I found a Jedi conversion for Pathfinder and I just have to go use it in a group game. Which is located in this handy hyperlink:https://www.dropbox.com/s/4pyueu1vi5fqjjm/125379504-Jedi-Pathfinder-Class.pdf
For anyone that read the Lost Tribe of the Sith, this is basically the same setup. The three of you crash land on a unknown planet, that for ease of use is basically your standard pathfinder high fantasy setting, with no technology besides your lightsabers. I am also loosely using the terms Sith/Jedi here, since the old order wasn't very fond of sexy times, and we cannot have any of that! Luckily there are plenty of loopholes for this, since we can just claim that you all are not followers of the mainstream Jedi Code and come up with your own. That or the three of you decide to be Sith, either/or.
That also frees you up to being neutral and being able to use dark side powers without much moral issue. Crash landing on the planet and being free to do whatever they hell you please. Try to repair your starship? Conquer the natives in Force powered super orgies? Travel the lands righting evils with Force powered super orgies? Choices choices choices....
-4d6 regular stat roll.
-If you want to play a star wars race just ask and I'll mash something together.
-Standard gold. But to make things easier you can only spend your gold on your lightsaber crystal as per the rules.
-Bribery will get you everywhere.