Okay, finished. On to the interrogation. Name:
A gentle spirit grounded in nature and knowledgeOns:
Kindness and caring, gentle creatures, books and wisdom. Gentle (submissive) in nature but it is still possible to get her riled up. (ok so an occasional spanking isn't out of the question either.)Offs:
Cruelty and malice. Killing for the sake of killing. Disregard for nature's creatures.Physical Description:
Small (about 4'11) and lithe. Pale green eyes and golden hair. Naturally pale skinned, she is lightly tanned and her cheeks a continually tinted with a light blush. Clothed in earth tones, she is never the less bare around her middle as well as her arms and legs. Barefoot and light on her feet, rugged terrain rarely causes her any discomfort. She sports a dagger at her hip though she is hardly proficient at hand to hand combat. On her other hip is a small leather pouch in which she keeps her preferred weapon.Personality:
Quiet and gentle, Surie is hardly the kind one would expect to find in a troop off to slay anything. Infinitely more comfortable with the creatures of the forest than she is with the more evolved and "civilized" species. A lover of books and gentle creatures, she can spend hours buried deep in the pages of some manuscript or communing with the animals.
Close quarter combat using her dagger is a last resort for the small elf. Her greatest offensive weapons are stealth and a small blow gun she keeps stashed in her leather pouch. With poisoned dipped bolts the size of tooth picks she can take down a foe from thirty yards away. She can kill an enemy in a manner of seconds or simply put them to sleep for several hours.
Surie's knowledge of naturally occurring poisons is rivaled by her knowledge the medicinal properties of the plants in the region. Far from what one would consider a healer, she none the less has the knowledge and skills to render aid to an injured comrade. Her related knowledge of plants and herbs makes her a pretty damned good cook to though she does not enjoy it and prefers just to tell others what to do. History:
Surie is of noble birth but not a princess. A child of Ravenwood, during its isolationist period, the young elfling had access to the vast knowledge of the elves and spent much time lost in the ancient, and not so ancient, manuscripts of her people. She knew their histories inside and out but nothing gave her more joy than discovering everything she could about the natural world.
Much to her father’s disapproval, Surie had a knack for “getting lost” and wandering off. With a pack full of “borrowed” manuscripts the young elf would disappear for days at a time while explored the world outside her kingdom. Using the maps and manuscripts from the elven troves, learned the geography and topography of the realm. And with diagrams and descriptions from the manuscripts she learn to identify the plants on the realm and medicinal or poisonous properties they possessed. (Another curious skill the elf seemed to have developed while in the wilderness was the ability to communicate with animals via some sort of telepathy. Because the communication is non-verbal and the animals don’t actually do anything for her, they mostly just answer her questions, it is hard for anyone to know she is doing it and she herself will neither confirm nor deny it.)
On one of her little excursions, Surie encountered a spy from the north on her way to Crown Cape. The pair shared a meal together consisting on nuts and berries Surie had gathered and some dried meat the spy carried. The elf was fascinated by the weapon the spy chose to carry. Nearly as tall as Surie herself, the spy used the long hollow tube to blow razor tipped darts at her foes. Surie learned as much as she could about the weapon and then the two parted amiably and went their separate ways.
Surie returned home, endured the usual lecture from her father, then set about designing a blow gun of her own. The spy’s blow gun was obviously to long for the small elf so she fashioned one about four inches long that would be easily carried and concealed. The bolts she made from twigs not much thicker than a hay straw, sharpened to a point. She practiced with her new weapon daily, learning its range and penetrating power. Her very first living target was her father, with a bolt dipped in just enough of a certain poison to put him to sleep for a few hours.
On another, more recent, excursion, Surie was exploring the southern regions of the realm. Knowing the reputation and accounts of the region the elf stayed far away from any settlements and avoided contact with any except the forest creatures. One evening she encountered……a being….. that referred to himself only as the Tmavy Jeden. Suruie spent weeks with the being. She had fallen in love with him instantly, she would later tell her father. It is unclear if the young elf partook of the being’s “dark essence” or, if she had, how much of it she retained.
In some way the Surie still does not understand, the story somehow made it to the courts and she was summoned before the king. Before the entire court and much to her father’s shame, the young elf retold the same story she had related to her father, Kharis. Without witness or proof the court declared her defiled by the being and the king passed judgment on the young she elf. She was banished from the kingdom, never to return home, spending the rest of her days wandering the wilderness alone….which as it turned out was exactly where Surie wanted to be in the first place. In what three ways would you most aid an adventuring party?
Surie's knowledge of natural poisons make her a sly and covert killer. Her skills and knowledge of medicinal plants makes her a valuable member of the team as does her stealth and ability to immobilize a foe from a distance. In what way might you hinder an adventuring party?
Surie's small size and lack of training make her a poor fighter. A soft heart and love for all living creatures makes her reluctant to cause harm.