It's a common joke I make about characters I play in Fantasy video games, I prefer two handed weapons, or two offensive weapons, and a fighter type. I like getting into the middle of things and just beating everything up, face to face, so to speak.
And someone once mentioned how big a certain blade was in World of Warcraft (If you know anything about it, the original Zul'Gurub instance's ultimate weapon, as in the end boss', was Jin'Rohk, Destroyer of Worlds, an elongated spatula of a massive sword) and that my Night Elf warrior was overcompensating, and thus I was. So I ran with it.
(I also ran with a joke that lasted about a couple months after the release of the Raid. See, for whatever reason my server didn't call it a Jin'Rohk, they called it a 'Destroyer of Worlds'. And so for about a month after I got it, people in my guild would say, "Wow, you got a Destroyer of Worlds?" To which I would reply, "*Hikes pants up* Why, yes, yes I do!" And sometimes I'd also add, "I also have a Jin'Rohk.")
The cool thing about Dragon's Dogma is that they treat the Shield as what it is, a WEAPON. It's defensive, sure, but it's not the assumed lump of wood and/or steel plate that most fantasy games make it into. You strike with it, you bash with it, you kill with it, the fact that it makes a great blocking mechanism is cool, but to use it just for that? Waste of your off hand.
DD doesn't, it gives you a whole set of actions you can do with it, which is cool.