Female Changeling (Court) Bard 1
True Neutral Medium Humanoid [Changeling]Init
Darkvision 60'; Perception
Naked: 14, touch 13, flat-footed 11 (+3 dex,+1 Natural)
Silk: 15, touch 13, flat-footed 12 (+3 dex,+1 Natural)
Lamellar: 18, touch 13, flat-footed 15 (+3 dex,+1 Natural)HP
Dagger: +0, 1d4, 19-20/x2, 10ft
Rapier: +0, 1d6, 18-20/x2, -Ranged
Shortbow: +3, 1d6, x3, 60ftSpecial attacks
Claws (2): +0, 1d4, x2, -Spells
(CL 1; concentration +4)
Acrobatics +7, Diplomacy +9, Perception +3, Perform (Act) +8, Perform (Sing) + 8,
Sleight of Hand +7, Spellcraft +6, Stealth +7, Use Magic Device +8Languages
Common, Elven, Draconic, OrcSQ
Object of Desire, Bardic Performance 8/d (Countersong, Distraction, Fascinate, Satire), Heraldic ExpertiseTraits
Charming, Possessed, Noble Born (Lebeda)Drawback
Dagger, Rapier, Shortbow w/60 Arrows, Silken Ceremonial Armour, Lamellar (Leather)Other gear
Flint and Steel
Trail Rations (10 days)
No one ever really explained how Ashia came to be adopted by the Lebeda Family. There were always gossip from the maids and other children, but none of them seemed to really know. At least, as far as Ashia could tell. It was obvious to Ashia, even at a young age, that she wasn’t one of them. She was tall, an even six feet, as well as slender and almost frail. Her eyes were mismatched, one the green of a spring leaf, the other the gold of a cat’s eye. Her ears were pointed like an elf. Her skin was unnaturally pale, almost ivory, no matter how long she spent in the sun. So she was raised among the children, but was never truly one of them. She was trained and taught to serve the family that she was never truly a part of, first singing at the local temple, then acting for the entertainment of those the family traded with.
The magical talent came later, in time with a strange call to leave, to explore, that struck her along with puberty. She resisted, afraid of the world beyond what she had seen, unsure of the strange powers of her voice, and gradually it faded away. Still, she never felt at home. As she aged, as she mastered the magic within her and how to use the sword and bow, she once more felt a draw to leave, to explore, to make a name for herself separate from the back-biting Lebeda. The Stolen Lands seemed as good a place to start as any.
Ashia is at once reserved and outgoing. She makes her living as an actress and singer. This range from simple temple songs, to mocking the lords and ladies of the realms. It isn’t always a steady living, and occasionally the richer members of the crowd require a, nudge, but it has granted her independence. When she isn’t acting or singing, she tends to be quiet, to watch and learn from the background. She has long since tired of the attention of men, though she is not above using them for her own advantage or using her body as a tool.
While she wouldn’t consider herself greedy, Ashia’s primary motivation is wealth and to a lesser extent, power. She would rather do good than evil, but in her mind, it is all relative. She has no qualms about parting a rich merchant from his belt pouch magically, though she would prefer they do so willingly. She dislikes the nobility, but at the same time, she wants to show them up. She wants to prove she is better than all her former playmates and friends.
Although she no longer hears the call she did when she first went through puberty, Ashia still occasionally hears the whispering voice in her mind. It promises power, knowledge, anything and everything. She usually ignores it, but occasionally it will reveal some useful bit of information that she desire, as if to entice her to listen.Notes
*Bonus equal to half bard level on Diplomacy, Knowledge (History, Local, Nobility). 1/d Reroll Checks
*Swift Action - Conceal casting of a bard spell as a performance. Perception or Sense Motive to detect, uses 1 round of Bardic Performance.
*Move Action - Use 1 round of Bardic Performance to maintain spell with duration of concentration. Can cast another spell in same round
*+1 Bluff/Diplomacy against people who are sexually attracted to her
*+1 trait bonus to save DC of any language-dependent spell you cast on such characters
*1/day attempt knowledge check even if not trained. +2 if trained.