I've done some initial revisions. If I understand everything right (and I freely admit I might not), I have about 247 CP left to spend, minus the cost for her gear. I know she starts with 15000 due to background/faction. But I'm not sure exactly how much what I have costs so I don't know how many CP to assign to gear and how much is left for augmenting skills/buying specialties/etc.
Academics (Mimetics, Psychology): 44, Animal Handling: 25, Art (Performance) 55, Beam Weapons: 55, Blades, Climbing, Clubs: 15. Deception: 55, Disguise: 26, Flight: 15, Fray: 55, Freefall: 40, Freerunning: 40, Gunnery: 15, Impersonation: 35, Infilitration: 20, Interest (Hypercorp Politics): 40, Interest (Mesh Gaming): 40, Interfacing: 40, Intimidation, Investigation: 25, Kinesics: 60, Kinetic Weapons: 20, Language (Japanese): 85, Language (English-Mediaspeak): 50 (60), Language (Russian-Mediaspeak): 50 (60), Navigation: 15, Networking (Autonomists): 55, Networking (Criminals, Ecologists): 25, Networking (Hypercorps, Media): 55, Networking (Firewall): 55, Networking (Scientists, Gatecrashers, Ultimates): 25, Palming: 20, Perception: 55, Persuasion: 55, Pilot (Aircraft, Anthroform, Exotic Vehicle, Groundcraft, Spacecraft, Watercraft): 15, Profession (Social Engineering): 55, Protocol: 55, Psychosurgery: 15, Research, Scrounging: 25, Seeker Weapons, Spray Weapons: 20, Swimming: 15, Thrown Weapons: 20, Unarmed Combat: 15.
Standard Muse: Natsumi
COG: 10, COO: 10, INT: 20, REF: 10, SAV: 10, SOM: 10, WIL: 10, TT: 4, LUC: 20, IR: 40, INIT: 6
Academics (Psychology) 60, Academics (Network Science): 40, Interest (Cutting Edge Tech): 40, Profession (Mesh Engineering): 40, Profession (Accounting): 60, Hardware (Electronics): 30, Infosec: 30, Interfacing: 40, Programming: 20, Perception, Research: 30.
Implants: Basic Biomods, Basic Mesh Inserts, Cortical Stack, Direction Sense, Echolocation, Enhanced Hearing, Enhanced Smell, Enhanced Vision, Polarization Vision, Ultraviolet Vision, Bioweave Armor (light), Circadian Regulation, Clean Metabolism, Endocrine Control, Enhanced Pheromones, Enhanced Respiration, Neurachem (L1), Toxin Filters, Anti-Glare, T-Ray Emitter, Hearing Filter, Smell Filter, Vision Filter, Mnemonic Augmentation, Medichines, Nanophage, Oracle, Respirocytes, Zoo Suit
Gear: Holographic Projectors, Micrograv Shoes, Standard Battery (10x), Nuclear Battery (x2), Solar Recharger, Personal Interaction Sensor, Nanodetectors, Fur Coat, Guard Dog, Anonymous Account (x3), Backup Insurance (mod), Active ID Protection, AR Illusions, Facial/Image Recognition, Behavioral Psych, Kinesics Software, Relationship Mapping, Standard Muse, Crasher Truck, Go Cycle, Gnat, Guardian Angel, Morph Brokerage (high), Second Skin, Smart Skin, Smart VacSuit (with 6 Ablative Patches, Chameleon Coating, Immunogenic System, Fireproofing, Lotus Coating, Offensive Armor, Refractive Glazing, Self-Healing, Shock Proof, Thermal Dampening, Faraday Mod), Smart Clothing, Laser Pulser (w/Smartlink, Safety System, Shock Safety), Microwave Agonizer (w/Smartlink, Safety System, Gyromount), Stunner (w/Smartlink, Safety System, Gyromount).