This set of rules are to complicated I played with the oWoD rules for the Fallen and liked it a lot better, sigh, I tried but I have to bow out. Sad to. How come every new game is more complicated I'd rather get a character kind of made up, check off some things and the like and be g2g in twenty minutes.
It's really easy once you know the system. As someone who's played both oWoD and new, you have a LOT more stuff to consider in the oWoD, it's just that the information is familiar to you. Stuff like soak and splitting action pools and the giant skill list you've learned already. Once you know the nWoD, though, you can throw together a character in under 15 minutes if you have a shape clearly in mind. The new powers take a bit longer, but Demon: the Descent is really, really streamlined, especially compared to Fallen.
Working on a Saboteur, Incarnation uncertain. His character concept for the moment is "Wiccan terrorist," exploiting the social instability and religious conflict in the Middle East to infect frustrated and abused women with a weaponized variant of Wicca loosely adapted to local mythologies (spirits becoming djinn, the athame becoming the pesh-kabz) focused around themes of the feminine divine, liberation from social mores, and of course, blood sacrifice. Might lead by example as a blasphemy-spouting berserker Sword or focus more on the whispers that breed fanatics and suicide bombers as a Trumpet. Use the growing feminism movement as a staging ground to assault Infrastructure reliant on authoritarian culture, monotheistic symbolism, men in positions of power, women living quiet lives, whatever; it's an angle, and he exploits it ruthlessly.