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Author Topic: Werewolf: The Apocalypse 20A (Two Slots Open)  (Read 1893 times)

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Re: Werewolf: The Apocalypse 20A
« Reply #50 on: June 30, 2014, 03:09:40 PM »
Is there any chance you'd let one more person join?

Offline Waterfall

Re: Werewolf: The Apocalypse 20A
« Reply #51 on: June 30, 2014, 03:46:04 PM »
*sigh* Guess I'll add myself to the queue, if there is one. I love Werewolf!

Offline JadedTopic starter

Re: Werewolf: The Apocalypse 20A
« Reply #52 on: July 01, 2014, 12:58:58 AM »
Not the best with character creation so..might take me a few to do this right.

She looks good so far :-)

Let me know when you update/finish her.

Yeah, that's Rites 8; going by the Book of Auspices provision to allow Theurges to buy the background past 5, to reflect their mystic training and whatnot.

As regards totem... I dunno, I'm always happy for the ST to drop one on a pack when there's no clear option. Jade's not terribly picky, I don't think.

I'll look it over later, I can't recall if I have the Book of Auspices, but will glance when I have my books/files.  I kind of went overboard buying them on DriveThru, so it is possible.

*sigh* Guess I'll add myself to the queue, if there is one. I love Werewolf!

As mentioned in a PM to a couple of people I am willing to run a second game at the same Sept but with a different Plot.  It would be completely separate from this own (barring maybe occasional mention of events), but I would prefer different players (two or three more would be ideal).  Anyone reading, let me know if you are interested.

Offline schnookums

Re: Werewolf: The Apocalypse 20A
« Reply #53 on: July 01, 2014, 04:23:16 AM »
I was eying this game earlier, and I'd definitely be interested in a second group myself.

Offline Pumpkin Seeds

Re: Werewolf: The Apocalypse 20A
« Reply #54 on: July 01, 2014, 10:33:48 AM »
Just for future reference I have 2 points slotted toward Totem.

Alright, think I have 9 BP to spend.
« Last Edit: July 01, 2014, 10:58:34 AM by Pumpkin Seeds »

Offline AndyZ

Re: Werewolf: The Apocalypse 20A
« Reply #55 on: July 01, 2014, 10:36:18 AM »
How do folks feel about putting 4 totem points towards long-distance telepathic contact amongst the pack?  A fun substitute for cell phones, and much more paw-friendly.
« Last Edit: July 01, 2014, 10:38:22 AM by AndyZ »

Offline Lidian

Re: Werewolf: The Apocalypse 20A
« Reply #56 on: July 01, 2014, 11:06:39 AM »
I'd be willing to be in a second group!

Offline AndyZ

Re: Werewolf: The Apocalypse 20A
« Reply #57 on: July 01, 2014, 11:53:17 AM »
Oh, I'll be using the optional nature and demeanor rules, so please select some from page 486 of the book.  Thanks.  I believe you also went over by 2 on freebie points unless I miscalculated (always possible). 

Fixed.

Offline JadedTopic starter

Re: Werewolf: The Apocalypse 20A
« Reply #58 on: July 01, 2014, 10:46:40 PM »
Yeah, that's Rites 8; going by the Book of Auspices provision to allow Theurges to buy the background past 5, to reflect their mystic training and whatnot.

As regards totem... I dunno, I'm always happy for the ST to drop one on a pack when there's no clear option. Jade's not terribly picky, I don't think.

I'm fine with the higher rites, I am curious where your specialities are from in abilities (Crafts and Jury-Rig)?  As it usually requires a 4 dot rank. 

You also seem to be over by 2 freebie points unless I miscalculated.

Fixed.

Looks good.  Thanks.

Offline LuciusLeche

Re: Werewolf: The Apocalypse 20A
« Reply #59 on: July 01, 2014, 10:53:48 PM »
Interest in that second pack along with Lidian there!

Offline AndyZ

Re: Werewolf: The Apocalypse 20A
« Reply #60 on: July 02, 2014, 12:52:20 AM »
Looks good.  Thanks.

Quite welcome.  Sorry for the miscount.

Offline Chulanowa

Re: Werewolf: The Apocalypse 20A
« Reply #61 on: July 02, 2014, 01:18:09 AM »
I'm fine with the higher rites, I am curious where your specialities are from in abilities (Crafts and Jury-Rig)?  As it usually requires a 4 dot rank. 

You also seem to be over by 2 freebie points unless I miscalculated.

Looks good.  Thanks.
W20's writeup of those abilities allows Specialties, even before 4 dots (Expression, Performance, Academics, and Science also have this going on)

And yeah, looks like I put in the wrong number for technology; should just be 2; fixed!
« Last Edit: July 02, 2014, 01:20:04 AM by Chulanowa »

Offline JadedTopic starter

Re: Werewolf: The Apocalypse 20A
« Reply #62 on: July 02, 2014, 01:39:50 AM »
Quite welcome.  Sorry for the miscount.

Happens :-)  Is why I tend to glance over them.

W20's writeup of those abilities allows Specialties, even before 4 dots (Expression, Performance, Academics, and Science also have this going on)

And yeah, looks like I put in the wrong number for technology; should just be 2; fixed!

Ah, right, my mistake.  Looks good.

Just for future reference I have 2 points slotted toward Totem.

Alright, think I have 9 BP to spend.

Is your character sheet done or still working on it?

Offline Chulanowa

Re: Werewolf: The Apocalypse 20A
« Reply #63 on: July 02, 2014, 11:08:18 PM »
How do folks feel about putting 4 totem points towards long-distance telepathic contact amongst the pack?  A fun substitute for cell phones, and much more paw-friendly.

Well, as a ST, this power always drove me up the wall - I finally just changed it to the Dark Ages version, where it's more like "your totem can talk to all of you at once mo matter what" more than "your totem is a cell phone tower." And as a player, I'd really rather drop lots of points into the spirit itself so that we have a big robust badass buddy in the spirit world when we need it, and then worry about using it as a walkie-talkie.

But then I also have a bad habit of wanting to follow totems that are "neat!" rather than totems that are actually good  ;D Roadrunner or Smiling Happy Buddha scores higher in my book than, I dunno, Black Unicorn or Twister or the like.

Offline Pumpkin Seeds

Re: Werewolf: The Apocalypse 20A
« Reply #64 on: July 03, 2014, 07:29:43 AM »
There, I believe she is done.

Offline Muse

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Re: Werewolf: The Apocalypse 20A
« Reply #65 on: July 03, 2014, 09:01:54 AM »
  *Smiles* don't see why we couldn't have a totem who is both a big awesome ratlesnake spirit who likes to chill with us AND helps us keep in touch.  :) 

Offline AndyZ

Re: Werewolf: The Apocalypse 20A
« Reply #66 on: July 03, 2014, 09:11:19 AM »
I count 5 sheets and 9 Totem so far.  AndyZ, Muse, Dice, Pumpkin, Chula.  If Marie takes Totem 3, we can have both the Rattlesnake for 8 and the cell phone tower.

Can my Mokole use the Ancestors provided by Rattlesnake?

Offline Dice

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Re: Werewolf: The Apocalypse 20A
« Reply #67 on: July 03, 2014, 01:59:46 PM »
Andy, I only count 2 gifts on your sheet.

Also, when do we plan to start this?

Offline AndyZ

Re: Werewolf: The Apocalypse 20A
« Reply #68 on: July 03, 2014, 02:01:45 PM »
That's all Mokole get.

Offline Dice

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Re: Werewolf: The Apocalypse 20A
« Reply #69 on: July 03, 2014, 02:03:55 PM »
Oh your the bird. My apologies.

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Re: Werewolf: The Apocalypse 20A
« Reply #70 on: July 03, 2014, 06:43:23 PM »
He's not the bird, he's the dragon.  :) 


Mokole are the memory of Gaia. 

Offline AndyZ

Re: Werewolf: The Apocalypse 20A
« Reply #71 on: July 03, 2014, 06:44:35 PM »
Some scientists do put dinosaurs as closer to birds, though.  Quite a few now believe that T-Rexes had feathers.

Offline Dice

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Re: Werewolf: The Apocalypse 20A
« Reply #72 on: July 03, 2014, 07:09:05 PM »
Good God, I need to reread over all this stuff. Been ages since I played a game like this. Well at lest he is not a shark. Last thing we need is to go near the ocean and suddenly get mass attacked by a bunch of angry sharks.

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Re: Werewolf: The Apocalypse 20A
« Reply #73 on: July 03, 2014, 08:46:32 PM »
I'm pretty sure the only sharks in Vegas are loan sharks, and they're plenty scary enough.

Offline Dice

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Re: Werewolf: The Apocalypse 20A
« Reply #74 on: July 03, 2014, 08:51:54 PM »
Haha. True, but they are not immortal and pissed about a nuke. So that makes them seam a bit tame all things considered.