Iregard SmithCharacter Age:
150, give or a takeCharacter Race:
Half Human, Half ElfCharacter Profession:
Hunter, tracker, scout and trapper by trade. Also known for being something of a chemist, able to make poisons and healing potions with some light magic in his blood.Background:
Some would declare that he was the result of a fleeting and loving relationship between a human man and a female of the wood elf species, one that mistakenly resulted in a child. But the fact of the matter was that love had little to do with it. A young wood elf maiden was found outside Sylvanthia by a handful of trappers. They weren't about to let her blow the whistle on them hunting in Elven lands, so they caught her, raped her and left her for dead. Death did not come, and the young maiden made her way back to her lands, where she told her tale. The trappers were relentlessly hunted down and slaughtered viciously in revenge, but it slowly became apparent that her encounter with the men had left her with child. While Elves considered half breeds to be something of a indignity, they respected the life of the child, allowing it to live, although they wouldn't raise it themselves. They marked him magically with the name that they had given him, Iregard (Creature of Darkness or Uncultured One, depending on your interpretation), and left him at the doorstep of a human farmstead not too far from their own borders.
The humans would have nothing to do with the child, however, and on their next trip to the nearest human town, they sold him to the first Dar'Luka tribe that would take him. One of them could read elvish and made out his name, putting on the Smith just for him to have a last name, and they took him along with them. The initial idea was to sell him as a slave, as Half-elves were not exactly a common commodity in the world, but the child grew on the slavers, who decided to take him in as one of their own. At a young age it was decided that he had a small fragment of magical talent, maybe from the use of magic on him at such a young age, and his ability to work wood was impressive, from the amount of teaching that he had been given. He crafted his first bow at the age of 8, and he honed his skill to something unholy, and they made part a living selling off Iregard's wood work as selling slaves. He proved a natural with bow as well, crafting his own arrows, first from flint then from Dwarven steel, keeping these to himself. Dwarven steel was expensive, after all.
With some training, he proved to be decently skilled with a sword, although his trainers jokingly commented that he seemed to have left hands when handling a longer blade. His skills with a knife were vastly superior, as well as his skills with potions and poisons. He took to carrying a long, thin hunting knife and a baldric of throwing knives, coated in white asp venom as well as his bow, arrows and short sword of cheaper make than the rest of his tools. He lost his right eye at the age of 26 (looking to be around 14 at the time) when he encountered a mountain bear. He sold the bear's pelt but kept the teeth, making a necklace of it and keeping it with him as something of a lucky charm
As the years passed, he drew himself further and further away from his tribe, as he began to disapprove of the younger generation's methods. He disappeared from the group before too long, and scoured the land, looking for work. It was plentiful, as jobs requiring a tracker, hunter and craftsman like him. Despite his good looks, which were substantially above average despite his half mauled face, thanks to his elven heritage, he wasn't liked much in the villages that he visited, eventually making a permanent base for himself in Ribenheim, where he had a small stall and store to sell his hunting products, which included meat, crafts made from the animals' bones, bows made from yew and animal tendons, and trinkets that he crafts from wood in his few idle moments. He was starting to grow restless until he was hired to go aboard The King's Own in search of the Western lands, as a scout and hunter should the event occur that they reached the lands. He agreed, selling his stall and small house, as well as everything else that he had and investing what he didn't need with a banker.Personality:
A cold calculating character, whose blood and the reactions thereof made it hard for him to form any lasting attachments. He never took to the religion of his kin on his mother's side, only finding respect in the wild lands of the world growing in him, but he discarded the cores of their beliefs as they had discarded him. Human religions held even less appeal, as in his mind, if there were gods and the like, they might have given him a better hand. He wasn't complaining, however. He wasn't the kind of man... thing to gripe over his hardships. He had a set of skills and he was arguably the best at them. He is overall a nice fellow to be around, quiet most of the time, keeping to himself, and a hard worker too, used to heavy labor, being a bit thicker and more muscular than elves, if a bit slimmer than humans.Major Skills:
Archery, tracking, craftsmanship and trapsMinor Skills:
Chemistry, knife workInnate Abilities:
Working of potionsAdditional Information/Secrets:
He has something of a prejudicial dislike for most elves, since they tended to treat him worse than humans did.