly recommend grabbing Eyes and Ears of the City (Lawful Neutral, great if you were a sentinel of some sort) or Seeker so you can get Perception as a class skill.
You have six skill points. You can only put one point into a skill at level one, so you are basically choosing six things to be good at.
Handle Animal (Cha)
Sense Motive (Wis)
Are your default class skills.
Order of the Lion adds Knowledge (local) (Int) and Knowledge (nobility) (Int)
If you take Seeker or Eyes and Ears of the City as a trait, you get Perception (Wis) as well.
Perception and Ride are your 'must have' skills. Should put a point into each. Perception helps prevent being surprised, Ride is what you're going to be doing a lot >_> Plus it helps protect your mount.
Intimidate, Diplomacy, Handle Animal, and Bluff all benefit from your higher charisma score. You'll get a lot of use out of Diplomacy and Intimidate both. Later on you can do mass intimidate checks with your mount using a feat, so it could go pretty much as you described >_>
Climb and Swim benefit from your strength, these tend to see a lot of use at low levels in my experience.
Profession and Craft are group skills, so you could pick Profession (Soldier), and it would be a single skill. For you, these would probably be more flavor oriented. I tend to wait a few levels to pick up rp-purposed skills, personally. Knowledge (local and nobility) are somewhat similar in this regard.
Sense Motive checks if people are telling the truth.
My suggestion would be to pick Ride, Perception, Diplomacy, Intimidate, Swim and Climb. But it'd be no problem to swap out any or all of the last four.