You are either not logged in or not registered with our community. Click here to register.
 
December 08, 2016, 12:18:14 AM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Hark!  The Herald!
Holiday Issue 2016

Wiki Blogs Dicebot

Author Topic: The Outpost  (Read 600 times)

0 Members and 1 Guest are viewing this topic.

Offline RedEveTopic starter

The Outpost
« on: July 18, 2014, 04:12:47 AM »
This would be a fantasy setting.

The Western borders of the kingdom of Vanriel have been plagued by Orc attacks.
The Orcs had not been seen for many generations, but now they grow bolder with each new season.
As one of the measures to protect the Western outskirts of his Kingdom, King Berathar the III has decided to garrison some of the old, disused forts that are still found all along the Western border.
These forts were built three hundred years earlier, during another time of Orc aggression.

In this setting, both men and women would serve in the army, so male and female soldiers would be allowed.
Recruitment of new soldiers has only just begun, so the garrisons are rather small in the early days.
The outpost in this game would be held by two dozen men, led by a captain.

The players would assume the roles of either a soldier garrisoned at the old fort, or a villager who lives nearby the fort.

The first section of the game would deal with the day to day proceedings at the fort, the second part would then cover an actual Orc attack where the defenders are faced with overwhelming odds.

I would keep the level of magic limited. I am willing to allow the presence of one Mage, either at the garrison or in the fort.

I would use the RPG Skyrim as the basis for the weaponry/armor in this game.

Whomever has an interest to play this game, feel free to express it in here.
If and when I have enough people, I would add a character sheet to the opening post.

Offline Icowom

Re: The Outpost
« Reply #1 on: July 18, 2014, 05:01:14 AM »
When you mean fantasy, what level of tech are we looking for offensive and defensive tech?

Like, are we looking at the era of crossbow proliferation, late-development trebuchet and catapults, early cannon, scaled armour, plate armour, etc.

I mean, sure its Skyrim-ish tech, but Skyrim is retardedly magic heavy, which would affect how much more reliant this universe is on conventional tech.

Other than that, colour me interested  :3
« Last Edit: July 18, 2014, 05:04:03 AM by Icowom »

Offline RedEveTopic starter

Re: The Outpost
« Reply #2 on: July 18, 2014, 05:17:05 AM »
The idea would be to use Skyrim as a basis but then strip it of most of its magical components. So there would be no enchanted weapons, for one thing.

Plate and scaled armor are part of the Skyrim universe. I'm okay with there being trebuchets and catapults. No cannons though.

Offline Icowom

Re: The Outpost
« Reply #3 on: July 18, 2014, 05:21:08 AM »
The idea would be to use Skyrim as a basis but then strip it of most of its magical components. So there would be no enchanted weapons, for one thing.

Plate and scaled armor are part of the Skyrim universe. I'm okay with there being trebuchets and catapults. No cannons though.

Hm, that would mean crossbows with reloading aids are a thing as well, and is typically the pinacle of ranged weapon attacks.

Im also assuming Dwemer tech will also be not used? Considering their elaborate uses of steam power

Offline RedEveTopic starter

Re: The Outpost
« Reply #4 on: July 18, 2014, 05:28:28 AM »
No.

:-)

To give a general idea, stuff like the Stormcloak or Imperial armor would be allowed.



Things like the glass or Ebony armor sets, less so.
« Last Edit: July 18, 2014, 05:30:25 AM by RedEve »

Offline Chreestafer

Re: The Outpost
« Reply #5 on: July 18, 2014, 07:10:26 AM »
I'd be definitely interested in this game.

What's the possibility of an ex soldier turned farmer turned back into a soldier? I like the concept of a scythe being a weapon.

Offline Chreestafer

Re: The Outpost
« Reply #6 on: July 18, 2014, 07:18:27 AM »


Thinking something like this?

Offline Icowom

Re: The Outpost
« Reply #7 on: July 18, 2014, 10:30:20 AM »


Thinking something like this?

Waaaay too advanced and complex armour for that period, or eveb our type of chars.  I think Red Eve is going for a more 'brownshirt' type of chars.

((Hopes peeps on this site know what brownshirts are))

Offline RedEveTopic starter

Re: The Outpost
« Reply #8 on: July 18, 2014, 10:36:47 AM »
It's not only too complex, but also too expensive looking for what a peasant/farmer could afford. Even if such high-end armor was allowed, it would only be affordable by wealthy nobles.
This story will focus on the grunts. Even the captain of the outpost will merely be the second or third son/daughter of a minor nobleman.

Offline JackWhite

Re: The Outpost
« Reply #9 on: July 18, 2014, 10:55:39 AM »
Waaaay too advanced and complex armour for that period, or eveb our type of chars.  I think Red Eve is going for a more 'brownshirt' type of chars.

((Hopes peeps on this site know what brownshirts are))
I'd hope that the Kingdom offers her fighters some low tech armour protect themselves.

Offline RedEveTopic starter

Re: The Outpost
« Reply #10 on: July 18, 2014, 11:04:17 AM »
This would be roughly the armor level of the commander I would say.




Offline NubianLegend

Re: The Outpost
« Reply #11 on: July 18, 2014, 12:57:10 PM »
I have an idea for a  sellsword foreigner character, would something like that that be allowed?

Offline KnightNelson20

  • Ive Penetrated more than the Evil. (>'.(>O.O)>
  • Lord
  • Enchanted
  • *
  • Join Date: Apr 2011
  • Location: Fighting the evils of the Centuries.
  • Gender: Male
  • At your service!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 1
Re: The Outpost
« Reply #12 on: July 18, 2014, 01:17:17 PM »
Ill throw my interest in as well.

Offline SheerFantasia

  • The Dreaming One ~ Elliquiy's Resident Uchiha
  • Lord
  • Enchanted
  • *
  • Join Date: Feb 2014
  • Location: I'd like to know that myself...
  • Gender: Male
  • Overworked and under...
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: The Outpost
« Reply #13 on: July 18, 2014, 02:23:42 PM »
I'll throw my interest as well.  Will it be human focused or are some non-humans available as well? (let's say going with the Skyrim selection)

Will the entire focus be fending off an orc attack, and how long will the peaceful period last? (if it's not to be a surprise).

Offline RedEveTopic starter

Re: The Outpost
« Reply #14 on: July 18, 2014, 02:36:56 PM »
I'll throw my interest as well.  Will it be human focused or are some non-humans available as well? (let's say going with the Skyrim selection)

Will the entire focus be fending off an orc attack, and how long will the peaceful period last? (if it's not to be a surprise).

I would say some good build-up before the attack starts. Interactions with the nearby town, perhaps some patrols, ...

I'm not opposed to opening this up to the Skyrim races.

Offline johnnyboyboy

Re: The Outpost
« Reply #15 on: July 18, 2014, 03:15:20 PM »
Throwing my interest in the pot.

Offline KnightNelson20

  • Ive Penetrated more than the Evil. (>'.(>O.O)>
  • Lord
  • Enchanted
  • *
  • Join Date: Apr 2011
  • Location: Fighting the evils of the Centuries.
  • Gender: Male
  • At your service!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 1
Re: The Outpost
« Reply #16 on: July 18, 2014, 03:38:31 PM »
Is there a charater sheet of sorts?

Offline Frelance

Re: The Outpost
« Reply #17 on: July 18, 2014, 07:21:36 PM »
I will throw my interest in for this game. I am thinking of making a local hunter from the village who could either join the garrison as a soldier or be hired as a guide for the garrison.

Offline MagicalPen

Re: The Outpost
« Reply #18 on: July 19, 2014, 11:02:19 AM »
I am thinking a large Nord myself, like so:



Just google 'Skyrim Armor' or 'Skyrim Character' and that'll show you what is 'acceptable'.

Offline SheerFantasia

  • The Dreaming One ~ Elliquiy's Resident Uchiha
  • Lord
  • Enchanted
  • *
  • Join Date: Feb 2014
  • Location: I'd like to know that myself...
  • Gender: Male
  • Overworked and under...
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: The Outpost
« Reply #19 on: July 22, 2014, 05:33:17 AM »
I'd like to opt for the position of the mage.  I'm thinking more along the lines of Conjurer type who summons his own equipment (left-side image), and occasionally does a bit more of the flashier stuff (though keeping with the idea of a more magic-limited setting, it probably would be very often), though still has a very much warrior approach to battle and the world (i.e. doesn't float his tankard of mead over to him, mumble incantations to get the camp fire started - in short, gritty magic)

I'm thinking an advisor sort (character concept image: left-most image) who's been attached with the garrison to help oversee its operation and shore up its shortcomings, and help deal with any unusual problems it might face.

Offline Kaliatas

Re: The Outpost
« Reply #20 on: August 20, 2014, 08:00:48 AM »
I'd also like to express interest. I'm picturing this character as a villager who lives near the fort. She doesn't have any experience fighting, but she has used a bow her entire life.


Offline Jarulf

Re: The Outpost
« Reply #21 on: September 15, 2014, 03:03:07 AM »
I'd be interested as well. I could either play a scout type character or a healer.
Would this be free-form or system based?

Offline RedEveTopic starter

Re: The Outpost
« Reply #22 on: September 15, 2014, 03:07:24 AM »
This game idea has been put on hold indefinitely.

Offline Jarulf

Re: The Outpost
« Reply #23 on: September 15, 2014, 03:09:07 AM »
Ah, shame.