For registered members: OOC Thread
IC: The AcademyPrevious Title: Academy (and maybe beyond) with Vampires, Demons and Serpents
I am interested in doing some sort of smallish, free-form group thing. A girl's harem game primarily, but I would like to share for anyone also into guys who would like to join. Based off an element of Vampire Knight (High School with Vampires, nothing really beyond that though) and the Book of Genesis. Rating will be Non-Con: Exotic for safety reasons; if some people are okay with some bestiality though, the rating will be taken to Extreme.
Note that I won't really be GM-ing this RP so much as gatekeeping it. It's really meant to be based through interactions between the players, and as such I will allow for some varying shades of grey.
The premise is that in the modern world, things like vampires and demons are as well-known as older cult media; the topic crops up from time to time, but hardly anyone actively thinks about such things. The demons and vampires in question keep a low profile as well; as long as it isn't really known what they are, they can avoid drawing excessive attention to themselves. Their kinds have fairly bad reputations due to their abilities.
Vampires are the descendants of Cain, cursed to bear his mark to make them unkillable, while also giving them his extended lifespan as he was a son of Adam and Eve. Yet a workaround was achieved; a special enchantment can break the mark's curse, quickly making the former vampires mortal... and also causing them to feel all their body's current pains. Thus this act has been reserved only for extreme criminal offending vampires, and practiced by those law enforcers trained to deal with them. They can learn magic and can use it without any sort of instrument. They can also drain blood with their fangs, or drain life force.
The Nephilim are originally offspring of the Watchers, renegade angels who laid with humans. They have part of the powers of their parents but lacking the more divine ones. Thus they are mostly limited to telepathic, telekinetic and slight reality-bending powers. With practice, they can teleport anywhere within memory or given a clear view of their destination.
Then there are the descendants of the serpent, their true name lost to time. They have based their identity around the Adam and Eve myth, particularly the deception of Eve. As such they are among the more lecherous if not deceptive of the demons. Alongside their serpentine superhuman strength, they are capable of transforming into a snake-like or a few partly snake-like forms, and some can use hypnotic suggestion.
Which leaves the humans. They are naturally weak by themselves, but with training they can fend off the other groups. They are unable to use powers without a magical implement or enchanted inscribing of some sort (such as a tome or rune-like mark).
(Note that other races may be come up with depending on inspirations from the Bible. A worldbuilding topic may be set up for something like races, and the world of the RP itself.)Setting Information,
Established 230 years ago as a place to research means of defense against demonic beings. In more recent years however, Abel's Shield has become an academy made to instruct young human adults in defending themselves against demons using most recent methods, alongside teaching more advanced school material from 10th grade (Sophomore) to early College (College Freshman). As such, the school has material and faculty suited to this form of study.
The academy has four buildings to cover the different forms of study. All of them are connected adjacently to each other by bridges on the upper floors. The buildings cover subjects as followed:
-One for the Arts. On the ground floor is a band room and theater, as well as classrooms for drama. The floor above that has classrooms for art, and above that classrooms for literature and poetry. The building's lower floors have been soundproofed to avoid disturbing the upper floors.
-Second Building for the Sciences. On the ground floor are science and chemistry rooms with its own chimney and air conditioning systems to help air out the room in the case of harmful chemicals being used or made. Above that floor are two additional ones to cover mathematics, forms of social studies, and computer lab.
-Third building covers other miscellenious classes and allows for particular after-school clubs. The building also contains the main offices, cafeteria and library.
-And lastly, the fourth building which covers classes unique to the academy; combat training, both physical and magical. Alongside that are classes dedicated to elemental study, demonology, alchemy and enchantment, and exorcism.
The school's grounds also have a picnic table area, race track, multi-purpose sports courts (for sports such as basketball, tennis, volleyball), and a swimming pool.
There is also a few other buildings off to the side of the campus grounds which serve as dormitory rooms. Each dorm room houses two same-sex students or if applied for, up to four varying students.
And down the hill from the campus is a small, town-like area for after-school activities; a set of buildings for other sorts of clubs, a convenience store for food and supplies, an arcade and recreational park. To the sides are a lakeside beach and a few nature trails.
Students are expected to bring money to last the number of years they're going to stay, and supplies for the same amount of time. As well, they are expected to bring clothes that the average person would wear in public.
Further, they are expected to attend the classes that they themselves have listed out, though the scheduling is fairly flexible, several classes taking place a few times each school day. Failure to attend classes for any reason results in homework for the class's material covered that day; put simply, attend classes and you'll get no homework.
There are eight elements - Fire, Earth, Air, Water, Metal, Nature, Ice and Lightning. The core elements of course are Fire, Earth, Air and Water, but the others govern slightly more deeper aspects of the world; ice magic can be used to freeze water and create ice crystals from thin air (thus it is a fusion of Water and Air), Metal being used to control magnetism and manipulate metal objects to an extent, and so forth, Lightning to control electrical currents and otherwise summon electricity, and Nature being used to grow and control plants and otherwise nourish living beings.
Arcane magic lacks an element, rather it is a more formless kind of magic; control over pure energy if you will. Control over light and darkness seem to count as arcane rather than elemental because neither of them have a real source.
The form of having magical seals placed on inanimate objects to cause various effects. It is a kind of alchemy in that what is known so far is that, if an enchantment is cast a certain way each time it will have the same result. Enchantments on humans and living things though seem to have the same level of difficulty as those placed on computers, almost akin to a surgery in that the enchanter would have to know what they're doing. Removing an enchantment would require almost the same amount of precision, though there are exceptions done with practice (such as the process to remove the Mark of Cain, which nowadays has been compressed into electrical tag-darts).
Divine spells and rituals meant to bar off or even remove demonic influences from living creatures, objects or locations. Less precision is needed for this than enchantment, yet for living things care must be taken not to compromise the emotional or mental wellbeing. As such, classes on Exorcism from living things can only be legally done on approved lab animals.
Other Forms of Magic:
Either not yet discovered or prohibited from being taught at the academy. For instance the art of necromancy which deals in manipulation of creatures no longer alive.
Once again, based on interest in the idea as a whole, there will be a couple threads for the RP itself, as well as perhaps a worldbuilding thread to help further construction on this idea.
- Keep in mind your current sex partner's Ons/Offs: You don't have to be mindful of everyone's o/os listings in the RP, but this is important when engaging in sexual interactions.
- Use the pre-post information sheet on every in-character post: This lets people know what character you're using, and warns them of what kind of sexual content is in your post so that those who consider certain things offs can avoid them.
- The gatekeeper's judgement is to be respected: While I am not going into an actual Game Master role, I am still the owner of the RP and thereby its enforcer. As such whatever calls I do make must be adhered to.
- Refrain from being too overly powerful: While some races may be more powerful than others, I still want there to be some sort of limit to characters' powers. Think of it this way; if your powers leave a very large, and possibly damaging mark on the academy, there would be a shutdown.
- However, don't feel yourself too limited: Soon enough in either the OOC or an actual worldbuilding thread, you can toss around ideas so that you can hopefully expand on the RP's world.
Current Characters:Arcadia Radford - Female - HumanDeirdre Martel - Female - HumanBalder Vivekin - Male - NephilimCharles Castex - Male - HumanOverall:
2F - 2MCharacter Sheets:
Colors are there so you can put in your own custom colors, so that provided you're using more than one character there is another way to tell them apart. You can pick out colors through Colorpicker.com or other hex-code sites. Just keep in mind that the text would have to be dark enough to be legible.
As an added note, all completed character sheets have to be sent to me for inspection.
[floatright][img]Put in character's picture here. Be sure to crop it to about 150x200 (width and height, respectively).[/img][/floatright]Pre-Post Code:
[b][color=red]Age:[/color][/b] (16 minimum, by appearance/mental maturity if your character has a longer lifespan)
[b][color=red]Possessions:[/color][/b] (Things like favorite belongings and weapons)
[b][color=red]Knowledge:[/color][/b] (In terms of physical or magical combat prowess)
[b][color=red]Misc. Tidbits:[/color][/b] (Hobbies, School Subjects, etc.)
[b][color=red]Bio:[/color][/b] (Information about the character including background)
[b][color=red]Appearance:[/color][/b] Some basics regarding how your character looks. More on the picture; it should be anime-like or otherwise drawn-looking. The latter is hopefully meant to provide some flexibility for those who aren't really into the anime aesthetic.
[b][color=red]In-Character O/Os:[/color][/b] (What the character themself would be into.)
[b][color=red]Out-of-Character O/Os:[/color][/b] (Provide a link or some other direction towards where your o/os are located.)
[floatright][img]Image here, same as above:[/img][/floatright]
[b][color=red]Location:[/color][/b] (Where your character currently is)
[b][color=red]Character(s) Addressed:[/color][/b] (Whoever your character my be speaking or interacting with)
[b][color=red]Warning:[/color][/b] (A notice on content for more sexual scenes)[/center]