Okay, so in simple words, Poisoned is a trait that helps with wounding the opponent, right (assuming the hit passes the armour)? So, a weapon with Str 1 and Poisoned (2+) is actually stronger / more effective than its Str attribute would suggest? Am I getting it right?
Two more questions, if you don't mind:
1. Is there anything that happens to the army when its HQ model gets killed? In other words, is there any drawback the troops get when their main leader gets eliminated?
2. Something I'm wondering about the two-handed weapons: if a model uses a two-handed weapon, does it have to be *presented* as having the second hand free?
I have this question because of the DE's Succubus. Her default weapons are a pistol and a close combat weapon, but you can replace her CCW with a klaive, which can be used as two-handed melee weapon. But does it mean that I can't have use her pistol, too (because she doesn't have a free hand)? Or can she she use it when shooting - and the assumption is that in a melee fight she simply holsters it and fights with a klaive? If so, can I have her mini show her as carrying the pistol in one hand and the klaive in the other one?
Also: the klaive can be used both as a two-handed weapon and a one-handed weapon (it gets worse stats, then)? So, if she uses only one hand for the klaive, can she use her pistol as a CCW, then - and get two attacks in the same round?