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Author Topic: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)  (Read 10564 times)

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Offline VoluptuousVixenTopic starter

An X-men Game set loosely after the events of the second death of Jean Grey. The mansion was destroyed and Magneto seemingly executed by Wolverine in revenge for taking Phoenix's life. Scott Summers and his brothers and sisters of the Atom rebuild the school in hopes of starting again and as such keeping Charles Xaivers dream alive and well.

                                             

THE X-MEN:
 
Cyclops, wardenIce
Emma Frost, Curvykitten
Wolverine, Matthewman
Storm, loislanekent
Colossus, Bluenova
Rogue,     Tamarose
Gambit,    Wander
Nightcralwer, TheVillian
Shadowcat, loislanekent
Domino, PumpkinSeeds
ArchAngel,  Sasquatch
Iceman, Batman
Forge, Archer CC

X-23, CurvyKitten
Mercury, Angeroo

OTHERS

Black Queen/Selene, Buddy
Juggernaut,  Deadmanshand
Toad, Jagerin
Pryo, Jagerin

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The Only characters who are NPC are Professor Charles Xavier, Phoenix/Jean Grey and Apocalypse.
« Last Edit: October 15, 2014, 03:38:22 PM by loislanekent »

Offline Blue Nova

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #1 on: October 09, 2014, 12:19:07 AM »
I would be interested in playing this, do we each select characters from the team? If so I think I would call Beast, personally. If there are not enough people we could also just turn it into a O/O. But if I can find some others that would be interested I'll see who they would want to play.

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #2 on: October 09, 2014, 02:30:09 AM »
SELENE!!

Omg I could actually do Selene. I was playing her in Veluux's game, and though I didn't/don't know the lore well, I was able to research her and I seemed to be able to pull her off ok?

Offline Sasquatch421

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #3 on: October 10, 2014, 08:24:26 AM »
Interesting, lemme think about it...

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #4 on: October 10, 2014, 04:30:09 PM »
I'd sure like to play... I'm erring towards Nightcrawler or Gambit, but I'll see how things go.

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #5 on: October 10, 2014, 09:37:54 PM »
I've always wanted to play Juggernaut.

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #6 on: October 11, 2014, 07:17:44 AM »
Yup, keep these suggestions rolling in folks.

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #7 on: October 11, 2014, 09:11:21 PM »
I might be up for Cyclops

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #8 on: October 12, 2014, 11:52:11 AM »
I'll be going with Gambit, a little later I'll try and get up a profile for him :)

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #9 on: October 12, 2014, 12:17:23 PM »
oooooOoOoO... you want us to put up profiles darlin'?

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #10 on: October 12, 2014, 12:29:34 PM »
Yess please if you wouldn't mind.

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #11 on: October 12, 2014, 12:48:38 PM »
Yess please if you wouldn't mind.

I'll work on one then! It might take me awhile, as I'll need to research the 'time period' that you're looking at, and stuffz.

Offline TamaRose

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #12 on: October 12, 2014, 01:48:05 PM »
I will get a post up for Rogue as soon as possible.

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #13 on: October 12, 2014, 02:36:25 PM »
Ahhh... I lost my post! I spent ages doing Gambit's profile... :(

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #14 on: October 12, 2014, 02:56:16 PM »
Ahhh... I lost my post! I spent ages doing Gambit's profile... :(

This is why I type everything in a notepad before putting it in on the web-page.

Offline Sasquatch421

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #15 on: October 12, 2014, 03:21:23 PM »
Sits silently looking through Angel pics.... Man finding ones with that old a uniform is tough! The only one I've found so far is the old cover of him with the little girl in his arms above the protesters. It's an awesome pic, but I don't know if I can use it due to the really young girl he is saving...

Edit: Nevermind I found one! It's an X-Men First Class style, but the closest thing I could find... Everything else is his old dark blue and white uniform...
« Last Edit: October 12, 2014, 03:51:28 PM by Sasquatch421 »

Offline CurvyKitten

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #16 on: October 12, 2014, 04:08:55 PM »
peeks~  looks interesting though I am not sure who I would play just yet. Looking over Scarlet witch, Domino, and Emma frost as interesting possibilities. Though I do have a question, will the mutants be divided still as the game starts, like will Wanda still be a part of the brotherhood? And if so are we expected to have them simply join the newly forming group to fight the Sentinel's?

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #17 on: October 12, 2014, 04:20:10 PM »
When I have time tomorrow, I'll redo Gambit's profile once more... I am for sure still playing! :)

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #18 on: October 12, 2014, 05:39:57 PM »
To answer youre Question Curvy Kitten Charles Xavier will be leaving his school to someone you least expect and as a result this will be an easy way for all the characters to cross over and join the Team.
Humanity is against them and as such they will need to act fast.

 Scarlet Witch is still with her farther but she is at that point ready to jump ship and ultimately join the Avengers, However she may convince her brother to join Xaviers instead and try to settle old fueds with the X-kids.

Domino is up to you but I presumed she would have been on the run.

Emma Frost spent a good portion of her teen years in a Aslyum, all she needs is alittel help to break out.

Any of the three would be great in the game.

Offline Pumpkin Seeds

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #19 on: October 12, 2014, 05:58:34 PM »
I'd be interested in Domino if she's not already taken.

Offline TamaRose

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #20 on: October 12, 2014, 10:21:25 PM »
Character Name: Anna Marie Raven

Code Name: Rogue

Face Claim: Sofia Vergara

Sex: Female

Height: 5' 8"

Weight: 120

Hair: Brown with a white streak

Eyes: Green

Age: 23

Appearance:







Sexual Orientation: Bisexual

Current Occupation: X-Men

Current Place of Residence: New York

Affiliations: Brotherhood of Evil Mutants, X-Men, Avengers Unity Divinity, Salvagers, Lights, Advocates Squad, X-Treme, X.S.E.

Abilities: Rogue has displayed acrobatic skills she apparently learned from Gambit while they both recovered from fighting Vargas. Rogue can also speak fluent French, and while on an alien world, proved to be an excellent swordsman, having been taught by her brother Nightcrawler. Rogue's skills also depend on who she has recently absorbed. Rogue could formerly draw upon the combat and espionage training of Carol Danvers by granting control of her body to her alternate personality, a duplicate of Danvers'.

Strength level: Thanks to absorbing Wonder Man's powers, Rogue can now lift well over 100 tons.

Powers: Power Absorption: Rogue can absorb the powers, energies, memories, knowledge, talents, personality and physical abilities (whether superhuman or not) of another human being (or members of some sentient alien races) through physical contact of her skin with the skin of the other person. She is not limited to absorbing superhuman abilities: for example, she has absorbed the strength, agility, and sharp reflexes of an enhanced human. She can also absorb psionic abilities. In absorbing another persons memories Rogue also gains the emotional responses connected to them. For the transfer of abilities to be accomplished, Rogue’s skin must contact the skin of her victim. Rogue can only absorb abilities and memories from living organic beings. She can possess the powers of several superhuman persons at once. No upper limit has yet been determined for the number of superhuman beings whose power she can maintain simultaneously, or for the amount of power that she can absorb. Rogue can even absorb gross physical characteristics from a victim. Her physical appearance does not change when she absorbs abilities and memories from a normal looking human being. The victim's abilities and memories are absorbed for a time sixty times longer than the period of time Rogue was in physical contact with that person. Those touched are rendered unconscious by contact with her, though some beings, including Juggernaut and Mojo have resisted this effect. While for most of her life, her use of this power was involuntary, Rogue has recently gained full control over it.

This transfer is usually temporary, lasting for a period of time relative to how long contact is maintained, but the transfer may become permanent in certain cases. For example, she absorbed Ms. Marvel's powers permanently due to unknown reasons (Ms. Marvel's strange mix of human and Kree DNA may have had something to do with it) and she absorbed Sunfire's powers permanently when she absorbed the last of his life force by accident. Most often the process happens instantly when Rogue touches someone, but in certain instances where a being has possessed an extraordinary level of power they are able to resist her, and she may only share part of their memories and power.

Her power is proved to be lethal. Mutants are proved to be stronger than humans because mutants have mutated genetics, which means that her power does less lethal effects for most mutants than humans. Her flirt, Cody Robbins, was in coma state for 3 weeks with just a brief touch. If she had touched Cody a bit longer, he had been already dead. It proves that if she touches her victim too long, she may kill her victim because of too much loss of energies due to the absorption, except if she voluntarily kills her victim with her deadly touch. Although mutants are stronger than humans, she can still voluntarily kill mutants with her deadly touch as she wishes. Although currently her power absorption power is much more controllable as she activates it by her own will because of her contact with Hope Summers, she can still make her touch lethal for her enemies but not lethal to her friends and/or allies.

As Rogue is absorbing the total psyche of a person, there is a risk of a personality overwhelming her and taking control of her body, including Spiral and Mr. Sinister who both proved to be the dominant personality. It has also been shown that even though Rogue forgets the memories she has absorbed when a psyche returns to its body, 'echoes' of their personalities remain buried in her mind.

Rogue is able to absorb psyches and abilities of several beings at once, though the experience can be confusing and disorienting for her.

Robotic beings are mostly immune to her power. Depending on the amount of organics left, she can usually affect cyborgs. She seems able to affect techno-organic beings. Powerful enough beings can withstand her touch and attempt to impose their own will on her or cause a feedback loop.

Although she is capable of absorbing his powers, Colossus in metal form was able to make physical contact with her with no ill effects in one issue. However, Rogue has shown the ability to absorb him while he is in metal form in various other issues.

During X-Men Legacy, her powers were greatly enhanced by Pandemonium. Her powers returned to their normal levels after the mutant baby touches her in X-Men: Messiah Complex. This also returned her mental status to normal, as the baby purged all previous templates and mental impressions from her being. It appears after the events in X-Men Legacy that Rogue is now able to voluntarily use her powers, now kissing Gambit and not hurting him or absorbing his powers. This appears to be because, before Professor Xavier helped her break them down, her power had formed many mental walls within her mind every time she used her abilities. As such her powers were crippled in their development freezing them in their nascent stage which severely limited Rogue's control. Yet when she, Gambit and Danger fought Ares in Utopia, her power absorption was still strong enough to weaken Ares some level for Gambit to give the final blow, hinting that she can finally control her lethal touch to be very deadly for enemies without hurting her friends. She later uses the much more lethal version of her powers against the Avengers during her fight with the Avengers to defend Jean Grey School from Avengers' invasion, even making Falcon and She-Hulk immediately unconscious without any negative feedback on herself (besides the green skin from She-Hulk), stealing their powers and rendering them unconscious for quite a long time as she stated herself as "so it's time to get old school".

A new twist in Rogue's powers consists of prompting her victims of her skin-to-skin contact, for a consent on the process. Rogue's victim can either resist the absorption and suffer, like originally with Rogue's powers, or instead submit to the absorption, and so the process instead becomes entirely fluent without consequences. Rogue has used this twist extensively in the Legacy series; just two examples of it are when aiding the victims of a subway collapse absorbing all rescuers' abilities in X-Men Legacy 274 (September 2012), and also when quenching a riot in a prison of mutants absorbing the existence of some mutant-volunteers in X-Men Legacy 275

More recently, Rogue now retains the powers and very essence of Wonder Man and can no longer freely touch other with her powers.

Wonder Man Powers: Rogue possesses the following abilities as a result of permanently absorbing the energy of Wonder Man into her body.

Ionic Energy Form: The tissue and bones of her entire body have now been augmented in strength and to a certain extent. She is now composed of organic matter that is permeated with this form of energy.

Superhuman Strength: Possesses vast superhuman strength, the limits of which aren't known, and she is listed above the class 100 limit. Her strength extends into her legs, as she is capable of superhuman leaps covering several hundred feet.

Superhuman Speed: She can run and move at speeds that are beyond the physical limits of the finest human athlete.

Superhuman Stamina: Her ion body grants him unlimited stamina and is therefore immune to fatigue.

Superhuman Durability: Her bodily tissues are much harder and far more resistant to physical injury than the bodily tissues of a normal human. Rogue is highly resistant to penetration wounds, even from high caliber machine gun shells. She can also withstand tremendous impact forces, such as falling from great heights or being repeatedly struck by superhumanly strong opponents, without being hurt. She is also resistant to extremes in temperature.

Superhuman Agility: Her agility, balance, and bodily coordination are all enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

Superhuman Reflexes: Rogue reflexes are similarly enhanced and are superior to those of the finest human athlete.

Superhuman Hearing: Her hearing has been enhanced to a superhuman degree.

Energy Vision: Rogue can see beyond the usual spectrum visible to the human eye.

Flight: Rogue is now able to fly through the air at great speeds, the exact limit of which isn't known. She can fly at speeds in excess of 700 mph.

Immortality: Rogue is functionally immortal. Because of the ionic energy that empowers her, she no longer ages and is immune to disease and infection. This same energy sustains Rogue's physical vitality far more efficiently than the biochemical process that sustain ordinary human life. As a result, she no longer requires food, water, or oxygen.

Unusual Features: White streak in hair

Personality: Sassy, strong willed, wild, fun, gritty, kick-ass, and real!

Spoiler: Click to Show/Hide
History

Early Years

Rogue's parents, Owen and Priscilla, married early in their relationship and lived in a back-to-nature hippie commune in Caldecott County, Mississippi. Born as Anna Marie, she also enjoyed the attentions of her Aunt Carrie on her mother's side. The commune's failed attempt to use Native American mysticism to reach the Far Banks resulted in Priscilla's disappearance. Carrie took over Anna's care and, in her grief at the loss of her sister, was a strict and authoritarian guardian. Anna Marie was a rebellious child and her equally poor relationship with her father prompted her to run away from home as a young teenager.

This also prompted the nickname "Rogue".

At some point, Rogue grew close to a boy named Cody Robbins. During their flirtation, Rogue impulsively kissed Cody, at which point her latent mutant power to absorb the life energy and psyche of others with skin-to-skin contact emerged. Cody was left in a coma from which he would not awaken. Rogue was traumatized by the experience and she wore body-concealing clothing that eliminated the possibility of accidental skin contact. Rogue was not able to control her absorption power at first; any skin-to-skin contact activated it, and she sometimes retained residual memories of the people she touched. Rogue wished she did not have to cover up so much around folks, to protect them from her.

Brotherhood of Evil Mutants

Not long after, Rogue was approached by Mystique, who sought her out on the advice of her precognitive partner, Destiny. Mystique ultimately took Rogue in as a daughter. In time Mystique turned Rogue's loneliness, envy, bitterness, and despair into anger, thus recruiting her into the Brotherhood of Evil Mutants.

Rogue fought alongside the Brotherhood against many superheroes, including the X-Men, ROM, Dazzler, and the Avengers and was a devastating enemy to them all. For her first mission, Rogue encountered the super heroine, Ms. Marvel (Carol Danvers). Rogue and Ms. Marvel fought and, through prolonged contact during which Ms. Marvel fought valiantly to retain her consciousness, Rogue absorbed Ms. Marvel's alien-based powers and memories permanently. Rogue gained Ms. Marvel's incredible strength, near-invulnerability, the power of flight, and a rarely-used mild form of ESP referred to as a "seventh sense" (though this last ability has been largely forgotten).

After absorbing Ms. Marvel, Rogue was ordered to defeat the Avengers and attacked them at their mansion headquarters. Rogue was able to absorb Captain America and Thor, but was forced to retreat. After regrouping with the Brotherhood, Rogue and the Brotherhood attacked Ryker's Island, to release Destiny, but the Avengers defeated them, only Rogue and Mystique escaped.

Rogue battles Dazzler

Next, Rogue and Mystique were seen at the Pentagon, where they battled Storm, Wolverine, and Carol. Rogue was able to absorb Wolverine and Storm's powers, but Storm sent Rogue out of the Pentagon with a cyclone. Later, Rogue and Mystique liberated the Brotherhood from Windust Prison and battled ROM. During the battle, the Brotherhood was again captured, and only Rogue, Mystique, and Destiny escaped. Renaming themselves the Sisterhood of Evil Mutants, Rogue, Mystique, and Destiny sought revenge on the X-Men and decided that Angel would be an appropriate source of information. When the trio attacked Angel, Dazzler defeated the them. Rogue vowed revenge on Dazzler, becoming increasingly jealous of her popular and attractive lifestyle. Going against Mystique, Rogue attacked Dazzler, but the Heroes for Hire drove her off. After Dazzler's sister, Lois London, killed a homeless man in self-defense, Dazzler and her sister fled New York and Rogue attacked them, while on a bus. The sisters were able to escape and Rogue returned to Mystique. Rogue began to train constantly to defeat Dazzler.

After having absorbed Ms. Marvel's life-force and gaining her personality and powers permanently, Rogue began to go through a life-changing period. Rogue was now "remembering" the comparatively more-normal childhood that Carol Danvers had lived and seeing the wrong-doings of Mystique and her team for what they were. Rogue was also feeling as though she was losing her own personality in the mix of residual memories, sometimes entirely succumbing to the Carol personality. Rogue began to dislike the life she was leading more and more, but feared losing herself forever in the absorbed memories of others.

X-Men

Desperate, Rogue turned to Professor Charles Xavier and the X-Men, where Binary attacked her on sight. Professor Xavier's charity towards all mutants led him to welcome her into his School for Gifted Youngsters, regardless of his team having previously fought Rogue, and in spite of the X-Men's own strong disagreements. Professor X psychically examined Rogue and invited her to join the X-Men and live at the mansion, with the team even threatening to leave if she was allowed to stay. Professor Xavier reminded them of their ideals as X-Men and they gave her a chance. Rogue was an adult and required no tutoring from Professor X, but trained in the use of their powers, in the Danger Room.

With the X-Men, Rogue traveled to Japan to attend the wedding of their team member Wolverine. At first, enraged at seeing Rogue had joined the X-Men, she earned his trust by saving the life of his fiancé while Viper and Silver Samurai poisoned the X-Men and battled him. Over time, Rogue eventually earned the respect of all the X-Men and became a valued, trusted member of the team. After a quick battle with Mastermind, Mystique attempted to “rescue” Rogue from the X-Men, thinking Prof. Xavier forced her leave the Brotherhood, only to have Rogue tell her that she joined of her own freewill.

After finding out that Michael Rossi was in danger, Carol's residual personality took over and Rogue attacked a S.H.I.E.L.D helicarrier which prompted Nick Fury to send out an all points bulletin on her. In an attempt to take Rogue down, Henry Gyrich and Valerie Cooper had Forge create a neutralizing gun, and while Gyrich fired at Rogue, Storm was hit with the gun on maximum setting. As a result, Storm was stripped of all her powers.

The X-Men battled the Juggernaut and Nimrod. Rogue absorbed the powers of most of her teammates to defeat Nimrod.

Dazzler joined the X-Men and fought Juggernaut by herself and was defeated. Rogue led her small team of X-Men to rescue Dazzler and defeat Juggernaut. Rogue was forced to confront and cooperate with Dazzler, a one-time adversary who she attempted to kill.

After returning to New York, Storm decided that, in order to safeguard their friends and families from their many enemies, the X-Men must fake their deaths and become an underground proactive strike force.

Rogue was approached by Mystique and informed that Destiny had foreseen that the X-Men would die in Dallas. Tracking Storm, the X-Men arrived at Forge's Eagle Plaza, in Dallas, Texas, where they were attacked by the Freedom Force and Rogue was captured. After the initial battle, a rift opened in the sky of Dallas and a chaos ensued of different weather patterns right next to each other and beings and creatures from the past appearing and attacking. The X-Men and Freedom Force formed a temporary alliance with each other to save the citizens of Dallas until Colossus decided to enter Eagle Plaza. After gaining access into the Starlight Citadel, the X-Men battled the Adversary and, after Rogue absorbed his power and opened a portal to seal him in, gave their lives to imprison the Adversary, with a spell cast by Forge. However, the Omniversal Guardian, named Roma, restored the X-Men to life and freed the Adversary under the notion that there could be no order without chaos. The events had been broadcast over a live television news feed and the world believed the heroes to be dead. After being resurrected, the X-Men decided to use the opportunity to go underground and keep their rebirth secret.

The X-Men resurfaced in Australia, where they defeated the Reavers. They claimed their base and teleporter, Gateway, a mute, mutant aborigine with the ability to create gates with his bull roarer. Roma appeared and presented them with the Siege Perilous, a gem that created a portal which granted any person who walked through it judgment and a new chance at life, with a new career, home, and so forth and had magically made them invisible to any sort of mechanical perception.

After Maddie went missing, the X-Men battled the Press Gang and Genoshan Magistrates, where Rogue and Wolverine were captured and taken to Genosha. While in captivity, Rogue and Wolverine were stripped of their powers by Wipeout and contained where the guards "took a few liberties" with Rogue. Embarrassed, Rogue allowed the Carol Danvers personality to take-over and escape, rescuing Wolverine. Rogue, still under Danvers influence, and Wolverine, followed Phillip Moreau to the Mutates' camp, until they were attacked and the X-Men arrived to rescue them.

At times when Rogue would become unconscious, or in extreme stress, Danvers' personality would take-over. Rogue and Dazzler formed a tepid friendship, which was tested several times as Rogue envied Dazzler's relationship with teammate Longshot. Rogue even dressed and posed as Dazzler to court the man's attention.

Rogue was taken-back to the guards of Genosha molesting her and she began to shut-out the Carol personality completely. After destroying her room, because the Carol personality remodeled, Dazzler recommended that the women of the X-Men had a social event. The X-Women went to a mall in Beverly Hills and, after they indulged in a day of shopping and frivolity, rescued Jubilee from the M-Squad.

After the Carol personality visited the Wall and her old apartment, Rogue reasserted herself just-in-time to battle Master Mold and Nimrod, while wearing Carol's old Ms. Marvel uniform. While battling, Master Mold absorbed Nimrod, killed Senator Kelly's wife, and continued to reconstruct all of the X-Men's damage. Dazzler threw the Siege Perilous at the Master Mold's decapitated head and Rogue sacrificed herself, to ensure the Sentinel would go through, and disappeared.

Rogue was stripped of her powers for a time, as well as the remaining portions of Carol's personality that had haunted her. Rogue ended up powerless in the Savage Land, where she was taken in by Magneto. The two briefly toyed with a romance. Rogue ultimately saw through Magneto's noble facade when he killed the high priestess Zaladane, who had amassed an army of Savage Land natives. Rogue's perception of her potential lover shaken, she returned to the X-Mansion. When Rogue regained her powers, she fully returned to the X-Men.

While she was gone, a new member had joined the X-Men. Rogue and Gambit were immediately attracted to each other and quickly fell in love. Rogue and Gambit's relationship was often been strained, much thanks to her inability to control her absorption power and his dishonesty. Incidentally, Cody Robbins, the first person to fall victim to Rogue's powers, was later killed by Gambit's ex-wife Bella Donna.

It was eventually discovered that Mystique had two sons: the now-deceased anti-mutant politician Graydon Creed and Rogue's long-time teammate, Nightcrawler. Rogue and Nightcrawler consider themselves to be siblings, although the revelation has not particularly altered their friendship.

When the Galactic Council transformed Earth into a maximum-security penal colony for hundreds of extraterrestrial criminals, Rogue absorbed the attributes of Z'Cann -- a telepathic alien shapeshifter who had joined Cadre K, Xavier's Skrull equivalent to the X-Men. Z'Cann purposely touched Rogue to activate the mutant's abilities as the two evaded bounty hunters. Z'Cann used her telepathy to amplify Rogue's capacity to assimilate memories, causing her powers to mutate.

During an invasion of aliens from another dimension, Rogue begged Sage to use her jump-starting powers to evolve Rogue to a point where she could control all of the various powers inside of her. Sage agreed, and Rogue became a one-woman army, able to use the powers of anyone she had absorbed in the past, exhibiting a multitude of powers at once.

In that same invasion, Rogue was confronted by Vargas who was said to be "a new species all together". Vargas wanted to kill her to preserve his own life; he showed her a page from one of Destiny's diaries that indicated Rogue would kill him. Rogue fought Vargas off and sped to rescue Gambit from the machine that was using him to power a trans-dimensional gate. The power beam trapped her with him and they were both stabbed by Vargas. Wounded but still alive, Rogue pursued Vargas, ambushing him by replacing his statue of Psylocke and eventually using all her abilities to defeat him (and perhaps kill him, though the exact outcome of their fight is still uncertain). Both Gambit and Rogue survived by a near margin, though Rogue had to enter the Astral Plane to force Gambit to live.

Following the repulsion of the invasion, Rogue realized that the Destiny Prophecies were only possibilities and that trying to follow them was more dangerous than ignoring them. She also learned that she had inherited a mansion in New Orleans from Destiny, and the X-Men retired there to recuperate. Rogue soon left the team with Gambit, since they both emerged powerless from their ordeals and wanted to further explore their relationship.

While on the road, Rogue and Gambit met some mutants who hated normal humans. Rogue asked them to leave, but they provoked a fight, and Gambit and Rogue (both powerless) fought them. They lost, and their opponents destroyed Rogue's bike. Shortly thereafter, Rogue and Gambit met a young mutant going by the name of Paint, who possessed the power to "paint" tattoos by touch alone. Rogue complimented Paint on her tattoos and in return, Paint gave Rogue some tattoos of her own.

Rogue ended up staying at a beach house in Valle Soleada, a town wherein mutants and humans coexisted peacefully. She subsequently received a visit from Bishop and Sage and, after a series of events involving an investigation into the murder of a human girl's family, Rogue and Gambit sign up with Bishop and Sage to help stop Sage's enemy and former boss Elias Bogan. After the battle Rogue asked Sage to restore Gambit's abilities, which she did.

Rogue and Gambit returned to the X-Men. Over time, Rogue's own abilities returned naturally. However, she no longer possessed the abilities she had absorbed from Ms. Marvel. Rogue and Gambit were both put on Havok's team. On their first mission back, the X-Men battled against a Chinese mutant team to rescue Xorn. They succeeded and brought Xorn back to the X-Mansion with them.

The X-Men then faced a new Brotherhood in Philadelphia. The Brotherhood followed them back to the Mansion and attacked them at home. Rogue notably fought Black Tom Cassidy, while the other X-Men fought off the rest of the Brotherhood. Black Tom almost killed Rogue, but she was saved by Northstar.

Rogue then traveled down south to save a young mutant girl from her powers. While there, she met Campbell Sainte-Ange, a young man who was immune to Rogue's lethal touch. Also while there, Rogue forcibly absorbed knowledge from her Aunt Carrie that explained that Rogue's mother had traveled to the Far Banks, a dream-realm, to stop her father from getting there himself. Rogue encountered the incorporeal spirit of her mother therein, and absorbed her memories. After the reunion, her mother's trapped spirit could finally move on. Rogue subsequently went back to her Aunt Carrie and made amends with her.

Rogue then returned to the X-Men and had to fight against the monstrous Golgotha, large creatures with limited telepathic abilities. During this ordeal, Rogue and Gambit got into a fight, and he left. Wolverine revealed he always had feelings for Rogue, and kissed her. While recovering from Logan's mind, Rogue received a call from Emma Frost, who was trying to kill Havok, mistakenly thinking Havok to be Cyclops. Rogue absorbed both Havok and Polaris' powers when the X-Men fought a herd of Golgotha in space.

She later gained Sunfire's powers after absorbing them when he was dying, subsequent to his battle with Lady Deathstrike, who amputated both his legs.

Rogue returned to the Mansion and found that Gambit was being seduced by the latest X-Kid Foxx. Foxx was actually Mystique in disguise, who sought to break up Gambit and Rogue. She believed she had found someone better for Rogue, and was not particularly fond of Gambit. The X-Men voted and Mystique was allowed to be a probationary member of the X-Men, a decision neither Rogue nor Gambit liked.

Rogue was given command of an X-Men team by Cyclops. She also dealt with Gambit's transformation into Death. To face the Children of the Vault she chose Iceman, Cannonball, Karima Shapandar, Mystique, Cable, Lady Mastermind, and an unwilling Sabretooth as her squad.

Mystique seemingly tried to repair her relationship with Rogue, but was rebuffed. Rogue's team defeated the group known as the Children of the Vault. Afterward, Rogue declared her team would be leaving the X-Mansion. Rogue was hospitalized after a battle with Pandemic. Cable, desiring Rogue's help in defeating the Hecatomb, forced Rogue awake. Pandemic infected Rogue with a virus, Strain 88, altering her powers by amplifying them into an instantaneous death-touch. In defeating Hecatomb, Rogue absorbed psyches of eight billion entities that had been stored inside it.

The team moved to Rogue's hometown of Caldecott for Rogue to recover. As Cyclops and Emma Frost arrived to help Rogue cope with the immensity of the voices in her mind, Marauders arrived seeking the Destiny's diaries. As part of the attack, it was discovered that Mystique was working with the Marauders and for Mister Sinister. Mystique shot Rogue and took her back to Mr. Sinister's base, who only kept Rogue alive because she held all the information of Destiny's Diaries within her mind. Gambit, who had joined the Marauders and Mr. Sinister again, was protective of Rogue and accused Mystique of being too careless in how she captured her. Gambit tried to get her to wake up after she had fallen into a trance overcome by the minds she absorbed and expresses his apologies for what he had done before rejoining Sinister. Rogue had flashes of memories, both of her and Gambit during the time that they had known each other, and of the millions of minds she absorbed, while in her coma-like state before briefly waking up and recognizing Gambit. She told him she had a nightmare, before spouting incoherent words and mysterious coordinates.

Messiah Complex

The X-Men attacked the Marauders' Antarctic base in order to rescue Rogue and the mysterious first mutant baby born since M-Day. However the baby eventually took precedence and the X-Men did not recover (or even see) Rogue.

Mr. Sinister, in possession of the mutant baby, relocated the Marauders to Muir Island. While standing by Rogue's bedside, Mystique was visited by Mr. Sinister who told her that there would be no cure for Rogue and she would eventually die. Without warning, Mystique ambushed Sinister and shoved his face onto Rogue's. The instant contact seemingly killed Sinister.

Mystique, in keeping with the words of the Destiny Diaries, placed the baby's face in direct contact with Rogue's, with the understanding that Rogue would awaken from her comatose state. The baby was not affected by Rogue's power, and Rogue awakened shortly after. Realizing what Mystique had done at the risk of killing the baby, Rogue said she was tired of people's lives being destroyed by Mystique and grabbed Mystique's face barehanded, fully absorbing her powers and consciousness. Mystique was left on the floor incapacitated as Rogue told Gambit that when the baby touched her, it removed all the psyches of everybody she had ever touched and that only herself and Mystique were left in her mind. She told Gambit she needed to be alone and told him not to follow her.

X-Men: Legacy

Rogue was traveling around the Australian outback on a motorcycle. Rogue returned to the X-Men's former headquarters in Maynards Plains, Australia. She spoke to Mystique (a part of Rogue's psyche) telling her that no one else could help her with her powers and that it was down to her to figure out how to control them.

One day, a woman appeared in town claiming to be an anthropologist from Melbourne University. Rogue made it clear she could stay as long as she wanted, but to keep out of her way. The anthropologist approached Rogue with questions about some of the remains she had found in the town. Rogue said she didn't know and to leave her alone. The anthropologist followed her and explained she had a different identity. The anthropologist was then targeted by a low flying Shi'ar spaceship and revealed that she was really Danger and informed Rogue she was going to get her revenge on Professor Xavier for using her as a conduit. Danger created an amalgamation of several past events in the X-Men's history prominently involving Rogue in the town using her hard light capabilities. As Professor Xavier and Gambit searched for her, Rogue evaded old versions of the X-Men and the Marauders that were part of Danger's creation. She was finally cornered by the Marauders, and refused to let Mystique take control and save her as the fake Scalphunter shot at her. Mystique took over Rogue's body to save her and fought off the Marauders, returning Rogue's control to her body.

Rogue then wandered to the fake Tokyo Tower and tried to find the Institute, deducing that the projections around her were changing at ten-minute intervals, altering the environment around her. However, Rogue didn't get far as she ended up in Antarctica, witnessing the moment she abandoned Gambit after his trial. She regretted her decision, telling Mystique that she really hadn't moved on. It's at that point that Cody appeared before Rogue, repeating his greeting from the night her powers manifested. Rogue just stared at him in shock.

Eventually after the Professor, Gambit, and a group of Shi'ar pirates managed to shut down Danger. However, the Professor reactivated her and she defeated the pirates in turn. After this, it was revealed that Rogue's powers never truly developed past their initial "nascent" stage, which was the reason why her powers never functioned properly. The Professor, now aware of this fact, used his telepathy to tear down the mental walls that kept Rogue's powers from developing (the walls were created as a side effect every time she absorbed other people starting with Cody, and even more so with Ms. Marvel), as well as removing the mental echo of Mystique. Finally Rogue kissed Gambit, with no ill side effect, revealing that she was in control of her absorption power.

Utopia

Rogue, Gambit and Danger decided to go to San Francisco in order to regroup with the other X-Men. On their way there they were intercepted by Pixie who teleported them into the city, which was in a state of chaos due to the anti-mutant and pro-mutant movements. Cyclops sent all three out in order to locate several missing students and brought them home. During their mission Rogue faced off against the new Ms Marvel. Finding that she couldn't touch her opponent, Rogue resorted to a trick and fled the site.

Later on she joined Gambit, who has been injured by Ares, along with Danger. Ares did not take her seriously and dismissed her both as an opponent and her attempts to calm things down. Rogue grabbed Ares and absorbed his powers. Ares was dismissive of her attempt and claimed that she couldn't absorb him, a boast that proved wrong as she weakened him enough for Gambit to blast him bloody and stunned. Having for the moment absorbed some of Ares' power she easily dispatched a small group of H.A.M.M.E.R. agents with superhuman strength and proceeded to steal their tank, along with Gambit and Danger, in order to find the rest of the students.

Rogue found Trance as her powers were flaring out of control creating powerful uncontrollable bio-electric blasts. Rogue tried to help calm Trance and help her gain control when Ms. Marvel appeared. After taking out Gambit and Danger, Rogue and Ms. Marvel fought; Rogue was losing until Trance regained control and jumped in to help Rogue. Trance learned that her astral form was able to punch Ms. Marvel when they were both intangible. After Gambit stunned Ms. Marvel, they teleported back to base where Trance received medical attention.

When Emplate returned to find mutants to feed on, Rogue volunteered to enter his base and try to stop him, despite Gambits protests. Rogue finally managed to defeat him and save Bling who had been taken captive by Emplate.

Schism

After the Schism between Wolverine and Cyclops, Rogue had great trouble deciding whether to stay in Utopia or follow Wolverine to Westchester. She went around Utopia getting the opinions of various different people to help her decide, but finally decided to go to Westchester due to her love of helping and teaching the children. She and Magneto agree to keep in touch as they continue their relationship long distance.

Avengers vs X-Men

Rogue is reluctant to join the fight against the Avengers, despite being urged to do so by both her students and fellow X-Men. She refuses to do so due to it reminding her of the bad person she used to be, even after She-Hulk, Falcon and Moon Knight came to monitor the school on behalf of the Avengers. After She-Hulk injured kids whom she mistook for monsters, Rogue finally attacks them however.The Avengers are all defeated and Rogue realizes that she cannot stay on the sidelines of the fight and decides to join the battle, together with several other members of staff.

After the Phoenix chooses Cyclops, Colossus, Magik, Namor and Emma Frost as its hosts and they begin fixing the world, Rogue assists them, using her powers to replenish natural resources and aid people. She is approached by Ms. Marvel who wants to talk to her. Rogue distrusts her however and attacks her resulting in a fight. Ms. Marvel is captured by Magik who transports her to a prison she has built in a volcano. Here the Avengers are imprisoned in a piece of Limbo where demons keep them imprisoned by making them fight their worst fears in their minds. Rogue is horrified and attempts to break Carol free. Magik notices however and sends Rogue away to an alien planet.

While on the alien planet Rogue found herself in the middle of a battle between two races and in an act of self-defense she attracted the attention of both races and fled the battlefield. While trying to find food she almost eat something bad if not for Chahr who warned her of the effect of the fruit. Chahr asked for Rogue help to defeat the other race that's called the swarm and in return they would do all they can to help her return to her world. At that night the Swarm attacked her shelter and while fighting them she used up all Ms. Marvel powers.[6] The Swarm attempted to assimilate her but due to Rogue's experience fighting off foreign control and maintaining her state of mind, they failed and resolved to bring her before the Swarm's Queen. The Queen also attempted assimilate Rogue but in doing so, Rogue was able to access a locked away memory in the Swarm's Hive Mind. This memory showed the Queen meeting with the king of Chahr's people. The two monarchs agreed to make war in order to make sure that their populations stayed thin enough for them to able to continue living off the planet.

The Queen was enraged and attempted to kill Rogue, as well as exiling the Swarm member that had brought her there. Rogue and the exiled Swarm managed to escape and bonded together in an effort to survive. In the end, Rogue brought peace to both of two races by showing the conspiracy between the King and the Queen. As promised, Chahr gave Rogue an item which brings Rogue back to Earth.

Finally arriving on Earth, Cyclops has gone made by possessing the Phoenix Force all by himself. Rogue tried to save civilians which were trapped under the rubbles made by Cyclops' attack. With the help of Magneto and several normal people who willingly help, Rogue saved most of the civilians but one who was injured too much. In the middle of rescue mission, Magneto surprisingly proposed to Rogue. After the rescue mission, Rogue spent time with Magneto, and gently turn down Magneto's proposal before sharing a kiss.

Uncanny Avengers

During Charles Xavier's funeral, Rogue encountered the Scarlet Witch at Xavier's grave. Rogue took offense to seeing Wanda there, and the two began fighting. Their battle was interrupted by the arrival of the Red Skull and his team of altered humans. Rogue and Wanda were both captured and taken to the Red Skull's base.Rogue managed to escape from her captors and encountered Wanda, who was now being mind controlled by the Red Skull, who immediately attacked her. The two fought their way into Skull's laboratory where they found the now brainless corpse of Charles Xavier. This was enough to snap Wanda out of her mind control and Rogue vowed that she would kill the Red Skull for desecrating Xavier's corpse and taking his brain. However, they were immediately attacked by the Red Skull and his team.Scarlet Witch and Rogue were mentally controlled into allowing being executed by the mentally-controlled mutant-hating crowd Red Skull gathered, but snapped back once the Avengers Unity Division appeared to fight Shmidt. After Red Skull and his S-Men escaped, Rogue joined the Avengers Unity Division.

She was later seen fighting alongside Captain America with the Avengers A.I.

During another mission, Rogue absorbs Wolverine's powers and is told to stop the Scarlet Witch, who is seemingly helping the Apocalypse twins.Wolverine tells her that nobody is to be killed if it can be helped, but upon seeing Wanda, Rogue goes into a berserker rage and murders her. Rogue is then killed by the recently re-resurrected Grim Reaper, who had been revived once again by the Apocalypse Twins to be one of their four horsemen of death.Her death was undone when Havok and the surviving members of the Unity Squad were sent from the future by Kang to stop the twins from destroying Earth, their minds projected back into their past selves so that they could transfer most of their powers to Rogue and give her the strength to fight back. After the crisis was over, Rogue was in the process of being driven mad by all the heroes Rogue had absorbed (all of the Avengers and X-Men). The Scarlet Witch cast a spell to return those powers to their owners, although Rogue still retained the powers and the very essence she absorbed from Wonder Man/Simon. She has also lost her ability to freely touch others.[/History]
« Last Edit: October 15, 2014, 08:50:16 PM by TamaRose »

Offline ArcherCC

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #21 on: October 12, 2014, 11:16:57 PM »
If Forge is still available I would like to pick him up.

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #22 on: October 13, 2014, 03:38:16 AM »
The NSFW picture? Purely there because I saw it and couldn't unsee it. So now I share and hoping that sharing is how one achieves peace.

CHARACTER NAME: Juggernaut
REAL NAME: Cain Marko
AGE: 34
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 9'5"
WEIGHT: 1900lbs
AFFILIATION: None

APPEARANCE:


NSFW
PERSONALITY:

Cain Marko is a bitter, angry man who has long believed that he lived in his brother's shadow. Prone to violence and rage and general impulse control problems. Believes that might makes right but has a soft spot for abused children. Has recently shown some effort towards making a change in his life.

HISTORY:

Cain Marko’s mother died when he was very young, leaving him to live a life of psychological and physical torment at the hands of his abusive father, atomic researcher Doctor Kurt Marko. Following the death of his colleague Doctor Brian Xavier, Kurt married Xavier's widow Sharon and he and Cain took up residence in the Xavier's Westchester mansion with Sharon and her young son, Charles.

Kurt seemingly preferred Charles to his own son, which consumed Cain with jealousy and he took to bullying his stepbrother. Cain's father continued to beat him, but Cain did not suffer the abuse alone. Inexperienced at the use of his emerging mutant telepathic powers, Charles shared the pain and inadvertently learned of Cain's jealousy towards him. This only ensured that Cain would hold a long bitter grudge against his stepbrother.

After an argument with his father, Cain accidentally caused a fire to engulf his father's home laboratory. Kurt saved Charles first, and then went back for Cain, reinforcing Cain's belief that his father loved Charles more than he. Kurt died of smoke inhalation, but not before warning Charles to always beware of Cain.

Soon after, both Cain and Charles were drafted into military service and served in same unit. When Cain deserted under fire during a mission in Asia, Charles pursued, hoping to convince his stepbrother to return of his own accord. Charles followed Cain into a cave that housed the lost temple of Cyttorak, a powerful mystical entity. Therein, Cain unearthed the Crimson Gem of Cyttorak and, upon touching it, was transformed by its mystical energies into a human juggernaut. A subsequent cave-in buried Cain, and Charles believed his stepbrother dead.

Cain eventually dug himself free and made his way to America where he sought to use his newfound strength to exact revenge on Charles. However, he was defeated in his attempt by the X-Men, a team of mutant adventurers fighting to preserve Charles’ dream of peaceful coexistence between humans and mutants. For a time afterwards he became a criminal. Little more than a thug and mercenary but Cain was finally talked into turning himself in by one of the few friends he had. With little choice the government incarcerated him in Riker's Island.



POWERS/ABILITIES:

Juggernaut is powered by the Crimson Gem of Cyttorak, which is a conduit Cyttorak uses to channel his magical energies into his avatar. As the Juggernaut, Marko possesses the following superhuman abilities:

- Invulnerability: The Juggernaut possess' amazing resistance to damage. Often standing in the heart of explosions without so much as a scratch upon him. Practically invulnerable to physical damage but magic of a significant level can pierce his protection and - without his helmet - is practically defenseless against psionics.

- Self Sustenance: No need to eat, breathe or drink and he is unaffected by disease.

- Unstoppable: Once he starts moving forward there is no material or force that can bar his way. He can walk through and burst any restraints.

- Superhuman Strength: Of the highest caliber. Believed to be able to lift a 100 or more tons at a time.

- Regeneration: In the rare occurence that Cain is injured he has shown remarkable healing abilities.
« Last Edit: October 13, 2014, 03:42:51 AM by deadmanshand »

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #23 on: October 13, 2014, 04:57:50 AM »
Oh nice, we have Rogue! Profile up later (again) once I got the afternoon past and I'm more free :)

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #24 on: October 13, 2014, 07:43:46 AM »
Character Name: Gambit
Real Name: Remy LeBeau
Age: 30
Sexual Orientation: Bi, leans to women
Height: 6'2"
Weight: 81kg
Affiliation: X-Men / X-Treme X-Men (aka XSE)

Appearance:





History:

Remy LeBeau was a born mutant, abandoned at birth due to his glowing red eyes. He was kidnapped from his New Orleans hospital ward by the Thieve's Guild, who believed the child to be the prophesised 'le diable blanc', the White Devil who would unite the two warring Guilds of the Thieves and the Assassins. Soon after this event, Remy was handed into the care of a local street gang and raised by them to become a street thief, just like they were. Later, when he was around ten years old, Remy attempted to pick-pocket Jean-Luc LeBeau, the Patriarch of the Thieve's Guild, an event which led Jean-Luc to officially adopt Remy into his family.

As part of an attempt at peace between the Thieves and Assassin's Guilds, an arranged marriage was planned between Remy and the grand-daughter of the head of the Assassins, a girl by the name of Bella Donna Boudreaux. When both parties reached the age of 18, the event went ahead and the two were married. However Bella's brother Julien objected to the marriage and challenged Remy to a formal duel. This event led to Remy killing Julien in self-defence, an action that led to his ex-communication from the Thieves and to keep the peace, he was banished from New Orleans.

Gambit was sponsored to join the X-Men by Storm, who Gambit found changed into the form of an amnesiac child. Remembering his own childhood he helped her out and they became thieving partners until she became her old self again. Remy soon fell in love with his fellow team-mate Rogue, a feeling that was reciprocated, though they were doomed never to touch. Gambit and Rogue have had a tempestuous relationship... From himself being accused of betraying the X-Men in the future by Bishop, a shared kiss where Rogue absorbed some of his memories, his bonding with a possessive dead psionic mutant called Mary and most recently, a reignited flame between himself and Bella Donna, leading to their renewed vows and the Guilds turning into the Unified Guilds (a marriage that was not to last, same as a Unification of the Guilds) leading her to pull away from him more than once. They always seem to pull through though.

Remy's most recent adventures have been his encounters with a being called the New Son, whom he first met when exiled for his falsely accused betrayal of the X-Men years before (it was infact Onslaught, born of Xavier who betrayed them) and was actually a future version of Remy from an alternate universe whose power's destroyed mankind, leading him to kill all other versions of himself to save their worlds. In their final battle Remy burned out his more enhanced power, leading to the threat of him wiping out mankind being quelled and the New Son passed on. Gambit then went on to join Rogue's X-Treme X-Men after being framed for murder by Sebastian Shaw, the team helping to clear his name before he joined them full time.

After an adventure in space left Gambit powerless, he and Rogue, who was also powerless at the time retired from the X-Men to concentrate more on their relationship, ready to live happily ever after. Unfortunately, this time was not to last and after a fight against the mutant hunter Elias Borgas, Sage jump-started Gambit's powers again and the roster went back to normal, placing Gambit and Rogue back to their flirtacious no-bare skin touching relationship...

Powers/Abilities:

Molecular Acceleration: Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is the more time it takes. He can charge a rock as big as a small house in the matter of seconds. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his powers to accelerate an object's kinetic energy instead of converting its potential energy, for example, he can charge his bo staff with enough power to level a house.

Enhanced Agility: Gambit's ability to tap energy also grants him superhuman agility and dexterity which gives him an added edge he has used to his advantage by developing a unique acrobatic fighting style.

Static Interference: Ability to create static, because of the charged potential energy always in his body, that shields his mind from detection from telepaths. Although reportedly uncomfortable for the parties involved, this shield does not prevent telepathic invasion as suggested and shown on a few occasions.

Hypnotic Charm: Ability to "charge" the kinetic energy within a person's brain, allowing a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.

Bilingual: He is fluent in English and Cajun French. He also knows some Japanese (not very fluent).

Expert Marksman: He is extremely skilled in throwing small objects such as cards, bolas, knives, and balls with great accuracy.

Master Combatant: Though not on the same level as the likes of Captain America, he is still a profound fighter, often employing martial arts, street fighting, and acrobatics. He is well adept in the martial arts Savate (French kickboxing), and Bojutsu, the art of using a Bo staff.

Master Thief

Weaknesses:

Gambit needs to take some time to charge up large objects to explode. He has no real protection against psychic attacks outside of his static interference which is uncomfortable for him when it is used and doesn't provide full protection, it just makes it harder for the psychic to use their abilities on him. Gambit is also quite over-confident and he has a weakness for the ladies which can be taken advantage of, when he's not causing his own problems. Due to his rogue background, he has doubts about being 100% trusted by his team-mates and has been shown he will rarely be given the benefit of the doubt before, even Rogue has turned against him before now. He has a slight addiction and need to steal or be places he shouldn't be, his taste for forbidden fruit is something can land him in hot water quite easily. His relationship with Rogue and it's on-off status can also lead him to be emotionally manipulated and taken advantage of.

Personality:

Gambit comes across as confident, friendly to those he meets and he cares alot for the ladies (especially his cherie, Rogue), despite an initial front of being a flirt and skirt-chaser. He is the type who develops rivalries and likes to compete with those he makes friends with. Being a master thief he knows appraisal and has a taste for shiney things, though things are always more appealing when he doesn't own them and wants them for himself. Gambit knows the Guilds are eager for his head and tries his best to steer clear of them, he can be talked into action against them, though he would make his disapproval clear as he acts. In other ways though he has proven his heroism and where his loyalties truly lie.

Equipment:

Gambit wears an armoured Thieve's Guild uniform, which offers some light protection. He holds in his ever-there brown leather coat a set of throwing spikes, playing cards and a telescoping bo-staff for when foes get a bit too close for comfort.

Notable Enemies: Bella Donna and the Assassin's Guild, Sebastian Shaw, tumultuous relationship to Mystique given her links to Rogue.
« Last Edit: October 15, 2014, 01:52:59 PM by wander »

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #25 on: October 13, 2014, 12:53:59 PM »
Yes feel free to put up bios for Domino and Forge.

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #26 on: October 13, 2014, 01:06:28 PM »
I'm going to try to get Selenes bio up before I got to work in a few hours.

I will admit though, I have a small bit of trepidation with the fact that it seems Selene will be it from the Hellfire Club group. Kinda puts her in a box?
« Last Edit: October 13, 2014, 01:07:57 PM by bubby »

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #27 on: October 13, 2014, 01:20:27 PM »
It just means you'll have to look outside the Hellfire Club for your perfect mate.

Offline Pumpkin Seeds

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #28 on: October 13, 2014, 02:28:04 PM »
CHARACTER NAME: Domino
REAL NAME: Beatrice Thurman
AGE: 20
SEXUAL ORIENTATION: Bisexual
HEIGHT: 5'8
WEIGHT: 120lbs
AFFILIATION: None

APPEARANCE








HISTORY

POWERS/ABILITIES

Probability Manipulation - Domino has a latent telekinetic ability to affect probability in her line of sight to her favor.  Through this ability she can accomplish near impossible, but not actually impossible, feats.  Also this ability can cause her opponents to suffer similar fates as the odds begin to stack against them.  This gives Domino the appearance of having “good luck” while her opponents suffer from “bad luck.”  Such effects only occur during times of high stress such as high stakes gambling, combat or times when she or her friends around her are in immediate danger.  These feats can range from a stray bullet striking a button to shut down a nuclear reactor to an opponent’s weapon jamming at point blank range to her.  Domino has little to no control over this power and is unable to predict how things will manifest and unfold.  In order to gain advantage from this ability, Domino must be an active participant in the action (i.e. if debris is falling she must actively be trying to dodge the debris and not simply standing still).

Enhanced Reflexes and Agility - Domino’s ability to telekinetically manipulate the odds around her is also tuned into her body.  This allows her body to move with the manipulations of her mind and body so that she appears to have heightened reflexes and agility as her body knows precisely where to stand to avoid danger and grant her the best possible chance for a shot.

Expert Marksman - Through training and use of her abilities, Domino is considered to be a top ranked marksman and proficient with a multitude of ranged weapons.  To date she favors small arms and rifles.

Skilled Combatant - From brawling on the streets to military combat techniques, Domino has dedicated her life to learning the arts of combat.  She has mastered various style and techniques in hand-to-hand combat along with close quarters combat.



WEAKNESSES

Infamy - Domino has a distinctive appearance with her pale skin, black hair and the birth mark over her left eye.  She is a wanted woman with a long criminal background that has only grown more extensive as she has aged.  Multiple organizations want her for questioning while more than a few just want her dead.

Power Control - Domino has no ability to control her power.  While the outcome is typically in her favor, Domino cannot guarantee the same for those around her or for the property around her.  She is a wild card and can never be sure how the chips will fall.


EQUIPMENT

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #29 on: October 13, 2014, 02:29:48 PM »
Pretty ladies... I think this is gonna be a fun game! :)

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #30 on: October 13, 2014, 02:40:32 PM »
CHARACTER NAME: Lady Selene, The Black Queen
REAL NAME: Selene Gallio
AGE: True age unknown, farthest true known sightings -Hyborian Age
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5' 10”
WEIGHT: 130 lbs
AFFILIATION: Self, Brotherhood
FACE CLAIM: (1st Model) Daiana Menezes

APPEARANCE




HISTORY:

"After the oceans swallowed Atlantis and before the rise of the Sons of Aryas is when my journey began. My mother was a mere child when she gave birth to me... When she presented me to her tribe. But she would be dead before I uttered my first words. She was the first to sacrifice her life to insure my survival, but she would not be the last. The tribal elders recognized me for what I was and instructed my mother's people to offer their lives to me until there were none left to give. I am all that remains of those people. But sustenance was not all that they provided. They also gave me a name... The name of a goddess."

Ancient Rome
Selene attempted to become a goddess several millennia ago. During the Roman Empire, Selene promised her lover Eliphas her love and eternal life in exchange for every soul in Rome. Eliphas, who at that moment was not an evil man, agreed to help Selene but he was captured and ruined Selene's plan. She cursed him, granting him immortality but life of eternal pain. Eliphas swore he would gain forgiveness from his goddess. He spent centuries searching for a way to recompense what he lost for Selene.
Nova Roma
For years Selene's origin went unrevealed. She claimed to have lived for several millennia, and to have been a foe of the ancient sorcerer Kulan Gath. In her attempt to ascend into goddesshood, Selene explained that she was born in Central Europe seventeen thousand years ago.
In ages past, Selene was renowned as a sorceress whose power was feared and respected by practitioners of black and white magic alike. Originally explained, Selene came to live in the ancient Roman Republic. Fearing that Rome's republican government would be replaced by an imperial monarchy, numerous Roman citizens, including Selene, fled Rome in the First Century BCE and sailed to the New World where they founded Nova Roma, or "New Rome", in a concealed valley in the Amazon rainforest, in what is now Brazil. At first Selene claimed that she found herself unable to leave Nova Roma, where she remained for roughly two thousand years and led the dreaded Cult of Fire as its Black Priestess. It was later explained that the creation of Nova Roma was an elaborate rouse concocted by the Hellfire Clubusing kidnapped British and American tourists brainwashed to believe themselves descendants of Roman expatriates. In her initial appearance, Selene was the wife of Nova Roma senator Marcus Domitius Gallioplotting to abolish the republican government and invest Gallio as imperial ruler. The intervention of theNew Mutants both thwarted Senator Gallio's schemes and led to Selene's apparent destruction. However, Selene not only survived, she followed the New Mutants to the United States, and New York.
Hellfire Club
Selene approached the local high priest of her world-wide Cult of Fire, Friedrich von Roehm, to assist her in securing accommodations where she could practice her dark arts safely and discreetly. A member of the Hellfire Club, von Roehm introduced Selene to Sebastian Shaw, the Black King, who was seeking powerful recruits for his Inner Circle. Selene coerced Shaw to accept her as the new Black Queen.

POWERS/ABILITIES:

Superhuman physical attributes
By using the absorbed life energies that sustain her, Selene can enhance her physical strength, speed, stamina, agility, reflexes, and durability to superhuman levels. The amount of energy she has retained from her victims does seem to correlate somewhat with her physical strength and resistance to injury. Selene can momentarily move at superhuman speeds of around 175 miles/hour.

Ability to drain the life force of others
Selene is a "psychic vampire" with the ability to sustain herself by psionically draining the life force of other human beings into herself. If she drains a person's entire life force, the victim dies and crumbles to dust in seconds. If Selene only drains the victim's life force partially, she achieves a measure of psychic control over her victim's mind, thereby subverting them to her will. Through unknown means Selene can also cause a human being to become a psychic vampire like herself, but be subordinate to Selene's own will. Selene's youthful appearance and vitality depends upon her absorbing the life forces of one or more people on a regular basis. This restores Selene to a youthful and healthy appearance when she has been injured, or when she over-exerts her other powers, and sustains her centuries-long life. A side effect of this process is that Selene remembers the life of anyone she absorbs.

Telekenesis
Selene's most direct weapon is the telekinetic power to animate and/or levitate inorganic matter on a molecular level, by projecting part of her absorbed life force into it. She can affect nearly anything within her line of sight, and can warp and alter the molecules of inanimate matter to her whim, causing objects to wrap around and constrict others, creating lifelike humanoid structures to combat her opponents, or simply reducing objects to dust. She can use this power in more standard ways, such as creating powerful force fields around herself, and can levitate herself and others but cannot truly fly. Selene can also control and manipulate fire in a variety of ways, though she cannot create the fire herself; whether this is a facet of her telekinesis or a separate power is unclear.

Telepathy
Selene possesses an undefined level of telepathic ability. She often uses her telepathy to blend her psychic signature into the background thoughts around her, making her difficult for other psionics to locate or track, or to induce a hypnotic trance in others, during which she slips away at superhuman speed, leaving them with the impression that she simply vanished.

Sorceress
Selene possesses considerable magical abilities and extensive knowledge of sorcery, enabling her to cast and counteract spells. While the full extent of Selene's magical skill is not known, her greatly extended lifespan has given her sufficient knowledge and experience to be considered a threat to Kulan Gath.

WEAKNESSES:

Not as powerful as high-order telepaths such as Professor X, Emma Frost,orJean Grey, and is vulnerable to psionic attack should she be directly engaged.

Great expenditure of power causes Selene to age rapidly, but she can rejuvenate herself by absorbing more life force.

PERSONALITY:

Selene is ambitious and deceitful, always looking out for herself and her end goal in truly reaching Goddess status. She is always seeking any who can prove themselves loyal to her and her cause, but has no issue with killing any who cross her path if they cannot be used to her own purposes.

EQUIPMENT:

N/A

KNOWN ENEMIES:

Kulan Gath, the X-Men
« Last Edit: October 15, 2014, 01:18:01 PM by bubby »

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #31 on: October 13, 2014, 03:33:16 PM »
Love that Hyborean Age reference for Selene's birth... Back when Marvel had the rights to Conan :)

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #32 on: October 13, 2014, 03:35:39 PM »
Marvel's Conan comics are still one of the best adaptations and homages to the character ever.

Offline TamaRose

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #33 on: October 13, 2014, 07:43:38 PM »
Will Jean and Scott be dating yet?

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #34 on: October 14, 2014, 02:36:55 AM »
*Can't help but stare at Tama's avi*

ya know... I'm totally Strictly Dickly, but... DAT ASS... dahyuhm.

*coughs*

ANYWAY... I have a question too. At one point I'm pretty sure that Blink was working with Selene. Is this the timeline that that is happening? Or are we just pretty much going with the time period, and going to be working our own story line(s)?

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #35 on: October 14, 2014, 02:38:37 AM »
I think option number two, bubby.

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #36 on: October 14, 2014, 03:04:58 AM »
I think option number two, bubby.

Yeah, I kinda figured that too, but I didn't want to assume. If it is #2, imma go ahead and toss it out there meow, that anyone who wants to side with Selene and/or Hellfire, I'm taking application and doing interviews...   ::)

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #37 on: October 14, 2014, 03:18:11 AM »
Will she need muscle by any chance?

Offline Pumpkin Seeds

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #38 on: October 14, 2014, 03:22:34 AM »
Domino will probably be looking for a job soon.

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #39 on: October 14, 2014, 06:40:37 AM »
Hey all, I am a bit worried I might have "cut my nose off" to spite my face with this game.

By limiting the characters who are 16 + I think less people are tempted to join.

I have been thinking but wanted to ask you all.

How would you feel playing the characters older as they are in the current 616?
I feel It could open up doors in general for us and we can still do the Death of Xavier storyline.
In the comics its currently called "The Last Will and Testement of Charles Xavier." I would still play Mystique as a VIllian and we could still have Juggernourt and Selene and everyone in. I just think having newer characters in like say, Bishop/Jubeilee etc could help and not hinder us.

What do you all think?

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #40 on: October 14, 2014, 12:50:21 PM »
Is there anywhere online this particular story arc can be found for free? I feel like a fish outta water here...

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #41 on: October 14, 2014, 01:05:54 PM »
As a reader myself, that story is currently being collected, but if you'd like to see how Xavier dies in the comics, its detailed at the end of the Avengers vs X-Men TPB.
I'm open to whatever occurs. Would we have to add more recent events into our bios though? Gambit is currently working with X-Factor unless you'd like him somewhere specifically, loislanekent...

Off-topic; Totally digging your avvy bubby! *thumbs up* :)

Offline bubby

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #42 on: October 14, 2014, 01:09:45 PM »
As a reader myself, that story is currently being collected, but if you'd like to see how Xavier dies in the comics, its detailed at the end of the Avengers vs X-Men TPB.
I'm open to whatever occurs. Would we have to add more recent events into our bios though? Gambit is currently working with X-Factor unless you'd like him somewhere specifically, loislanekent...

Off-topic; Totally digging your avvy bubby! *thumbs up* :)

Thanks darlin'!

As for our chars/this game, if we are going to go utterly canon with it, I'm not sure I'd be a good fit, because I truly do not know the comics well enough.

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #43 on: October 14, 2014, 03:34:13 PM »
I doubt we're going to go strictly canon. That just wouldn't really work for a game.

@loislanekent - Opening the game up to a wider selection of characters may help. I am not opposed to it.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #44 on: October 14, 2014, 04:05:21 PM »
*peeks in*

Is there room for me? For Toad?

>.>

Toad Profile if accepted
CHARACTER NAME: Toad
REAL NAME: Mortimer Toynbee
AGE: 16
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'8
WEIGHT: 169lbs
AFFILIATION: Brotherhood

APPEARANCE




HISTORY

Mortimer Toynbee was born in York, England, and was quickly abandoned by his parents and spent many years in an orphanage, where he was constantly tormented by other children due to his ugliness and strangely shaped body (as his mutant appearance was present from birth). He was considered to be mentally inferior due to his extreme shyness and mild learning disabilities during his primary school years, though he was actually quite intelligent. He dropped out at an extremely early age and decided to fend for himself. Based on years of abuse and knowing full well he was a freak, Mortimer developed a severe inferiority complex, becoming servile to anyone that showed him the slightest bit of affection.

He was recruited into Magneto's Brotherhood, becoming Magneto's sycophantic 'toady'. Toad belives that Magneto loves him like a son. Ignoring the fact that everyone treats him like a human shield. He has also developed a crush on Magneto's daughter, Scarlet Witch, and is seemingly oblivious to her either repulsion or complete lack of knowledge that he might even exist.

POWERS/ABILITIES
    Superhuman Leaping: Toad's primary mutant power is the ability to leap to heights and distances far greater than that of an ordinary human. He has a vertical leap of over 24 feet and a horizontal jump of approximately 36 feet in a single leap. No definite limit to his leaping ability is yet known and can likely increase with age and training. Although Toad usually stands in a crouching position, he can stand erect if he wishes, the crouching poisition allows him quicker leaping if the situation calls for it. His unusually flexible spine enables him to crouch continually without strain.

    Superhuman Stamina: Toad's muscles produce much less fatigue toxins during physical activity than the muscles of an ordinary human. He can exert himself at peak capacity for several hours before fatigue begins to impair him.

    Superhuman Agility: Toad's bodily coordination and balance are enhanced to levels that are beyond the human body's natural limits.
   
    Superhuman Durability: Toad's body is somewhat tougher and more resistant to physical injury than an ordinary human's. He can withstand impacts and physical trauma that would severely injure or kill an ordinary human with moderate discomfort.

    Super-Prehensile Tongue: Toad has the ability to extend his tongue up to 25 feet in distance and ensnare objects and people. His tongue is superhumanly strong to the extent that he once killed a man by ensnaring him with his tongue and squeezing him, causing the man to be crushed to death much like a snake constricting it's prey.

    Mind Alteration: Toad's super-prehensile tongue contains mind altering toxins bending a person's will so that they obey Toad's commands.

    Toxic Saliva: He is also able to spit a caustic phlegmatic substance.

    Paralytic Resin: His pores secrete a mucus resin that adheres to any surface and paralyzes the nervous systems of whatever it touches.

    Superhuman Respiratory System: He can also contain large amounts of air in his expanding cheeks and throat and expel it with enough force to knock someone off their feet.

    Amphibian Control: Toad has demonstrated the ability to psionically communicate with amphibian life, such as frogs, toads, newts, and salamanders.

    Superhuman Strength: The Toad is superhumanly strong, primarily in his lower body, and is capable of leg pressing 3 tons. He possesses superhuman strength in his upper body as well, although to a much lower degree, and can lift about 1 ton.

WEAKNESSES

    Combat: Toad is not hand to hand combat trained. Much of his fighting is based on wildly kicking and spitting till his enemy is either worn down or he can get away.

    Mentality: Toad is very emotional and very mentally unstable. He talks to himself quite a bit.

    Agility: Lack of proper training makes his agility near useless.

    Durability: He is far from invulnerable and can be injured in ways similar to an ordinary human. For instance, he is not bulletproof and can be injured by weapons composed of conventional materials.

    Prehensile Tongue: While it's very slick and very strong, if the right person were able to grab hold of it, they would have control of him easily.

    Mind Alteration: Mental and emotional instabilities would suggest that the toxin he uses to control other people affects him as well. The degree of control he has over the person he uses it on is minimal and it generally only works on people as weak willed as himself.

    Paralytic Resin: The resin he produces quickly wears off and does not prevent mutants from using their own abilities (such as Scott's eyes, Jean's powers, or even Rogue's if he were to touch her while she was affected).

    Superhuman Respiratory System: The force the wind created is not more than enough to knock an average sized person off their feet.

    Amphibian Control: Cannot control them once they are about half a mile away from him.

EQUIPMENT

None.

OTHER

Despite his social awkwardness and seeming lack of intelligence, Toad is capable of understanding and utilizing advanced, even alien, technology. He is, however, unable to build it himself.
« Last Edit: October 14, 2014, 05:13:40 PM by Jagerin »

Offline TamaRose

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #45 on: October 14, 2014, 05:46:09 PM »
I like the younger ages because we can watch them grow more. Although, that is just my opinion. Also, I wouldn't go with just canon characters. After all I am sure there are people the X-Men, Brotherhood, and such have met that have shaped their lives.

Offline Blue Nova

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #46 on: October 14, 2014, 07:51:03 PM »
Okay I finally know who i want to play, i want to be Colossus
I can write up a bio soon too

Online Matttheman89

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #47 on: October 14, 2014, 08:19:15 PM »
Hey everyone. If Wolverine isn't taken yet I'd like to put up an app for him. Also, I wouldn't mind if this was set a little more towards modern day, since it could give people who want to play certain characters an easier time.

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #48 on: October 14, 2014, 08:27:25 PM »
Ok guys thanks for baring with me and been ok with the switcherroo.

Basically I feel we can include newer characters to the fold if they want to join us.

Jean Grey is dead and Charles Xavier is missing.

But other then that all is good in the hood.

So the team as it stands looks like Cyclops, Wolverine, Arch-Angel, Shadowcat, Colossus, Rogue, Gambit, Domino, Juggernaut, Toad and Slene? With a Possibility of Emma Frost or Scarlet Witch?

BTW Ive sent out to members for Nightcralwer, Storm, X-23, Mercury and Beast to join us so it may be a full house.

Scott Summers will be school headmaster.

Every character needs to readjust bios with Age and History, but my history for Kitty is long enough don't worry about scrawling through reams and reams of Wiki pages.

Oh and every character needs to teach a Subject.

Kitty Pryde = English Lit and Language. 

Offline CurvyKitten

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #49 on: October 14, 2014, 08:55:24 PM »
Damn if I had known x-23 was an option...lol oh well, I will decide between the two...or pick both I don't LOL but I will let you know what is up by tomorrow. Just started a new job so its slowed me down while I adjust. I am not a morning person in the least...mrrrrr....

Offline TamaRose

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #50 on: October 14, 2014, 09:14:59 PM »
So, should I make Rogue older?

Oh, and Scott, Wolverine, or Remy can be my Headmaster anytime! :P

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #51 on: October 14, 2014, 09:17:02 PM »
So, should I make Rogue older?

Oh, and Scott, Wolverine, or Remy can be my Headmaster anytime! :P

NAY! Cyclops must be like Broody McBlindtoBoobs! .... that's Cloud, by the way, in relation to Tifa.

Offline Blue Nova

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #52 on: October 14, 2014, 09:20:58 PM »
NAY! Cyclops must be like Broody McBlindtoBoobs! .... that's Cloud, by the way, in relation to Tifa.

LOL so stern man, it will just make some ladies want you more~

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #53 on: October 14, 2014, 09:22:37 PM »
Ive made Kitty 20, hehe I was thinking for the first story it could be her 21st birthday party?

She always said that Rogue was a couple years older then her so maybe she`s like 24ish?

Imgane Rogue, Kitty, Domino and Selene in their bathing suits will drive the boys nutts.

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #54 on: October 14, 2014, 09:25:29 PM »
Ive made Kitty 20, hehe I was thinking for the first story it could be her 21st birthday party?

She always said that Rogue was a couple years older then her so maybe she`s like 24ish?

Imgane Rogue, Kitty, Domino and Selene in their bathing suits will drive the boys nutts.

All we need now is Blob in a speedo and we'll all be wetter than a slip'n'slide

Offline Sasquatch421

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #55 on: October 14, 2014, 09:28:05 PM »
All we need now is Blob in a speedo and we'll all be wetter than a slip'n'slide

From vomit maybe...

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #56 on: October 14, 2014, 09:29:10 PM »
All I imagine is that scene with Fat Bastard in Austin Powers now...

Offline Sasquatch421

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #57 on: October 14, 2014, 09:31:45 PM »
Hey everyone. If Wolverine isn't taken yet I'd like to put up an app for him. Also, I wouldn't mind if this was set a little more towards modern day, since it could give people who want to play certain characters an easier time.

Actually he's not taken yet... So if you want Wolvie go for him!

Offline TamaRose

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #58 on: October 14, 2014, 10:23:58 PM »
Ive made Kitty 20, hehe I was thinking for the first story it could be her 21st birthday party?

She always said that Rogue was a couple years older then her so maybe she`s like 24ish?

Imgane Rogue, Kitty, Domino and Selene in their bathing suits will drive the boys nutts.

I will fix it tomorrow...and add her powers. By then she should have Miss Marvel's Powers and be with the X-Men but I am thinking the don't trust her that much.

*Jumps Cyclops and presses his face into Rogue's boobs*

Offline Batman4560

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #59 on: October 14, 2014, 10:25:21 PM »
I am playing Iceman So I will have a character sheet in before I go to bed tonight.

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #60 on: October 15, 2014, 01:41:54 AM »
Quite so, playing this strictly to canon is not very advocating of the idea of 'creative freedom'.  It should be kept as 'loosely based off of' at best when playing canon characters.  At least, that's always been my approach to it once I moved past playing strictly original characters.  With that said, hello everyone! I deleted the old submission to just wipe the slate clean (only to regret not saving the history but whatever).  So, here is the new, improved, and modified profile for the lovable/hated Summers.

P.S: Yes, I got extremely lazy with his history because honestly... there is a lot to cover  :D

CHARACTER NAME: Cyclops
REAL NAME: Scott Summers
AGE: 27?
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 6'3"
WEIGHT: 195 lbs (88 kg)
AFFILIATION: X-Men - De Facto Leader/School Headmaster
FACE CLAIM:

APPEARANCE:



HISTORY: Scott Summers was the first X-Men tutored by Professor X in the use of his powers in the Danger Room, being granted a visor made of ruby-quartz to help him regulate them on the field. Become the de facto deputy leader, Scott has always been a skilled tactician despite his lacking social skills. Despite his leaving the team and suffering romantic struggles thanks to the death of Jean Grey, Scott has been an efficient leader throughout the years. He successfully rose through the ranks of the Brotherhood to take it down from the inside out; fought off Krakoa; fought Apocalypse, Onslaught, the Brotherhood, and more enemies of the team and more. Now, he is the headmaster of the rebuilt Xavier Institute, dating Emma Frost, and continuing to lead the X-Men.

POWERS:

Optic Blasts: Cyclops possesses the mutant ability to project a powerful beam of concussive, ruby-colored force from his eyes. Cyclops's powers were originally believed to be ambient energies absorbed and metabolized by his body into concussive blasts that are released from his eyes. However, the energy supply of his optic blasts are later revealed to originate from a non-Einsteinian universe that opens up whenever he uses his optic blasts. Cyclops's eyes not only are organs that utilizes the visible spectrum of light to see the world around it. They contain inter-dimensional apertures, releasing powerful energies from another dimension into his own via the beams. Cyclops's mind has a particular psionic field that is attuned to the forces that maintain the apertures that have taken the place of his eyes. Because his mind's psionic field envelops his body, it automatically shunts the other-dimensional particles back into their point of origin when they collide with his body. Thus, his body is protected from the effects of the particles, and even the thin membrane of his eyelids is sufficient to block the emission of energy. The synthetic ruby quartz crystal used to fashion the lenses of Cyclops's eyeglasses and visor is resonant to his minds' psionic field and is similarly protected.

The width of Cyclops's eye-blasts seems to be focused by his mind's psionic field with the same autonomic function that regulated his original eyes' ability to focus. As Cyclops focuses, the size of the aperture changes and thus act as a valve to control the flow of particles and beam's relative power. The height of Cyclops's eye-blast is controlled by his visor's adjustable slit. His narrowest beam, about the diameter of a pencil at a distance of 4 feet has a force of about two pounds per square inch. His broadest beam, about 90 feet across at a distance of fifty feet, has a force of about 10 pounds per square inch. His most powerful eye-blast is a beam four feet across which, at a distance of 50 feet, has a force of 500 pounds per square inch. The maximum angular measurement of Cyclops's eye-blast is equivalent to a wide-angle 35mm camera lens field of view. The minimum angular measurement is equivalent to the angle that the thickness of a pencil would subtend at 4 feet. The beam's effective range is about 2,000 feet, at which point a 1-inch beam has spread out to 10 feet square, and then has a pressure of .38 pounds per square inch. Cyclops's maximum force is sufficient to tip over a filled 5,000 gallon tank at a distance of 20 feet, or puncture a 1-inch carbon-steel plate at a distance of 2 feet.

The extra dimensional supply of energy for Cyclops's eye-blast is practically infinite. Thus, so long as Cyclops's psionic field is active (which is constant), there is the potential to emit energy. The only limit to the eye-blast is the mental fatigue of focusing constantly. After about 15 minute of constant usage, the psionic field subsides and allows only a slight leakage of energy to pass through the aperture. Cyclops's metabolism will recover sufficiently for him to continue in about an additional 15 minutes. The maximum force of Cyclops' optic blasts are unknown, but a commonly given description is that he can "punch holes through mountains", and he has been shown to rupture a half-inch thick carbon steel plate.

Spatial Awareness:  Cyclops possesses an uncanny sense of trigonometry, in this sense used to describe his observation of objects around himself and the angles found between surfaces of these objects. Cyclops has repeatedly demonstrated the ability to cause his optic blasts to ricochet and/or reflect off those objects in a trajectory to his liking. This is commonly called a "banked shot" when applied to this talent. Cyclops has been observed causing beams to reflect from over a dozen surfaces in the course of one blast, and still hit his intended target accurately. It is his sense of superhumanly enhanced spatial awareness that allows him to perform these feats as well.

Expert Pilot: Cyclops is an expert pilot of fixed-wing aircraft, a skill he appears to have inherited from his father. It has also been implied that his trigonometric sense improves his abilities in the air

Master Tactician & Strategist: Cyclops has spent most of his superhero career as the leader of either the X-Men or X-Factor and has developed exceptional leadership skills. It is notable that regardless of their general attitude towards him, all of the X-Men tend to obey his orders in battle - because they know that he is usually right.

Expert Martial Artist: Cyclops also has extensive training in martial arts and unarmed combat, holding black belts in judo and aikido. His level of skill is sufficient to defeat six normal men with his eyes closed, and he has in the past held his own against dangerous enemies such as Wolverine and Ghost Rider.

WEAKNESSES:

Power Regulation Disability: Due to psychological trauma and physical injury at a young age, Cyclops is unable to control his optic blasts. In connection, his eyes have become more reliant on the ruby quartz he uses rather than affecting change to the injury.

Recharge Intervals:  Scott once required time between his optic blasts to recharge.

PERSONALITY: Due to his inability to control his optic blasts, and his extreme father-son loyalty to Prof. X, Cyclops is very poor with social skills and developing any kind of good relation with others. One such example is with Wolverine, with whom he has always been a rival of, and the two are now mutual enemies ready to kill the other if they do something out of line.

EQUIPMENT:

Visor: he mask Scott wears to prevent random discharge is lined with powdered ruby quartz crystal. It incorporates two longitudinally mounted flat lenses which can lever inward providing a constantly variable exit slot of 0 inches to .79 inches in height and a constant width of 5.7 inches. The inverted clam-shell mechanism is operated by a twin system of miniature electrical motors. As a safety factor their is a constant positive closing pressure provided by springs. The mask itself is made of high-impact plastic. There is an overriding finger-operated control mechanism on either side of the mask, and normal operation is through a flat micro-switch installed in the thumb of either glove.

Offline Angaroo

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #61 on: October 15, 2014, 01:52:23 AM »
Putting in my interest for this! I'd be playing Mercury again, if at all possible. c:

Offline Pumpkin Seeds

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #62 on: October 15, 2014, 01:54:32 AM »
Mmmmm...now that man might get lucky.   >:)

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #63 on: October 15, 2014, 02:46:06 AM »
Selene is supposed to be a teacher at the school?

I don't see that working out well at all, or even her deigning to think of doing such a thing....

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #64 on: October 15, 2014, 02:57:56 AM »
The original post was changed. Selene is still a member of the Hellfire Club. The whole classes thing is for Xavier Institute affiliated characters.

As it is I am not exactly sure where to take Juggernaut. Should I start out a criminal, go straight to the being a teacher at the Institute phase, or start with his parole (with a pre-disappearance word from Xavier) and then roleplay out him becoming a member of the X-Men? I feel like the last one might have the most potential.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #65 on: October 15, 2014, 03:00:49 AM »
The original post was changed. Selene is still a member of the Hellfire Club. The whole classes thing is for Xavier Institute affiliated characters.

As it is I am not exactly sure where to take Juggernaut. Should I start out a criminal, go straight to the being a teacher at the Institute phase, or start with his parole (with a pre-disappearance word from Xavier) and then roleplay out him becoming a member of the X-Men? I feel like the last one might have the most potential.

Oohh... lol. Thanks dead, that makes sense.

And it looks like she'll be the only member. Ah well. She can take over the world her own damn self. Even though a little help would be nice...  >_>

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #66 on: October 15, 2014, 03:13:48 AM »
Need to fill out Toad's history a little more. So he's going to be with the X-Men now instead of the Brotherhood and a little older?

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #67 on: October 15, 2014, 04:04:50 AM »
Oohh... lol. Thanks dead, that makes sense.

And it looks like she'll be the only member. Ah well. She can take over the world her own damn self. Even though a little help would be nice...  >_>

I'm sure there are number of people here who could be turned to Selene's cause.

And by the way that avatar is really rather nice.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #68 on: October 15, 2014, 07:44:50 AM »
Seconded on the new avvy bubby! ;)

Okay then, I'll do a little change for Gambit, boosting his age up in relation to Kitty's and Rogue's, then adding a tiny bit to his backstory to bring things up to date a little bit... Basically, I'm going to edit the current profile post I have.

And thanks TaraRose for the shout-out here! ;)

(Dayum we got X-23... I <3 Laura so much!)

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #69 on: October 15, 2014, 07:51:08 AM »
Toad is done. Let me know if I need to change or adjust anything else.

Toad's Profile
CHARACTER NAME: Toad
REAL NAME: Mortimer Toynbee
AGE: 24
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'3''
WEIGHT: 169lbs
AFFILIATION: Brotherhood

APPEARANCE




HISTORY

Mortimer Toynbee was born in York, England, and was quickly abandoned by his parents and spent many years in an orphanage, where he was constantly tormented by other children due to his ugliness and strangely shaped body (as his mutant appearance was present from birth). He was considered to be mentally inferior due to his extreme shyness and mild learning disabilities during his primary school years, though he was actually quite intelligent. He dropped out at an extremely early age and decided to fend for himself. Based on years of abuse and knowing full well he was a freak, Mortimer developed a severe inferiority complex, becoming servile to anyone that showed him the slightest bit of affection.

At sixteen, he met and lost his virginity to a prostitute. Like many weak minded men to women who treat them 'well', he thought she was in love with him. He spent weeks stealing things for her and eventually told her that he was in love with her. Such is common with these situations, she laughed him off. Toad can't remember what happened, but he fled to the states when the papers stated that a prostitute's body had been found with her neck snapped. The marks around her neck showed that she'd been strangled by something long enough to wrap around without any breaks and squeezed. Fearing he'd done it, he ran.

He was recruited into Magneto's Brotherhood, becoming Magneto's sycophantic 'toady'. Toad believes that Magneto loves him like a son. Ignoring the fact that everyone treats him like a human shield. He has also developed a crush on Magneto's daughter, Scarlet Witch, and is seemingly oblivious to her either repulsion or complete lack of knowledge that he might even exist.

With the seeming downfall of Magneto, Toad is unsure of where he belongs any more.

PERSONALITY

Toad s a shrimpy, smart mouthed, weasely punk with extremely poor hygiene with a wise guy attitude, who thinks he's tough because of the thugs he hangs around with. He mouths off seemingly without care for the consequences, but he will cower like a worm if confronted about his talk. He likes to surround himself with stronger people, because it makes him feel powerful.

He tends to fall for women quickly. He will do anything for the woman that he is in love with. They tend to be the type of women that would never give him the time of day. Usually very tall, very beautiful, and very powerful. This stalkerish love is easily broken if the woman does something that he finds unattractive. Such things include becoming pregnant (not by him, of course), if he is used to seeing them dressing a certain way and they change it drastically, or if he sees her giving the affection he wants to another man.

For the most part, Toad is harmless in his servile complex and stalker tendencies. Most times, he is a yes-man and will not advance on his feelings for a girl. He mostly just wants to feel like he belongs somewhere and that people want him around.

Short tempered, talks a big game, easily submits to those who show minimal affection to him.

POWERS/ABILITIES
    Superhuman Leaping: Toad's primary mutant power is the ability to leap to heights and distances far greater than that of an ordinary human. He has a vertical leap of over 24 feet and a horizontal jump of approximately 36 feet in a single leap. No definite limit to his leaping ability is yet known and can likely increase with age and training. Although Toad usually stands in a crouching position, he can stand erect if he wishes, the crouching poisition allows him quicker leaping if the situation calls for it. His unusually flexible spine enables him to crouch continually without strain.

    Superhuman Stamina: Toad's muscles produce much less fatigue toxins during physical activity than the muscles of an ordinary human. He can exert himself at peak capacity for several hours before fatigue begins to impair him.

    Superhuman Agility: Toad's bodily coordination and balance are enhanced to levels that are beyond the human body's natural limits.
   
    Superhuman Durability: Toad's body is somewhat tougher and more resistant to physical injury than an ordinary human's. He can withstand impacts and physical trauma that would severely injure or kill an ordinary human with moderate discomfort.

    Super-Prehensile Tongue: Toad has the ability to extend his tongue up to 25 feet in distance and ensnare objects and people. His tongue is superhumanly strong to the extent that he once killed a man by ensnaring him with his tongue and squeezing him, causing the man to be crushed to death much like a snake constricting it's prey.

    Mind Alteration: Toad's super-prehensile tongue contains mind altering toxins bending a person's will so that they obey Toad's commands.

    Toxic Saliva: He is also able to spit a caustic phlegmatic substance.

    Paralytic Resin: His pores secrete a mucus resin that adheres to any surface and paralyzes the nervous systems of whatever it touches.

    Superhuman Respiratory System: He can also contain large amounts of air in his expanding cheeks and throat and expel it with enough force to knock someone off their feet.

    Amphibian Control: Toad has demonstrated the ability to psionically communicate with amphibian life, such as frogs, toads, newts, and salamanders.

    Superhuman Strength: The Toad is superhumanly strong, primarily in his lower body, and is capable of leg pressing 3 tons. He possesses superhuman strength in his upper body as well, although to a much lower degree, and can lift about 1 ton.

WEAKNESSES

    Combat: Toad is not hand to hand combat trained. Much of his fighting is based on wildly kicking and spitting till his enemy is either worn down or he can get away.

    Mentality: Toad is very emotional and very mentally unstable. He talks to himself quite a bit.

    Agility: Lack of proper training makes his agility near useless.

    Durability: He is far from invulnerable and can be injured in ways similar to an ordinary human. For instance, he is not bulletproof and can be injured by weapons composed of conventional materials.

    Prehensile Tongue: While it's very slick and very strong, if the right person were able to grab hold of it, they would have control of him easily.

    Mind Alteration: Mental and emotional instabilities would suggest that the toxin he uses to control other people affects him as well. The degree of control he has over the person he uses it on is minimal and it generally only works on people as weak willed as himself.

    Paralytic Resin: The resin he produces quickly wears off and does not prevent mutants from using their own abilities (such as Scott's eyes, Jean's powers, or even Rogue's if he were to touch her while she was affected).

    Superhuman Respiratory System: The force the wind created is not more than enough to knock an average sized person off their feet.

    Amphibian Control: Cannot control them once they are about half a mile away from him.

EQUIPMENT

None.

OTHER

Despite his social awkwardness and seeming lack of intelligence, Toad is capable of understanding and utilizing advanced, even alien, technology. He is, however, unable to build it himself.

Toad has always had an unstable mutation, thanks to his infancy in the Black Womb Project. He is unaware of the experiments done to him.
« Last Edit: October 15, 2014, 09:04:02 AM by Jagerin »

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #70 on: October 15, 2014, 08:54:17 AM »
Will Toad be with the X-men? Or Selene and Juggy as part as a new Brotherhood?

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #71 on: October 15, 2014, 08:57:16 AM »
Can I ask Sasquacth and Curvy Kitten to help out as group Moderators?

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #72 on: October 15, 2014, 09:00:05 AM »
Will Toad be with the X-men? Or Selene and Juggy as part as a new Brotherhood?

I wasn't sure. When I first posted, he was listed on the first post as Brotherhood, then it was changed and it said he was with the X-Men, now it says he's in Other...so I wasn't sure if you wanted him somewhere specific.

He can be with the Brotherhood, if they want him. I'm okay with that.

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #73 on: October 15, 2014, 09:01:44 AM »
I need updated BIOS from the Following please.
The ages would have bumped up to about this.
Also please have a face-calim of a Celebrity to portray the character. I.E Hugh Jackman.
The Game will go Live on Sunday the 19TH of October through to Monday the 20TH of October.

Wolverine, ??
ArchAngel, Id say hes about 32ish now
Rogue, About 24ish
Gambit, 30ish
Selene, ??
Juggernaut, 38ish
Domino, 31ish
Forge, 38ish

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #74 on: October 15, 2014, 10:25:58 AM »
Im going to be naughty and im going to take Storm as well as Kitty and Mystique!  >:)
Basically im putting up the forums for the group pages as we speak.
If you want a second char feel free to ask for one.

The Brotherhood is Currently Mystique, Juggy, Toad and Black Queen.
Could always use a Pryo or Avalanche if you guys are intrested.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #75 on: October 15, 2014, 10:29:17 AM »
If no one claims Pyro, I'm willing to do him as well. Just not the movie version at all. That guy was annoying. More X-Men Evolution style for him. Crazy and enjoying watching the video of Magneto's death on repeat while giggling madly type of Pyro. If that's alright.

Offline Pumpkin Seeds

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #76 on: October 15, 2014, 10:38:07 AM »
Domino at 31...this should be interesting.

Offline CurvyKitten

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #77 on: October 15, 2014, 11:30:27 AM »
I sent in sheets I hope their ok, I think I need to edit a few things....but yeah I shall wait for our lovely gm's say :)

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #78 on: October 15, 2014, 11:38:57 AM »
When Im creating threads should we have one Page for the X-mansion itself?

What does everyone prefer?

Offline Diesel Heart

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #79 on: October 15, 2014, 01:09:10 PM »
When Im creating threads should we have one Page for the X-mansion itself?

What does everyone prefer?

One Thread for the X-Mansion
One Thread for the Storyline itself.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #80 on: October 15, 2014, 01:19:34 PM »
Thanks for the avi props guys!  :D

I've updated my character bio as much as possible.

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #81 on: October 15, 2014, 01:46:46 PM »
If you are doing a thread for theX-Mansion you'll probably want to do one for each group HQ. I like Asteroid M for the Brotherhood.

I'll get my changes for Juggernaut's bio done tonight.

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #82 on: October 15, 2014, 02:03:57 PM »
Was Asteroid M still about in 2004? *looks things up*

Ah yeah, thats the fourth version where Xorn and the Jean Grey stuff happened... I think Asteroid M is toasted in the sun by time this story happens.

I've edited my Gambit profile to show the time-skip...

I really highly suggest Rogue (TamaRose is playing her, right?) have a quick read of his background, specifically the last few paragraphs once he's in the X-men for a quick rundown on events the pair shared.
I shall leave it up to her if she wants to be officially with Gambit or if the pair are back to just flirting, leaving things a bit more free to develop naturally. There's also the recent element (not sure if it'd be included timeline wise) of Mystique disguising herself as Foxx to seduce Gambit... Rogue found out and whilst he says they never slept together, she doesn't quite believe him due to how lusty he is.

So, I'm ready now I think. Timeline wise I know X-Treme X-Men was finishing then. I put both in his allegiances, just incase. Oh, I need a lesson to teach, right? Any suggestions? My Marvel-fu seems to weak for that...

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #83 on: October 15, 2014, 02:08:06 PM »
I like the idea of Asteroid M for the Brotherhood.

How close to canon is this game going to be? I understand keeping things canon, but if it's going to be strictly canon, then I may have to back out. I know a lot about X-Men and such, but I'm no expert by a long shot.

Offline wander

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #84 on: October 15, 2014, 02:15:44 PM »
Fair point actually that the Brotherhood should have Asteroid M... Its the done thing after all ;)

I think (not confirmed) it's canon background to summer 2004 in the comics, then the game itself will be it's own thing. So really you just need to know a bit about your character's backstory, but Marvel wiki is good to learn a bunch of stuff if you're rusty. That and wikipedia.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #85 on: October 15, 2014, 02:19:15 PM »
I like the idea of Asteroid M for the Brotherhood.

How close to canon is this game going to be? I understand keeping things canon, but if it's going to be strictly canon, then I may have to back out. I know a lot about X-Men and such, but I'm no expert by a long shot.

+1

My Google-fu isn't too bad, and I know(ish) the timeline we're going to be playing in thanks to the movie, but I have no clue about the Brotherhood. I have so many questions, (like how well would Selene really deal with Mystique being the leader?) that I'm confusing myself.

*Goes off to Google Asteroid M ..  >_> *

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #86 on: October 15, 2014, 02:23:32 PM »
Fair point actually that the Brotherhood should have Asteroid M... Its the done thing after all ;)

I think (not confirmed) it's canon background to summer 2004 in the comics, then the game itself will be it's own thing. So really you just need to know a bit about your character's backstory, but Marvel wiki is good to learn a bunch of stuff if you're rusty. That and wikipedia.

I know Toad's background. He, Morph, and Japheth are my favorite characters. I know everything about them. It's the other characters that I'm worried about. As well as all the little details that are needed for a strictly canon game.

As for Marvel's wiki...I gave up on that thing. It's not a bad site, but my laptop is very old and anytime I try to access a Wiki of any kind, it freezes completely and I have to restart my laptop.

+1

My Google-fu isn't too bad, and I know(ish) the timeline we're going to be playing in thanks to the movie, but I have no clue about the Brotherhood. I have so many questions, (like how well would Selene really deal with Mystique being the leader?) that I'm confusing myself.

*Goes off to Google Asteroid M ..  >_> *

I know the basics, but once people start getting into Earth #this and Earth #that and Yearblahblahblah...I'm lost. I don't follow many comics (mostly just Hellboy and BPRD), so I'm not familiar with all the little details.

Selene is going to get tired of Toad real quick, I can tell you that. *nods* He might write some dirty limericks about her.

Hell, he might write some dirty limericks about everyone in the game.

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #87 on: October 15, 2014, 02:23:57 PM »
Selene probably wouldn't deal real well with Mystique being in charge. I could see a partnership between the two though. That would be interesting.

And I'm with you guys on not being up to date on canon.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #88 on: October 15, 2014, 02:55:13 PM »
Holy canoli.. someone has a laptop older then mine?? Lol.

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #89 on: October 15, 2014, 03:02:18 PM »
We are not beholdent to the timeline, but yes the whole Foxx/Mystique thing hasn't happened yet.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #90 on: October 15, 2014, 03:03:08 PM »
Holy canoli.. someone has a laptop older then mine?? Lol.

It's a 2005 Dell that still had XP on it when Dell sent it to me (it was a replacement for a laptop that was shocking me but that model was discontinued). I had an HP that I loved, but it kicked the bucket. Amazingly, this thing is still running, but just barely. One of the screen hinges is busted and held together with duct tape, super glue, and nail polish. The power bar is popping out of place and I have to keep pushing it back in every time I open it. It has to stay plugged into the adaptor or it dies instantly. Wireless card is dead, so I have to be hardwired in. It doesn't turn off on it's own, I have to unplug it and force it to shut down (holding the power button in won't even turn it off). If I close the lid, I might as well unplug it and restart it, because it will disconnect from the internet and it won't reconnect till it's rebooted. Occasionally, it makes this clicking noise...

One of my friends gave me this Korean netbook with XP on it. All her husband's stuff was still on it, so I did a factory reset on it...after I started the reset, she asked, "Do you think it'll come back in English or Korean? It was Korean when we got it and the guys over there did something to make it English..." it came back in Korean. Eventually, it started making this awful noise and overheating really bad. It died.

I have terrible luck with laptops.

We are not beholdent to the timeline, but yes the whole Foxx/Mystique thing hasn't happened yet.

Oh good. ^__^

Let me know if you need that Pyro. I'm always up for playing unstable mutants. ^^

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #91 on: October 15, 2014, 03:17:25 PM »
We are not beholdent to the timeline, but yes the whole Foxx/Mystique thing hasn't happened yet.

Good to know. Makes this much easier.

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Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #92 on: October 15, 2014, 03:31:01 PM »
I know the last laptop I had, it crashed when it went on IGN, it just wouldn't load it. Loaded wikis fine though... :/

Offline VoluptuousVixenTopic starter

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #93 on: October 15, 2014, 03:33:45 PM »
I think the BROTHERHOOD should have their new base in the burnt out ruins of the Hellfire Club.

Thoughts?

Here is the OOC PAGE.

https://elliquiy.com/forums/index.php?topic=215653.0
« Last Edit: October 15, 2014, 03:35:49 PM by loislanekent »

Offline deadmanshand

Re: X-men: The Death of the Dream rpg (Interest check)
« Reply #94 on: October 15, 2014, 03:36:01 PM »
If Selene is the only active member that could work.

Offline Blue Nova

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #95 on: October 15, 2014, 04:16:39 PM »
Character Name: Colossus
Real Name:   Piotr Nikolaievitch Rasputin
Age: 25
Sexual Orientation:   Heterosexual
Height:   6'7" (7’7”)
Weight:   120kg (250kg)
Affiliation:   X-Men
Face Claim Daniel Cudmore



Appearance:

Standing 6’7” this imposing figure of a man resembles that of a body builder. Though he has a large muscular form, his face has light charm. He often seems like a peaceful giant, always having an expression of serenity in his eyes. He smiles often, as everyone he surrounds himself with brings him joy.

History:

Growing up on his parents' farm, Piotr Rasputin saw his older brother Mikhail become a Cosmonaut. Mikhail was later discovered to be a latent mutant with energy warping powers, and to keep him secret the government faked his death. In later years, Piotr learned that he too was a mutant, and could transform his flesh into metal, but he was content to use his powers to help his fellow farmers. When a transformed Piotr rescued his sister Illyana from a runaway tractor, he was approached by Professor Charles Xavier, who was recruiting mutants for a new team of X-Men to help save his original students from the sentient island Krakoa. Dubbed Colossus by Xavier, Piotr reluctantly joined this new team, which freed the original X-Men and helped defeat Krakoa. After the battle, Piotr remained with the X-Men in America, though he found it difficult to adjust to living in a different culture.
He has always been with the X-Men in their darkest and greatest hours, and will stay by them for the foreseeable future. Despite Charles Xavier’s disappearance, he has remained in good spirits. Knowing in his heart that his friend and teacher is still alive, and making the world a better place. Since recent events he has been instrumental in the rebuilding of the X-Men school, as he can do things not even heavy machinery can do. He also began teaching a few classes in his fields of passion. The arts, and the martial arts. Though Scott is his correct sensei, he receives training from multiple different X-Men.

Powers/Abilities:

Superhuman Strength: After transforming into his armored state, Colossus possesses vast superhuman strength. As a teenager, he was sufficiently strong enough to lift about 70 tons. However, as a fully mature adult, his strength has increased, though the exact amount he can lift isn't clear. It is known that he is able to lift at least 100 tons.

Superhuman Stamina
: Also, while in armored form, Colossus' musculature produces considerably less fatigue toxins than the musculature of a normal human. At his peak, he can physically exert himself at peak capacity for several days before the buildup of fatigue toxins in his blood begins to impair him.

Superhuman Durability:
In his armored form Colossus is invulnerable to most forms of bodily harm. His armor is capable of withstanding ballistic penetration, including that of a 110 millimeter Howitzer shell. He can survive extremes of temperature from 70 degrees above absolute zero (-390 degrees Fahrenheit) to over 9000 degrees Fahrenheit. He could survive a collision with a loaded, one-ton flatbed truck at 100 miles per hour or an explosion of 450 pounds of TNT. Colossus' body attracts electricity like normal metal but he is actually immune to the effects of it himself. He can also survive falls from great heights while in his armored body. Colossus tends to jump at foes from a height creating a shock wave when he lands, due to his armored form. He can go without food, water, or air for many days while transformed, though he would eventually require sustenance.

Osmium

Note:
Colossus is a mutant that has the ability to transform his entire body into a form of "organic steel", with properties analogous to Osmium but of still unknown composition. Colossus cannot transform a portion of his body into this armored state; he must transform completely. When he transforms, he gains around a foot in height and his weight is at least doubled.
Osmium reads a 7.0 on Moh’s Hardness scale; Steel is 4.5, Titanium is 6.0, Adamantine is 10.



Talents:
Bilingual: He is fluent in English and Russian.

Skilled Painter: Peter is a highly skilled artist, once becoming very famous using the name Peter Nicholas while suffering from amnesia.

Expert Combatant: Even though Peter has a gentle demeanor and personality, he is a dangerous hand-to-hand combatant, having received some training personally from Cyclops. He has also honed himself through years of combat training within the X-Men's Danger Room.


Weaknesses:
Colossus is slow, he hits like a truck and can take a pounding from the best of them, but against fast characters, he will be taking it for a while. He has to actually catch the opponent to gain the upper hand. People and beings that resist impact, or that avoid it will eventually tire him out. He is forced to rely on his friends to help with these situations.

While he has great resistance to temperature extremes of hot and cold, extreme heat followed by rapid super-cooling has been shown to cause extreme damage.

As he is vulnerable to the anti-metal vibranium in his metal form, his body instinctively shifts to human form when faced with a vibranium weapon. He can transform back, but a quick character with this this special weapon could essentially force him to fight in his normal form.

Though it has not been tested, it is a theory that Magneto might be able to control his form of metal, at least partially.

Personality:

Colossus is brave and noble, always striving to do what he thinks is right. He is relatively inexperienced in the ways of love and passion despite his age. He always wants to help others who believe in the same goals he does, seeing them almost like a family. He will selflessly throw himself in the line of fire for a fellow X-man, especially when it comes to the more frail members.

Equipment:

None, he has no equipment that he regularly takes into battle unless he thinks he needs it.
« Last Edit: October 19, 2014, 08:33:13 PM by Blue Nova »

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #96 on: October 15, 2014, 06:08:01 PM »
CHARACTER NAME: Archangel formerly War, Dark Angel, Death, Avenging Angel
REAL NAME: Warren Kenneth Worthington III
AGE: 32
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 6'0"
WEIGHT: 150lbs
AFFILIATION: X-Men formerly X-Club (founding member); Death's champions; Secret Defenders; X-Factor/X-Terminators (founding member); Horsemen of Apocalypse; Defenders; Champions of Los Angeles (founding member)

APPEARANCE:
   

POWERS/ABILITIES:
    Wings: Angel possessed the superhuman ability to fly by means of his natural wings, which spanned sixteen feet from wingtip to wingtip. He later lost his wings, due to infection and amputation, but has regrown identical techno-organic wings. Fully feathered like a bird's, the wings have a very flexible skeletal structure, enabling him to press them to the back of his torso and legs with only the slightest bulge visible under his clothing. Angel flies by flapping his wings, as a bird does.

    Aerial Adaptation: Angel's entire anatomy is naturally adapted to flying. His bones are hollow like a birds, making him weigh far less than usual for a man of his build. His body is virtually devoid of fat and possesses greater proportionate muscle mass than an ordinary human does. His eyes are specially adapted to withstand high-speed winds which would hurt the average human eye. He possesses a special membrane in his respiratory system enabling him to extract oxygen from the air at high velocities or altitudes.

    Peak Human Strength: Due to his body's natural mutation, the Angel possesses greater physical strength than an ordinary human equal to him in body weight and can lift about 500 lbs.

    Superhuman Stamina: The Angel's musculature produces less fatigue toxins during physical activity than the musculature of an ordinary human. He can physically exert himself at peak capacity for several hours before the build up of fatigue toxins in his blood begins to impair him. His physical stamina while in flight is considerably greater. The Angel can fly non-stop under his own power for a maximum of approximately twelve hours. Contrary to some reports, he couldn't make a transatlantic flight solely on his own power. During his one attempt to do so, he hitched a ride on an airplane for part of the way.

    Superhuman Durability: The tissues of Angel's body are somewhat harder and more durable than that of an ordinary human, though he is far from invulnerable. While he can be injured in ways comparable to an ordinary human, his body is structured to withstand the friction caused by flying at high speeds. He can also withstand impact forces that would severely injure or kill an ordinary human with only mild to moderate discomfort.

    Regenerative Healing Factor: The Angel possesses an accelerated healing factor that enables him to repair damaged tissue with much greater speed and efficiency than an ordinary human. He can completely recover from non-fatal injuries such as slash and punctures within a matter of hours and injuries as severe as broken bones within a few days. This ability extends to being transferred by blood, thus he can heal others who come into contact with his blood, provided they have the same blood type. It is possible that his healing factor also protects him from diseases because he once had affair with a girl with HIV and he didn't contract it even though HIV is highly contagious.

    Flight: The Angel's normal cruising speed averages around 70 miles per hour (112 kph), though he is capable of diving swoops that reach up to 180 miles per hour (290 kph). He can fly at 150 miles per hour (240 kph) without the help of a tail wind for up to half an hour at a time before tiring to an appreciable degree. Though he generally flies beneath the height of the clouds ([6,500 feet)(1981 meters)he can reach a height of 10,000 feet (3000 meters)with little effort. With severe strain he can attain the highest recorded altitude of a bird in flight (African geese at 29,000 feet (8840 meters) above sea level), but he could only remain that high for several minutes.

    Techno-Organic Wings: Angel was given techno-organic wings by Apocalypse as part of his conversion to the Horseman Death. Those wings enabled him to fly approximately at Mach 1 as well as being razor-sharp and able to shield his body by covering up. Its flechettes can be thrown as weapons, some of which are covered in a neurological agent that can stun a foe.

    Expert Combatant: Angel is a skilled combatant, especially in aerial hand-to-hand combat.

    Business Sense: He is a talented businessman whose wealth ranks him in the lower part of the Fortune 500 list.

    Scout: His abilities make Warren a great scout.

WEAKNESSES: Due to his mutation, Warren is hampered in close quarters indoors.

HISTORY:
   
History
X-Men

Warren Kenneth Worthington III is the mutant son of the wealthy Warren K Worthington Jr and his wife Kathryn, neither of whom were aware that their son had developed a pair of large feathered wings extending from his back, enabling him to fly. Warren, first, began his superhero career after a fire broke out in his dorm at Phillips Academy, in Exeter, New Hampshire, as the Avenging Angel. Warren was recruited, by Professor X, and became the third founding member of the X-Men, along with Cyclops, Iceman, Beast, and Marvel Girl, and enrolled in the Xavier's School for Gifted Youngsters. In the School for Gifted Youngsters, the X-Men were tutored, by Professor X, and trained in the use of their powers, in the Danger Room. During his time in class, Warren was a carefree student, often flying-off during Prof. Xavier's lessons. Though Warren was initially attracted to Marvel Girl, he dated Candy Southern during this time. During his time with the X-Men, Warren faced Magneto, the Vanisher, the Blob, the Brotherhood of Evil Mutants, Namor, Unus, and Lucifer. After being controlled, by the Puppet Master, Professor X ordered the X-Men to battle the Fantastic Four, until Beast destroyed his doll and the two teams battled the Awesome Android, who Professor X defeated from afar. They journeyed to the Savage Land and later battled the Juggernaut. Around this time, while the X-Men were battling the Brotherhood of Evil Mutants at Hammer Industries, Magneto and his troops withdrew from battle, after the arrival of a Sentinel. Back at the X-Mansion, the X-Men were approached, by the Evolutionaries, who informed them they were there to ensure the survival of Homo Superior. After a brief battle with the young X-Men, the Evolutionaries sought the help of Magneto and his Brotherhood of Evil Mutants, viewing Magneto as the leader of all mutantkind. After the Brotherhood kidnapped Emma Frost, Magneto took her to Xavier's School, to use Cerebro. Beast created a device, that shut-off their access to cosmic rays and accidentally killed two of them. When Cyclops vowed to protect mutantkind, the remaining Evolutionary reluctantly left, but not before erasing the memory of their presence from the minds of the X-Men and Brotherhood and vowing to return one day. The X-Men went-on to battle Dr. Bolivar Trask's Sentinels, Mimic, Count Nefaria, the Locust, El Tigre, Puppet Master, the Factor Three, the Super-Adaptoid, The Warlock, Cobalt Man, Mole Man and Tyrannus, Mekano, Mutant Master, and Grotesk.

When the Changeling, posing as Prof. Xavier, was killed by Grotesk, the X-Men, again, battled Magneto, where Warren escaped and was attacked by Red Raven, with the Avengers, and when they returned home, were ordered to disband by Fred Duncan of the FBI. Returning to live with his parents, Warren continued to sneak out at night and secretly satisfy his need to fight crime and see Candy. When dozens of latent mutants were summoned to San Francisco by Mesmero and, what seemed to be, Magneto (actually a robot duplicate), Warren reunited the X-Men briefly. The X-Men were able to destroy the organization from both outside and within. They, then, went on to battle Blastaar, The Living Pharaoh, and Larry Trask and his Sentinels, Sauron, then, returned to the Savage Land and battled Magneto and his Savage Land Mutates (where Warren briefly died and was revived by Magneto), briefly battled Sunfire, stopped the invasion of the Z'Nox, where the X-Men officially reformed, with Prof. Xavier returned (explaining his situation of leaving before the Z'Nox invasion), and survived an encounter with an angry Hulk. Next, Professor Xavier sent the X-Men back to the Savage Land, to make sure that Magneto actually perished, where Warren was saved by Avia, and Warren separated from his teammates to rescue Avia from a storm created by Deluge.

While Warren was out on a date with Candy, his father was killed, by men working for the villain Dazzler. Overcome with grief, Warren blamed his own absence for his father's murder. Candy was kidnapped by Dazzler's organization as well and, when Warren went to rescue her, the Dazzler removed Angel's mask and revealed his identity to both the Dazzler and Candy. Dazzler admitted to actually being Warren's own uncle, Burtram Worthington, having only used Worthington Industries for his campaign of diamond smuggling. Burtram was apparently killed in the following battle, from a great fall. It was later revealed that Warren's uncle, Burtram, had, in fact, survived the fall and was intending on stealing away the Worthington family fortune. The X-Men, with Candy, were able to stop the Dazzler's plot, but not before Warren's mother, Kathryn, was poisoned by Burtram and died. After hearing that an old colleague, Professor Hans Jorgenson, had been kidnapped, Professor X summoned the X-Men to track down Spider-Man. After the X-Men defeated him, they returned him to the mansion and learned that Prof. Jorgenson was, actually, kidnapped by Michael Morbius. The X-Men defeated Morbius, saved Prof. Jorgenson, and cured Spider-Man of a toxin. Attempting to check-in on Beast, after he had left the X-Men and began a career at the Brand Corporation and hearing of beast attacks, Warren arrived and aided Beast, who was also the beast in question, in battling Griffin and creating a story to explain Hank McCoy's recent disappearances. Later, Magneto learned to control people, by manipulating the iron in their blood and controlled Warren to help heal him. Later, the X-Men and a number of mutants were kidnapped, by the Secret Empire, to harness their energy to power an "Electorn-Gyro". After Number One landed the saucer on the White House lawn and defeated Moonstone, the Secret Empire was defeated by Cyclops, Captain America, the Falcon, and Marvel Girl. Warren was among the original X-Men that were rescued by Prof. Xavier's new team of X-Men, from an encounter with the island-being Krakoa. Not longer after, Warren and the other original X-Men left the team, leaving Cyclops and Prof. Xavier with a brand new team of X-Men.

Champions of Los Angeles

Warren decided to start a college career in Los Angeles. While meeting with Iceman on the campus of UCLA, Warren and Bobby Drake were attacked, by harpies, trying to locate Venus. The two young hero were joined by Ghost Rider, Black Widow, and Hercules. After a battle with the Huntsman, Hercules and Venus were kidnapped and taken to Mount Olympus. After defeating Pluto, the self-styled "Champions of Los Angeles" decided to stick together as a team. Warren's wealth bankrolled the group, with the vast amounts of wealth Warren had inherited from his mother's death, and they bought a surplus of Avengers' Quinjets, the "Champjet", for team usage. Around this time, Warren also set-up a scholarship fund for his original school, Phillips Academy, for mutant students. After briefly battling each other, the Champions battled Rampage, Griffin, Titanium Man, Crimson Dynamo, Darkstar, Stilt-Man, Warlord Kaa, Stranger, Kamo Tharnn, and Swarm. After being beaten and taken hostage, by Typhon, who ordered Iron Man to call the Champions and defeat Hercules, Warren was reunited with his old teammate, Beast. After Dr. Doom attempted to take over the world with a mind-altering neurogas, Magneto and Beast went to the Champions, for assistance. After arriving, the Champions also attacked the duo and they went to Washington, D.C. and confronted Doom, who had the Hulk attack them. After the arrival of the Champions, Ghost Rider shed the effects of the gas and aided the duo. Magneto was poised to defeat Dr. Doom, until Dr. Doom reversed the effects of Magneto's powers and he withdrew from battle. The Champions, Hulk, and Beast defeated Doom, after Ghost Rider burned his to the point that he removed his mask and lost control over everyone. Later, Vanisher returned, with Blob, Lorelei, and Unus, and the Champions defeated his Sentinels. The group was volatile, however, and disbanded after a brief stint.

After the team disbanded, Bobby visited Rampage in the hospital and was brought under his mental control. Bobby began wearing the armor of Rampage and helped him to escape. Spider-Man arrived, to cover the story of the Champions disbanding, and Bobby battled both him and Angel. Spider-Man battled Iceman and was able to bring him to his senses and Warren returned Rampage to the hospital. Warren and Candy moved away to Colorado for some time. While in Colorado, Bobby took his girlfriend, Terri Sue Bottoms, to Warren's cabin style mansion and was attacked, by Master Mold. After Bobby was captured, Warren flew after and, after battling Doc Samson over Gamma Base, Master Mold awoke the Hulk. The Angel and the Hulk were also captured and taken to the Sentinel Space Station, where the Hulk broke free and tore Master Mold into pieces. While at a bar, in New York, Warren ran into Thing and Human Torch and Warren and Thing were drugged and kidnapped, by Toad. Toad had become a hired assassin and was hoping to test his death castle on Warren. After surviving the castle's traps, Warren felt pity on Toad, who did not have the money to pay his contractor, and offered to pay, if Toad began working for him. After, Warren opened a theme park over the castle, called Toadland.

Hearing of the problems the X-Men were having with the Hellfire Club, Warren invited the X-Men to a Hellfire Club party, to try and prove their innocence. During the party, the Phoenix fell under Mastermind and the Hellfire Club's control and transformed into the Black Queen. Warren joined the X-Men while they battled the Hellfire Club's Inner Circle and Phoenix underwent another transformation into the Dark Phoenix and soared through the universe, where she devoured an entire star and the five billion inhabitants of one of its planets. When Phoenix returned to Earth, she threatened to kill everyone, but Professor Xavier was able to keep her under control and helped her will herself back to normal. The X-Men were then teleported away by the Shi'ar. The Shi'ar Empire had witnessed Dark Phoenix consuming the star and the X-Men were forced to battle with the Imperial Guard over Phoenix's fate. The battle triggered her transformation into Dark Phoenix once more and Phoenix understood that she would never be able to fully control the dark hunger inside and sacrificed herself on the moon. Later, Warren attended "Jean Grey's" funeral.

Following Jean Grey's (Phoenix) apparent death, Cyclops left the X-Men for a time, so Angel rejoined the team to ensure they were not shorthanded. The X-Men stopped the attempted assassination of Senator Robert Kelly, by the Brotherhood of Evil Mutants. Later, Warren attended Dazzler's first show at Numero Uno and battled Amora The Enchantress' Nightgaunts. Then, after Miss Locke kidnapped Candy, the X-Men traveled to Latveria where they defeated a Doombot in the image of Dr. Doom to rescue Arcade. Warren eventually left the X-Men, again, due to constant conflict with fellow team member, Wolverine. Later, Warren was reunited with Iceman and Beast, after he and a group of heroes were manipulated to join the Avengers. Warren felt compelled to display his skill, by battling Tigra, and it was revealed that Moondragon was manipulating all of them, to strengthen the Avengers. After Moondragon reconsidered, Warren departed. While Warren and Candy were in his cabin style mansion, the couple was attacked, by Ghost Rider, and aided, by the Avengers, until Warren calmed his former teammate. After Tanya Anderssen, Dr. Karl Lykos' girlfriend, asked him to check if Sauron was alive or not, Warren later found himself again in the Savage Land, aiding Spider-Man in battling the Savage Land Mutates, where Brainchild experimented on him. After Warren and Spider-Man are transformed, Dr. Lykos absorbed their mutant energy and was permanently transformed into Sauron. After Spider-Man left, Warren called the X-Men and they were captured, while Warren escaped. Seeking to rescue his friends, Warren and Ka-Zar entered Sauron's citadel and Warren distracted Sauron, while Ka-Zar rescued the X-Men.

Warren was later kidnapped by the underground Morlocks, to marry Callisto and he was released after the X-Man, Storm, defeated the Morlocks' leader, Callisto, in a duel for leadership of the Morlocks. Around this time, Warren found himself pursuing Alison Blaire, aka the Dazzler, who he had been infatuated with since he met, when they were manipulated by Moondragon into joining the Avengers. Ever since then, Warren had developed a crush on her and wanted to ask her out on a date. After butting-in on a date of hers, Warren waited for her at her house and took her for a flight, which led to a romantic evening. After stopping Dr. Octopus from a prison escape, Alison remained confused about her actions. Warren later attempted to reunite Alison with her mother, but her friend, Vanessa Tooks, beat him to the act. When the Sisterhood of Evil Mutants, Mystique, Rogue, and Destiny sought revenge on the X-Men, they decided that Angel would be an appropriate source of information. When the trio attacked Warren, Alison defeated the trio of villains. Warren began to lay-low, returning to Los Angeles. After getting a call that Ali had been blackmailed to kill a man in Los Angeles, Warren flew to her aid in time to save them from a bullet that the angry blackmailer fired at them.

Defenders

After recovering from the bullet wound in his arm, Warren joined his original teammates Beast and Iceman, to reorganize the Defenders. After the founding Defenders (Dr Strange, Prince Namor, The Hulk, and The Silver Surfer) were convinced to leave the team, Warren funded the team and provided his Colorado penthouse, as a headquarters. With the Defenders, Warren stopped Cloud, Harridan, and Seraph from kidnapping Vision. Later, when the Defenders attempted to rescue Seraph and Cloud from the Secret Empire, Professor Power became the new Number One and sought to trigger a nuclear war between the U.S. and the Soviet Union, but the Defenders defeated him, the Secret Empire, as well as their agents Mad-Dog and the Mutant Force. After a misunderstanding, the Defenders even battled the New Mutants. Later, they battled Walrus, Manslaughter, and teammate Gargoyle. When the Dire Wraiths homeworld, Wraithworld, began to approach Earth through hyperspace, the Defenders went to aid ROM and, with the help of Forge, banished them from existence. Another of the teams' adventures was when the Grandmaster and Death had them battle with all of Earth's heroes. Later, Candy was asked to lead the squad. Later, Moondragon, who was possessed by Dragon of the Moon, seemingly killed most of the members of the Defenders, in a climactic battle, and the team disbanded.

X-Factor

Around this time, the Mutant Registration Act was passed, that called for all mutants to register with the government, forfeiting their civil rights and illegalizing an unregistered mutant. While deciding what to do with his life, in New Mexico, with Hank and Bobby, Warren received news, from Reed Richards, that the real Jean Grey was, in-fact, alive and Warren called Scott Summers, to meet with her. After meeting with Scott, Jean decided that they should do something about the current situation of mutants, as the X-Men had strayed from Professor Xavier's dream. The five original friends founded X-Factor, an organization that intended to seek out and aid other mutants, under the pretense of hunting down those perceived menaces to society, believing that the X-Men were no longer following the dream. The public assumed they were humans hunting mutants, when in fact, they were training young mutants in the use of their powers at the X-Factor Complex. Once again, Warren funded the group and appointed Candy as the Vice President of Worthington Industries. Warren asked his best friend and college roommate, Cameron Hodge, to act as the team's PR adviser, unaware that Cameron actually despised mutants, was the leader of the anti-mutant group The Right, and was simply waiting for the time to strike. With X-Factor, Warren, first, rescued troubled mutant, Rusty Collins, from the Navy.

Shortly after the formation of X-Factor, Beast was captured, by Tower, for the geneticist, Dr. Carl Maddicks. The team was contacted to silence Tower and ,after a battle, the team rescued Beast and Artie Maddicks, while Dr. Maddicks perished, distracting the guards. After battling Tower, X-Factor rescued Rusty from Frenzy. The team went-on to battle Apocalypse and his Alliance of Evil and Bulk and Glow Worm, where the media referred to their non human guises as X-Terminators, and next, Doppelganger and Crimson Dynamo. After being accused of capturing William Evans, Jr. by his father, X-Factor journeyed to Project: PEGASUS and briefly battled Iron Man, before teaming with him to stop a rampaging Willie, at the cost of the young mutant's life. After attending Willie's funeral, X-Factor was hired, by J. Jonah Jameson, to capture Spider-Man and, after a misunderstanding, briefly battled, until he rescued Marvel Girl from a fall and X-Factor returned the fee, stating that they only hunt mutants. Rusty was again pursued, this time by the Freedom Force, where Blob recognized X-Factor as the original X-Men, and the team was aided by a girl, named Skids, and invited her to the Complex. Rusty had been greatly injured, by the Blob, and needed medical attention and Artie had went into the Morlocks' tunnels looking for him. While Angel and Marvel Girl rushed Rusty to medical attention, Beast, Cyclops, and Iceman stayed in the tunnels, while the Marauders began their massacre of the Morlocks. At this time, reporter, Trish Tilby, shattered X-Factor's illusion, from Mystique's tip, by leaking that Warren, a mutant, financially backed the group and Candy walked-in on Warren comforting Jean and left him and her position.

Death

When returning to aid X-Factor against the Marauders, Warren attempted to rescue Artie on his own and his wings were pinned to the wall by the Marauder, Harpoon, after being beaten by Blockbuster and Vertigo. After being rescued by Thor, Warren's wings were severely infected to the point that amputation was necessary for him to live. Although Warren objected, Hodge had a court order issued to go through with the amputation. Distraught by these experiences, Warren attempted to fly one more time and his plane exploded (later revealed that it was sabotaged by Hodge). It had seemed that Warren committed suicide and was believed dead, although, he was actually rescued by Apocalypse. Warren agreed to serve Apocalypse, in return for his new techno-organic wings. Apocalypse warped his body and mind into his own "Angel of Death" upon his Celestial Ship and placed him into his team of Horsemen.

Warren's new wings could fly higher, faster, were razor sharp, with feathers that were thrown as blades with a neurotoxin, and could even fold into a barely visible bundle on his back for concealing. After the fourth Horseman, Death, was revealed to be Warren, Apocalypse had the Horsemen battle each other, to find the leader and Death beat them all. As Death, Warren fought the rest of X-Factor and captured them. After X-Factor's defeat, the Horsemen were sent into Manhattan to incite chaos. X-Factor and the Power Pack battled the Horsemen, Pestilence was killed, Famine was sent to America's Bread Basket, and Apocalypse called Death and War back to Ship, where Warren was soon brought out of his brainwashing, after Iceman faked his own death at Warren's hands, by having him destroy an ice sculpture of Bobby. Warren, then, rejoined his team and, after their defeat of Apocalypse, his Ship crash landed on their Complex and X-Factor began living on Apocalypse's sentient Ship and Caliban left with Apocalypse. Unable to face anyone, Death left the team and X-Factor was approached by the media and finally revealed the truth of their mutant origins and disguise of mutant hunters.

Death returned to Candy's apartment and found it empty. After questioning Trish of Candy's whereabouts, Death concluded that she was kidnapped by The Right and began a search, starting at Worthington Industries. After arriving at the Right headquarters, Death battled through Smiley-Face soldiers and demons to reach Hodge. Once Death reach Hodge, they battled and Hodge eventually killed Candy, stating that he had made a deal with demons and was immortal, and Worthington decapitated Hodge, in retaliation. After a brief proposition from the demon, N'Astirh, Death overheard of an invasion of New York and returned to aid his former teammates of X-Factor. After stalking the team, Death eventually returned to X-Factor. After reuniting with X-Factor Death fought countless demons, searching for baby Christopher Summers, Cyclops' son. X-Factor's search lead them to N'Astirh, who teleported with the baby, and Madelyne Pryor-Summers, Cyclops' wife, reappeared with him, calling herself the Goblin Queen and calling baby Christopher Nathan. The Goblin Queen battled X-Factor and instigated a battle between X-Factor and the X-Men, giving Death his chance to fight his former teammate, Wolverine, having the X-Men under her demonic influence and believing that X-Factor was attempting to kidnap Nathan. After N'Astirh attacked, X-Factor and the X-Men combined efforts to defeat him, assuming that he was controlling the Goblin Queen and Havok, calling himself the Goblin Prince.

At that moment, Marvel Girl was captured, by Maddie, and another battle was instigated between X-Factor and the X-Men. Longshot and Dazzler were corrupted, by the Goblin Queen, to attack Death and he was delivered to the Goblin Queen, where she began to corrupt him as well calling him the Dark Angel, kissing him, and connecting their pasts of being used by Apocalypse and Mr. Sinister. The Goblin Queen attempted to sacrifice baby Nathan atop the Empire State Building to permanently open a gateway between Earth and the demonic Limbo. Fighting the Goblin Queen's influence, Death freed Marvel Girl and rescued Havok from a lethal fall. The Goblin Queen locked herself, Nathan, and Jean inside a psionic barrier and both X-Factor and the X-Men's combined efforts seemed to be futile in an effort to break through the telekinetic bubble. The invasion was thwarted after Madelyne committed suicide in combat with Jean, attempting to kill everyone in her power, but the X-Men and X-Factor protected each other while Jean protected Nathan Christopher. Death later officially returned to X-Factor, as the somber and brooding "Archangel", as Beast called him, constantly fighting with the urge for his wings to kill.

Archangel

Following Mr. Sinister's psychic trail, Marvel Girl tracked him to the School for Gifted Youngsters and X-Factor and the X-Men were ambushed by the Marauders. While interrogating Malice/Polaris, Mr. Sinister destroyed the school. While the X-Men and X-Factor battled Sinister and Malice, Sinister attempted to claim Marvel Girl, but Cyclops seemingly killed Sinister with an unchecked optic blast. After attending Candy and Maddie's funerals, X-Factor was attacked, by Nanny and Orphan-Maker while taking the mutant babies to the authorities, and rescued Jean's niece and nephew. X-Factor returned home to find the New Mutants, X-Terminators (their old students), and Namor after a battle with a sea creature and the New Mutants began to live on Ship. X-Factor next battled the Troll Associates to rescue a young mutant named Thomas Jones and, after being recalled across space by Gammenon the Gatherer, Ship took to space, with X-Factor unwittingly along for the ride. After Gammenon sensed their presence, X-Factor was sent to the alien planet below, where they were split-up during a battle between the Chosen and Rejects. After saving Princess Seera of the Chosen, Archangel and Iceman were captured, being mistaken for Rejects.

Warren returned home to battle the Ravens. Warren was also attacked by Caliban, an ex-teammate who had taken his place as the Horseman Death, trying to prove himself in the eyes of Apocalypse. Warren, later, had another battle with Wolverine during a resurrected Cameron Hodge's attack on the X-Men, New Mutants, and X-Factor on Genosha. Continually fighting an inward battle against his killer instincts, Warren eventually won over Apocalypse's influence. Warren, then, met a single mother, beat cop, named Charlotte Jones, and began an awkward relationship.

Returning to the X-Men (Gold Team)

The original X-Factor became a part of the X-Men, again, after the return of Prof. Xavier and the defeat of the Shadow King and Warren often adventured with the X-Men's "Gold Team". Their first mission together, at the Hellfire Club, ended badly, with the death of all the Hellions and resulting in a coma for Jean and Emma.

The team battled Trevor Fitzroy and then journeyed to a void to rescue former Cosmonaut, Mikhail Rasputin, (Colossus' reality-warping mutant brother) from the Triumvirate. During this time, Warren was seduced by the Triumvirate leader, Sha-Har-A-Zath, into battling his comrades. Soon after, the X-Men returned to the Morlock Tunnels to stop a young mutant, Brain Cell, from mentally influencing the Morlocks to incite chaos. After the battle, Warren made his way back to the spot where his wings had been injured and began to believe he was going mad, until Jean scolded him, arguing that the destructive behavior was not Apocalypse's fault and that it was up to Warren to get his life under control.

Warren was on a date with Charlotte when Prof. Xavier was shot by Stryfe, in the guise of Cable. After allying himself with the new X-Factor and X-Force, Warren tracked down Apocalypse and the Mutant Liberation Front. While engaged in battle with Forearm , Warren accidentally decapitated Kamikaze, once again blaming his wing�s �lust for blood�. When Beast and Dr. Moira MacTaggert had exhausted all of their resources, Apocalypse stepped-in to save Prof. Xavier and Warren, surprisingly, vouched for Apocalypse's genius. When Apocalypse asked why, Warren stated that he would kill Apocalypse after torturing him and at a time of his choosing. When Psylocke informed Warren that Apocalypse was dying, Warren left the final battle to find him and decided to leave him to die alone, when Apocalypse asked him to end his misery.

Warren rebuilt Harry's Hideaway with Hank, then went on to battle the Acolytes and survived a head-on blast from Sven and Harlan Kleinstock, to Jean's astonishment. While attempting to recruit Forge in the quest to cure the Legacy Virus, Colossus finally lost control, after the death of his sister and the constant battles against the same villains. Warren and Bobby were forced to hold him back from beating Trevor Fitzroy to death. The X-Men were, then, briefly attacked by a super-powered, recently returned Magneto, at Illyana Rasputin's funeral.

While chaperoning fellow X-Man, Psylocke, to a night at the Hellfire Club, due to the fact that both of their fathers had once been members, Warren was attacked by former childhood friend, Shinobi Shaw, after refusing to join in a new Hellfire Club's Inner Circle. After Shaw's defeat, Warren became romantically involved with Psylocke and together they battled Spiral. After rebuilding, from being captured by the Phalanx, Warren said good-bye to younger teammate, Jubilee, apologizing for being so distant while she was at the mansion. At this time, the school name was changed from Xavier's School for Gifted Youngsters to Xavier Institute for Higher Learning. After the events of the Age of Apocalypse, Warren was alerted by Detective Jones, who he apologized to for not keeping in touch with (to which she replied that it had been two months, one week, and four days and to get over it), that mutants massacred a nightclub full of humans.

During an escape from the mansion, Sabretooth gravely injured Psylocke and, during his recapture, one of Warren's wings. Warren helped Wolverine (whom he had befriended in the meantime) search for a cure for Psylocke and, eventually, with the assistance of Dr. Strange and Gomurr The Ancient, revived her with help from the Crimson Dawn. Warren left the X-Men, with Psylocke, to his Aerie to recuperate. After Psylocke was alerted to the presence of Onslaught, on the Astral Plane, and an attempted warning from the Juggernaut, the two decided to return to briefly aid the X-Men. A short time later, through intense pain, Warren regained his original, feathered wings, when his techno-organic ones "molted" away. While Warren hid in a church bell tower, to escape the pain, he was visited by Ozymandias, which left him unsure whether Apocalypse had released his hold on him or was continuing to use him in some way. Soon, Warren was left with two wings, akin to his original feathered ones, although, he retained his blue features. After defeating Maggott, Psylocke and Warren were captured by Nanny and put on a trial for Gambit, for his part in the Mutant Massacre of the Morlocks, and Warren defended his former teammate. Later, when attempting to say good-bye to Scott and Jean, Warren was slammed by his teammates for his, and Betsy's, lack of commitment to the team and later returned to the Morlock Tunnels, again, to end his fears, when he was attacked by Abomination and aided by Marrow.

Warren joined a splinter X-Men group to assist the Mannites in their battle with the latest bearer of the name Death. When Worthington returned home, he was attacked by an alien doppelganger of the X-Man, Wolverine. This prompted Warren and Psylocke to rejoin the X-Men and they became involved in stopping the latest plan of the villain Apocalypse, to gain ultimate power. During a fight with the brainwashed Wolverine, Angel became more and more ruthless, until he was overcome by a transformation that left him with glowing wings and hair as well as psionic abilities. Warren used these abilities to track down the first Horseman known as War, who had somehow once again become a paraplegic, and healed him. Warren explained that he had become the embodiment of hope and then he used his new-found psionic powers to heal the former War. Warren, then, divided his time between running his fortune, Worthington Industries, and working with the X-Men. Over time, his new abilities disappeared and his relationship with Psylocke drifted apart. Eventually, Warren returned to the X-Men full-time. Warren helped the X-Men defeat the threats of the X-Corps and the Vanisher's mutant drug cartel. Warren became the leader of the X-Men's active away team and even took the opportunity to address a European summit about mutant rights. This move and the cause that he promoted helped turn the X-Men from an outlaw band of heroes to a recognized global rights group.

In a battle with the plant-being, Black Tom Cassidy, Worthington was entrapped in Black Tom's life-draining vines and began to enter cardiac arrest. Warren was saved by his teammates, whereupon his blue skin reverted to its former color. This was later pointed to as a signal that his healing abilities had begun to manifest themselves more strongly. After rescuing Stacy X, Warren became the object of her constant flirtation, while at the same time dealing with the fact that Husk, an X-Man much younger than him, also had a crush on him.

Warren was forced to confront his cavalier attitude toward his fortune when he discovered Lobo Technology, a division of Worthington Industries that had been taken over by Maximus Lobo and a community of mutant werewolves. Lobo fought the X-Men and nearly killed Worthington and the junior X-Men member Husk. The two barely escaped and only survived from the brink of death with the help of Worthington's healing powers. Maximus Lobo revealed that he was involved in the murder of Worthington's father, in part, so that he could create a dominate subspecies of mutant werewolves operating out of Lobo Tech. Lobo ultimately defeated himself by allowing Lobo Tech to explode rather than concede defeat to the X-Men. Stacy X left the X-Men, saying goodbye to Warren in a nude video of her and while he watched this, Paige walked in on him. Unsure if his healing powers were genuine, Warren used his blood at a local children's hospital to heal as many children as he could while the doctors confirmed that like blood types could be healed by him. Warren and Husk developed a romantic relationship after their ordeal, but it started off uneasy and continued in fits and starts. They committed themselves to each other when the X-Men helped Husk's brother, Jay Guthrie, deal with mutant bigotry in his hometown. During this time, Warren apologized to Wolverine for not liking him all these years and commended his service with the X-Men.

Warren and Paige took time-off from the X-Men's active roster and Warren founded the Mutantes Sans Frontires, a global outreach effort, in Zanzibar. They were attacked by the Weaponeers, hired by Viper for Courtney Ross, during the gala reception.

After being asked to improve the X-Men's public image, Warren, with help from S.H.I.E.L.D, created "Wings Over the World", a dome using anti-gravity units that allowed people with disabilities to use metal wings to glide through the air in the facility. Warren also joined the remaining members of the original X-Men to rescue the 198.

Warren was one of the original Champions assembled by Amadeus Cho to help a recently returned and angry Hulk. It was later revealed that Amadeus simply needed Warren's money and Warren left the group.


PERSONALITY:
   Warren is your standard rich boy growing up with anything he wanted. As time went on he became the Archangel and he became more dark and brooding. Taking over the company after his parents died he took over the company and became more successful then before. He still struggles against the persona's of Death and War that are in his DNA thanks to Apocalypse.

EQUIPMENT:
    Other then a standard communicator Warren rarely carries anything else.

KNOWN ENEMIES:
    Standard X villians....
« Last Edit: October 15, 2014, 06:25:02 PM by Sasquatch421 »

Offline CurvyKitten

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #97 on: October 15, 2014, 06:20:49 PM »
EDIT:took my characters off roster.
« Last Edit: October 25, 2014, 05:46:54 PM by CurvyKitten »

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #98 on: October 15, 2014, 07:22:23 PM »
Love that we got Emma and Laura, I do have a soft spot for them... OOC's active then? *goes to check things out*

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #99 on: October 15, 2014, 07:28:48 PM »
Pyro's Profile
CHARACTER NAME: Pyro
REAL NAME: St John Allerdyce
AGE: 27
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'10''
WEIGHT: 150lbs
AFFILIATION: Brotherhood

APPEARANCE
Teen

Early Twenties

Current


HISTORY

St. John Allerdyce was born in Sydney, Australia. Although named St. John (pronounced Sinjin), he preferred the name John. As he got older he learned he could manipulate and control fire, but was unable to create it. Little is known about his past life other than he was a writer and spent most of his time in South East Asia working as a journalist and later attempted a career as an author of Gothic romance novels.

He bounced from one ill opportunity to the next through most of his youth. Committing many petty crimes and being subject to many arson investigations, such as the burning down of his family home in Australia and that of the first few publishing houses that rejected his writing.

PERSONALITY

He's a crazy pyromaniac with a cackling laugh. He has an affinity for destruction and complete ignorance of consequence bordering on outright insanity.

While he appears completely insane while with his fire, much of this stems from his feelings of being an inferior mutant. He feels that he must go overboard in order to take his place in the mutant world since he cannot even use his powers without the aid of equipment of some sort (matches, lighters, flame-throwers, ect...) In his effort to prove himself, he loses all sense of consequence for his actions.

When he can be calmed, he is a somewhat reasonable man.

Very much a happy psychopath.

POWERS/ABILITIES

     Pyrokinetic: Pyro is a pyrokinetic in the strictest sense; he can only manipulate flame, he cannot create it. Once there has been the smallest of flames, then he can mentally control and manipulate that fire any way he pleases. Notably, he can increase the size of the flames under his control, so even a small match can create a huge flame capable of fighting his enemies. The fires can be so strong that they can usually withstand the wind or rain, although in the past Pyro has struggled to maintain a flame against Storm's intense hurricane force winds and torrential rains.

     Fire Manipulation: He can use the flames to not only envelope and burn, but also interact with objects. Usually he turns the flames under his control into specific shapes, including a bird of fire, which can swoop and attack his opponents. Pyro can also use his flames to create smoke clouds to asphyxiate someone's breathing and create thick smoke clouds capable of blocking projectiles.

     Fire Invulnerability:  Pyro is invulnerable to any fire that he has placed under his psionic control.

WEAKNESSES

     Fire: Although able to control any fire within his vicinity, he is unable to generate and project fire himself, without the means of flamethrowers. Pyro has to be able to see the flame in order to take control of it; in practical terms the flame has to be within a 100-yard radius of him. Pyro can't affect flames that he sees on television but which were not within this radius. Any of Pyro's fiery creations would immediately revert to ordinary flame if he turns his interest from it. Pyro's powers are fire based therefore they can be weakend by ice, water, or wind.

     Mortality: Pyro is no invulnerable by any means. He can be killed as any normal human can and his healing is that of a normal human as well. His suit only provides protection from fire, nothing more.

     Concentration: The larger the flame or flame creature, as well as the amount of fire under his control; the greater concentration he must focus in able to control it. This leaves him vulnerable if his enemy were to break through his fires without his notice.

EQUIPMENT

     Suit: Wears a specially insulated suit that affords him a certain degree of protection against fires he can and cannot control.

     Flame-throwers: Wears a kerosene-based flame-thrower on his back that could generate a stream of flame of up to 25 feet away. The cables for the fire lead down his arms and the fire comes out of small openings on the wrists of his suit.

OTHER

Pyro enjoys writing romance novels. They are a big hit in Asia.

Offline Oldknight

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #100 on: October 15, 2014, 07:49:29 PM »
I think I will toss in a character once I figure out who to use.

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #101 on: October 15, 2014, 07:52:24 PM »
I don't know about tossing a char Tenshinhan... You might hurt them! On a more serious note, have a look around plenty to choose from!

Offline Oldknight

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #102 on: October 15, 2014, 10:08:33 PM »
Character Name: Silver Samurai
Real Name: Keniuchio Harada
Height: 6'6
Weight: 250
Affliction: None
Appearance:
Spoiler: Click to Show/Hide

Sexual Orientation: Straight

History: Keniuchio Harada is the mutant, illegitimate son of the former Japanese crimelord Shingen Harada, head of the Clan Yashida.

As a youth, Harada mastered the attendant disciplines of the medieval samurai and sought employment as a warrior for hire. He first worked for the criminal Mandrill and clashed with the blind hero Daredevil. Harada then served the Viper, an agent of the terrorist organization Hydra, as her bodyguard. In that capacity, Harada battled opponents such as the costumed crimefighter Spider-Man, the martial arts master Shang-Chi, and the team of mutant trainee heroes the New Mutants.

Following his father’s death, Harada sought the leadership of Shingen's Clan Yashida from his half-sister Mariko Yashida, but was opposed by the Ronin Yukio and Mariko’s lover, the mutant adventurer Wolverine

Later, Harada worked with Wolverine to free American private investigator Jessica Drew from the influence of Black Blade of Muramasa, a sword mystically imbued with its creator’s madness. Wolverine himself fell under the sword’s spell, but managed to overcome his possession after which Harada took up the sword, finding himself worthy of its power.

After Mariko’s death, Harada claimed leadership of Clan Yashida and was briefly employed by the Japanese government as leader of their fledgling super-team Big Hero 6. Ultimately, his inability to lead Clan Yashida allowed the Mongolian crimelord Haan Kaishek to take control, and he allied with Wolverine to defeat the Kaishek’s. However, the disgrace of losing leadership was too great for Harada, and he returned to his mercenary ways.

Powers

Tachyon Field: Ability to generate a tachyon energy field from within his body. Though he can focus this energy through anything, he typically focuses this field through his sword; allowing it to cut through almost any substance.


Abilities
The Silver Samurai is a master of Kenjutsu, the art of wielding a katana, and is an expert in the art of Bushido, the history and customs of the samurai class. He is also a highly skilled grandmaster of the Japanese martial arts such as Jujutsu/Aikijujutsu, Karate Do, Bujutsu, Kenjutsu, Iaijutsu, Tantojutsu(knife-fighting), Ninjutsu, Kyujutsu(Samurai Archery on or off horsback), Bajutsu(horsemanship), and Samurai strategy and tactics

Equipment
Ken's samurai armor is silver in color and light enough to not hamper his mobility. The armor weighs 60 lbs (27 kg).
Transportation
While working with Viper he carried a special teleportation ring that was activated when twisted.
Weapons

Katana. In particular Ken has used the Muramasa. He also uses throwing weapons such as Kunai(daggers), tanto(combat knife shaped like a very small katana) and shuriken.

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #103 on: October 15, 2014, 10:49:20 PM »
My god I missed alot.... and here is my sheet.

Character Name: Ice Man
Real Name: Robert "Bobby" Drake
Age: 26
Orientation: Straight
Height: 6' 2"
Weight: 165 lbs
Affiliation: X-Men, X-Factor, Defenders, Champions, X-terminators, The Twelve, Secret Defenders, Jean-Grey School.
Appearance:
Spoiler: Click to Show/Hide
Spoiler: Click to Show/Hide

Powers: Iceman can freeze the ambient water vapor in his immediate environment below zero degrees Celsius. He is able to make ice that will not break unless he wills it to, giving him the ability to make projectiles, shields, ladders, ect, ect. He can make ice slides that allow him to move at high speeds. Bobby is immune to subzero temps.

Iceman can change his body to organic ice, allowing him to recover from massive injuries and providing himself with the ability to form razor sharp blades of ice on his arms, legs, shoulders, elbows and knees. He can temporarily add the mass of a body of water to his own so that he can grow in size, mass and strength. He can also use this ability to re-grow shattered limbs. Iceman can survive not only in his ice form but as a liquid and water vapor. Although it is mentally and physically demanding Iceman can transform from a solid state to a gaseous state.

Bobby has trained with multiple hand to hand experts such as Black Widow, and Hercules making him a fair fighter without his powers.
 
Weaknesses: When there is no moisture near him, Bobby cannot use his powers. While he is a fair hand to hand fighter he is not the best and can be beaten.
Personality: While Bobby is brave and willing to own up to his own mistakes he is also transparent like the ice he makes. He wears his heart on his sleeve and is brutally honest with his thoughts and views. Bobby is also viewed as childish in many peoples eyes.
Equipment: Whatever the X-men are using for whatever mission they are going on. Bobby can usually make whatever he needs.
Known Enemies: Various X-men foes.
« Last Edit: October 15, 2014, 11:40:11 PM by Batman4560 »

Offline Angaroo

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #104 on: October 16, 2014, 05:00:26 AM »
CHARACTER NAME: Mercury
REAL NAME: Cessily 'Ces' Kincaid
AGE: 18
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'4"
WEIGHT: 114lb (52kg)
AFFILIATION:  X-Men, Formerly New X-Men, Hellions Squad, Xavier Institute student body
 
APPEARANCE/FACE CLAIM:

HAYLEY WILLIAMS


APPEARANCE/COMBAT UNIFORM:

COMBAT W/ UNIFORM

COMBAT W/O UNIFORM


APPEARANCE/CASUAL WEAR:

CASUAL 1

CASUAL 2



POWERS/ABILITIES:

 Malleable Bio-Mercury Form: Cessily's body is composed of a nontoxic liquid 'mercury'. Her form allows her to alter her shape by collapsing into a featureless mass, extending blades from her skin, or molding herself into different forms. Her ability to shape shift extends to the most basic of rudimentary weapons. Cessily's Liquid Mercury form is inorganic.

 Self-Sustenance: She is no longer a carbon-based life form and does not eat or breathe the same way as normal humans. Still, she consumes food out of habit.

 Telepathic Resistance: She is very hard to telepathically detect or influence while in her mercury form.

 Molecular Adhesion: Gives her the ability to cling to solid surfaces and move her body at will even without overt locomotive features.

 Enhanced Durability: Skin, bone and muscle that is transformed into liquid mercury makes it stronger and harder than a normal humans; impervious to injury to a certain extent.

 Magical Resistance: Due to her transient body, its harder to magically detect, influence, or harm her them other humans and mutants, but her resistance is far from infinite and can be overwhelmed by more skilled magicians.



WEAKNESSES: Electricity severely stuns Mercury and causes her to lose most, if not all, control over her form, as well as causing pain.

HISTORY: Cessily lived a completely normal life and was a beloved only child, until her mutation developed. Her body changed to a metallic, mercury-like substance. Her parents did not know how to deal with this change. While they did not reject her outright, they shipped her off to Xavier´s, hoping the neighbors would never know about their mutant daughter. (Source/More History)

PERSONALITY: Cessily is terribly, terribly kind, and given the unfair treatment she's been given by her parents, she's become a very fair person, and has no qualms about speaking out (or acting out) against anyone when she thinks a situation is unfair or biased. This stubbornness could easily lead to her or others getting put in danger if she views a rule as biased or unfair, and she chooses not to follow it. She doesn't tolerate bullying, and will always speak out against that, as well. Very rarely will Cessily let these things go unnoticed, and she hasn't quite learned to apply the phrase "pick your battles" to herself yet.Though she has her passion, Cess rarely holds a grudge. She's very forgiving, and expects similar treatment in return.

It took a long time for Cessily to regain her confidence. For quite some time, even among the other mutants, Cessily felt worthless. She couldn't go to school and she couldn't work, and she felt like a burden more than a member of the team. To a degree, she still feels that way- It's hard, and even dangerous, for her to go out in public, and she just wants to help or be productive in some way. This desire to help has lead Cessily to be a really kind friend, causing her to go out of her way to lend a hand or a shoulder to cry on if things are going badly for someone. For the most part, however, her confidence is back, along with her bubbly personality.

EQUIPMENT: N/A

KNOWN ENEMIES: Most known enemies to the X-Men.


« Last Edit: October 17, 2014, 07:30:03 AM by Angaroo »

Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #105 on: October 16, 2014, 07:15:42 PM »
Hi Angaroo. Glad to see you bring Mercury back. I loved her.

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #106 on: October 17, 2014, 12:05:58 AM »
Sorry all I had a horrible stressful evening dealing with family drama. But tomorrow is friday and I have the weekend off so I plan on working on stuff on E. And that very much means here as well :)

Offline Blue Nova

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #107 on: October 17, 2014, 12:13:42 AM »
Sorry all I had a horrible stressful evening dealing with family drama. But tomorrow is friday and I have the weekend off so I plan on working on stuff on E. And that very much means here as well :)

sorry to hear you had drama at the home, but like you said tomorrow is Friday XD

er... well i guess it would be today for me >_> *looks at clock*

Offline TheVillain

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #108 on: October 17, 2014, 03:18:58 AM »
Actually had a request or two come my way so I thought I'd toss some ideas in and see what happens. One's even an OC, if reworked a bit to make her affiliation a little more obvious.

Nightcrawler
CHARACTER NAME: Nightcrawler
REAL NAME: Kurt Wagner
AGE: 24
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'9"
WEIGHT: 161 lbs
AFFILIATION: X-Men

FACE CLAIM: Alan Cumming
APPEARANCE
POWERS/ABILITIES:
  • Teleportation -  Kurt Wagner is known in many circles to be one of Earth's top teleporters. His range and the amount of mass he can take with him leaves something to be desired- between 3 and 5 kilometers depending on orientation of the teleport and about as much extra mass as another adult human- but he's developed advanced tactics and tricks to really take advantage of his power in combat, rescue, and recon missions. The BAMF sound may not be a noise quite as feared as SNIKT among the enemies of the X-Men but it's a dreaded sound none-the-less.
  • Limited Invisibility - He seems to be covered in a thin indigo coat of fur. A striking mutation, this does give him the distinct advantage of giving a high degree of stealth in areas of poor lighting. So much so that it was theorized, but until somewhat recently unconfirmed, that in poorly lit places he could literally turn invisible.
  • Wall-Crawling - Noted to have only three fingers on each hand and two toes on each foot, Kurt does seem to stick to surfaces in a manner similar to Spider-Man- though not as well.
  • Prehensile Tail - Kurt has a fully prehensile tail at the base of his spine. This tail seems to be about as long as one of his legs and strong enough to carry at least his own body weight.
  • Agility - When he was with the Bavarian Circus, he was The Incredible Nightcrawler- and between the adaptations present in his spine for his tail and a lifetime of training he wowed audiences as one of the world's finest circus acrobats and trapeze artists. His agility and acrobatics skill is at LEAST on par with Olympic gold medal winners and might qualify as superhuman.
  • Sword Mastery - Something else that started with the Circus and honed by training from the X-Men is that Kurt is a world-class swordsman. Exactly how he compared with World Masters is unknown, but it's a pretty common opinion that he'd have multiple olympic gold metals if mutants weren't barred from competing against normal humans. Something made all the more startling when you realize that there's talking about Kurt handling one blade- with the X-Men he's mastered being able to use three swords at the same time, one in each hand and a third with his tail.
WEAKNESSES: The seemingly random grabbag assortment of abilities comes at a price of having one of the most striking appearances of all the X-Men. Described as some sort of cross between an elf, a demon, and a wild animal he has three fingers per hand, 2 toes per foot, a tail, sharp canines, pointed ears, yellow eyes, and is covered in a layer of a thin indigo fur.

HISTORY: Ah, the lives of mutants. Such strange and wonderful things sometimes. Sometimes not so wonderful. For example- Mystique. She figured out very quickly after getting her powers that she could take forms that looked male. Of course, what she discovered along with her then teammate/lover Destiny that sometimes those forms don't just look male but they are male - one version of the circumstances say that Mystique got Destiny pregnant in a male form. Others say Mystique herself was impregnated by a demon. A little weirded out to say the least he wonders if he really wants to know at this point. The stories agree that the baby boy had deep blue skin, pointed ears, fangs, and a tail; they ended up giving the baby to Margali Szardos- a sorceress and gypsy queen posing as a circus fortune teller.
        Raised among the Bavarian Circus, Kurt would become a star acrobat and trapeze artist leading a surprisingly blessed life. It helped that those who knew that he wasn't wearing a costume were circus people who knew a few other 'freaks' as well. He'd taste stardom, adventure, love, and drama for the first time under the big top and never get enough. Unfortunately the circus would get bought up by an American Millionaire who, among other things, began chaining up and drugging Kurt so that he'd be part of the sideshow and not one of the main acts. Released by a young boy, Kurt would threaten the owner into being a better Circus owner then run away. He'd be introduced to the larger world of superheroics when he managed to stop a serial killer with magical powers, but the witnesses saw his demonic appearance and believed he was the killer. The resulting manhunt would end up with Kurt meeting Charles Xavier and joining the X-Men.
        Nightcrawler has been an X-Man and a member of a British team called Excalibur as a sort of modern day Swashbuckler. He even tried being a Priest for a while but discovered that the Nun who presided over his vows only did so because she hated mutants and she wanted revenge on the Catholic Church for covering up the fact that she was raped by another priest. Intending to get revenge against both Mutants and the Church in one fell swoop by exposing Kurt as 'Satan'- Kurt would eventually foil the plan but because of her motivations he'd learn that his vows didn't count. Between the conflict and his growing unease with the child abuse scandals, Kurt Wagner would eventually decide to not try to renew his vows. He hasn't lost his faith in God, but he had lost faith in the Church.
        Not that he was that good of a Catholic anyway. A Swashbuckler who loves adventure at heart, his luck with the ladies has been joked at as another power. One not quite as funny now, in one such adventure he met a time travelling super-heroine from the future code-named Nocturne who claimed that at some point in the near future he would begin having children with several women including the Scarlet Witch in her own case. Considering Nocturne also had yellow eyes, blue skin, and a tail he wasn't about to ask for a DNA test. Not entirely comfortable with those implications he can't help but wonder if he should clean up his act.

PERSONALITY: He has every right to be bitter and angsty about the cards dealt to him by life but if anything he's the opposite. A Swashbuckler and Romantic at heart, he feels the call for adventure - almost as if he's trying to keep himself simply too busy to actually feel any angst. Often described as one of the most happy-go-lucky members of the team despite his appearance.

Also considered a spiritual center for the team, not entirely surprising as he was for a brief stint considered a priest in the catholic church. His vows were annulled by the cardinals but he did try. It's probably for the best considering the church's stance on mutants. That and his particular sin of choice, good old fashioned lust. A swashbuckler at heart, indeed.

EQUIPMENT: The swashbuckling X-Man is known for carrying three swords on his person when he expects combat - a rapier for his main hand, a parrying dagger for his off-hand, and a short blade for his tail. He'll also carry an image inducer for more undercover moments but isn't prone to carrying it every day.

KNOWN ENEMIES: Enemies of the X-Men.

Lady Anarchy
CHARACTER NAME: Lady Anarchy
REAL NAME: Unknown - claims to be Haniel, the Archangel of Joy and Dreamers
AGE: Unknown - claims to be Eternal
SEXUAL ORIENTATION: Bisexual
HEIGHT: 5'6
WEIGHT: 130 lbs
AFFILIATION: None. Considers herself affiliated with all of the downtrodden and as such she'll usually side with X-Men if that's an option but she's definitely more an Anti-Villain then a Hero.

FACE CLAIM/APPEARANCE: Otep Shamaya
Out of Combat Gear
In Combat Uniform

POWERS/ABILITIES:
  • Empathy - A powerful psychic presence, Lady Anarchy seems able to sense and read emotions at a supernatural level. She can inspire them as well, usually projecting positive emotions. Use of this power seems to create a halo effect around her head.
  • Telekinesis - Able to move large objects with her mind alone, the strength of this ability is so far uncharted. Objects lifted by this power are shrouded in bright light that seems to have no source.
  • Flight - Tied to her telekinetic abilities, when she uses them to lift herself instead of an object she forms what appear to be four wings made of light form from her back. Her top flight speed is unknown.
  • Force Fields - A defensive aspect, she can erect protective force fields to shield from attacks.
  • Disintegration - Believed to be an expression of her telekinetic abilities on a molecular scale, she can disintegrate things. Living things seem to require a relatively short distance but this may be just a level of drama on her part, she has used this ability on people before. A greenish-yellow light effect tends to originate from what is being disintegrated.
  • Healing - The inverse of the disintegrate effect, she can heal living things by touch. How powerful this ability can be is unknown, but there's claims that it might be powerful enough to resurrect the very recently dead.
  • Technological Blind Spot - For some reason, technology based sensory equipment has issues around her. Most notably, while Sentinel sensors seem able to differentiate between humans and mutants at a distance she doesn't even register on the sensors of most models of Sentinel. The best guess as to why is that she might look like a human being but she might be something that doesn't even use DNA.
  • Eternal - Lady Anarchy claims to be an Angel, and as such an Eternal Servent of God. She can not be poisoned, catch disease, nor does she age. That's the claim anyway.

WEAKNESSES: While there is little confirmed, there are mystic rites and spells that are said to help combat Angels. A ring of fire made with oil blessed by a holy man can be used to trap an Angel for example.

HISTORY: In the beginning there was the One above All, whose hand reached out to create the Universe. For its own mysterious reasons its first creations were the Archangels, 7 Servants of incredible power of their own.

Micheal - Archangel of Courage and Soldiers.
Gabriel - Archangel of Integrity and Messengers.
Raphael - Archangel of Compassion and Healers.
Uriel - Archangel of Diligence and Watchers.
Raguel - Archangel of Justice and Judicators.
Samael - Archangel of Temperance and Philosophers.
Lucifiel - Archangel of Charity and Builders.

Unfortunately, Lucifiel didn't like how he was to build a Universe just for lesser beings to be inside and thought he could build a better world then the Presence had in mind and so began the Rebellion. While the Presence and his forces were ultimately victorious it was at a heavy cost. Lucifiel changed his name to Lucifer and he was cast from heaven to become the first demon. Samael lost his virtue of Temperance and joined Lucifer as an Accuser and Destroyer. Raguel is still among the archangels but since the rebellion he has become notably more prone to Wrath as well.

Having lost two of his Archangels and at risk of losing a third, the Presence created two more Archangels to return the ranks to 7. First, to tend to his Archangel in need of help he created Phanuel - the Archangel of Redemption and Speakers. Then, for the world of the living who would now need help in the face of Lucifer's mechanization he created the youngest Archangel. Haniel - Archangel of Joy and Dreamers.

And Haniel was the most mortal-like of the Archangels of the Presence, a subtle helping hand for mortal races across the universe. Celebrating our victories, crying at our sorrows, grieving with us. Now with the Sentinels more powerful then ever the Archangel is done with subtle and trying a more direct approach.

There's an old legend that the Angel of Death is so beautiful that your soul leaves voluntarily when you lay your eyes on her. Given what happens to Purifiers, maybe the legend is based off her...

PERSONALITY:
When you commit Murder and call it Good, Let me be Evil.
When Abuse is done in the name of Order, Let me bring Chaos.
When Law itself is the source of Corruption, Let there be Anarchy.


Lady Anarchy is not the normal opponent of the X-Men. A cross between an Angel and a Psychopath, she seems to have nothing but genuinely good intentions - but some pretty horrific stuff happens around her. And the idea that God somehow backs her up seems appalling - but she claims she's an Angel and if he didn't approve she'd be depowered. Of course, she'll be the first to point out that Angels wiped out Sodom and Gamorrah too - if she says it was because of how they mistreated the poor.

A dedicated freedom fighter for all sentient beings, to the point that she'll kill horrifically if she thinks she has to. The best you can do is stay out of the way sometimes.

EQUIPMENT: N/A
KNOWN ENEMIES: Anyone that she feels is abusing Authority and oppressing the Downtrodden, especially those that claim to do so on as God's Will. As such she most frequently faces off against Stryker's ministry and his Purifiers with any Sentinel program being a close second.
« Last Edit: October 17, 2014, 12:10:04 PM by TheVillain »

Offline Angaroo

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #109 on: October 17, 2014, 11:33:54 AM »
Hi Angaroo. Glad to see you bring Mercury back. I loved her.

*waves back* Hiya Rose! Extremely excited to be bringing her back as well! ^_^

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #110 on: October 17, 2014, 11:51:11 AM »
Actually had a request or two come my way so I thought I'd toss some ideas in and see what happens. One's even an OC, if reworked a bit to make her affiliation a little more obvious.

Nightcrawler
CHARACTER NAME: Nightcrawler
REAL NAME: Kurt Wagner
AGE: 24
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'9"
WEIGHT: 161 lbs
AFFILIATION: X-Men

FACE CLAIM: Alan Cumming
APPEARANCE
POWERS/ABILITIES:
  • Teleportation -  Kurt Wagner is known in many circles to be one of Earth's top teleporters. His range and the amount of mass he can take with him leaves something to be desired- between 3 and 5 kilometers depending on orientation of the teleport and about as much extra mass as another adult human- but he's developed advanced tactics and tricks to really take advantage of his power in combat, rescue, and recon missions. The BAMF sound may not be a noise quite as feared as SNIKT among the enemies of the X-Men but it's a dreaded sound none-the-less.
  • Limited Invisibility - He seems to be covered in a thin indigo coat of fur. A striking mutation, this does give him the distinct advantage of giving a high degree of stealth in areas of poor lighting. So much so that it was theorized, but until somewhat recently unconfirmed, that in poorly lit places he could literally turn invisible.
  • Wall-Crawling - Noted to have only three fingers on each hand and two toes on each foot, Kurt does seem to stick to surfaces in a manner similar to Spider-Man- though not as well.
  • Prehensile Tail - Kurt has a fully prehensile tail at the base of his spine. This tail seems to be about as long as one of his legs and strong enough to carry at least his own body weight.
  • Agility - When he was with the Bavarian Circus, he was The Incredible Nightcrawler- and between the adaptations present in his spine for his tail and a lifetime of training he wowed audiences as one of the world's finest circus acrobats and trapeze artists. His agility and acrobatics skill is at LEAST on par with Olympic gold medal winners and might qualify as superhuman.
  • Sword Mastery - Something else that started with the Circus and honed by training from the X-Men is that Kurt is a world-class swordsman. Exactly how he compared with World Masters is unknown, but it's a pretty common opinion that he'd have multiple olympic gold metals if mutants weren't barred from competing against normal humans. Something made all the more startling when you realize that there's talking about Kurt handling one blade- with the X-Men he's mastered being able to use three swords at the same time, one in each hand and a third with his tail.
WEAKNESSES: The seemingly random grabbag assortment of abilities comes at a price of having one of the most striking appearances of all the X-Men. Described as some sort of cross between an elf, a demon, and a wild animal he has three fingers per hand, 2 toes per foot, a tail, sharp canines, pointed ears, yellow eyes, and is covered in a layer of a thin indigo fur.

HISTORY: Ah, the lives of mutants. Such strange and wonderful things sometimes. Sometimes not so wonderful. For example- Mystique. She figured out very quickly after getting her powers that she could take forms that looked male. Of course, what she discovered along with her then teammate/lover Destiny that sometimes those forms don't just look male but they are male - one version of the circumstances say that Mystique got Destiny pregnant in a male form. Others say Mystique herself was impregnated by a demon. A little weirded out to say the least he wonders if he really wants to know at this point. The stories agree that the baby boy had deep blue skin, pointed ears, fangs, and a tail; they ended up giving the baby to Margali Szardos- a sorceress and gypsy queen posing as a circus fortune teller.
        Raised among the Bavarian Circus, Kurt would become a star acrobat and trapeze artist leading a surprisingly blessed life. It helped that those who knew that he wasn't wearing a costume were circus people who knew a few other 'freaks' as well. He'd taste stardom, adventure, love, and drama for the first time under the big top and never get enough. Unfortunately the circus would get bought up by an American Millionaire who, among other things, began chaining up and drugging Kurt so that he'd be part of the sideshow and not one of the main acts. Released by a young boy, Kurt would threaten the owner into being a better Circus owner then run away. He'd be introduced to the larger world of superheroics when he managed to stop a serial killer with magical powers, but the witnesses saw his demonic appearance and believed he was the killer. The resulting manhunt would end up with Kurt meeting Charles Xavier and joining the X-Men.
        Nightcrawler has been an X-Man and a member of a British team called Excalibur as a sort of modern day Swashbuckler. He even tried being a Priest for a while but discovered that the Nun who presided over his vows only did so because she hated mutants and she wanted revenge on the Catholic Church for covering up the fact that she was raped by another priest. Intending to get revenge against both Mutants and the Church in one fell swoop by exposing Kurt as 'Satan'- Kurt would eventually foil the plan but because of her motivations he'd learn that his vows didn't count. Between the conflict and his growing unease with the child abuse scandals, Kurt Wagner would eventually decide to not try to renew his vows. He hasn't lost his faith in God, but he had lost faith in the Church.
        Not that he was that good of a Catholic anyway. A Swashbuckler who loves adventure at heart, his luck with the ladies has been joked at as another power. One not quite as funny now, in one such adventure he met a time travelling super-heroine from the future code-named Nocturne who claimed that at some point in the near future he would begin having children with several women including the Scarlet Witch in her own case. Considering Nocturne also had yellow eyes, blue skin, and a tail he wasn't about to ask for a DNA test. Not entirely comfortable with those implications he can't help but wonder if he should clean up his act.

PERSONALITY: He has every right to be bitter and angsty about the cards dealt to him by life but if anything he's the opposite. A Swashbuckler and Romantic at heart, he feels the call for adventure - almost as if he's trying to keep himself simply too busy to actually feel any angst. Often described as one of the most happy-go-lucky members of the team despite his appearance.

Also considered a spiritual center for the team, not entirely surprising as he was for a brief stint considered a priest in the catholic church. His vows were annulled by the cardinals but he did try. It's probably for the best considering the church's stance on mutants. That and his particular sin of choice, good old fashioned lust. A swashbuckler at heart, indeed.

EQUIPMENT: The swashbuckling X-Man is known for carrying three swords on his person when he expects combat - a rapier for his main hand, a parrying dagger for his off-hand, and a short blade for his tail. He'll also carry an image inducer for more undercover moments but isn't prone to carrying it every day.

KNOWN ENEMIES: Enemies of the X-Men.

Lady Anarchy
CHARACTER NAME: Lady Anarchy
REAL NAME: Unknown - claims to be Haniel, the Archangel of Joy and Dreamers
AGE: Unknown - claims to be Eternal
SEXUAL ORIENTATION: Bisexual
HEIGHT: 5'6
WEIGHT: 130 lbs
AFFILIATION: None. Considers herself affiliated with all of the downtrodden and as such she'll usually side with X-Men if that's an option but she's definitely more an Anti-Villain then a Hero.

FACE CLAIM/APPEARANCE: Otep Shamaya
Out of Combat Gear
In Combat Uniform

POWERS/ABILITIES:
  • Empathy - A powerful psychic presence, Lady Anarchy seems able to sense and read emotions at a supernatural level too. She can inspire them as well, usually projecting positive emotions. Use of this power seems to create a halo effect around her head.
  • Telekinesis - Able to move large objects with her mind alone, the strength of this ability is so far uncharted. Objects lifted by this power are shrouded in bright light that seems to have no source.
  • Flight - Tied to her telekinetic abilities, when she uses them to lift herself instead of an object she forms what appear to be four wings made of light form from her back. Her top flight speed is unknown.
  • Force Fields - A defensive aspect, she can erect protective force fields to shield from attacks.
  • Disintegration - Believed to be an expression of her telekinetic abilities on a molecular scale, she can disintegrate things. Living things seem to require a relatively short distance but this may be just a level of drama on her part, she has used this ability on people before. A greenish-yellow light effect tends to originate from what is being disintegrated.
  • Healing - The inverse of the disintegrate effect, she can heal living things by touch. How powerful this ability can be is unknown, but there's claims that it might be powerful enough to resurrect the very recently dead.
  • Technological Blind Spot - For some reason, technology based sensory equipment has issues around her. Most notably, while Sentinel sensors seem able to differentiate between humans and mutants at a distance she doesn't even register on the sensors of most models of Sentinel. The best guess as to why is that she might look like a human being but she might be something that doesn't even use DNA.

WEAKNESSES: While there is little confirmed, there are mystic rites and spells that are said to help combat Angels. A ring of fire made with oil blessed by a holy man can be used to trap an Angel for example.

HISTORY: In the beginning there was the One above All, whose hand reached out to create the Universe. For its own mysterious reasons its first creations were the Archangels, 7 Servants of incredible power of their own.

Micheal - Archangel of Courage and Soldiers.
Gabriel - Archangel of Integrity and Messengers.
Raphael - Archangel of Compassion and Healers.
Uriel - Archangel of Diligence and Watchers.
Raguel - Archangel of Justice and Judicators.
Samael - Archangel of Temperance and Philosophers.
Lucifiel - Archangel of Charity and Builders.

Unfortunately, Lucifiel didn't like how he was to build a Universe just for lesser beings to be inside and thought he could build a better world then the Presence had in mind and so began the Rebellion. While the Presence and his forces were ultimately victorious it was at a heavy cost. Lucifiel changed his name to Lucifer and he was cast from heaven to become the first demon. Samael lost his virtue of Temperance and joined Lucifer as an Accuser and Destroyer. Raguel is still among the archangels but since the rebellion he has become notably more prone to Wrath as well.

Having lost two of his Archangels and at risk of losing a third, the Presence created two more Archangels to return the ranks to 7. First, to tend to his Archangel in need of help he created Phanuel - the Archangel of Redemption and Speakers. Then, for the world of the living who would now need help in the face of Lucifer's mechanization he created the youngest Archangel. Haniel - Archangel of Joy and Dreamers.

And Haniel was the most mortal-like of the Archangels of the Presence, a subtle helping hand for mortal races across the universe. Celebrating our victories, crying at our sorrows, grieving with us. Now with the Sentinels more powerful then ever the Archangel is done with subtle and trying a more direct approach.

There's an old legend that the Angel of Death is so beautiful that your soul leaves voluntarily in some of the stories. Given what happens to purifiers, maybe they're based off her...

PERSONALITY:
When you commit Murder and call it Good, Let me be Evil.
When Abuse is done in the name of Order, Let me bring Chaos.
When Law itself is the source of Corruption, Let there be Anarchy.


Lady Anarchy is not the normal opponent of the X-Men. A cross between an Angel and a Psychopath, she seems to have nothing but genuinely good intentions - but some pretty horrific stuff happens around her. And the idea that God somehow backs her up seems appalling - but she claims she's an Angel and if he didn't approve she'd be depowered. Of course, she'll be the first to point out that Angels wiped out Sodom and Gamorrah too - if she says it was because of how they mistreated the poor.

A dedicated freedom fighter for all sentient beings, to the point that she'll kill horrifically if she thinks she has to. The best you can do is stay out of the way sometimes.

EQUIPMENT: N/A
KNOWN ENEMIES: Anyone that she feels is abusing Authority and oppressing the Downtrodden, especially those that claim to do so on as God's Will. As such she most frequently faces off against Stryker's ministry and his Purifiers with any Sentinel program being a close second.

Dude... Lady Anarchy and my character Anarchangel need to meet xD

Offline TheVillain

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #111 on: October 17, 2014, 11:56:56 AM »
Who?

*search*

Oh! Neat!

Funny how she's a hero and the Lady is a villain, as Anarchangel seems to be an angel more of the Touched By An Angel variety with more spunk. Lady Anarchy is an angel more along the lines of the Biblical Plagues / Sodom and Gamorrah variety. :P

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #112 on: October 17, 2014, 12:03:25 PM »
I incorporate a lot of various sources into her character.  Book of Enoch, the Watchers, occult references, and political philosophy.  She's my main character in this MMO called Champions Online that I play.  Anyways, I don't want to litter this thread with a digressive topic.  Just found it an amusing thing.

Offline VoluptuousVixenTopic starter

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #113 on: October 17, 2014, 12:04:18 PM »
Hey, I have an idea for an opening post for the Brotherhood.

I think Mystique should approach Black Queen and basically say "You and need to put egos aside and work together"
Then they go on a recruitment drive and free Juggernaut, Toad, Silver Samurai, Pryo and Lady Anarchy from prison.

With the intension use the Hellfire Club as a new base.

Id be happy to write a FLASHBACK post with Bubby to do the conversation between Raven and Selene in private and simutainassly write with you all a BROTHERHOOD Breakout post.

If you guys are happy having those characters in their cells to start with.

Im thinking maybe a secret SHEILD facility?

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #114 on: October 17, 2014, 12:12:09 PM »
I'm okay with that if everyone else is.

*imagines Toad being initially arrested for soliciting a girl he thought was a hooker, but wasn't a hooker, then spitting on the police men driving him and causing them to crash the car and kicking his way out and being dragged off still in the handcuffs to the SHIELD facility crying that he was framed by a hooker*

*thinks Pyro would be grabbed after setting fire to a book-store where he was trying to get them to put his book up for sale but they don't want it because they don't sell 'that' kind of book, but he runs out of gas in his flame-thrower, laughing manically as the SHIELD agents drag him off and then begging not to be housed near any of the other cretins*

Offline TheVillain

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #115 on: October 17, 2014, 12:57:39 PM »
I'm not sure LA wouldn't take a shot at a few of them like Black Queen if given the chance. She definitely wouldn't take direction very well - or at all. :P

Just saying I can see any team with a recruitment drive going hesitating on her, for good reasons.

Granted, they may not know who it is in that cell when they're coming to recruit.

*A mysterious string of attacks, usually a target that's killed by what appears to be exposure to intense levels of atomic radiation. Levels of radiation so intense that there should be no surviving witnesses, but instead the witnesses will usually all be physically blinded with their eyes entirely burned out with mysterious glyphs burned into their foreheads but otherwise they seem fine. The common link between all the victims and the witnesses is that they're all religious conservatives too the point that they believe they can call on the authority of God to back their opinions in the public sphere but otherwise the case stumps police, FBI, all the way up to SHEILD who finally finds the deeper connection between all the attacks.

All the murder victims were active Purifiers, supporters of groups like Reverend William Stryker's ministry that actively hunted down and killed mutants because they believed that was God's will. Victims that were only Blinded and Branded were also supporters of similar movements that believed oppressing groups of people like mutants was morally fine because it was God's Will, but they weren't actively killing people in their support.

Was finally by apprehended by SHIELD after attacking a Congressional Committee that was considering re-implementing the Sentinel Program. Many people were shocked to discover that according to the Sentinels present she wasn't a mutant, but fortunately consulting with Dr. Strange did allow SHIELD to develop some magic-based tools to counter her.

Is currently being kept in a "Black Cell" by SHIELD. No nameplate, no official paperwork, her cell lined with improvised and admittedly delicate magical wards and protections to try and keep her in place. If you don't have the required security clearence, all you'd know is that there's someone in that cell they desperately want to keep there.*

Offline bubby

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #116 on: October 17, 2014, 01:17:49 PM »
Hey, I have an idea for an opening post for the Brotherhood.

I think Mystique should approach Black Queen and basically say "You and need to put egos aside and work together"
Then they go on a recruitment drive and free Juggernaut, Toad, Silver Samurai, Pryo and Lady Anarchy from prison.

With the intension use the Hellfire Club as a new base.

Id be happy to write a FLASHBACK post with Bubby to do the conversation between Raven and Selene in private and simutainassly write with you all a BROTHERHOOD Breakout post.

If you guys are happy having those characters in their cells to start with.

Im thinking maybe a secret SHEILD facility?

I'm ok with this.

And Selene wouldn't care if LA wanted in or not. She would be there to recruit, not beg for help.  ::)

Offline TheVillain

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #117 on: October 17, 2014, 01:21:51 PM »
Good for Selene!

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Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #119 on: October 17, 2014, 03:44:27 PM »
I'm also considering adding in a certain six armed gal to help with their travelling needs. One dose of Spiral for the Brotherhood?

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #120 on: October 17, 2014, 03:50:31 PM »
Should be interesting :)

Hopefully we can see a bit of Psylocke too ;)

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #121 on: October 17, 2014, 04:00:59 PM »
Oh, I believe most of the X-Men have experience with Spiral... Probably nightmares as well, except for Logan. His nightmares would be centered around Cyber...

Offline CurvyKitten

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #122 on: October 17, 2014, 04:02:39 PM »
Dude... Lady Anarchy and my character Anarchangel need to meet xD
Anachangel....do you mean Archangel? Is confused. 2 more hours of work and I'm free for the weekend!!!!!

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #123 on: October 17, 2014, 04:24:19 PM »
Hia Kitten, did you recieve my pm? I'm not sure if it sent, seeing as I did lose Gambit once before here in this thread... xD I'm not poking for a response, just wondering if you did get it... I know you're busy still :)

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #124 on: October 17, 2014, 04:29:22 PM »
Anachangel....do you mean Archangel? Is confused. 2 more hours of work and I'm free for the weekend!!!!!

No, Anarchangel: My Original Character

We were discussing something off topic.  :P

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #125 on: October 17, 2014, 07:11:15 PM »
CHARACTER NAME: Spiral
REAL NAME: Rita Wayword
AGE: Unknown
SEXUAL ORIENTATION: Bisexual
HEIGHT: 5' 10"
WEIGHT: 162lbs.
AFFILIATION: Brotherhood
APPEARANCE:


POWERS/ABILITIES:
   Spell Casting: Spiral has powerful mystical abilities. With gestures or dance moves, she can teleport herself and numerous people across great distances. Teleportation and powerful spells require more complicated dance moves. Spiral's spell-casting powers can be triggered through small hand gestures of her many hands. Spiral often incorporates knives and swords into more complicated spells. Spiral can also disguise herself through her magic. Spiral can open gateways between dimensions and travel through time, though it has been implied that she sometimes requires Mojo's help to successfully teleport from one dimension to another. Currently, her trans-realities powers have been cancelled by Mojo, and she can only teleport on Earth-616 where Mojo dumped her.

By using magic, Spiral can:
◾ Teleport herself and others
◾ Project concussive energies
◾ Paralyze others
◾ Turn invisible
◾ Remove superhuman abilities
◾ Cause unconsciousness
◾ Conjure up objects

   Possession Immunity: Spiral's mind seems to be immune from possession. When Rogue attempted to steal Spiral's mind and powers, Spiral stole Rogue's instead, laughing that she had danced in many people's souls. Nocturne was fooled by Spiral into thinking Spiral had been possessed while Spiral remained in control.

It was also established that Spiral is aware, through unknown mystical means, whenever a person speaks her name.

   Strength level: Superhuman with an unknown upper limit.

   Abilities: Spiral is a highly skilled hand-to-hand combatant and sword fighter. Her six arms are fully coordinated, giving her great dexterity and athletic ability. Spiral demonstrated highly developed skills in cybernetics and genetic manipulation which she has used to turn humans into powerful cyborgs at her Body Shoppe. Most notable include Lady Deathstrike and the cybernetic Reavers, who have since been "upgraded" by Donald Pierce.

WEAKNESSES: Spiral will often lose to less powerful opponents due to tendencies of overconfidence, toying with her foe for too long, or becoming distracted.

HISTORY:
   
History
Spiral was originally the human named Rita Wayword, Aka Ricochet Rita, a professional stuntwoman who befriended Longshot when he first appeared on Earth. The story of how Rita became Spiral is a paradox: Rita was attacked by her evil, future self which led to her meeting Longshot and falling in love with him. When Longshot sought to return to his home dimension, the Mojoverse, the love-struck Rita went with her boyfriend, only to watch Longshot fail and be captured alongside him by the dimension's evil overlord, Mojo. Longshot was promptly mind-wiped to forget all about Rita, while a much worse fate was left for Rita herself.

After holding her prisoner for several years (at which point Rita was made to serve as guardian for Mojo's army of "X-Babies"), Mojo forced his chief scientist, Arize, to perform extreme physical and mental body modifications onto Rita to recreate her into a loyal subordinate. These experiments left her with six arms (some of which are robotic), turned her hair gray, and drove the young woman insane through forcibly evolving Rita's mind to the point that she could see into other dimensions that were used for time-travel/teleportation. He also trained her in the dark arts of magic and body modification, so that she could use these skills to mutilate others like Mojo had mutilated her. Finally, in a cruel act of manipulation, Mojo sent Spiral back in time to set into motion the events that led to her former self becoming Mojo's prisoner and become Spiral by attacking her past self.

Now in the past, Spiral found herself stranded on Earth by Mojo for failing to kill Longshot and Rita. At some unknown point, Spiral encountered Val Cooper and was recruited into Freedom Force, a revamped version of the second Brotherhood of Mutants. Despite being utterly insane and more blood-thirsty than her new team-mates, Spiral quickly became a valuable member of the team, single-handedly defeating the X-Men on several occasions as well as kidnapping the X-Man Rachel Summers for Mojo. She was also instrumental in Freedom Force's victory over the Avengers and the West Coast Avengers when sent by the U.S. government to arrest the heroes. Her magical powers temporarily robbed Captain Marvel of her energy powers and she also defeated Iron Man, removing two of the most powerful Avengers from the battle.

She also ran the "Body Shoppe", which sells alien cybernetic parts to amputees and others who see the power of cybernetic limbs. Lady Deathstrike and several members of the Reavers were some of her earlier clients though later writers have retconned Donald Pierce and not Spiral as the person responsible for their becoming cyborgs. She also was responsible for giving Psylocke cybernetic eyes, which doubled as cameras for Mojo to spy on the X-Men.

Along with Mojo, Spiral played a role in Psylocke becoming Asian. Originally, it was believed that the two literally transformed Psylocke from being British to being Asian, but it was discovered that Spiral (without Mojo's involvement) transferred the X-Man's mind into the body of the Asian assassin Kwannon.

Even though she was a loyal servant of Mojo, Spiral deeply resented Mojo's crass manners and cruelty towards her. In particular, Spiral has been known to go against Mojo's orders and attack Longshot out of psychotic need for revenge for his seduction on her and how her love for him led to her transformation into the being she is today. As such, Mojo has been known to leave Spiral stranded on Earth (since Spiral required Mojo's power to travel between dimensions safely).

Spiral was revealed to have conquered an alternate timeline and referred to herself as "The Apocalypse". She managed to kill most of that Earth's heroes, and only Cable and some of his X-Force/New Mutants allies were left. Spiral had kidnapped that universe's Sunspot and tortured him by making him make love to her until his rescue. With the aid of Shatterstar, Spiral was evidently defeated and apparently returned to Mojo's services. She later attacked the X-Men together with Mojo, but ended up defeated once again.

At some point, Mojo got tired of Spiral, displeased by her service, and removed her trans-reality transportation power from her, before dropping her on Earth. There, hopeless, she tried to survive and eventually found a young mutant telepath, Ginny, whom she used to make money, in selling her abilities as a pretended drug (the "TAO"), but Ginny managed to save Spiral's life somehow, and their relation became more solid than a simple exploitation. From there she was picked up to the Brotherhood as a new member since a familiar voice spoke Spiral's name and curious the six armed woman went to see....

PERSONALITY: Spiral will often lose to less powerful opponents due to tendencies of overconfidence, toying with her foe for too long, or becoming distracted. She also hides her feelings and will go against orders if it fits her best interest. As powerful as Spiral is she is secretly lost without somebody else directing her motions.

EQUIPMENT:
   Transportation: Teleportation using her own spells formerly Dimensional travel using her own spells

   Weapons: Swords constructed from unknown metals.

KNOWN ENEMIES: The X-Men, Avengers, X-Force

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #126 on: October 17, 2014, 07:13:32 PM »
She's gonna kill Toad, isn't she? >.>

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #127 on: October 17, 2014, 09:05:39 PM »
Nah, she'll probably get distracted...

"Toad! I'm gonna.... Ohhh! Squirrel!"

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #128 on: October 17, 2014, 09:55:35 PM »
Does anyone know what page the OOC thread was posted in?

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #129 on: October 17, 2014, 10:16:19 PM »
Does anyone know what page the OOC thread was posted in?

https://elliquiy.com/forums/index.php?topic=215653.0

Not sure if you needed it or not.

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #130 on: October 17, 2014, 10:23:35 PM »
Thanks Ice.

Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #131 on: October 17, 2014, 10:30:08 PM »
Name: Evangaline Oleander Grace
Alias:  Isis
Age:  25
Hair: White
Eyes: Blue
Sexuality: Bisexual
Weight: 136
Height: 5'7"
Current Occupation: Former Interior Designer/X-Men/Teacher
Current Place of Residence: New York
Known Relatives: Elisabeth and James Grace.
Current Nationality: American
Place of Birth: Tahiti
Ons: Strong men. Strong beautiful women. Music. The ocean. Sunsets. Sunrises. Scuba Diving. Swimming. Boating. Motu Picnics (Picnics in shallow water). Snorkeling. Shopping. Dining. Tahitian Spas. Nature. Cooking. Baking.
Offs:Foot fetishes. Nose picking. Biting nails. Bad hygiene.


Appearance:




Powers: Chi

1. PurityLife-Force Beam Emission: Eva is able channel her chi and project it in the form of a destructive wave of energy, although no more then in a 20 foot radius. (She can project beams of concentrated life-force energy. She can deal enough damage to vaporize or disintegrate.)

2. Life-Force Ball Projection: She can shape her chi into the shape of a glowing orb of energy that is capable of mass destruction. (She can create concentrated balls of life-force that can be thrown at her enemies. The balls could be used as a melee attack, or way of transportation. Balls can be as small as golf balls or as big as a bowling ball, each taking more energy depending on the size.)

3. Life-Force Blade Construction: Eva is able to solidify her chi and shape it into razor sharp weapons. (She can construct blade weapons of various shapes and sizes out of spiritual energy. Due to the special properties spiritual energy possesses, it is not bound to limitations of other elements, allowing it to become very versatile. Since the blade is made of energy, its sharpness can be impossibly high compared to other types of blades to the point of cutting through dimensions, or have it reduced to a blunt but powerful weapon to reduce injuries.)

4. Force Field Generation: Eva can create a  "Force Field" with her Chi protecting others as well as herself from damaging blasts. (User is able to create a shield, wall or a field to protect themselves, with varying appearances and materials.) Her "force field" can be no higher then 7 feet high and 6 feet wide.

5. Chi Enhanced Healing: If she sustains injury or illness, she can focus her chi for the purposes of healing her injuries. She is also capable of channeling this energy into other people, allowing them to heal with more efficiency as well. (In other words she can use her chi to heal herself if she is injured. Yet, depending on the injury it make take more or less chi. It is the same as when she is healing someone else. Depending on how much she uses depends on how much energy is zapped from her body. She has to have contact with that person though in order to heal them.)

6. Spiritual Meditation: Meditate to obtain absolute focus in order to fully manifest one's chi. (Users of this spiritual practice are able to be at one with their spiritual essence as well their mind. They are able to develop a high level consciousness over bodily processes, as well reduce stress and pain on the body. One is also able to detach oneself from worldly concerns, achieve spiritual enlightenment, and gain control of all of their abilities.)

Weaknesses:

1. PurityLife-Force Beam Emission: She is only able to incinerate parts of an object. She is also limited to organic/inorganic materials. It can take time to completely incinerate an object, depending on size, density and properties. She is useless against those who have Ash Resurrection, unless incineration is strong enough to leave behind nothing, not even ashes. Her abilities may be involuntary. Full deconstruction may take a long time. Ability may only work to destroy, making reassembly difficult or impossible. She requires concentration and focus to properly aim. Ambient Resource Construction can reverse the effects on inorganic objects.

2. Life-Force Ball Projection: Using too much life force may cause her to become exhausted, wounded, or die. Firing may be an involuntary reaction, or released in constant stream. She may be over-charged/wounded if too much energy is used at once. Eva needs control to avoid unnecessary destruction.

3. Life-Force Blade Construction: May require concentration in order to create the blade. Putting too much spiritual energy into the blade may drain her. How long the blade lasts depends on her skill and power. Some may need near constant attention while others are effectively permanent.

4. Force Field Generation: She is limited on the size/shape/time barriers she can take. She is not  able to maintain barriers under stress. Attack on barriers may cause equivalent damage to her mind and body. May require concentration. Some targets may not be held in or contained by barriers. Some targets may be immune to barriers restrictions. Airtight barriers may cause asphyxiation from prolonged use.

5. Chi Enhanced Healing: Eva is limited to healing only certain types of wounds and diseases. She can't raise the dead, however reviving people if they have very recently died is possible. Her chi is useless against Irreversible Destruction. She needs direct body-to-body contact to heal others.

6. Spiritual Meditation: For this she needs absolute concentration. She is vulnerable to both physical and spiritual influences during this time.

Personality: Strong willed. Determined. Bull-headed. Soft. Kind. Gentle. Loving. Caring. Strong. 

Eva can be a loving and caring soul but know she is not a pushover and no one's doormat. She loves life and she loves adventure. Traveling is one of her passions and she is most at peace when she is near the water where she can swim or watch nature at it's best.

Very flirtatious. Especially, around men or women she is very attracted to. Eva sometimes says what's on her mind....which some people see as being rude or to forward or blunt. She has an insatiable appetite for life, love, and sex.

Even though Eva is delicate in looks she is quite powerful when it comes to her powers. She still has a lot to learn and she is nowhere near her full potential but she is a force to be reckoned with in and out of battle.

When she has her mind set on something it is hard to get her to change her mind. In that way she is quite determined strong willed and bull-headed. Still, she can see reason and is willing to listen and work with others to come to a more "peaceful" solution.

Affiliations: X-Men

History: Eva is the daughter of Elisabeth and James Grace...two wealthy, young attorneys who were looking forward to spending their first few years as newlyweds, instead of taking care of a child that was not their own.

Still, unable to just shun the strange yet beautiful baby that was left on their doorstep, they took her in and took care of her, while looking for evidence of her parents, only to find nothing over a two to three year span. Deciding on raising her as their own instead of wasting anymore time searching for her real parents that didn't seem to exist, they legally adopted her and gave the little girl their last name.

Raising, Eva in Tahiti as their own, they sent her to the best private schools in the area before moving and settling in New York City, where she finished up with college before moving onto finding a high paying job at Trump Towers. Having as much of a normal childhood as possible, despite remarks about her strange looks from "human" people, she grew up to be a well rounded person who became a productive member of society.

(Still working on the rest of the history)

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #132 on: October 19, 2014, 11:19:08 AM »
CHARACTER NAME: Myth
REAL NAME: Ragnar Lodbrock
AGE: 25
SEXUAL ORIENTATION: Hetrosexual
HEIGHT: 6' 7"
WEIGHT: 242 lbs.
AFFILIATION: X-Men, formerly Scarlotti crime family, self employed
FACE CLAIM: Marco Hietala

APPEARANCE:


POWERS/ABILITIES:
   Mythological Mimicry: Ragnar can become any being mentioned in any tale of myth or legend with all the abilities, powers and traits included. For example, one can transform into a phoenix and gain its aspects.

   Low Superhuman Strength: A side effect of his powers give him the strength needed to lift only about 1 ton. Not enough to stand toe to toe with other superhumanly strong people, but useful for clearing rubble.

   Dimensional Pocket: Ragnar opens a small dimensional rift when he shifts which any item on his person such as clothing or weapons go to. He can also open it at will to store items he might need on mission. It is not big enough to hold people...

WEAKNESSES:
   Myth is only able to shift into creatures that he has knowledge of. To this effect he is always trying to learn as he never knows when one might come in handy. He also gains the weaknesses of the creatures he changes into as well as their abilities.

HISTORY:
   Ragnar Lodbrok is a direct descendant of the famous Viking king of the same name, of which he'll be the first to gladly share with anyone. After school he became a mercenary always siding with whoever could afford him while becoming a 10th Khan ranked Maui Thai martial artist. His more famous alias came from the fact that Ragnar would prefer to take on his opponents in hand to hand and become covered in their blood. Although from time to time some of it would become his. While he would never be a big name like say Wade Wilson, Ragnar became accomplished in his own right.
   
   His last job had Ragnar being hired by a mobster as a bodyguard for his daughter Christina, because he didn't trust any of his family to protect her. As time went on the two eventually became lovers away from the prying eyes of her father. One day when they were out on their weekly shopping trip, the pair were attacked by the a rival family. Try as he might Ragnar was overpowered and taken along with Christina to a hidden lab. There he found out that the rival family worked for Mr. Sinister by bringing people for his experiments. He tried to protect Christina one last time, but only succeeded in have her die in his arms. Ragnar himself hovered on the brink of death for days afterward before his latent mutant abilities manifested and he made his first shift into a hellhound. Death hovered in the air that night as the raging beast tore through the lab killing all he came across.
   
   Tracking down the crime family that captured him and Christina Ragnar found that the place was deserted but another figure came and his life changed that night....

   The full moon shined down at the figure standing in front of open gates. He had spent weeks going through the Gaccione safe houses until he finally found the information he was looking for. The light reflected off of blue eyes that were as cold as ice as long brown hair whipped around his shoulders in the wind that had come up. Slowly his footsteps took Ragnar past the gates and into the main courtyard... That was about the closest thing it could be called anyways as it was huge along with the mansion that housed his new greatest enemies. Or should have perhaps because it seemed somebody else beat him to it.

    Bodies lay in the grass probably where they had fallen and the green was wet with blood. Squatting next to a corpse Ragnar studied the body carefully only to find no bullets did the deed, so he doubted it was a rival. His guess that this Sinister had decided that the Gaccione family had outlived their usefulness and rubbed them out. In doing so it had also robbed Ragnar the Bloody of part of his own vengeance. A growl came from deep in the man's throat before it had turned into a scream of rage.

    Suddenly Ragnar whipped about feeling a presence, "Show yourself!" The woman that showed was a person that he had heard of before... The tight black uniform, pure white skin and the black spot around a single eye. Silence followed as they looked at each other and finally the woman spoke to him about word of the spree that went through the safe houses. She had tracked him down to this spot and had an offer. She looked at him, "I'm Domino and I know of some people that can help you..."


PERSONALITY:
   A little known fact about the mercenary known as Ragnar the Bloody is that he tattooed a rune after every successful mission though after Christina passed away due to the experiment he took to branding them onto his body. In his mind his one greatest failing was when Cristina died in his arms. To this effect he has become withdrawn and fights with a recklessness as he doesn't care of injuries that he sustains in battle. Always ruthless when fighting this has also increased as well. Ragnar still worships the Norse gods and claims Tyr as his patron.

EQUIPMENT:
   Ragnar is an accomplished mercenary and in his years he has become a near expert in firearms. He also has a 10th Khan rank in Maui Thai and is at home with a blade or hand to hand. His standard equipment usually consists of a simple K-BAR knife and his custom made fingerless gloves complete with metal spikes protruding from the knuckles.
 
KNOWN ENEMIES: Mr. Sinister


Offline Landshark

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #133 on: October 21, 2014, 04:34:49 PM »
Hello all. Im finally back online. Though id pock my nose in and see how its going. Thinking of bringing back Beast and an OC. Itll be this weekend though before i can get something up. Hope to see you all soon.

Online Matttheman89

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #134 on: October 21, 2014, 06:17:13 PM »
WOLVERINE


CHARACTER NAME: Wolverine
REAL NAME: James Howlett/Logan
AGE: over 100 years old
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 5'7"
WEIGHT: 300 lbs (due to Adamantium)
AFFILIATION: X-Men

APPEARANCE/COSTUME:

APPEARANCE WITHOUT COSTUME:

POWERS/ABILITIES:
Healing Factor:  Wolverine’s primary mutation and the source of many of his other abilities. Logan’s body is able to heal from almost any type of injury within a matter of seconds to a few hours given the severity of the injuries sustained. It also provides him with an immunity to most kinds of disease, poisons, and drugs unless given a truly large dose. His healing factor is also responsible for Wolverine’s longevity, extending his lifespan far beyond that of your average man.

Enhanced Senses:  Wolverine’s senses are much stronger than those of human beings, being more on the level of many types of animals. Wolverine’s sense of smell is so particularly strong, that he is even able to detect when someone is lying through their scent.

Adamantium Skeleton:  During his time in Weapon X, Wolverine’s bones were infused with adamantium, one of the strongest metals none to man. This affords him a much higher level of durability than most.

Adamantium Claws:  Formerly, the claws that Wolverine could force out of his hands were made of his bones, but with the adamantium in his body they too were altered. They’re sharp enough to cut through just about anything, making Logan extremely dangerous in a close-range fight.

Enhanced Physical Abilities: Due to his healing ability he can push his muscles beyond the normal strain that others can exert, meaning he is capable of feats of unnatural strength. The adamantium skeleton pushes this further by allowing him to do things that would normally damage bones and the constant extra weight increases his natural strength. His healing factor also allows his body to have heightened stamina. He has high levels of agility and fast reflexes.

Multilingual: Logan is fluent in many languages including English, Arabic, Japanese, Russian, Chinese, Cheyenne, Lakota, and Spanish; he has some knowledge of French, German, Thai, Vietnamese, Farsi and Portuguese.

Master Fighter: Logan is highly trained in many different styles of martial arts, capable of going hand to hand with many different high level warriors without the use of his claws. He is also well trained with the sword from his years in Japan.

Skilled Marksmen:  Though he rarely uses them, Wolverine is a very good shot with most conventional firearms.

Skilled Mechanic:  Wolverine often helps the team maintain many of the vehicles that the X-Men have used over the years.

WEAKNESSES:

Carbonadium:  Ingestion of Carbonadium can reduce his healing factor.

Adamantium:  Adamantium poisons him and if his healing factor were turned off some how his life could be in danger. Other forms of adamantium have been shown to weaken him.

Magnetic Fields: Massive magnetic fields or the magnetic powers of someone like Magneto can also cause problems for him, causing pain and damage to his body that will need to be healed.

Swimming: Wolverine is not the best swimmer, due to the added weight from his adamantium laced skeleton.

HISTORY:
Spoiler: Click to Show/Hide
Logan has a long history due to his delayed aging. He was born in Canada in the late 1800s. His life as a child was rough, consisting of neglect and abuse from his family. After the death of his family he went to a small mining community with Rose, a childhood friend. There he grew up and developed as a man. His mutation started to take effect and he became agile and strong and incredibly healthy. He also developed his animalistic traits. He was a well respected member of the community. He loved Rose, but because they were pretending to be cousins he could do nothing about it. When his half-brother arrived to kill Logan the two fought and Logan eventually won. As he was about to deal the killing blow with his claws Rose leapt in the way and Logan impaled her. She died in his arms and he retreated into the woods to live in solitude with a pack of wolves.

Over the next couple of decades Logan fought battles against Sabretooth and earned a reputation as a killer and the name Wolverine. He fell in love with many women and lost some tragically, usually through the manipulations of Romulus. During World War 1 he fought the angel of death and won. He also fell in love with a woman named Janet who was later killed by Romulus' orders to teach Logan that whenever he managed to overcome his bestial nature to care for someone, they would die. After the war Logan continued to wander the world. Eventually he returned to Canada to join the army for World War 2. After the war he went to Japan and married a woman there who was eventually killed, once again, due to Romulus.

Eventually Logan found himself going by the name of Wolverine and fighting for many different organisations, often brainwashed to turn him into a useful weapon. During this period of his life he was forced into a procedure to bond his skeleton with adamantium and then heavily brainwashed again. He was used as a weapon for a few years before breaking free. He managed to join up with a Canadian program and through that regained some of his memories, though not all of them. He also started to learn how to control his rage. He spent a long time with this program, called Department H. He started to help people and do good, unlike much of his past which had involved murder and death.

During a fight with the Hulk Wolverine was noticed by Professor Xavier who approached Logan while he was leader of a team. He invited Wolverine to help his students escape Krakoa. Wolverine resigned from Department H and joined Prof. X who managed to finally break him free from Romulus' manipulations. After helping save the X-men Wolverine decided to stay on with the team. It was also the first time he met Storm.

At first Wolverine was cynical about Xavier's dreams and beliefs about co-existence of mutants and humans, but over the years with the team he came to respect them. He stayed as a member of the team for many years, developing close friendships with some of the other members. He also became like a father figure to some of the younger members like Kitty Pryde and Jubilee. He fell in love with a Japanese woman named Mariko who was connected with the Japanese criminal underworld. Their relationship lasted until she was poisoned. To avoid her long, painful death she asked Wolverine to give her a quick and painless one and he reluctantly went through with it, though it resulted in him withdrawing emotionally, but also becoming more disciplined.


PERSONALITY:
Wolverine is known widely as a gruff loner, though over the years he has shown responsibility for others and a caring for people that would contradict that. He has worked in many teams and fought well with others. He is a strong leader when he needs to be, though he is not the type of person to sit back and guide others in a fight. He has a wild and animalistic nature and a berserker mentality that he tries to control. He has acted like a father figure to many and is capable of deep caring. His past relationships have often ended in his partner dying, so he is worried about loving again. There are few people who have gained his complete trust.

EQUIPMENT:
Wolverine can use many different weapons and has in the past had various equipment, though he usually just uses his claws since they are convenient and unbreakable.

KNOWN ENEMIES:
Many.
[/quote]
« Last Edit: October 21, 2014, 06:54:15 PM by Matttheman89 »

Offline NubianLegend

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #135 on: October 21, 2014, 07:03:16 PM »
Character Name: Daywalker
Real Name: Eric Brooks
Age: Appears 24, actual age is unknown.
Sexual Orientation: Straight
Height: 6'1"
Weight: 185lbs
Face Claim: Kevin McCall
Appearance:





Powers/Abilities:

    Pseudo-Immortality: Eric possesses a form of immortality. Due to his vampire-like abilities he ages slower than an average human, which has allowed him to have a prolonged lifespan.

    Limited-Invulnerability: Due to his supernatural physiology, Eric is resistant to the hypnotic gaze of vampires (known as mesmerism) and highly resistant to other psychic and physical attacks.

    Healing Factor: Similar to Wolverine, Eric has a healing factor that allows him to recover from injuries at alarming rates. His immune system attacks alien substances (chemicals/viruses) and eliminates any chance of him being rendered helpless or maimed from toxicity or infection. The full extent of Eric's regenerative abilities are unknown.

    Danger Sense: Eric has a very rare ability to sense supernatural phenomenon (which vampires do not seem to possess). This has helped him many times at identifying demons, even if they have taken possession of a human being (this is noticeable when a demon possessed a man, Eric sensed the demonic essence coming from him). Eric can sense nearing danger, allowing him to quickly react to incoming threats

    Superhuman Agility: Eric's agility, balance and bodily coordination are enhanced to levels that are beyond the natural physical limits of a human being. His agility is also greater then that possessed by most vampires.

    Gliding: Eric hasn't shown the ability to fly, but he can glide a distance of up to a football field or so, unaided.

    Hypnosis: Eric has not yet shown the ability to hypnotize other forms though it's not a far off assumption to believe that he can develop this ability at some point or another. This power has yet to manifest.

    Espionage: Due to being a vampire-like being, Eric can not be captured on film, camera, or be seen in a mirror. His superhuman agility and advanced speed allows him to infiltrate compounds almost undetected.

  Superhuman Strength: Although the amount he can lift is not specified, Eric seems to possess some level of inhuman strength.
 
 Advanced Martial Arts Ability: Eric is proficient in nearly all forms of combat. Ranging from ranged to hand-to-hand and others.


Weaknesses:

Bloodlust: Eric does possess one weakness common to all vampires: the need to ingest fresh blood in order to stay alive. However, rather than consume blood, he ingests a specially designed serum that provides the same nourishment that blood would provide.

Raw Abilities: Due to being turned only relatively recently, Eric has not yet developed the full range of his vampiric abilities. His abilities are considered somewhat raw. 

Solo player: Eric is quite use to working alone and will prioritize his interests above the team, which in the scheme of a team like the x-men could prove problemsome.

History:

Spoiler: Click to Show/Hide
A human-vampire hybrid with all the strengths but none of the weaknesses of a traditional vampire, Eric has dedicated his life to destroying the occult world of vampires and all who associate with them.

Known Enemies: The Order of The Blood, Sparkling Vampires and other such Unholy Denizens.
« Last Edit: October 21, 2014, 07:21:58 PM by NubianLegend »

Offline CurvyKitten

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #136 on: October 21, 2014, 08:53:52 PM »
Is that history a work in progress NubianLegend?

Offline NubianLegend

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #137 on: October 21, 2014, 10:02:21 PM »
Actually, I was hoping to flesh out the backstory in time. I had a rough outline of where I wanted to go with the character. I didn't want to stick too close to the comic book source because this was more of a re-interpretation of the character. All you need to know is that he's not the same character origin wise as the movies and comics. He's meant to be a bit more sophmoric in touch.

Offline CurvyKitten

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #138 on: October 21, 2014, 10:46:21 PM »
Umm actually as gm's and such we need to know more so we can work it into our setting and such. Its part of the sheet to give a background Hun, its fine to make an original character or heck even tweak a cannon somewhat. At least within staying with the character, like no wolverine going all hippy peace and love for a decade LOL. But yeah we will need a actual background for the character. Simply saying all we need to know is....well its not really going to work here.

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #139 on: October 22, 2014, 11:23:14 AM »
He's Blade, CurvyKitten, but changed about for the game. Blade is a Marvel property but not a mutant, though that character is a rejig and OCs are allowed... Of course it's GM decision at the end of the day, but I felt I should mention that, just incase you didn't know :)

Just trying to help out :)

Offline CurvyKitten

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #140 on: October 22, 2014, 03:25:44 PM »
He's Blade, CurvyKitten, but changed about for the game. Blade is a Marvel property but not a mutant, though that character is a rejig and OCs are allowed... Of course it's GM decision at the end of the day, but I felt I should mention that, just incase you didn't know :)

Just trying to help out :)

I know who he is basing it off of, I'd still say he needs a background written up. Even if I knew the cannon characters bg we are all still submitting a BG with the sheet. I'm not asking for ten pages, but 3-4 decent paragraphs would be wonderful :) And the character can develop and react to ic stuff as the creator wishes beyond that. I'm not trying stifle anyone, so please don't take it that way.
« Last Edit: October 22, 2014, 03:27:02 PM by CurvyKitten »

Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #141 on: October 26, 2014, 09:43:21 AM »
Sorry, guys. I didn't know we had started. I will start working on a post.

Offline TheVillain

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #142 on: October 26, 2014, 09:52:13 AM »
We started?

Offline Diesel Heart


Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #144 on: October 27, 2014, 09:36:40 AM »
Who all was Curvy playing?

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #145 on: October 27, 2014, 09:42:32 AM »
Emma and X-23

Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #146 on: October 27, 2014, 09:46:36 AM »
I know lois has seen me play X-23 before. So, if she thinks I am good enough I could try her again. Everyone would just have to go easy on me since I am playing 3 characters. Emma sounds like she would be fun to play. I can play cold but I don't know how I would do with her powers.

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #147 on: October 27, 2014, 09:48:47 AM »
I know lois has seen me play X-23 before. So, if she thinks I am good enough I could try her again. Everyone would just have to go easy on me since I am playing 3 characters. Emma sounds like she would be fun to play. I can play cold but I don't know how I would do with her powers.

Well, I'm sure we could help you with the powers when it came time for it.  Cooperation~!

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #148 on: October 27, 2014, 04:20:28 PM »
I know lois has seen me play X-23 before. So, if she thinks I am good enough I could try her again. Everyone would just have to go easy on me since I am playing 3 characters. Emma sounds like she would be fun to play. I can play cold but I don't know how I would do with her powers.

Perhaps I'd be monopolising... But I'd really love to see X-23 in the game still... She's one of my fave chars and I'd love to see her and Gambit get close the same like I'd like to see him get close with Rogue :)

Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #149 on: October 27, 2014, 05:51:53 PM »
I will get a profile up for her tomorrow then. I can't promise everyone I will play her or Rogue like everyone wants me to. I know that was an issue  in a different group. I can only play them the best I can with some of my own personality or how I think they will react. So, please no hate posts to me saying you don't like how I play this one or that one. I know I don't play canon's like others think I should but I have been only doing canons for maybe 6 months.

Also, I will try and get a post up tonight but I can't guarantee it. We have been getting the house ready before the snow comes and at the moment I am on a break. ;) I really don't think I will be doing much walking tomorrow. lol

Offline TamaRose

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #150 on: October 29, 2014, 03:08:48 PM »



Young Emma Frost

Name: Emma Grace Frost

Codename/Nickname/Aliases: White Queen/Phoenix Perfection/Storm/Black Queen/Silver Boobs MeGee

Age: Unknown

Height: 5' 10"

Weight: 144

Hair color: Brown/Dyed ash blonde

Eye color: Blue

POWERS:

Telepathy: Since her introduction, Frost has displayed the telepathic standards of broadcasting and receiving thoughts, mind-control, altering perceptions and memories, projection of offensive blasts of psionic energy causing mental pain or unconsciousness, astral projection, mind switching, brain engram modification, mental sedation of unconscious victims, induction of mental pain by touch and limited psychometry. Frost is also very adept at performing 'psychic surgery': the utilization of pin-pointed psionic energy to exert absolute control over individual brain functions such that the physical form can be manipulated (i.e., injuries healed, disabilities repaired, the nervous system, etc), a sub-skill of telepathy unusual for even the most powerful of telepaths, but one that Emma is keen to utilize whenever the occasion benefits her. Frost's abilities rival those of Charles Xavier's, her incredible power and conniving ways are evident in her first appearance whereby she manages to capture and sedate him.

Psychic Wave Manipulation: The ability to generate and manipulate thought waves.The user can manipulate their thought waves and utilize them either in a telepathic manner or materialize the waves into powerful energy for physical purposes; further compression of such psychic waves could become physical matter.It can create a barrier composed of compressed waves, materialized waves into appendages to manipulate objects and project mind waves into whatever is imagined'.

Psychic Surgery: the utilization of pin-pointed psionic energy to exert absolute control over individual brain functions such that the physical form can be manipulated (i.e., injuries healed, disabilities repaired, the nervous system, etc), a sub-skill of telepathy unusual for even the most powerful of telepaths, but one that Emma is keen to utilize whenever the occasion benefits her.

Heal Trauma: The ability to erase a person’s memories and to heal mental trauma through “psychic surgery,” the power to stimulate or deaden the pain and pleasure centers in a person's brain.

Cloak Mind: The ability to rearrange the mental engrams of mutants so her distinctive mutant thought patterns cannot be detected by Cerebro-type devises or by other telepaths.

Psionic Shield: The ability to erect a psychic shield for protection of herself and other minds.

Telepathic Cloak: The ability to telepathically mask her presence and the use of her abilities from being detected by other mutants and psychic entities. These defenses can be extended to others around them as well. Cloaking via telepathy is not perfect and powerful telepathic mutants may notice and 'see' through this ability.

Telepathic Illusions: The ability to create realistic telepathic illusions and cause people to experience events which are not actually occurring.

Telepathic Camouflage: The ability to alter the apparent physical appearance of oneself and others by altering the perceptions of those around them. This can go so far as to make other people believe that the camouflaged people are not there (invisible). The only limit to this ability, if one exists, is only imposed by the number of people a telepath is trying to fool, not the number of people a telepath is actually camouflaging.

Absorb Information: The ability to quickly process and store information, by mental transference.

Astral Projection: The ability to project one's astral form from their body onto astral planes or the physical planes. In the physical plane one can travel in astral form over vast distances.

Dilate Power: The ability to place "psychic inhibitors" in the minds of mutant adversaries to prevent them from using their powers.

Download Information: The ability to place large amounts of information in another's mind.

Induce Pain: The ability to induce mental pain merely by touching the brow of the victim.

Intuitive Multilingual: The ability to intuitively translating new languages.

Mental Amnesia: The ability to erase any awareness of particular memories or cause total amnesia.

Mental Detection: The ability to sense the presence of another superhuman mutant within a small but as yet undefined radius of oneself by perceiving the distinctive mental radiations emitted by such a being.

Mental Paralysis: The ability to induce temporary mental or physical paralysis.

Mental Sedating: The ability to telepathically "sedate" one's victims so that, if already rendered unconscious, they remain so for as long as a telepath continues to "sedate" them.

Personality Alteration: The ability to alter the minds of others by sheer force of will, permanently changing their personality either partially or entirely.

Mind Control: The ability to control the thoughts and actions of others.

Mind Link: The ability to develop a mental link with any person, which remains as a connection to that individual long after the link itself is broken.

Mind Transferral: The ability to transfer both the mind and powers of the user into other host bodies should their own physical body somehow be killed.

Neural Jumpstart: The ability to increase the speed of neural signals in the brain, allowing her to increase another mutant's powers to incredible levels, but the effect is only temporary.

Possession: The ability to possess the mind of another, and use that being's body, and any powers it may possess, as one's own.

Psionic Blasts: Can project psionic force bolts or blast waves which have no physical effects but which can affect a victim's mind so as to cause the victim pain or unconsciousness and can even kill an adversary.

Telepathic Tracking: Enhanced psionic senses enable a telepath to detect and track other sentient beings by their unique psionic emanations (thought patterns contained in the psionic portion of the spectrum), especially if they pose a threat to one's well-being in their immediate vicinity.

Limited psychometry: It is said that Emma possesses a form a psychometric powers, but she has yet to show them as they still could be a growth of her powerful telepathic abilities.

Light Spears: Emma Frost possessed the skill to create spears/blades of pure psionic energy which can disrupt the molecular structure of anything in cases that it melts or dissolves in thin air.

Latent Telekinesis: Emma was also stated to be a potential telekinetic. Emma unintentionally levitated some utensils while facing a nightmare. Synch then used this ability to telekinetically levitate objects. After further clarifications, it was stated that this phenomenon is one of Frost's powers that potentially lies within her mutation.

Organic Diamond Form: As a result of undergoing a body-wide Secondary Mutation installed by Cassandra Nova,Frost possesses the ability to transform her body into a flexible organic diamond form. In many ways, this is similar to Colossus' organic steel form. She must transform all parts of her body, rather than selectively transforming certain areas and can remain in this form for an undetermined amount of time. If she is rendered unconscious, Frost's body will automatically transform into its normal state. This transformation also alters Frost's personality, causing her to become rather cold-hearted and to lose her empathy for others. Emma does not have access to her telepathy while in her diamond form.

Superhuman Strength: In her diamond form, Frost's physical strength is increased to superhuman levels. At her peak, she is able to lift approximately 2 tons.

Superhuman Stamina: While transformed, Frost's muscle tissue becomes infinitely more efficient than the organic musculature of normal humans, or most other organic beings for that matter. Her muscles produce almost no fatigue toxins during physical activity, granting her almost limitless superhuman stamina, or at least until or unless she is forced to resume her normal state.

Superhuman Durability: Frost's diamond form renders her highly resistant to most forms of physical injury. She is able to resist great impact forces, such as being repeatedly struck with superhuman force, without being injured. Her body is also resistant to temperature extremes, able to withstand temperatures as cold as -320 degrees Fahrenheit or as hot as approximately 7,362 degrees Fahrenheit before her form begins to melt. Frost is also self sustained while transformed, requiring no food, water or oxygen.

Psychic Immunity: Emma has shown to be immune to other telepathic powers in her diamond form, but in turn, she is unable to use her own telepathic powers until she turns back.

Abilities:

Expert Technician: Emma Frost is highly skilled in electronic theory and electronics and has learned how to build devices that can amplify psionic energy and utilize psionic energy for various effects. She devised the mechanism by which Mastermind projected his illusions directly into the mind of the Phoenix Force.

Defense Training: Emma Frost is an above average athlete and has had some training in hand-to-hand combat. During a training session in which Emma did not have access to her powers, Banshee attempted to make an example of her. Emma quickly, efficiently, and easily dispatched Banshee, much to his embarrassment.

Master Astral Combatant: Emma Frost is trained and excels in astral combat.

Weaknesses:

While in her diamond form, Frost is unable to access her telepathic abilities.
Alcoholic: After killing her sister, she became alcoholic.

Formerly:

Emma Frost lost her control over her power after Dark Beast infected her with nanotech sentinels which was previously thought to be the cause of her exposure to the Phoenix Force. She lost the ability to utilize her telepathy in various ways as is evidenced by the fact that she relied entirely upon the Cuckoos in her fight with Xorn/Jean, using his skill to focus their psionic talents  and stated as much in turn in when telling Young Jean to allow her access to her telepathy.

Spoiler: Click to Show/Hide
HISTORY:

Family Background

Emma Grace Frost was a leading member of an old Boston mercantile family, which arrived from England in the 1600s. The second of three daughters, Emma also had an older brother, named Christian Frost, who had turned to substance abuse as an escape from the drudgery of his life. Unknown to their family or themselves, the three Frost sisters were mutants, whose telepathic abilities matured upon reaching their puberty. Deemed unfit in her father's eyes, Emma produced low grade point averages and was a social outcast while attending the Snow Valley School for Girls. Emma also suffered from intensely painful migraines and, while attending class, began to hear other people's thoughts and collapsed. After the emergence of her powers, Emma used them to excel in all aspects of her life. Due to a crush that Emma had over a teacher of hers, Ian Kendall, Emma decided a future in teaching, much to her father's disapproval, but, after being seen kissing Mr. Kendall in front of the Frost estate, Emma's father blackmailed her to give up her idea of teaching. After her brother's homosexuality was revealed to the family, Winston Frost began to alienate Christian, resulting in his drug abuse and attempted suicide. When it came time for their father to choose a worthy heir to the family fortune, Christian was automatically dismissed due to his drug problem and because he was gay. While the older sister, Adrienne Frost, seemed the most obvious choice, their father chose Emma. At that moment, Christian was picked up by a mental institution, and, surprisingly, Emma refused to be her father's heir, choosing to make her own way through life instead.

Emma began to work minimum wage jobs and stayed at a hotel. After attempting to use her telepathy to pay for the meal with a newspaper instead of money, Emma was eventually caught and made to wash dishes, where she met Troy Killkelly, who she was attracted to and moved in with. Unfortunately, Troy owed money and Emma used her telepathy at a Casino to erase their financial problems, but the loan shark insisted that they owed more, for interest. Troy suggested that they pretend to kidnap Emma and have Winston pay a ransom, but Winston refused, stating that his daughter was already dead to him. After Troy was killed, Emma absorbed all of the shark's memories of business. After her sister Adrienne took Emma's kidnapping video to the news, Winston was forced to pay the ransom. However, Emma freed herself using her abilities, took the money and moved to New York.

Later, Emma found herself in a mental institution, the Essex Clinic, where she was drugged and kidnapped by the Brotherhood of Evil Mutants. Magneto took her to Xavier's School for Gifted Youngsters, to use Cerebro and kill all humans, while bringing together all mutants. Beast created a device that shut-off access to cosmic rays of the Evolutionaries and accidentally killed two of them. When Cyclops vowed to protect mutantkind, the remaining Evolutionary reluctantly left, but not before erasing the memory of their presence from the minds of the X-Men and Brotherhood and vowing to return one day. After the Evolutionaries returned Emma to the clinic, her head was clear and the drugs were out of her system.

Emma dyed her hair blonde and enrolled into Empire State University, where she was reunited with Mr. Kendall. While attending class, Emma met her first fellow telepath, Astrid Bloom, and Astrid began to train Emma in the use of her abilities. After learning that Mr. Kendall was dating her roommate, Christine McDermott, Emma confessed her love for him and he pursued a relationship with Emma. Christine threatened to expose Mr. Kendall's relationship with students if he did not leave Emma, but Astrid influenced him to choke her. Upon learning the truth, Emma mentally defeated Astrid, absorbing her knowledge of telepathy, and saved Mr. Kendall's job, revealing her mutation to him. Unexpectedly, Mr. Kendall left Emma in disgust. These events led Emma to view humans beneath mutants and she began believing that there was no reason to use restraint in her powers. Emma inherited a good deal of wealth, but most of her large fortune was the result of her business successes. Emma rose rapidly through the world of business, thanks to her intelligence, drive, personal charm, and her secret use of her psionic abilities. Also, at some point, the Dark Beast met Emma and helped her rise to wealth and power.

Frost International

Emma eventually became the majority stockholder of a multi-billion dollar conglomerate, which was been renamed Frost International after herself. Despite her youth, Emma became a chairperson of the board of Frost International and its chief executive officer. Frost International was principally involved in transportation (both the building of ships and aircraft and their use for freight and passenger transport) and electronics. Emma also became chairperson of the board of trustees of the Massachusetts Academy, a college preparatory school for grades seven through twelve located in the Berkshire Mountains in Snow Valley, Massachusetts. Frost served as the academy's headmistress and spent a great deal of her time there

White Queen of the Hellfire Club

Emma's beauty and talents brought her an invitation to join the Hellfire Club, an elite social organization of the world's wealthy and powerful figures, as a stripper. As a dancer/stripper at the Hellfire Club, Frost was approached by Professor Charles Xavier and Dr. Moira MacTaggart to join a new team of X-Men.When Emma refused, Professor X erased her memory of the encounter, against Kid Vulcan's judgment that Professor Xavier should have forcibly changed her mind.Frost became the ally of Sebastian Shaw, who was a member of the Club's Council of the Chosen, a group which secretly conspired to achieve world domination through economic and political means. Like Frost, Shaw was a mutant. The Leaders of the Club and Council, its foremost Lords Cardinal, were the White King, Edward Buckman, and the White Queen, Paris Seville. The Lords Cardinal were given titles corresponding to the names of chess pieces. Buckman threw the Council's support behind Project Armageddon, which was scientist Steven Lang's program to build Sentinel robots and have them hunt down superhuman mutants. Knowing Shaw was, himself, a mutant, Buckman told him that the Project was intended to capture superhuman mutants for use by the council in seeking power. However, Frost, through her psionic powers, learned that the Project was actually intended as a means of destroying all superhuman mutants. After Shaw chose Emma over two other women, and brutally murdered them in front of her, their union was undoubtedly official. Together, Shaw and Frost staged a coup that gave them control of the Council of the Chosen, which they renamed the Inner Circle. Shaw took the title of Black King and Frost became the new White Queen.

Under Shaw and Frost, the Inner Circle was dominated by superhuman mutants. Frost recruited young superhuman mutants and trained them in the use of their powers at her school, so that they might use those powers on the Inner Circle's behalf. Most of these mutant students were members of a team called the Hellions.

Later, when Shaw was in search for a new person for the title of the White King, he threw ​​a party to which he invited the most influential men in the world and tried to decide who was most fit for this position. Rejecting the candidacy of Tony Stark, he chose Prince Namor of Atlantis, and invited him to join the Club. But Namor contemptuously rejected the proposal, saying that if Sebastian ever again dared to waste his time with such a minor thing, he would kill him. This led Shaw into a frenzy, so he ordered Emma to force Namor to join the Club, no matter what the cost. A few days later, she acted out a suicide by jumping overboard from a yacht to attract Namor's attention. He rescued her and they spent together two weeks in Atlantis. Shaw, however, tired of waiting for news from Emma, ​​and thinking that Namor had killed or captured her, decided to send the Sentinels for her. Sentinels attacked Namor and Emma, and caused damage to Atlantis, and Namor took this as a declaration of war. Finding out where the Sentinels came from, Namor, along with Emma, went there and clashed with Shaw, Pierce and Selene. Selene mind-wiped Emma to erase the memories of her betrayal and make her loyal to the Club again. Surrounded by two telepaths, Shaw explained to Namor that he would never get close enough to kill him. Namor left, but vowed to take revenge one day.

Frost again encountered the X-Men when she attempted to recruit young mutant Kitty Pryde for her school. The Hellfire Club had hired the mercenary, Warhawk, to battle the X-Men, while leaving a device that enabled the Inner Circle of the Hellfire Club to monitor the activities of Cerebro, a mutant-detecting machine Professor X built. Prof. Xavier and Frost would each approach Pryde and her parents as the heads of private schools seeking to recruit her as a talented student. Neither Prof. Xavier nor Frost intended to reveal to Kitty's parents that their daughter was a mutant. Emma left after making her pitch to Carmen and Theresa Pryde, noting that whilst Carmen was in favour of her school, Terri wasn't. As Emma was leaving Professor Xavier arrived accompanied by Storm, Wolverine and Colossus. While Kitty and the X-Men were at a malt shop, Frost ordered their capture and, while Kitty got away, Frost took the captured X-Men to Frost International. After Kitty phoned the rest of the X-Men, Emma was defeated by the X-Men and Dazzler, another mutant the Hellfire Club was attempting to acquire.

After building the Mindtap Mechanism, a device that allowed Mastermind to beam his illusions directly into Phoenix's mind, the Phoenix fell under Mastermind and the Hellfire Club's control and transformed into the Black Queen. After the X-Men battled the Hellfire Club's Inner Circle, Phoenix underwent another transformation into the almighty Dark Phoenix and soared through the universe.

Later, Kitty's parents reconsidered allowing her to join Xavier's School and enrolled her into the Massachusetts Academy. Emma used that opportunity to switch bodies with Storm, who had driven Kitty there, while Shaw attacked the X-Men and with a new design of Sentinels. After using Emma’s telepathy, Storm was able to gain her body back and the X-Men destroyed the Sentinels.

Later, while attempting to give Shaw an important message, Frost collapsed into a catatonic schizophrenia and remained in a coma, due to Mastermind. Emma awoke from her coma and invited Doug Ramsey to her school, bringing her back into contact with Kitty. After capturing Kitty and Doug, Emma was unaware that Kitty and Magik shared a rapport, and the New Mutants came to their rescue. After having the New Mutants battle the Hellions, Kitty caused enough chaos for Magik to teleport them all away. Emma continued to have problems with Empath, her best and most reckless student, and gained a leader for her Hellions in Thunderbird, a powerful Native American who blamed Professor Xavier for the death of his brother.

While battling with the virtually omnipotent Beyonder, the New Mutants were killed, then obliterated from existence by the Beyonder and then recreated by him. In being recreated, the New Mutants somehow lost much of the proficiency in using their superhuman powers that they had learned at Prof. Xavier's school and seemed detached. Emma used this opportunity and sent her astral form to speak with the new headmaster, Magneto, and offered her services with rehabilitating the children. Emma also had Empath effect Magneto's emotions of fears, insecurities, paranoia, and temperament, until he transferred all of the New Mutants, except Mirage and Warlock, to the Massachusetts Academy. The New Mutants, with the exception of Magik, adjusted surprisingly well and Emma made a lot of progress in their mental therapy. Upon realizing the manipulation, Magneto raced to rescue the children and Emma placed an anonymous call to the Avengers. After the New Mutants left to rescue Magneto, Emma and Magneto worked together to cure the children of their trauma at the hands of the Beyonder and they returned to Professor Xavier's. Emma later met with Magneto, as Shaw had offered him a position in the Inner Circle.

After the New Mutant, Magma, received a letter from her father, stating that she had learned enough from the outside world and it was time to return home and marry, she fantasized about life among the Hellions, at the Massachusetts Academy again. After hearing of an animal creature that was being mistreated after capture, Emma allowed the Hellions to participate in a contest with the New Mutants to abduct Bird Brain, where Magma and Empath revealed their mutual attraction to each other, and, after returning home victorious, Magma decided to return to the Massachusetts Academy. While picking-up Magma, Emma suggested to Magneto that Magma was better suited for the Massachusetts Academy and possibly some of her students were better accustomed to Xavier's School. While living with the Hellions, Magma was ordered by her father to return home, to her arranged marriage, and Emma suggested she comply. Emma also ordered Empath to accompany Magma.

After sensing the psychic distress of a mutant Moloid, Val-Or, Emma received a message from Empath, stating that Magma had been kidnapped. After arguing with Magma's father, Emma contacted the Hellfire Club and Magneto. Emma, Magneto, and the Inner Circle left to rescue Magma, unaware that the New Mutants had already rescued her. Later, Emma contacted Magneto about a coming danger and the recklessness of his students, suggesting that he accompany her to the Hellfire Club. During the meeting, Shaw berated Magneto for his students' rash acts and Emma came to his defense. The Inner Circle battled a rain of demons that descended upon Manhattan from a portal in Times Square. After the portal was closed, the Inner Circle was approached by the demon N'Astirh, who offered a truce with the Hellfire Club and proposed that if they would allow him Manhattan, he would give them the rest of the world.

Returning to Xavier's School, the Inner Circle and Magneto arrived just in time to save the New Mutants from the Marauder Sabretooth, who explained that Mr. Sinister had destroyed the mansion. A battle between the Inner Circle and the New Mutants began, until Magneto trapped all of the New Mutants in a metal ball. Shaw accused Magneto of having lost all of the control the Hellfire Club petitioned his membership for, and the two battled. After he defeated Shaw, Shaw stated to the other Inner Circle members that if Magneto stayed, then he would not, and Emma stated that his funding of the Sentinels inadvertently created Nimrod and killed Harry Leland and Friedrich von Roehm, weakening the Hellfire Club, and so Shaw was voted out of the Inner Circle. It is also possible that the White Queen was telepathically manipulating Magneto.

Coma

Later, the X-Men joined with the Hellions in order to protect the White Queen from a time-traveling attacker known as Trevor Fitzroy, but not before Fitzroy's brutal assault plunged Frost into a deep coma and brought about the untimely demise of the majority of the Hellions. Frost's consciousness was apparently still active on the material plane and her body was kept in the Med-lab at the X-Men's mansion.

Generation X

Seeking to ensure the welfare of her students and the future of the school, Frost with some foresight willed the care of the Academy to Professor Charles Xavier. It was during her psychic incapacitation that the Massachusetts Academy was legally added to the rapidly expanding Xavier Institute. While in the Med-lab an accident caused Emma Frost to possess the body of the X-Man Iceman, and likewise, his mind was transferred into her body. Emma believed herself to be a prisoner of the X-Men and tried to escape, using Iceman's powers in ways even he had never imagined. When she discovered the fate of her Hellions, she broke down. She began to realize that her training had been insufficient and that Xavier’s may have been the right approach.
Emma Frost returned to her own body and when she fully recovered she resumed her role as headmistress of the Academy. Together with Banshee, they trained the new class of mutants, Generation X.

During a battle with Post, Iceman received a massive chest wound so severe that he dared not to transform back to flesh, fearing that he would die. Bobby demanded to know how Emma would use his powers to repair such damage, but Emma refused to help him. She knew that Bobby would have to do it himself, so she confronted him with his own innermost insecurities in the forms of ex-girlfriend and lover, Opal, and his father until Bobby realized that he himself had been holding back all this time. He managed to transform back with his chest fully intact.

The Massachusetts Academy closed its doors following a bold revenge plan by Adrienne Frost that ended in Sync's death and Emma murdering her sister. Emma began teaching in Genosha, and became one of a handful of survivors of the Sentinel massacre there due to her Secondary Mutation.

Joining the X-Men

Emma once again returned to the Xavier Institute to teach. She immediately took the quintuplet psychic sisters, the Stepford Cuckoos (Now Three-In-One), under her wing. Emma and Henry McCoy struck up a friendship, while many others resented her presence at the school. During a riot at the school by Quentin Quire and his Omega Gang, the Cuckoo Sophie died when using the drug Kick and Cerebra to subdue Quentin. Blaming Emma's emphasis on heroism for Sophie's death the Cuckoos abandoned her.

Meanwhile, with a void growing between Scott Summers and Jean Grey, Emma began to have a psychic affair with Scott. The Cuckoos took out their anger toward Emma by tipping off Jean. When Jean discovered the two together on the astral plane she brutally tore through Emma's memories, forcing her to remember all the things she'd repressed in her past, including her failure to keep the Hellions alive. Breaking down, Emma admitted to Wolverine that she had indeed fallen strongly and madly in love with Scott.

Phoenix was killed by the Magneto impostor, Kuan-Yin Xorn, and she encouraged Cyclops from the White Hot Room to begin a new chapter of his life with Emma. Presently, the couple acts as headmaster and headmistress of the Xavier Institute and are active members on the X-Men squad. Emma also acts as supervisor to a new set of Hellions, as all students that attend the school were assigned to squads.

Due to Emma's more refined telepathic abilities, she beat the alternate future daughter of Phoenix and Cyclops, Rachel Grey, in a contest on the astral plane, despite Rachel's vastly superior power. However, she then rather peacefully offered Rachel the chance to help her hone her telepathic skills since there was now no one else to do so. Rachel, though still wary of her, accepted the proposal.

House of M

In the House of M reality, caused the reality warp by Quicksilver and the Scarlet Witch, Emma was married to Scott and the pair had three children. Also, notably, she was the first X-Man Wolverine contacted for help. She was the only other reawakened individual to side with Wolverine in a controversial opinion to kill the Scarlet Witch in order to return to the world to normal. Emma was among the relative few mutants to retain her powers following M-Day.

The New Hellfire Club

Emma's unusually antagonistic relationship with Kitty Pryde and possible domination of Scott Summers were given as possible evidence of disloyalty. Her secretive relationship with the surviving Stepford Cuckoos was also presented as "evidence," and accusations were frequently made by others having reason to distrust her motives. The question of Emma's "true loyalties" were brought into focus as Emma abandoned the team during a fight to confer with a shadowy figure, revealed to be one of a group of four individuals watching from the shadows. The group contained Sebastian Shaw, Cassandra Nova, Negasonic Teenage Warhead (a girl who apparently died in Genosha), and a cloaked figure called Perfection, who discussed among themselves Emma's impending betrayal of the team.

It was later discovered that Emma's survival of the destruction of Genosha was due to Cassandra Nova creating Emma's secondary mutation as part of a scheme to infiltrate the X-Men as a sleeper agent, Nova having erased the memory of their encounter and only restoring it recently.[citation needed] Ellie, Shaw and Perfection were actually psionic projections created by Emma under Cassandra's influence. Cassandra Nova had placed a portion of her mind in Emma's before being trapped in the body of Stuff.

Emma began using her telepathy on Cyclops to appear as Phoenix, trying to reveal the lack of control he had over his optic blasts. Shortly after Scott fell out of a plane with his younger brother Havok, Scott had placed a deep mental block in his mind which prevented the controlled use of his powers. Encouraged by Emma, Scott revisited that moment in his life and reversed the decision.

For a brief time during this period, Emma was host to the Phoenix Force.

After following the Stepford Cuckoos, including the resurrected Sophie and Esme, to The World, Emma Frost discovered that the Cuckoos and hundreds of others had been cloned from her eggs.

Endangered Species & Messiah Complex

During the new Marauders' attack on the X-Men, Omega Sentinel was possessed by an entity known as Malice and attacked her. Later, when the new Acolytes team invaded the mansion for the books of Destiny, Shadowcat thought she had the books, but the books had no words, and Exodus realized that Emma Frost was responsible.

San Francisco

Emma and Scott were called to San Francisco when Warren realized someone was telepathically making everyone think they were in the 1960's. It was actually Martinique tricking them. The X-Men and any remaining mutants came to San Francisco, where the mayor had offered them refuge, ignoring the Fifty State Initiative. Things got complicated as Magneto was working with the High Evolutionary and a Hellfire Cult run by Empath.

Emma felt that something was wrong with Scott and looked into his mind. She found that his psycho-geography had formed itself as topsy-turny hotel, filled with projection of every woman Scott cast a furtive glance upon. She managed to locate the source, a mysterious black box that Scott claimed was a place for secrets -- not relationship secrets but tactical secrets that could result in death.

Emma called every "X-Man" (any powered and depowered mutants, friends or foes) in the world using her telepathy, to ask them to rally in SF.

Dark Reign

Emma Frost as the Black Queen

After Norman Osborn was appointed as the USA's top cop, he immediately convened a group of supposedly like-minded individuals (later dubbed the Cabal) to consolidate his grip on power. Emma joined the group consisting of Norman, Namor, Doctor Doom, Loki and the Hood as part of Scott's master plan.

As Emma and Namor met again, finally restoring her memories about their first meeting and Shaw's betrayal, she offered Namor a deal: she would help him kill Shaw, and in response he would protect and defend mutants as his own people. Namor agreed, so Emma telepathically called Shaw to the Club's mansion. When he arrived she blinded and immobilized him in illusion, and at the same time showed Namor another illusion, in which she kills Sebastian. After convincing Namor that Shaw was dead and enlisting his support for mutants, Emma took Sebastian to the Graymalkin Industries and locked him in the Brig for crimes against mutantkind.

Dark X-Men & SF Riots

Following a series of pro versus anti-mutant protests and riots instigated by Simon Trask in San Francisco, Emma was tasked by Norman Osborn to lead a civil peacekeeping group of X-Men, one sanctioned by himself. She was given a black costume and was given command over Wolverine's son Daken, Weapon Omega, Mimic, and the duo of Cloak and Dagger. Emma brought a final element to the team, Namor, with whom she had previously shared a romantic relationship with prior to her time with the X-Men. Though not an official member of her team, a person appearing to be none other than Prof. Xavier served as the team's spokesman and moral backup. Emma easily saw through the ploy and the "professor" was revealed to be Mystique, who was working with Osborn only because they had injected explosive nanobots into her bloodstream.

Emma's first mission with the team occurred when she arrested a group of mutant vandals led by her own formerly favorite student, Hellion. Even at that early stage, tensions already arose, particularly when Daken almost perpetrated a lethal attack on one of the other mutant rioters. Emma prevented any fatalities, and the prisoners were brought in.

While more tensions rose between the Avengers and the new X-Men team, enhanced by the aggression of Daken and Hawkeye, Emma put emphasis on the fact that she would only continue to be a party to this strategy of Osborn's if all the mutants were treated humanely. She insisted on touring the facility to see how the prisoners were being treated. She was then contacted, weakly, by Professor X, who informed her that he and Hank were being kept prisoner there. He also told her that the Omega Chair developed by the Dark Beast had horrible side effects, and that Osborn wasn't telling her everything. Emma then discovered that the presence of Hank and Professor X was being kept secret from her using hologram projectors. Remaining in her diamond form for protection, and unable to speak telepathically, she verbally reassured the Professor that she believed him, and that she would make sure everything would be all right.

Over the next several days, she then took her team of X-Men around San Francisco, not only stopping Trask and his human-conversion bio sentinels, but also clearing up the residual riots and rounding up the remaining mutants from the streets. Her motives came into greater doubt when she and Namor stood idly by when they witnessed the Dark Beast using his Omega Machine to torture and power drain the captives, while Cloak and Dagger could barely look on.

However, Emma's true motivations and interests behind her recent actions were revealed when, after another session draining Henry McCoy with the machine, Dark Beast and Weapon Omega discovered that all the mutant captives had disappeared. They discover that Mindee Cuckoo had allowed herself to get arrested just so she could lead the rest of the X-Men there. Teleporting in and out via Magik's portals, X-Force freed the prisoners. After raising the alarm, Emma led Osborn's X-Men to stop X-Force, then surprised everyone by betraying her own team. Daken and Mimic were taken down in the process, and Emma took Cloak, Dagger and Namor with her and X-Force to rejoined the rest of the mutants. Emma then rejoined Scott with the rest of the mutant community and their sympathizers on a mobile island/vessel, reminiscent of Magneto's Asteroid M, which had been dubbed Utopia. With his Cabal crippled due to the loss of two key members, an enraged Osborn ordered the Dark Avengers and Dark X-Men to bring him Namor's head and Frost's heart. However, the X-Men outnumbered Osborn's Avengers and X-Men, forcing them back. Emma personally freed Xavier. She then telepathically accessed the "white room" she had stored in the Sentry's mind, so that she could contain the Void while he made his escape. Unfortunately, the Void proved too strong for Emma and escaped, chasing after the Sentry. Worse, a small sliver of the Void was trapped in her forehead, forcing Emma to remain in diamond form so it wouldn't control her.

Utopia & Nation X

Eventually, things came to the decision to remove the sliver from Emma, given that the X-Men needed a telepath in place of the Stepford Cuckoos, who were rendered unconscious when the Phoenix fragments escaped from their bodies. Cyclops attempted to go into her mind to extract the sliver. Unfortunately, the Void changed tactics and attempted to take control of him. Luckily, Cyclops was able to seal the Void within his black box.

Second Coming

After the return of Hope, Emma took Sebastian Shaw to China and wiped his memories.

Fear Itself

During the events of Fear Itself, San Francisco was strangely spared for a time. Namor tried to seduce Emma once more but she refused him; however, Namor taunted her about her romantic relationship with Cyclops, saying that "he married the redhead".

Schism & Regenesis

After the super-sentinel attack on Utopia, Emma considered going with Wolverine to the school in order to pursue her love of teaching. Cyclops begged her to stay however and she relented. She then joined the Extinction Team. On their first big mission against a resurrected Mister Sinister she lost her arm in diamond form, forcing her to stay that way until it was reattached.

Avengers vs. X-Men

Emma Frost sided with her fellow X-Men against the Avengers. She took Hope away deeper into Utopia to keep her safe and joined the fight, which began when Cyclops blasted Captain America with his optic power. During the battle, Emma's telepathic abilities were blocked by a nanocloud created by Iron Man, forcing her to rely on her diamond form. After the Avengers appeared to have won the battle of Utopia when Cyclops surrendered, this was in fact a ruse allowing Cyclops, Emma and several other mutants to escape and begin the search for Hope, who had left Utopia after defeating the Lights, Wolverine and Spider-Man.

Next, Emma and Cyclops went to the Jean Grey School in order to recruit people to their side in the battle. A brief fight broke out between Cyclops's Extinction Team and Wolverine's X-Men.After Wolverine was approached by Hope and betrayed her location to Captain America, Emma used her telepathy to find out where Hope was; and together with Colossus, Namor, Magik and Cyclops, she journeyed to the Moon in order to stop the Avengers from getting her. Before a battle could break out, the two teams were interrupted by Thor who fell from the skies badly injured. He was swiftly followed by the Phoenix.

A fight broke out between the X-Men and the Avengers, as the Phoenix was making Hope into its new host; while Iron Man built a weapon to fight the Phoenix. Iron Man attacked the Phoenix but instead of destroying it, the Phoenix turned Emma, Cyclops, Magik, Colossus and Namor into avatars. Cyclops and the rest of the avatars took Hope back to Earth in order to prepare her.

Emma and her fellow Phoenixes began using their powers to make the world a better place by eliminating wars and providing water, food and energy to the entire world for free. The Avengers continued to oppose them however and kidnapped Hope, causing Cyclops to declare "No more Avengers".

The Phoenixes fought the Avengers whenever they showed up and captured many of their number. Cyclops insisted on not using lethal force however. Emma found out the Avengers were hiding in Wakanda and told this to her fellow Phoenix Namor, but neglected to mention it to anyone else. Namor stormed Wakanda,but was narrowly defeated by the Avengers.

After receiving Namor's portion of the Phoenix, Emma's power increased and she found out where the Avengers had taken Hope. The increased power also became more than she could handle and she began worrying over what she would do next. With her increased telepathic powers, she was able to know the secrets of everyone in the world and began losing control of herself by killing people who had harmed mutants (like a pilot who accidentally killed a young mutant and neglected to report it).

When Colossus and Magik fought each other and knocked each other out, their portions of the Phoenix went to Emma and Cyclops. Emma began exerting her dominance over the X-Men, threatening those that had thoughts that displeased her. Magneto attempted to reason with her but Emma refused to listen and threatened him. After being defeated by Hope, Cyclops realized that he needed more power and traveled to Utopia to find Emma.

Cyclops could not find himself to take the Phoenix from Emma, despite the fact that she taunted him. She tried to tempt him to burn the entire world and start again from nothing, but Cyclops refused her. Their conversation was interrupted when they were attacked by the combined might of the Avengers and the X-Men. Professor X used his telepathy to try and shut them down long enough for the Avengers and X-Men to take them down. Cyclops finally gave in and brutally took Emma's portion of the Phoenix, becoming the sole wielder of the Phoenix Force. After Xavier tried to shut him down again, Scott killed him and completely lost control of himself, becoming the Dark Phoenix.

Emma's later seen in custody of New Avengers members Luke Cage, Mockingbird, Daredevil and the Thing in San Francisco. There she was targeted by Purifiers, who were defeated during their assassination attempt.

Mutant Revolution

Shortly after, Emma was freed by Cyclops and Magneto as she was being transferred to what could be assumed a Mutant Prison after a prison break gone horribly wrong where both Cyclops and Magneto lost control of their powers, causing extreme damage. While she was grateful for the spring, she was still furious at Cyclops and wanted to get as far away from him as she could, even revealing that she could no longer read people's minds, and that anyone touched by the Phoenix had their powers altered in some way. After a moment of deliberation, and the fact more police were on their way, Emma agreed to join with Scott and Magneto once more and along with Magik, began searching for new Mutants.

Emma was present during several of Cyclops' skirmishes in freeing several Mutants from their human captors, but was not present for the meeting with the original five X-Men, displaced in time, and was displeased to hear of Jean Grey once more among the living and running around in their time. What her intentions to do with this information as of yet still remain unknown.

During a mission to San Diego, Emma, along with the rest of her team, donned new outfits, sporting a completely black wardrobe this time around in the same vein as her teammates. She poked fun at Magneto being unable to control metal like he use to when battling the Sentinels, but was rescued by Cyclops during a counterattack. She was also in utter shock at seeing what level of destruction the alterations to his powers created in its wake

Emma later accused Tony Stark in being responsible for the Phoenix Five's birth, convinced Scott to go along with Magneto's double agent status, recruited time-displaced Angel and the Stepford Cuckoos, combat the forces of Limbo, and assist in teaching David Bond how to control his powers. When Irma Cuckoo dyed her hair, she supported her daughter's desire to be different in contrast to Celeste.


Quotes by Emma Frost: "I should have guessed that a boy who takes such girlish effort with his long locks would hit like one. Tell me, have you ever wished a woman to put you on all fours and grab hold of that mane? It's all right. I can keep a secret. Even a god of thunder could use a little whipping now and then. I have such pretty things to dress you in..."

 "...and, yes, I am a massive snob, and there was no need for you all to think it at once."

" Of course I'm a threat. Why? Did you think for a moment that I wasn't?"

"I'd die for those children! And if you've endangered them -- so will you!"

"I love Christmas Eve. Maybe even more so than Christmas itself. It's the one night of the year when the entire world just...stops. In those few hours before the dawn - human, mutant, everyone, just sort of holds their breath in sweet anticipation...waiting to see how badly they're going to be disappointed in the morning. In its own tragic way...it's kind of romantic. That's why I love Christmas Eve."
« Last Edit: October 29, 2014, 03:11:33 PM by TamaRose »

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #151 on: October 29, 2014, 09:46:02 PM »
Holy crap she can teach me anything!

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #152 on: October 29, 2014, 09:58:43 PM »
Question, any chance of playing someone with a mutation similar to Mystique's? Because I've been dying to play a shapeshifter...

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #153 on: October 29, 2014, 10:02:01 PM »
There are lots of shapeshifters in the X-men series. I don't see that being a problem.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #154 on: October 29, 2014, 10:03:41 PM »
There are lots of shapeshifters in the X-men series. I don't see that being a problem.

Oh really? Well I guess that just betrays how little I know of the X-Men! Anyway, now that she gets to make an appearance, off to learn what I need to do!

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #155 on: October 29, 2014, 10:06:09 PM »
Just so you know someone is already playing Mistique.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #156 on: October 29, 2014, 10:07:01 PM »
Just so you know someone is already playing Mistique.

Oh I'm not playing Mistique herself, I'm playing someone else with similar abilities. New mutants keep being born, don't they?

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #157 on: October 29, 2014, 10:08:24 PM »
Oh I'm not playing Mistique herself, I'm playing someone else with similar abilities. New mutants keep being born, don't they?

We are allowing original characters, yes.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #158 on: October 29, 2014, 10:16:20 PM »
Hooray! Now I need to go find images, make a profile, and also find out if there are any big important things in the world I should be aware of...shouldn't take too long.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #159 on: October 29, 2014, 11:14:01 PM »
Images
Really, what good are images

If you recognize it, you're at least as perverted as I am.

For a shapeshifter?

Name: Adie Herrick

Nickname: Faye (Childhood nickname, it stuck)

Age: 18

Height: Usually 5' 7"

Weight: About 150 lbs, usually.

Orientation: Bisexual

Hair: White, and she likes it that way.

Eyes: Usually blue.

History!
Since it seems to be going into spoiler boxes.

Adie was born with her white hair, something which stunned doctors and led to the conclusion that she must be a mutant, even if her mutation was simply having a really crazy hair color. She couldn't have been born into a better family, however-her father, mother, and older brother accepted the idea of her being a mutant. At least, it was easy enough to accept when all she had was white hair. Her parents showered her in love and affection, and while her and Erik (her brother) fought endlessly, they loved each other too.

Her family ended up teaching her a few things that she would find oddly useful later in life. For one, her father was an avid weapon collector and combat scholar, and taught Adie how to use a quarterstaff (and other blunt objects) to fight off an attacker. Her mother was a psychologist, and taught Adie compassion-"we don't choose our problems", she would often say. Her brother got her into parkour, which she took to quite easily.

It was at the age of 17 that things got...odd. She had been a late bloomer, leading some to make jokes that her mutation was "never go through puberty" (like THAT makes any sense), but a few months after her 17th birthday, she looked up into her bathroom mirror and found her usually blue eyes were now amber colored. She told her parents immediately, and her father, Dean, made the decision to wait and see what would happen. Well, after a few months, she started randomly changing more and more, until she one day woke up as someone completely different.

Not wanting to drop out of her regular high school, Adie did everything she could to figure out how to control her new-found power. She learned that heightened emotions could set off her shapechanging, so she learned to keep her mind clear and focused. It didn't always work, but it worked well enough that she was able to finish high school...and THEN come to the X-Men.

While scared to come to Xavier's school, her first few days there were quite enjoyable. She made friends, showed off her shapeshifting, and realized that she loved it here. While not an X-Man or even that heroic yet, she'll find herself responding to danger by rushing towards it.

Powers

Shapeshifting: While nowhere near as skilled as other shapechangers, she possesses a decent ability to alter and reshape her own body. The main difference between her and other shapeshifters is time-she takes far longer then others, about a minute for her as opposed to the seconds it takes someone like Mistique.

Reach: So far, it's only happened once, but she seems to be able to extend her limbs to strike at a target. She has yet to duplicate what happened the first time it happened (when she reached back and slapped an annoying spitball blower who was 15 feet behind her).

Endurance: While not possessed of any sort of super strength or speed, Adie seems to possess nearly limitless stamina. While she's never been in a superpowered fight, she doesn't seem to get fatigued.

Parkour: Learned how to turn an urban or even rural environment into her own personal obstacle course. The side of a ruined brick building is a climbing wall to her, a traffic jam is "the floor is lava", and trees are a jungle gym.

Club/Staff Fighting Not something to exactly brag about, but she's learned the intricacies of "hit thing hard with stick". Namely, the wind-up, the exact locations to strike, useful stuff when you need to hurt someone.

(How'd I do? Underpowered [likely]? Not enough? I can add more, I just wanted to get my ideas down...)
« Last Edit: October 29, 2014, 11:34:20 PM by Angiejuusan »

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #160 on: October 29, 2014, 11:27:29 PM »
Hey I don't know if it's just me but the first photo seems broken.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #161 on: October 29, 2014, 11:28:39 PM »
Not you-I guess E and imgur don't get along. Fixed by just putting the link up.

EDIT: Fixed more! Image should work as advertised.
« Last Edit: October 29, 2014, 11:34:57 PM by Angiejuusan »

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #162 on: October 29, 2014, 11:37:50 PM »
It looks good so far, I'm just sad to see our heroes are so much more vast than our villains.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #163 on: October 29, 2014, 11:39:29 PM »
No one wants to admit to actually like playing evil.

Electric powers are cool, right? If they are, I have a villain lined up then...we can do multiples, right?

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #164 on: October 30, 2014, 12:00:00 AM »
I'm not the GM but lots seem to be playing two characters.

Offline Sasquatch421

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #165 on: October 30, 2014, 07:05:32 AM »
No one wants to admit to actually like playing evil.

Electric powers are cool, right? If they are, I have a villain lined up then...we can do multiples, right?

Yes, we do allow more then one character. Our villains might be fewer in number, but some of them are a little more powerful to offset that. 

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #166 on: October 30, 2014, 11:12:53 AM »
I think I kinda want Adie to get approved before I try throwing in my villain.

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #167 on: October 30, 2014, 12:50:12 PM »
Heh Angie, I do recognise the pic for your char (same as your current avvy), so yeah... I'm on the same level as you ;)

I hope you have a fun time with us in the game and I'm playing Gambit, so do come and hit me up there when you're at the X-Mansion :)

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #168 on: October 30, 2014, 12:57:12 PM »
Heh Angie, I do recognise the pic for your char (same as your current avvy), so yeah... I'm on the same level as you ;)

I hope you have a fun time with us in the game and I'm playing Gambit, so do come and hit me up there when you're at the X-Mansion :)

Hooray for pervy-ness! *High fives*
« Last Edit: October 30, 2014, 01:44:00 PM by Angiejuusan »

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #169 on: October 30, 2014, 01:31:07 PM »
*high fives and a cheeky wink* ;)

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #170 on: October 30, 2014, 01:45:35 PM »
I noticed from reading the OOC thread that apparently, the GM's been having a horrible week, which is totally cool-we've all had those days! I just really hope Adie gets in because I really really wanna play her.

Offline Pumpkin Seeds

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #171 on: October 30, 2014, 04:17:30 PM »
I'm still here guys, just been working like crazy.  I did want to ask if I need to have a canon character or if I can just submit originals.  I just prefer working with an original character.

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #172 on: October 30, 2014, 04:36:08 PM »
I'm still here guys, just been working like crazy.  I did want to ask if I need to have a canon character or if I can just submit originals.  I just prefer working with an original character.

Playing a canon character is not mandatory.  At least, as far as I can tell.

Offline TheVillain

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #173 on: October 30, 2014, 04:42:54 PM »
I put in an OC on the villain side. So if they don't let you put in an OC, let me know too. :P

Offline Diesel Heart

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #174 on: October 30, 2014, 04:57:04 PM »
I have one of my own I need to submit

Offline VoluptuousVixenTopic starter

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #175 on: October 30, 2014, 05:29:09 PM »
Hey Angie, youre character is approved, I think it would be best if she started out as a X-student.

I need to re do the Bios this weekened and post them up for the group.

I will do a new folder for created characters like Myth, Faye, Lady Anarchy etc...

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #176 on: October 30, 2014, 05:30:05 PM »
Hey Angie, youre character is approved, I think it would be best if she started out as a X-student.

I need to re do the Bios this weekened and post them up for the group.

I will do a new folder for created characters like Myth, Faye, Lady Anarchy etc...

Yay! So, start at the X-Mansion, I assume?

Offline VoluptuousVixenTopic starter

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #177 on: October 30, 2014, 05:31:28 PM »
Yes.  :D

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #178 on: October 30, 2014, 06:08:09 PM »
Congrats Angie, looks like Gambit has someone else to flirt with now! ;)

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #179 on: October 30, 2014, 06:08:50 PM »
Congrats Angie, looks like Gambit has someone else to flirt with now! ;)

As long as you don't mind her randomly shapeshifting on you, that is.

Offline wander

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #180 on: October 30, 2014, 06:55:58 PM »
Might be fun ;)

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #181 on: October 30, 2014, 07:21:18 PM »
While I wait for others, I shall also make my villain!

Image!

Yes, that is the Black Hand of Sauron. It fits him perfectly.

Name: ???

Alias: Aether-Walker

Age: 35-ish?

Height: 6' 0"

Weight: ~200 lbs.

Orientation: Straight, but too busy to bother (usually)

Hair: Black

Eyes: Brown
 

History

He doesn't use his name. He is Aether Walker. That is all anyone needs to know.

But as for the rest of his life, Aether started out as just your average kid. Average student, decent athlete, not much unique about him. That changed when his mutant power to create and control a powerful bioelectric field developed. At first, he used his powers for good-to an extent. The bullies of his school learned to fear him, and under threat of death, they did nothing to displease him. Having had a taste of power, he decided to have more. He could get whatever he wanted from anyone.

That changed when a student reported him to the police. They arrested him on a myriad of charges, and more got stacked on as the fearful students united against him. He was tried as an adult, and at 16, thrown into prison for 10 years. They tried many ways of controlling his electric powers, but since the barest hint of skin could allow him to project the field, they eventually decided to chuck him into solitary confinement until his sentence was up. In the intervening years, he discovered a new power-with a thought, he could suddenly jump about 20 feet ahead in a flash.

After his time was done, he disappeared. He reappeared later as Aether-Walker, and engaged in several crimes to build both his own finances and his legacy. From theft to murder, no crime seems to be too much for Aether-Walker. And now, he's been contracted to find and kill a specific someone. Wielding the powerful Electrocuter blade and his own electric powers, he will fulfill this contract, whoever it may be.

Powers/Abilities

Bioelectricity: There's likely a better name for it, but he manipulates his own internal energy into an electric field. Touching him is a bad idea, though he usually keeps it to just his hand.

Aether Step: His name for it, he has learned to jump ahead about 20 ft. However, he has limited control-he can only move in the direction his body faces, and he has no control over distance.

Electrocuter: This blade is a sword, about 4 feet in length. It is colored blue, and Aether-Walker can project his electric field through the sword.

Master Swordsman: He's a master of bladed weapons, though he favors his Electrocuter. His mastery of such martial techniques make him deadly in close range.

Gunman: While no expert, he can use most pistols and shotguns at a competent level. He tends to keep a 9mm on him, although he's well aware that such a weapon is next to useless against other mutants.

(Yeah, he's a villain. What do you think?)

Online Juggtacular

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #182 on: October 30, 2014, 07:24:25 PM »
CODE NAME: The "Unstoppable" Juggernaut
REAL NAME: Cain Marko
AGE: 70's
SEXUAL ORIENTATION: Heterosexual
HEIGHT: Variable, Usually about 7 feet
WEIGHT:  Variable, Usually 900lbs
AFFILIATION: Himself, Brotherhood
FACE CLAIM: Hafþór Júlíus Björnsson
APPEARANCE:


POWERS/ABILITIES:
Superhuman Strength: Cain's strength is vast. Simply put there is no known way to actually fully measure the full extent of his strength, and there may well be no limit as he seems to be as strong as necessary. He's knocked down a cosmic entity named "The Stranger" who is a match for Galactus and was 50 feet tall at the time. He's tangled with Hulk and Thor multiple times, and punched through dimensions.

Superhuman Durability: Cain's durability matches his strength and he can handle physical assaults from pretty much anybody, while giving as good as he gets.

Superhuman Stamina: Cain is powered solely by magic, so he has an unlimited amount of stamina, able to exert himself and fight as long as necessary. Furthermore, as he is fully sustained by magic, he is immortal, has no need to eat, sleep, breathe,  or drink(although he still can and does), and is immune to poisons and diseases as well.

Superhuman Speed: Once Cain gets moving, he can really build up some speed. His top speed isn't known, but he can run at least 600mph, although he usually has no reason to go that fast.

Mystical Powers: While Cain focuses almost primarily on physical combat, he does possess additional powers granted by Cyttorak. For example, the Crimson Bands of Cyttorak is a spell that binds people in nearly unbreakable metal shackles made of the same material as his own arm bands and helmet. Beyond that, he can fire off mystical beams of energy and more, although he mainly just blasts things.

Healing Factor: Should he be injured, Cain is capable of healing at an extraordinary rate. Once he was flayed down to a skeleton, and his anger actually kept him alive.

Force Field: This is more for convenience than actual need. Cain possesses the ability to erect a forcefield and expand it outward to cover his body or even a group around him. He mainly uses it in case he doesn't want something to touch him, but it proves useful if he wants to protect friends and teammates.

Unstoppable Force: As the Avatar of Cytorrak, Cain is the physical embodiment of Raw Power, and one of his greatest abilities is unstoppable momentum. Once he begins moving, there is almost nothing that can stop him. He can be slowed down, redirected, and momentarily halted. But once he begins on a path, the only person who can truly stop him, is him.

WEAKNESSES: Cain only has two known weaknesses. The first and foremost being telepathy and psionic intrusion. He has absolutely no defense from telepathic assault, and any decent telepath can take him out of a fight or turn him to their side with ease if they make it past his helmet. His second is ironically himself. A well known fact is that no outside force can stop the Juggernaut once he gets going. He can be slowed, but never stopped. If someone or something could slow him, and then suddenly move...well unstoppable momentum certainly has it's drawbacks.

HISTORY: Cain was born to Dr. Kurt Marko and Marjorie Marko. For the first few yeers of his life, everything was tolerable, but eventually his parents divorced, and with his father being too busy for work, and his mother off doing her own thing, he was sent to Boarding School. He got expelled from each and everyone one. And  by the time he came back, his mother had died and his father had remarried, and was now living with his new wife and her son in a mansion out in Westchester. Turns out dear old dad married his partners wife after he died during a research expedition. Sharon was loaded though, and Cain had a pretty good idea that that was why little Charlie got better treatment than him. Besides treating Charles like a king, Cain's father beat him mercilessly, which of course caused him to hate Charles even more. After it was discovered that Kurt only married Sharon for her money, she died from a broken heart.

Now Cain was stuck with his deadbeat dad, his step-brother, and a shitload of cash. During his early teen years, Cain got in an argument with his father over money of all things, and during that argument he accused Kurt of being behind his partners supposed accident. It turns out that it really was an accident, and while Kurt didn't cause it, he didn't save Xavier either. that got a rise out of dad, and another beating ensued. Finally, Cain got fed up and he tossed a few vials against the wall of his dad's lab; that was a bad idea though, since several volatile chemicals mixed and caused an explosion. Kurt saved Cain and Charles(who'd been eavesdropping at the door) from the fire, but died in the process.

He died from smoke inhalation, and his last words were a warning to Charles about his son. Even to the end he never had a nice thing to say about Cain. So unsurprisingly, Cain could care less that he was dead. Now it was just Cain and Charles, in a big ole house and a  bank account with more cash in it than either of them could ever spend. One day Cain got so pissed he got into a fight with Charles, but his little brother could read his mind and knew every move before he made it.

Needless to say, Cain's hate hadn't died down any, so he took all of the money left to him in the will and left. Well what happens when a guy full of rage and hatred is out on the streets; usually he turns to crime. In this case though, it was legal. All Cain was ever good at was fighting, and even with more money than he could count, he was bored and restless. He joined a mercenary operation and ended up in a third world gulag when the revolutionaries who hired him suffered a crushing defeat.

While imprisoned, he met a man named Black Tom Cassidy who revealed himself as a mutant and helped Cain escape. They became the best of friends. Years later Cain ended up serving in Korea, and in a seemingly cruel twist of fate, he and Charles were placed in the same unit. Things were going great until Command sent them into an obvious ambush just to try and gain some ground. They were outnumbered and outgunned; Cain had never been stupid, and he knew staying meant death.

He deserted and Charlie being the goodie goodie that he was, went to bring him back. Cain found himself in a huge cave that housed a temple of some sort. Little did he know it was the temple of Cyttorak. Once inside, a gigantic ruby drew his attention. If he made it back, he could sell that thing and get millions at least, as it seemed flawless and was bigger than his fist. It rested on the lap of an idol of Cyttorak, and Charles found him just as he lifted the gem and read the inscription on the altar.

 "Whosoever touches this gem shall possess the power of the Crimson Bands of Cyttorak. Henceforth, you who read these words shall become forevermore a human Juggernaut!" A blinding flash of ruby light filled the temple, and when it faded, Cain stood transformed. Bigger, more powerful than ever. Before Charles even got to say anything, a mortar strike shook the cavern and caused the entire cave complex to collapse. Charles made it out, but Cain was buried under several thousand tons of rock and debris.

 It took a few years, but he eventually dug his way out and hitched a cargo container back to the US. The first thing he did was seek out his brother, and he fought through all of his X-Men to get to him. He was the Juggernaut, and they couldn't stop him. But the Human Torch melted a portion of his helmet, and when they got it off, Charles put him in a psychically induced coma.

 A series of events after that trapped Cain in the Crimson Cosmos, where simply by existing and being the avatar of Cyttorak, he unlocked mystical secrets that he never knew about his powers. While attempting to free himself, he wound up in Nightmare's dimension of dreams and helped Dr. Strange save the cosmic entity known as Eternity. After that, he attacked Eternity to force him to send him home, but was instead banished back to the Crimson Cosmos.

Eventually a scientist accidentally sent Hulk into the Crimson Cosmos and Juggernaut traded places with him in a specially designed Hulkbuster Cell. The machine malfunctioned and Hulk came back, and along with Juggernaut they escaped the facility. Only when Cain started terrorizing the people, he and Hulk got into a brawl.

 Hulk caught him off guard and grabbed his helmet, and the force snapped the helmet off and sent Cain flying. Before he could come back for a rematch, Charles found him and once again put him into a coma. Later, he was freed and after a series of adventures ended up in New York where he battled Spider-Man. The web head couldn't beat him, but he tricked him into a deep pit of wet cement.

It took Cain months to tunnel his way out and he ended up causing immense structural damage under the East River(he'd later repair it as Captain Universe). Over the years Cain has been through a lot; constant fighting with the X-Men, crimes a plenty, he's even fought Gods and Monsters in Hulk and Thor several times.

He went good for a while and fought with the X-Men and tried to kill his best friend Black Tom while undercover(for the X-Men) when his mutation went out of control and he killed a little boy named Sammy who Cain had befriended. He stopped a plot by Cyttorak and the other members of the Octessence to take over the world, fought and became Captain Universe, was possessed by a demon and ran rampant through multiple dimensions and more.

Right before Charles death, Cain got into a scrap with the X-Men. He lost his helmet and was knocked out by Charlie. He was then transported to Ryker's Island and put into a cell designed by his brother. He was kept in a psionically induced coma, and beyond that he was completely immobilized in an inertial liquid to keep him from moving even in his sleep. Talk about overkill.

PERSONALITY: Cain is a hard man, and that's from having a hard life. As a child, his father abused him, while at the same time treating his step-brother Charles like a prince. He eventually found out that his old man did it to suck up to Charlie's mom and get the  money she inherited from her husband when he "died".  It didn't make it any better, but the money he got when his own father died took away the sting...just a bit.

The constant abuse and neglect had two results; one being that Cain is for the most part mean as a defense mechanism. The other being that he has an intense hate for Xavier and anyone associated with him; well he used to. Recently he's finally come to terms with the fact that none of the pain in his youth was Charles fault, while all of the pain he caused Charlie was his own.

 He respects strength more than anything, seeing as that's what he's all about; so if you can show him some kind of strength, he'll give you the time of day and not look down on you. If he thinks your a pansy, well you got a couple chances to prove him wrong.

EQUIPMENT: Crimson Cosmos Armor: Through a mental command, Cain can summon his mystical armor at any time around his body. The metal is made of an unknown composition, but it's found only in the Crimson Cosmos Dimension where Cyttorak makes his home. It is incredibly durable, and on the chance it is damaged, Cain can repair it with his magic.

Crimson Helmet: The highly identifiable helmet that Cain wears on his head is more than just a cosmetic choice, the metal wreaks hell on psionics of all kinds and even the most powerful telepath can't get through. It's also very durable, but can be damaged and destroyed.

KNOWN ENEMIES:  Charles Xavier/X-Men, Hulk, Thor, Black Tom Cassidy(All formerly), The Serpent, D'Spayre, Nightmare, Exemplars, Cyttorak, Spider-Man, etc...

Online Juggtacular

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #183 on: October 30, 2014, 07:25:50 PM »
Hey guys, I'm the new Juggernaut...BITCH!  >:)

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #184 on: October 30, 2014, 07:27:15 PM »
Hey guys, I'm the new Juggernaut...BITCH!  >:)

I can't help but think of the bulldozer from PAYDAY 2. "You're up against the wall, AND I AM THE FUCKING WALL!"
« Last Edit: October 30, 2014, 07:32:38 PM by Angiejuusan »

Online Juggtacular

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #185 on: October 30, 2014, 07:33:25 PM »
Hehehehe. Yeah. He's a wall...with legs and arms and a penchant for knocking down other walls, lol.

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #186 on: October 30, 2014, 11:28:06 PM »
And at last, I got this done.

Character Name: The King
Real Name: Sebastian Shaw
Age: 45
Sexual Orientation: Straight
Height: 6'4"
Weight: 210 lbs
Affiliation: Hellfire Club's inner circle/ Shaw Industries

Appearance:

Spoiler: Click to Show/Hide

History:

Sebastian Shaw was born in Pittsburgh Pennsylvania. His powers manifested shortly after he was accepted to engineering school. Devoting himself to his studies Shaw created "Shaw industries" and became a millionaire at age 30 and billionaire at age 40. Shaw became engaged to a woman named Lourdes Chantel, also a mutant, and was soon initiated into the Hellfire Club thanks to his vast fortune along with Warren Worthington, Jr. (father of Archangel), Howard Stark (father of Tony Stark) and Sir James Braddock (father of Captain Britain and Psylocke), having caught the attention of Ned Buckman, then White King of Hellfire Club's New York Branch. Shaw became part of the Council of the Chosen, earning the rank of Black Bishop. Lourdes did not trust Buckman, and feared that Shaw's ambition and the nature of the Hellfire Club would corrupt him.


Lourdes is soon killed by Sentinels in a battle. Upon discovering that Ned Buckman, the White King of the Council, is supporting Steven Lang's Project: Armageddon and its Sentinels, he executes a coup, using Emma Frost's telepathy to make Buckman kill all the Council of the Chosen, including his own White Queen, Paris Seville, and then himself. Shaw proclaims himself Black King, remakes the Council of the Chosen into his Inner Circle and gathers Emma Frost, Harry Leland and the non-mutant cyborg Donald Pierce as the Lords Cardinal of Hellfire Club.[5] At Shaw's side is Tessa, who, unbeknownst to him, is a spy working for Charles Xavier.  As the leader of the Inner Circle of the Hellfire Club, Shaw starts plans to dominate the world through force, money and power. His connections to top officials of corporations and government, acquired via the Club and through his position as CEO of Shaw Industries, make him a powerful enemy. Shaw becomes a major supporter and builder of Sentinels. This activity brings him into frequent contact with the major players of Project: Wideawake, Senator Robert Kelly and Henry Peter Gyrich, to whom he appears to be an anti-mutant bigot


Powers/Abilities:

Energy Absorb: Shaw has the unique ability to absorb energy to increase his strength, speed, stamina, Endurance and recuperative abilities to super human levels. He absorbs the energy of direct blows from anything from a punch to knives, bullets and less successfully concussive energy blasts. 

Endurance: By absorbing consecutive blows Shaw has even absorbed attacks from adamantium attacks but only for a short time. This is however super human in it's own right.
 
Strength: Shaw has endured enough during combat to be able to purely over power his foes from increasing his own strength.

Speed: When he absorbs attacks, Shaw can outpace most of his opponents and strike before they get the chance to counter attack. 

Stamina: After storing enough energy Shaw has been shown to be able to forgo sleep completely.

Resources and Business: Shaw also has a successful business acumen and access to sophisticated weaponry. He not only prides himself on his power and the connections it allows him, but on knowing his opponents and how best to defeat them, whether in battle or in business. He also possesses technology that can block telepathic intrusions by Professor X.

Weaknesses:

Energy fade: Shaw's stored energy fades at different levels depending on what he uses it for. It drains fastest when he is forced to endure harsh conditions for humans.

Human: When he doesn't have energy stored, Shaw is simply a healthy man who seems to work out regularly.

Personality: Driven, Ruthless and cunning are only a few words that describe the leader of the hellfire club. Sebastian always has a plan and is willing to do whatever it takes to get his job done.

Equipment: Whatever Shaw can get from his company and whatever form of the Hellfire Club at his disposal.

Notable Enemies: The X-Men, Nimrod and anyone opposing his goals.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #187 on: October 30, 2014, 11:35:14 PM »
Ooo, King and Aether-Walker could so team together. Can he absorb electricity?

Offline Batman4560

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #188 on: October 30, 2014, 11:41:09 PM »
It's possible but he most likely wouldn't be able to absorb much of it at any given time. It's mostly physical blows. But it would be better for Shaw to find someone like that and keep them close so they don't become a problem in the future.

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #189 on: October 30, 2014, 11:43:19 PM »
As long as Shaw isn't Aether's target. Which is left intentionally vague for anyone who wants to mesh character stuff.

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Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #190 on: October 31, 2014, 07:27:16 AM »
 Removing Pyro from my character listing and substituting Maggot. Let me know if I should change anything.

Creature Feature:  Maggot
Real Name: Japheth
Group Affiliation: X-Men, Generation X, Neutral Character
Age: 20
Height: 6'8''
Weight: 350lbs, with slugs. 280lbs, without slugs.
Orientation: Heterosexual
Arch-Enemies: Magneto, Mr. Sinister, Afrikaners, the Ru'Tai.
Nickname: Japh

Powers: Sentient Digestive System: Maggott's digestive system consists of two enormous, sentient, techno-organic slug-like creatures, nicknamed Eany and Meany. Whilst Maggott himself can not eat, his slugs can devour any form of matter with incredible speed. When they finish feeding, they return to his abdomen and impart the energy from the matter they absorbed into Maggott’s body. This energy nourishes Maggott, temporarily granting him enhanced strength and turning his skin blue. If Maggott is separated from the slugs for an extended period of time, he becomes extremely weak and risks death.

Maggott's slugs can act autonomously from him and appear to be highly intelligent. They communicate with him via a telepathic rapport, and are extremely sensitive to magic.
Skills:
Enhanced strength and durability (made even greater after Eany and Meany feed depending on what they feed on).
Psychometric Recall: Can reveal the past events of the objects they absorbed to Maggott, also it allows him to read the past events of a certain area.
Speaks fluent Afrikaans, a West Germanic language, spoken natively in South Africa.
Bio: Born the youngest of five in a small South African village, he never grew at the same rate as his siblings. He was constantly ill and threw up every bit of food that was given to him. There were many times he couldn't even keep down water. His family feared he would die slowly and painfully from starvation if something wasn't done. The family could not afford doctors to treat him, but the few times they did see him, they stated he had some form of stomach cancer.

Unable to bear the pains that sent him into shock most days anymore and the burden he was on his family, Japheth ran away at the age of twelve, intending to commit suicide in the desert. It was there that a man saved his life. He came down from the sky and sliced open Japheth's stomach, revealing the cause of his pain. Out came Eany and Meany. The beasts who had squirmed and fought to free themselves for twelve years from his body. They fed and returned to him like well trained dogs. The moment they reentered his body, Japheth had never felt better in his life. The pain was gone.

The man revealed himself to be a mutant named Magneto and expressed interest in the young boy joining his cause. Japheth, ever loyal to his family, said he could never leave them again the way he had before. With that in mind, the pair traveled back to his village only to find that the rebel group known as the Afrikaners had killed his father and taken the rest of the villagers as prisoners. Japheth begged Magneto to help them and the man did...by slaughtering everyone. Filled with anger, hate, and disgust he swore he'd never join Magneto. The man told him that he would change his mind one day.

Two years later, Japheth met a geneticist named Nathanial Essex who expressed interest in helping the strange colored mutant. Eany and Meany fed five or more times a day and to do so they had to tear through his stomach and then burrow back in. It caused him horrible pain and was a terrible mess (what with the blood and all). Essex made a deal with him. All Japheth had to do was hand over a DNA sample and Essex promised to make it easier for the slugs to feed. Japheth agreed, willing to do anything to ease the pain. Essex installed a door type panel into his abdomen after carving out his insides to make space for the two growing creatures. The panel was made of bullet proof glass and could be opened and closed to allow the creatures out.

Japheth was thankful, at first, but later found out that Essex was not the great man he claimed to be. It was only after traveling with several other mutant groups that he learned Essex was also known as Mr. Sinister. He's yet to track the man down, becoming sidetracked when Eany and Meany are accused of killing a member of the mutant group he was with at the time. It was later revealed that the slug like leader of the  the Ru'Tai was the one behind the killing. The monster was never caught and Japheth fled the group, fearing they would try to kill Eany and Meany. He soon ended up at the Xavier Institute.

Now in his late teens, he spends most of his time at the Institute. He still intends on finding Magneto one day, as well as Mr. Sinister and  the Ru'Tai. But for now, he would prefer to spend his time flirting with girls.

Slug Profiles
Name:Eany
Loyalty: Japheth and anyone Japheth trusts.
Height: 1'6''
Weight: 35lbs
Gender/Sexuality: Technically, slugs are hermaphrodites, but Eany considers himself male and heterosexual.
Nickname: Slimeball, Moron (by Meany), Idiot (by Meany), Eww, Ick, Oh My God.
Arch Enemies: Morton Salt Company
Distinguishable Marks and/or Traits: Eany is the constant bane of females in the area. As such, he's been shot at, had things thrown at him, been set on fire, and kicked. Due to these love injuries, the metal parts of his body are covered in scratches and dents.

Name: Meany
Loyalties: Japheth and she has a little crush on a certain X-Men man.
Height: 1'6''
Weight: 35lbs
Gender/Sexuality: Technically, slugs are hermaphrodites, but Meany considers herself female and heterosexual.
Nickname: Unlike the Moron, she knows she doesn't have a nickname and that the names other than her own are mean words to describe her by humans.
Arch Enemies: All females.
Distinguishable Marks and/or Traits: Due to her hatred towards human/mutant females, if one of them is growling at you and you're a female, it's Meany.

Personality:
Maggot: Despite the hardships in his life, Japheth remains open minded and enjoys every second of every day. He's out going, boastful, and not shy when it comes to girls. He's fiercely loyal to his friends. The only worry he has is that the Ru'Tai will come back and Eany and Meany will be in danger again. He's also shy, at first, when meeting a girl and telling her what his ability is as most have a bad reaction to the thought of it. But once he gets to know them, he opens up easily.

Due to his upbringing and severe mutation, Japheth is more street smart than he is book smart. He doesn't let this get him down though.

Eany: Eany only wants what is best for Japheth. He wants Japheth to be happy and find love one day. He's also a terrible flirt, always crawling up to pretty women and cooing, purring, and clicking at them. He doesn't understand why they usually scream or kick at him, or run away. He just wants to be pet.

Meany: Meany, likewise, wants what is best for Japheth. However, she becomes horrible jealous when he flirts with women or when Eany tries to as well. She knows that no woman will ever really accept Japheth and she only wants to spare him the heartbreak. Because of that, she usually tries to chase women off, even going as far as to lash out at them.

Power Grid

*Heightened strength when empowered by slugs


More Images


« Last Edit: November 02, 2014, 12:36:20 PM by Jagerin »

Offline Angie

Re: X-men DOTD rpg: Welcomes Canon and created characters (LGTB)
« Reply #191 on: November 05, 2014, 01:34:10 AM »
Still kinda wondering if Aether Walker made it in...