This... this is awesome!
I had just played MechWarrior IV - Mercenaries than this wonderful oportunity appears. I am not that well versed in the universe of BattleTech, albeit I did play the MechWarrior Clix miniature game [still treasure my Stormhammers] and was a far of the computer games. Hmmm. Let's see if I can cook a character up... I know, that for the sake of simplicity and more enjoyment, the cap for heavy/assault mechs should be short, so I'll try to make one while I have the time!
That being said... this is a work in progress. I would love you guys to share ideas for the character, as well as pointing anything that might be just wrong. I'm not a savant of the setting [Yet!], so I hope this isn't too much of a screw-up! :)
Marco Lorenzini Sex:
Solaris VIIOriginal Faction:
Lyran Commonwealth - StormhammersDescription:
Standing tall and slender, built with a rather elegant frame, few would look upon Lorenzini and imagine of the brutal sort of mech-fighting he mostly enjoys. His hair is curly, brown, grown like a crown over his temples, while his broad shoulders conceal some body strenght not expected of him otherwise.Background:
Born on the thrivving world of Solaris VII, it was only natural that the nephew of a Stable Master would grow close and interested on the BattleMechs harboured, fixed, and redressed on the family's Stable. While his grandfather and great-grandfather both had been more active, fighting jocks on the Arenas, his uncle and father decided not to risk that much money into battle, instead taking over on the family's personal stable after their father's passing away, and convert the bays into one of the many Stables that host the crew of fighters that once flocked into the world's arenas. The Jihad had indeed put quite some pressure upon the world, and the arena betting bussiness crawled down to a halt in the worst seasons, but remained a viable way of making money. Not as viable as taking upon a career on the Military of the Lyran Commonwealth - or rather, the Alliance as it was still back them.
The stables were still managed by his uncle when Marco's father decided to withdraw from their joint investment, and take his family with him into his military assignments along a mercenary career. It was during this time that Marco learned actual riding skills - mostly on WorkMechs until finally taking a shot at riding an Uziel during recruitment events while he was just of age. Impressing COs, he was half-conscripted, half-willing press-ganged into the military. Serving on minor units as a Light-Mech jock bound to runs and scouting missions, Marco would later join with pride his own Father's unit, just as his old man was retiring back to Solaris VII. With his own gathered money, he was able to retrofit his inherited Mech, the single Mech that his father had retained from other times of glorious arena battling and taken into military service. An Atlas III that his ancestors had ridden, the Atlas III 'Eisenfaust'.
Retiring from the military and just barely managing the fines for it, Marco sought the many mercenary lances that operated mostly on their own.Personality:
Talkative and Easygoing, Marco prefers to join battle in middle to long range, where he can bear the full might of his mech' impressive weaponry. Arrogant and Overconfident given the height of the mech he rides, making him slightly act superior and condescending to other rides of lighter mechs. Not the patient hunter or unseen stalker - he is the one to tackle the enemy with overwhelming firepower. Distracting and Intimidating on the battlefield.Specialty Skills:
A rather smooth talker, Marco can be convincing enough in taking on diplomatic roles - sometimes cooking up arrangements and drawing suitable contracts for the Lance. Sly, but more than willing to face an oponent head on, albeit not as fearlessly as he does from the cockpit. Some mechanic's base skills, learned from his infancy. BattleMech Chassis:
Tall and Imposing, Lorenzini finds no need into hiding the towering monstrosity that is the Atlas. Instead it is painted in deep-blue, and bears a worn and mostly forgotten insignia of the Stormhammers. Since most of the faction had been integrated into the Lyran Commonwealth, the symbol of the Steiner gauntlet lifting the Stormhammer high is mostly meaningless to many that see it, finding it to be his personal insignia if anything. Weapons:
RAC/2, Streak LRM-20, Streak SRM-6 and 4 Medium X-Pulse lasersEquipment:
A Guardian ECM Suite, Arm Shields, a Radical Heat Sink system, and an armoured cockpit.Background:
It most certainly does have a rather mysterious backstory, with itís particular paintjob and the Stormhammerís symbols all over itís shoulders and chest. Lorenzini has been willing to investigate into the matter of where his monstrous Mech has come from, but has had little access to Lyran information in that regard.