Alas, i missed this and im at my limit for games.
But i did want to point something out that i have said elsewhere. Sanctioned Xenos is a pointless trait. It exists as nothing more than a punishment for xenos players that provides little in the way of benefit other than removing like, -10 fel mechanically.
Rogue Traders are basically above the law (seriously read HS, its basically a list of laws and then a list of why none of them apply to RTs) and very specifically, they are not subject to the normal imperial prohibition against Xenos. While imperial citizens are forbidden any kind of interaction with aliens that doesnt involve the business end of a lasgun, RTs have carte blanch to deal with xenos as they see fit; talking, trading, even hiring. The sole caveat is that they must be acting for the good of the imperium; knocking a alien empire into economic ruin for a quick buck? Just fine. Hiring alien underlings? Also fine. Selling out Imperials to aliens for a buck? not okay. Couple this with the massive amount of respect that having a private ship full of macrocannons in orbit grants
A RT's personal retinue isnt likely to be challenged, even xenos, because A) they can employ then legally and B)no one with two brain cells to rub together wants to piss off a Rogue Trader. The only situation where the aegis of the Trader wouldnt be enough would be when dealing with zealots who are more interested in killing the xeno than heeding imperial law on the subject, or situations where the alien and trader are separated.
Now consider a sanctioned xenos; They has fancy papers that say they are okay-xenos, signed by imperial institutions. Who do fancy papers not protect you from? Zealots who are more interested in killing the xeno than heeding imperial law on the subject. Whats more, the papers themselves are worthless without the signatory present to affirm their veracity, so they are worthless in situations where the alien and trader are separated.
Now, you may have noticed, theres some serious echoing on there, it almost sounds like they do nothing at all, nothing at all, nothing at all, nothing at all.
And youd be correct. Both ICly and OOCly, Sanctioned Xenos is nothing more than a pointless tax. For what its worth, i would posit that you shouldnt punish someone for wanting to play a xenos character, allow or refuse, but dont force them to burn hundreds of exp for little gain they wouldnt have had anyway.
Thought for the day