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Author Topic: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check  (Read 4205 times)

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Online RubySlippersTopic starter

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #50 on: August 06, 2014, 12:38:42 AM »
You do know slaves by law cannot wear clothes or cut their hair in Thay, unless a submissive but not a slave. I have little use for her but could be a nice bodyguard or the other red wizard. But she would need protection the fact is the beast is what matters in the end but its a cool character.

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #51 on: August 06, 2014, 12:45:27 AM »
So long as she's allowed to wash her hair, I'm alright with not being allowed to cut it.  As for not wearing clothing, so long as I'm still allowed to wear whatever magic items I buy in some enticingly-fashioned non-clothing form, once again I'll be fine with it.  Actually, not being allowed to wear clothing was part of the appeal for me in the character concept. ;)

Online RubySlippersTopic starter

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #52 on: August 06, 2014, 01:02:18 AM »
Well I don't want to own her, not she is opposed to owning a slave or two but they tend to be more trouble then they are worth.

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #53 on: August 06, 2014, 01:28:40 AM »
Hence why I proposed joint ownership.  You could reap the rewards of owning a slave while letting someone else deal with the troublesome parts. :P

Edit: Ah, and before I head off to bed, I've got a recommended build for Ironwolf.  Whichever LA 0 Aberration race you wind up taking, you should be able to squeeze in most of the relevant Illithid abilities with the following build:

Psion (Telepath) 5/Flayerspawn Psychic 2/Mindbender (Psionic variant) 1

Mindbender is from Complete Arcane, and the adaptation section notes that it could be altered for psionic classes by just making it so that it advances powers instead of spellcasting, and changing the requirements a little.  It grants you Telepathy out to 100 ft, which is an ability that actual Mind Flayers have.  You get 4 feats from leveling (1, 3, 5, 7), 2 from Flaws, and one bonus Illithid Heritage feat from Flayerspawn Psychic, which is enough to pick up Illithid Heritage, Illithid Skin, Illithid Grapple x4, and Illithid Extraction, as well as the Illithid Blast feat that FP gives you.  Add on the manifester levels from your psionic classes, and you're pretty much a Mind Flayer in all the ways that matter, plus you get the two bonus feats from Psion still leftover. ^^
« Last Edit: August 06, 2014, 04:48:03 AM by Kunoichi »

Online RubySlippersTopic starter

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #54 on: August 06, 2014, 07:25:34 AM »
And if your character screws up she owes for it ,no,  I plan to only own maybe two pleasure slaves the rest of my staff a few hired Thayan servants she can pay them well and they won't cause trouble.

Offline Warlock

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #55 on: August 06, 2014, 11:20:40 AM »
*Creaking can be heard from the floorboards as a hidden trapdoor reveales itself. A pair of small, glowing eyes peers out from beneth its shadows, giving away a small ''Eeep!'' before hurridly disappearing. A loud crash and sound of construction work emanate from the trapdoor and omnious smoke starts to rise from its creeks. As the sounds become more subdued and distant, a tiny creature wrapped in brown cloth comes out from the smoke. Holding a sign ''HERE BE DRAGONS* *Terms and conditions apply, the Dungeon Master is not responsible for potential dismemberment, illness, undeath, insanity or baldness. Dices are not included.'', it invites you to enter.*

I could consider running a Thayan campaign, it's the nice sort of hellish place combined with political backstabbery and complete disregard for  intrinsic human value. To be honest I've never really used them within my own campaigns, prefering instead to use Cult of the Dragon and Zhentarim, since they combined fullfilled the same role outside of Thay and were geographically closer, so the Red Wizards were just pushed to the wayside.

Seeing the rules discussion, I can't really add much but to say that I'm fine (and prefer) using the Pathfinder skill system and also adding some of their feats. On the characters, I'd OK the Halfling, and would personally describe the slow movement speed as a result of her constantly tripping over her long hair. :P

Going over the Thayan region, I've already found some wonderful gems that could possibly be used as part of political manuvering or excuses for adventuring in a variety of enviroments.

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #56 on: August 06, 2014, 12:29:12 PM »
I am fine being RubySlipper's brother and that I would not mind he owns a halfling slave who's knees and legs had broken in enough times that she cannot walk much :P. Or as Warlock said; trips all freaking time on her long hair (for comedy effect).

Anyways to comment on Kunoichi's build; The devoted tracker feat demands that you got smite (something) as requirement and mount class feature to get any use out from it. Wild empathy and track also needed but you get those being ranger at all.

Now, you got mount class feature with your variant (and animal companion via beastmaster, clever move btw). However to get devoted tracker you need take single level dip onto any class which gives a smite ability. Or gain it via race/template.

Now, paladin of tyranny is about being lawful evil. A slave could had devoted it's faith to be a slave; meaning she respects authority in strict sense of the word. So she would not defy her thayan masters but rather be loyal servant/slave.

Now race/template: Fiendish creature is quickest way to get smite good without paladin conduct shehanigans, but it's crappy +1 LA template but you can buy it off with UA rules (so you start bit slower with being 7th level but you should quickly catch up as it costs just 1,000 XP remove +1 LA). Background wise you may have distant fiendish ancestry (common in Thay) or you were summoned from evil plane and brought to prime material plane as slave.

Another a interesting approach is using devil (or celestial) bloodline. However it comes with expense that you get no class levels in 3th and 6th levels (but they count otherwise as 'level' so you get bonus feats and stat bonuses but no BAB, saves, skills, HD etc but it progress CL or using class features like smite). But in return you get stat bonuses and bonus feats and some resistances and skill bonuses.

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #57 on: August 06, 2014, 01:36:42 PM »
Looks like we finally found a GM, awesome! ;D As for my character's slow movement speed, I had been thinking of describing her as having a few strategically made scars along the backs of her legs...  But having her need to move slowly in order to avoid tripping over her own hair works even better, now that it's been brought up. :P

And unless anyone else wants her, I suppose she'll be Zaer's character's sexy Halfling slave girl/tamer of exotic beasts.  Hopefully he won't be too rough on her. ;)

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #58 on: August 06, 2014, 01:44:39 PM »
Depends....if the halfling behaves and performs well my char would cast enlarge person on her before he goes rough with her. Otherwise...I leave rest on the imagination ;)

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #59 on: August 06, 2014, 01:49:47 PM »
Aren't you banning Transmutation, though? :P I'm pretty sure that takes Enlarge Person out of the picture...

Offline Warlock

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #60 on: August 06, 2014, 01:52:33 PM »
Aren't you banning Transmutation, though? :P I'm pretty sure that takes Enlarge Person out of the picture...

Can always use the trusty Wand of Enlarge Person, 1x50 minutes of funtime for 750gp.

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #61 on: August 06, 2014, 01:55:58 PM »
Aren't you banning Transmutation, though? :P I'm pretty sure that takes Enlarge Person out of the picture...

I ban it upon entering red wizard PrC, it specifically mentions 'red wizard can use spells what he had learned in his banned school'. So it means I forbid myself learning any further transmutation spells and by level 5 I know 3th level transmutation spells (or higher level if I use gold buy scrolls and have reasonable chance scribe said spells on my spellbook).

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #62 on: August 06, 2014, 02:15:29 PM »
xD Good points, both of you.  Alright, I suppose my Halfling character is going to wind up getting her size changed around quite a bit in the near future, as well as possibly undergoing even stranger transformations.  I suppose that's just one of the dangers of being an attractive slave girl in Thay...

Offline Ironwolf85

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Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #63 on: August 06, 2014, 02:20:05 PM »
Hence why I proposed joint ownership.  You could reap the rewards of owning a slave while letting someone else deal with the troublesome parts. :P

Edit: Ah, and before I head off to bed, I've got a recommended build for Ironwolf.  Whichever LA 0 Aberration race you wind up taking, you should be able to squeeze in most of the relevant Illithid abilities with the following build:

Psion (Telepath) 5/Flayerspawn Psychic 2/Mindbender (Psionic variant) 1

Mindbender is from Complete Arcane, and the adaptation section notes that it could be altered for psionic classes by just making it so that it advances powers instead of spellcasting, and changing the requirements a little.  It grants you Telepathy out to 100 ft, which is an ability that actual Mind Flayers have.  You get 4 feats from leveling (1, 3, 5, 7), 2 from Flaws, and one bonus Illithid Heritage feat from Flayerspawn Psychic, which is enough to pick up Illithid Heritage, Illithid Skin, Illithid Grapple x4, and Illithid Extraction, as well as the Illithid Blast feat that FP gives you.  Add on the manifester levels from your psionic classes, and you're pretty much a Mind Flayer in all the ways that matter, plus you get the two bonus feats from Psion still leftover. ^^

I'll take this probably throw in some flash and boom powers for flavor.
background I'm thinking because this is adult Xeni slept her way up the ladders of power in Thay using her mind control powers. I'll have a full writeup when I finish the sheet.

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #64 on: August 06, 2014, 02:41:56 PM »
I'll take this probably throw in some flash and boom powers for flavor.
background I'm thinking because this is adult Xeni slept her way up the ladders of power in Thay using her mind control powers. I'll have a full writeup when I finish the sheet.

I'd be happy to help out on power selection as well, if you find yourself needing advice in that area when you reach that step. ^^ As far as background goes, it should be noted that Thay's economy is pretty heavily reliant on the slave trade.  Perhaps Xeni could be some wealthy Illithid merchant-slaver, who regularly does business in Thay?

Of course, that wouldn't preclude sleeping with certain VIP customers to get inroads into local politics, or making use of your formidable mental powers to gain an advantage while negotiating...

Online RubySlippersTopic starter

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #65 on: August 06, 2014, 03:04:56 PM »
I ban it upon entering red wizard PrC, it specifically mentions 'red wizard can use spells what he had learned in his banned school'. So it means I forbid myself learning any further transmutation spells and by level 5 I know 3th level transmutation spells (or higher level if I use gold buy scrolls and have reasonable chance scribe said spells on my spellbook).

Its like a mini-prohibition save it bans learning new spells not existing spells or magic off items.

But if I recall you can't learn any new spells from said school at all, but could be wrong.


Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #66 on: August 06, 2014, 03:18:27 PM »
The ban forbids learning any further spells nor use magic devices which contain spells which are not in your spellbook. But example if I studied alter self as 2th level spell, I can memorize, cast it and use magic devices which contain that spell (like scroll or wand).

Online RubySlippersTopic starter

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #67 on: August 06, 2014, 04:23:35 PM »
No issue I'm dropping as specialist prohibited schools Evocation (Conjuration is plenty damaging and has some good spells for breadth), Illusion (clearly an inferior school so why bother  :D ) and will restrict as a Red Wizard the Enchantment school it has some good spells up to that point and with a feat will snag more spells a level to play with.

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #68 on: August 06, 2014, 04:33:08 PM »
Well, as tip for conjurer you could be focused specialist, meaning you get additional forbidden school, but also you get +2 more specialist slots (and loose -1 general slot).

So overall you get overall -1 less slot per spell level but get +3 specialist slots for conjuration spells. I myself would use Evocation, Necromancy and Enchantment as banned schools. But you could take illusion as banned school instead (note; summoned or planar binded monsters can use abilities which you cannot cast) and then lock enchantment as red wizard (or go lock transmutation, depending do you value enchantment or transmutation long run).

However, as tip Mask of Ideal is illusion spell but it provides +4 charisma bonus (untyped) against to creatures which you planar bind. Enchantment can easily give debufs like touch of idiocy, geas and so forth.

But then again there is feat in Lost Empires of Faerun which allows cast single spell from forbidden school (a very useful feat to pick teleport if you banned conjuration example).

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #69 on: August 06, 2014, 04:38:23 PM »
By the way, Ruby and Zaer, seeing as you two are playing brother and sister for this game...  Incest, yes or no? :P

Also, would this image (nsfw) be a fitting one for my character?  Or is it too close to wearing clothing for the purposes of being required to be nude by law?

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #70 on: August 06, 2014, 04:44:57 PM »
I myself would be okay with incest but up to RubySlippers decide is there any such thing going on between. My char definitely is going to be neutral evil (aiming to be Shar worshiper after all). But even if I am selfish evil in alignment, he would not betray his sister easily unless doing so outweighs benefits keeping her as ally (and alive, as if he turns on her he must kill her asap).

Anyways I find that pic fine for me, I think 'no clothes' depend on whims of slave's master and my char would allow (or even tell her) wear fetish clothing. Fancier kind (and good quality) as it shows off his wealth to 'pamper' his slaves with finer clothing.

Offline Warlock

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #71 on: August 06, 2014, 04:51:40 PM »
I think we need to clarify things on the clothes front. Here's the actual passage from ''Forgotten Realms Campaign Setting'' p.206: ''Although slaves may be altered in anyway by their owners at a whim, they are forbidden to cut their own hair or choose their own garb (most are kept near naked).''

Hehe. :)

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #72 on: August 06, 2014, 04:55:06 PM »
Aha, so slave owners decide matter of clothing (so nudity is only if owner so wishes the slave to be in). Nudity may be common if the slave is beautiful specimen (so owners can stare all way their slave being nude).

So as owner of Kunoichi's slave char I have got her fetish attire (like in pic she linked). Genitals and breasts shown but otherwise she can be clothed/armored.

Offline Kunoichi

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #73 on: August 06, 2014, 04:56:17 PM »
Either way, I'm glad I've found a good picture for my character's appearance. ^^ Now to decide on some names and finalize the character sheet...

Offline Zaer Darkwail

Re: DnD 3.5 Thayan Campaign Wanted Small Group GM/Players Interest Check
« Reply #74 on: August 06, 2014, 05:01:21 PM »
I should also get down to make mine as well. I decided go with Illusionist 3/Master Specialist 2/Red Wizard 3 because I realized that if I am 20th level (someday) I could make Simalcrum clones of mine to lead circles....and thus extend their uses when they buff me when I lead the circle.

Example; if I buff each simalcrum have single prepared 20th level spell, they cast it to buff me and even if I lead five members I get 100 stored spell levels to buff myself and spells which I prepared.

Assuming GM allows such shehanigans :P.