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Holiday Issue 2016

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Author Topic: Traveller  (Read 3191 times)

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Offline bigwad73Topic starter

Re: Traveller
« Reply #25 on: April 03, 2016, 11:26:55 AM »
Riveda:  I like the bodyguard.  If we get enough people, mind if I just play him as an NPC?

Voidknight:  The edition I'm using really only has humans, Vargr, and Aslan.  Whie there aren't Zhodani characters yet, a human could be a Sword Worlder also, if you just want to play someone outside the mainstream.  I'm sending you a pm again, take a look at it and let me know what you think?

Wander:  I'm also sending you a PM.  If you are still interested, take a look at it, and then let me know your preference?

Ramblin Man:  A PM is also headed your way.  Same as the others, if you like what you see, get back with me?

AnnieSatin:  PM to you, also.  Let me know your thoughts about it?

Offline Riveda

Re: Traveller
« Reply #26 on: April 03, 2016, 11:29:00 AM »
Riveda:  I like the bodyguard.  If we get enough people, mind if I just play him as an NPC?

Fine by me! I tried to make him a fun character.

Offline bigwad73Topic starter

Re: Traveller
« Reply #27 on: April 03, 2016, 11:56:40 AM »
Update:  Ramblin Man, I can't send you a PM until you get approved.  PM me when that happens.

For everyone, if you are unfamiliar with Traveller, take a look at the two characters Riveda posted.  Those are good examples of how Traveller characters look.  They have statistics (strength, dexterity, endurance, intelligence, education, and social standing), and skills from their life prior to adventuring, plus some items they might either pick up along the way, or buy with the retirement/mustering out money they get.  There might be rivals or acquaintances that they pick up through their career, too.
« Last Edit: April 03, 2016, 12:04:15 PM by bigwad73 »

Offline bigwad73Topic starter

Re: Traveller
« Reply #28 on: April 03, 2016, 02:53:14 PM »
Eneri Shuuligam, Human Male

STR 8  DEX 5  END 9  INT 10  EDU 8  SOC  4

Background Skills:  Electronics-0, Streetwise-0, Vacc Suit-0

Chose Navy, Qualified (E0),
Term 1:  Basic Training Skills Pilot-0, Vacc Suit-0, Athletics-0, Gunner-0, Mechanic-0, Gun Combat-0, Choose Flight, Survived, Event-Advanced Training, failed ED Roll, Gained Commission (O1), picked up Melee (Blades)-1, Skill rolled Flyer-1

Term 2:  Flight, Survived, Event, Engagement, Pilot-1, Advanced Rank (O2) picked up Leadership-1, Skills rolled Pilot+1, Navigation-1

Leaves Navy, musters out, Cr30000, +1 Edu

Final Version
859A94
Two Terms, Naval Flight (O2)

Athletics-0  Electronics-0  Gun Combat (Slug)-0  Flyer-1  Gunner-0  Leadership-1  Mechanic-0  Melee (Blades)-1  Navigation-1  Pilot-2  Streetwise-0  Vacc Suit-0

Cr30000

Offline bigwad73Topic starter

Re: Traveller
« Reply #29 on: April 03, 2016, 10:03:24 PM »
By the way, here's a blurb about the setting (it comes from the description of the sector in the sourcebook:

The Spinward Marches lie on the edge of Imperial space, and area that borders rival interstellar governments that directly oppose any further expansion. Far from the major centres of power the local rulers have more practical power than the Emperor himself. It is here that bands of daring individuals can take advantage of the hostile factions in order to carve out a fortune for themselves. The Spinward Marches offer untold asventure for those willing to seek it out.

You'll be starting at Regina, one of the main worlds in the Sector.

Offline Voidknight

Re: Traveller
« Reply #30 on: April 04, 2016, 08:08:19 AM »
And if I might share the back of the original box, which I feel is an excellent peice of tonal setting...
"This is Free Trader Beowulf, calling anyone...
Mayday, Mayday...We are under attack...
Main drive is gone...Turret number one not responding...
Mayday...Losing cabin pressure fast calling anyone...
Please help...This is Free Trader Beowulf...

...mayday..."

Offline Riveda

Re: Traveller
« Reply #31 on: April 04, 2016, 01:16:25 PM »
Which made a cameo in The Magician King by Lev Grossman. I was absurdly pleased to have caught the reference.

Offline bigwad73Topic starter

Re: Traveller
« Reply #32 on: April 04, 2016, 02:38:04 PM »
Not all Traveller adventures are about imperiled free traders...

Offline Riveda

Re: Traveller
« Reply #33 on: April 04, 2016, 03:50:44 PM »
yeah, this one is apparently going to be about a perfectly safe space yacht :D

Offline Voidknight

Re: Traveller
« Reply #34 on: April 04, 2016, 05:11:28 PM »
Perfectly safe might be pushing it if my rolls during generation don't start improving a whole bunch!

Offline wander

Re: Traveller
« Reply #35 on: April 04, 2016, 07:08:15 PM »
Okay, gonna spend tomorrow working on a character. :)

I thought it was acceptable to be Solomani in 1105, there was certainly a supplement for them in the 1st edition which used the same timeline...

Anyway, just playing devil's advocate with that... If I had to pick a race, I'd ideally love to play a Darrian, though I'll wait and see if that's acceptable and I may not even go down that road.

I know skillwise I'd like some ship stuff, like Astrogation and Pilot, but ideally I'd also want more Gunner, Gun Combat and Stealth. So if my rolls are bad, I'd likely go towards Scavenger, but really I think Navy and Pirate would be good for me, though I do love the Scouts and they have some great skills for my character's basic training. Plus I love the Scouts for their exploration and system survey missions, which is the kind of Traveller game I love the most, seeing new systems and exploring new worlds.

...and shooting stuff. ;)

Offline Voidknight

Re: Traveller
« Reply #36 on: April 04, 2016, 07:19:51 PM »
So I started to make a character. Started off with rolling 2s for 2 of my stats. Got into university and flunked out, failed to join my career of choice, then got drafted into my career of choice, suffered a mishap in my first year and got kicked back out!

Offline wander

Re: Traveller
« Reply #37 on: April 05, 2016, 06:11:18 AM »
Unless you're dead you can go for more terms.  :D

I rolled up average stats myself, haven't yet started the terms, likely will later this evening. Very likely gonna try and get my guy into the Scouts after a possible term in Uni, need to decide on that.

Offline Riveda

Re: Traveller
« Reply #38 on: April 05, 2016, 08:50:18 AM »
Unfortunately for that character, the Mongoose system gives no opportunities for outright death in chargen...

Offline bigwad73Topic starter

Re: Traveller
« Reply #39 on: April 05, 2016, 05:31:01 PM »
Okay, so...

If you are still interested, post here with the kind of character you are planning to play, and the role you think your character might play in a group of travellers--i.e. Imperial Human ex-scout (pilot), or Aslan ex-army (gun combatant).  I want to get a census of who we have.

Offline wander

Re: Traveller
« Reply #40 on: April 05, 2016, 06:38:35 PM »
Human scout/navy (Bridge/Gunner)

If Darrians are allowed, I have the supplement for them and wouldn't mind playing one.

Offline Voidknight

Re: Traveller
« Reply #41 on: April 05, 2016, 09:28:09 PM »
If you go gunner, I'd think perhaps I'd go for pilot myself. I'd possibly gen a standard one and fluff it as a Zhodani if permitted, failing that Sword Worlder as suggested would be fine for me! Though I promise not to hate on the Darrians too hard!

Offline wander

Re: Traveller
« Reply #42 on: April 06, 2016, 05:01:05 PM »
Lol, sounds good to me. :)

Depends where the dice fall, of course... Though I would like to more astrogate than pilot, so suits me. :)

Offline Voidknight

Re: Traveller
« Reply #43 on: April 07, 2016, 11:38:14 PM »
Okay so scrunching up the previous I've ended up with someone that failed to join the scouts and got drafted into being a cop. Plenty of Streetwise, little bit of gunplay, had an exemplary three terms filled with advancement with the only event being "You do really well!"before finally having to do an undercover op with no deception and washing out!

Offline wander

Re: Traveller
« Reply #44 on: April 08, 2016, 02:02:23 AM »
Still need to roll for my character, being really slow about it...  :-[

Soon, soon I'll continue from the stats I rolled up for them.

Offline bigwad73Topic starter

Re: Traveller
« Reply #45 on: April 19, 2016, 12:53:06 PM »
I've had some events crop up that have put my plan for this on a slow track, but I'm still interested and working on it!

Offline Riveda

Re: Traveller
« Reply #46 on: June 28, 2016, 07:31:21 AM »
This still on the map?

Offline bigwad73Topic starter

Re: Traveller
« Reply #47 on: June 29, 2016, 12:22:36 AM »
Hey there.  It's gone by the wayside for now.  I'll try to get back to it soon, but probably not this summer.

Offline Riveda

Re: Traveller
« Reply #48 on: June 29, 2016, 12:24:10 AM »
:(