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Author Topic: X-Men Re-imagined - All welcome! - Could use more straight male chars, too!  (Read 23349 times)

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Offline RubySlippers

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #825 on: June 03, 2014, 01:37:43 PM »
REPOST OF OC, she is not a telepath but her mind resists such powers but is not her main power. An her main power is not a big deal like some here but should be fun like painting naked bodies with art that will be mobile works of genius until washed off for one example.  ;D  She is at the school mostly because her appearance doesn't matter and she has a mutant talent to perfect its just a gentle and unique one. I think she would be a good fit if not that's fine.

BASIC INFO:
Legal Name: Carolyne Wells
Codename/Nickname/Aliases: Palette
Citizenship and other legal info: American
Place of Birth: New York
Occupation: Artist
Education: High School Graduate


PHYSICAL DESCRIPTION:
Height: 5'6"
Weight:  127#
Hair color: None
Eye color: White
Gender: Female
Ethnicity: Originally Anglo
Age: 18
General Appearance: Appears as the avatar with a feminine shape and in her way is quite good-looking but is obviously a mutant. Tend to dress to be comfortable with colors and costume jewelry.

OTHER INFORMATION:
Orientation: Lesbian
Ons/Offs: ONS- Gentle lesbian love, feminine women (mutations don't matter to her), good people that have big hearts, artists and art.
OFFS- bullies and bigots she got to much of that on the receiving end.
Goals: Be a great artist to give a good name to mutants everywhere, fall in love, marry.
Wealth Level: 4
Personality: Is gentle, caring, rich in empathy for others and artistic with not a bad bone in her body even if some in society shun her others don't. Is obviously artistic exploring art as a transformative thing to make people feel and think and be moved about life and she pushes the boundaries of the visual arts in ways never thought of before.

SCHOOL INFO:
Classes Taken or Taught: Creative Visual Arts (hands-on work in that), Peace Studies, Philosophy, General Education (seeking a BA in Peace Studies and Philosophy)
Year: College
Club Memberships or Sponsorships: None

STATS: Fighting: 5 - Agility: 5 - Strength: 5 - Endurance: 5 - Reason: 5 - Intuition: 4 - Psyche: 6

POWERS:
HUMAN HYPERPOTENTIAL <CREATIVE VISUAL ARTS> - In one skill the character has that mutant spark to exceed the limits of what is possible going to far beyond the pale, the wellspring of creativity and genius merge into near perfection. In her case its in the Creative Arts she is likely the greatest natural artistic being on Earth right now. In that skill her rank is effectively 10 in how good she is.
TELEPATHIC RESISTANCE - Her highly complex mind is very hard to access telepathically a maze of activity able to resist telepathic powers innately.

ADVANTAGES:
FAST HEALER - Is not true regeneration but her mutant body does heal and resist infections and the like at peak human efficiency.
FIT - Is overall over human average physically.

DISADVANTAGES:
NON-VIOLENT - She will defend herself and does enjoy Aikido as an art and a good way to stay fit, but is not violent by nature she won't start a fight or aid others in combat except to get people out of harms way.
OBVIOUS MUTANT - She can't hide what she is, not she is unappealing but clearly is a mutant.

SKILLS:
AIKIDO - Is practiced in the non-lethal defensive martial art Aikido.
COMPUTERS - Is good with computers.
CREATIVE VISUAL ARTS - Is a natural for creative visual art forms of all kinds.
DRIVE CAR - Is licensed and can drive cars including manual transmissions.
FIRST AID - Studied and is practiced in first aid techniques.
GARDENING - Has experience in gardening.
LITERACY AND SPEAK JAPANESE - Learned this at a level roughly equal to two years of college study.
MECHANIC - Can do maintenance and repairs on non-commercial vehicles including basic body work.
RIDE MOTORCYCLE - Is licensed and can ride motorcycles.

HISTORY:
Once she was an average girl from a middle class family her father a mechanic, her mother gardener and two older brothers she a tomboyish girl but still a girl. She did well in school with a knack in the arts, studied Aikido over the years and had a good future then she started changed at sixteen her mind literally turned on and got smaller tapping that potential as her artistic skills grew but they physical changes were stark. As she stopped being human to being a mutant that LOOKED like one. She left home wandering not that her parents kicked her out her family was supportive but she didn't fit in. It was happenstance she met a faculty member of the school helping fix the motor of their car using a Swiss Army Knife and some common sense and went to the school. After testing they found out her true mutant power a mind so refined it was a thing of beauty although her use of it was focused in a non-combat area not all mutants at the school are destined to be heroes and heroines many are just mutants trying to be the best mutant they can be she is one of those.

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #826 on: June 03, 2014, 01:42:47 PM »
Just to note I'm still working on those two ::)

WIP Gambit


 
BASIC INFO:
Legal Name: Remy Etienne LeBeau
Codename/Nickname/Aliases: Gambit
Citizenship and other legal info: US
Place of Birth:  New Orleans, Louisiana
Occupation: student
Education: Some high school


PHYSICAL DESCRIPTION:
Height: 6'1
Weight: 175lbs (I am so bad at figuring this out). He's athletic but not heavily muscular. See le model ;)
Hair color: black
Eye color: red, wears dark brown contact lenses.
Gender: male
Ethnicity: mixed
Age: 19
General Appearance: Remy prefers very casual wear, jeans and tanks and T's, paired with boots.

OTHER INFORMATION:
Orientation: bisexual
Ons/Offs: Writer's (who need to be updated but general direction of it can be gathered. Ask if unsure)
Goals: No real ones other than to develop his powers
Wealth Level: poor/typical/good, depending on his luck
Personality: Easy going, playful, mischievous, flirtatious... Remy's a good kid who's held on to that quality despite his upbringing (or lack there of). Not the most reliable though.   

SCHOOL INFO:
Classes Taken or Taught: High school basics plus Phys. Ed and Drama
Year: High school senior
Club Memberships or Sponsorships: newp

STATS: (Stats are based on the old Marvel 'FASERIP' system, see Spoilers below the character sheet for possible values! Don't worry if you don't have answers for these, we will help you. All characters should be believable, no Mary Sues/Gary Stus. Original Characters should have nothing higher than Remarkable or possibly a single Incredible level. Feel free to leave this blank and I will fill it in and work with you.)
Fighting: xx - Agility: xx - Strength: xx - Endurance: xx - Reason: xx - Intuition: xx - Psyche: xx

POWERS:

KINETIC ENERGY - Gambit has the ability to take the potential energy stored in an object and convert it to pure red kinetic energy, charging that item with highly explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object: the larger it is the more time it takes to charge. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade.

Gambit's ability to tap kinetic energy also grants him incredible superhuman physical abilities (strength, speed, reflexes and reactions, agility, flexibility, dexterity, coordination, balance, and endurance), as his body constantly generates bio-kinetic energy and so is perfectly constructed for constant motion. This gives him an added edge that he has used to his advantage by developing a unique acrobatic fighting style.

Hover for future power development.


STATIC - The ability to create static, because of the charged potential energy always in his body, that shields his mind from detection and intrusion by even the strongest and most powerful telepaths. The shield has the added effect of destabilizing touch-based abilities.

CHARM - An unusually strong and irresistible hypnotic charm that allows him to exert a subtle influence over sentient beings, leading them to believe what he says and agree with his suggestions. The hypnotic charm does not work on those who know about it.

ADVANTAGES:
IRREPRESSIBLE OPTIMISM - There is no force stronger than the endless and everlasting faith in things turning out well, getting better, working out. Despite hardly counting as a privileged person, Remy always seems to find the silver lining and trust that there are good things to come.
RESILIENCE: - Can't keep a good man down. No matter what you throw at him, Remy will get up and go on. Maybe not the path he originally planned, but then just a new and obviously much better one!

DISADVANTAGES:
RECKLESS - He charges into situations without thinking them through and his personal safety isn't a huge issue for him since he feels it would only slow him down and he's quite confident in the typical 'nothing terrible will happen to me' mentality. Sometimes a good thing, much more often a bad thing.
UNRELIABLE - Although he means well, he's very much out for himself and his own agendas, so he tends to forget/dismiss plans if he feels they don't suit him anymore.

SKILLS:
ACROBATIC MOVEMENT/FIGHTING STYLE: - Because of the nature of his powers, he's adapted a very distinct fighting style and way of movement, using his surroundings and the agility of his body to his advantage.
CARD THROWING: - Cards are his weapon of choice, and he can throw them with great accuracy.
CARD PLAYING - He's a skilled and cunning card player, his preferred game being Poker.
STREET SMARTS - After being brought up by thieves and then being on his own, he's learned to take care of himself in creative ways when necessary.
PICKPOCKETING/THIEVERY: - Being raised by thieves did leave him with skills in this particular... industry.


HISTORY:
Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.

Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and the granddaughter of the head of the Assassins Guild. However, the girl's brother objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the non-aggression pact between the two guildsnote. He was 16 at the time, dropped out of high school and left town.

Remy was on his own for six months after that and then met Orion Monroe, a fellow mutant, and they've stuck together since. Orion had means to rent a small flat in New York. Remy earned money gambling, hustling, stealing, some street fighting...

Note: Canon history up to that point.


WIP Storm


 
BASIC INFO:
Legal Name: Orion Monroe
Codename/Nickname/Aliases: Storm
Citizenship and other legal info: US, African dual citizenship
Place of Birth:  Manhattan, NY
Occupation: student
Education: some high school


PHYSICAL DESCRIPTION:
Height: 6'2
Weight: 180lbs (lemme know if it seems strange, I am so bad at figuring this out)
Hair color: black
Eye color: dark brown (completely white when his powers are active)
Gender: male
Ethnicity: African American (Kenya/NY)
Age: 19
General Appearance:

OTHER INFORMATION:
Orientation: gay
Ons/Offs: Writer's (who need to be updated but general direction of it can be gathered. Ask if unsure)
Goals: better himself, better the world
Wealth Level: good. He has access to funds he inherited from his parents.
Personality: Calm, gentle, steadfast, strong and kind, has a very warm presence and a definite protective quality to him.

SCHOOL INFO:
Classes Taken or Taught: high school plus Art and Mechanics
Year: high school senior
Club Memberships or Sponsorships: none atm

STATS: (Stats are based on the old Marvel 'FASERIP' system, see Spoilers below the character sheet for possible values! Don't worry if you don't have answers for these, we will help you. All characters should be believable, no Mary Sues/Gary Stus. Original Characters should have nothing higher than Remarkable or possibly a single Incredible level. Feel free to leave this blank and I will fill it in and work with you.)
Fighting: xx - Agility: xx - Strength: xx - Endurance: xx - Reason: xx - Intuition: xx - Psyche: xx

POWERS:

POWER NAME1 - Power description here. Include skill level, limits, disadvantages, etc. The more detail you go into the better off you'll be in the long run. Example SUPER SPEED - : Quicksilver’s Superhuman Speed allows him to run at upwards of 770mph with effort and he can maintain this speed for several hours before needing to rest. He can also use this speed to do things like run across water or straight up walls given sufficient space to ramp up to full speed. His body is safe from friction and minor collisions at these speeds and he has no trouble breathing. (In other words, be as specific as you can.)
POWER NAME1 - Power description here.

ADVANTAGES: (Please list 1 to 5 non-skill based advantages your character may have.  These are things that fall outside of Superpowers. This may include things like a sharp sense of smell, being a light sleeper, quick non-superhuman reflexes, etc.)
ADVANTAGE1 - Description here
ADVANTAGE2 - Description here

DISADVANTAGES: (Please list 1 to 5 disadvantages your character may have. This may include things like being blind, a low alcohol tolerance, or a club foot. At least 1 Disadvantage is required per Advantage above.)
DISADVANTAGE1 - Description here
DISADVANTAGE2 - Description here

SKILLS: (Please list some things your character is good at, or at least has been trained and is competent at. This includes things like a fighting style, computers, repair, stunt driving, history knowledge, etc. There’s no limit to how many you can list, but these will be scrutinized base on history and background.)
SKILL1: - Description here
SKILL1: - Description here

HISTORY:
Please include a history of your character includes how/when their powers manifested (Age 16 or older!) and anything else that helped to shape your character. Remember that this is a fresh start from the comics, and this is a great time to tone things down - Please avoid clones, alternate dimensions, warps of reality, and aliens.

And we are waiting on pins and needles. >.<

Offline Amelita

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #827 on: June 03, 2014, 01:58:00 PM »
Awwww aren't you sweet :p

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #828 on: June 03, 2014, 01:59:58 PM »
Just to note I'm still working on those two ::)

WIP Gambit


 
BASIC INFO:
Legal Name: Remy Etienne LeBeau
Codename/Nickname/Aliases: Gambit
Citizenship and other legal info: US
Place of Birth:  New Orleans, Louisiana
Occupation: student
Education: Some high school


PHYSICAL DESCRIPTION:
Height: 6'1
Weight: 175lbs (I am so bad at figuring this out). He's athletic but not heavily muscular. See le model ;)
Hair color: black
Eye color: red, wears dark brown contact lenses.
Gender: male
Ethnicity: mixed
Age: 19
General Appearance: Remy prefers very casual wear, jeans and tanks and T's, paired with boots.

OTHER INFORMATION:
Orientation: bisexual
Ons/Offs: Writer's (who need to be updated but general direction of it can be gathered. Ask if unsure)
Goals: No real ones other than to develop his powers
Wealth Level: poor/typical/good, depending on his luck
Personality: Easy going, playful, mischievous, flirtatious... Remy's a good kid who's held on to that quality despite his upbringing (or lack there of). Not the most reliable though.   

SCHOOL INFO:
Classes Taken or Taught: High school basics plus Phys. Ed and Drama
Year: High school senior
Club Memberships or Sponsorships: newp

STATS: (Stats are based on the old Marvel 'FASERIP' system, see Spoilers below the character sheet for possible values! Don't worry if you don't have answers for these, we will help you. All characters should be believable, no Mary Sues/Gary Stus. Original Characters should have nothing higher than Remarkable or possibly a single Incredible level. Feel free to leave this blank and I will fill it in and work with you.)
Fighting: xx - Agility: xx - Strength: xx - Endurance: xx - Reason: xx - Intuition: xx - Psyche: xx

POWERS:

KINETIC ENERGY - Gambit has the ability to take the potential energy stored in an object and convert it to pure red kinetic energy, charging that item with highly explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object: the larger it is the more time it takes to charge. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade.

Gambit's ability to tap kinetic energy also grants him incredible superhuman physical abilities (strength, speed, reflexes and reactions, agility, flexibility, dexterity, coordination, balance, and endurance), as his body constantly generates bio-kinetic energy and so is perfectly constructed for constant motion. This gives him an added edge that he has used to his advantage by developing a unique acrobatic fighting style.

Hover for future power development.


STATIC - The ability to create static, because of the charged potential energy always in his body, that shields his mind from detection and intrusion by even the strongest and most powerful telepaths. The shield has the added effect of destabilizing touch-based abilities.

CHARM - An unusually strong and irresistible hypnotic charm that allows him to exert a subtle influence over sentient beings, leading them to believe what he says and agree with his suggestions. The hypnotic charm does not work on those who know about it.

ADVANTAGES:
IRREPRESSIBLE OPTIMISM - There is no force stronger than the endless and everlasting faith in things turning out well, getting better, working out. Despite hardly counting as a privileged person, Remy always seems to find the silver lining and trust that there are good things to come.
RESILIENCE: - Can't keep a good man down. No matter what you throw at him, Remy will get up and go on. Maybe not the path he originally planned, but then just a new and obviously much better one!

DISADVANTAGES:
RECKLESS - He charges into situations without thinking them through and his personal safety isn't a huge issue for him since he feels it would only slow him down and he's quite confident in the typical 'nothing terrible will happen to me' mentality. Sometimes a good thing, much more often a bad thing.
UNRELIABLE - Although he means well, he's very much out for himself and his own agendas, so he tends to forget/dismiss plans if he feels they don't suit him anymore.

SKILLS:
ACROBATIC MOVEMENT/FIGHTING STYLE: - Because of the nature of his powers, he's adapted a very distinct fighting style and way of movement, using his surroundings and the agility of his body to his advantage.
CARD THROWING: - Cards are his weapon of choice, and he can throw them with great accuracy.
CARD PLAYING - He's a skilled and cunning card player, his preferred game being Poker.
STREET SMARTS - After being brought up by thieves and then being on his own, he's learned to take care of himself in creative ways when necessary.
PICKPOCKETING/THIEVERY: - Being raised by thieves did leave him with skills in this particular... industry.


HISTORY:
Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.

Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and the granddaughter of the head of the Assassins Guild. However, the girl's brother objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the non-aggression pact between the two guildsnote. He was 16 at the time, dropped out of high school and left town.

Remy was on his own for six months after that and then met Orion Monroe, a fellow mutant, and they've stuck together since. Orion had means to rent a small flat in New York. Remy earned money gambling, hustling, stealing, some street fighting...

Note: Canon history up to that point.


WIP Storm


 
BASIC INFO:
Legal Name: Orion Monroe
Codename/Nickname/Aliases: Storm
Citizenship and other legal info: US, African dual citizenship
Place of Birth:  Manhattan, NY
Occupation: student
Education: some high school


PHYSICAL DESCRIPTION:
Height: 6'2
Weight: 180lbs (lemme know if it seems strange, I am so bad at figuring this out)
Hair color: black
Eye color: dark brown (completely white when his powers are active)
Gender: male
Ethnicity: African American (Kenya/NY)
Age: 19
General Appearance:

OTHER INFORMATION:
Orientation: gay
Ons/Offs: Writer's (who need to be updated but general direction of it can be gathered. Ask if unsure)
Goals: better himself, better the world
Wealth Level: good. He has access to funds he inherited from his parents.
Personality: Calm, gentle, steadfast, strong and kind, has a very warm presence and a definite protective quality to him.

SCHOOL INFO:
Classes Taken or Taught: high school plus Art and Mechanics
Year: high school senior
Club Memberships or Sponsorships: none atm

STATS: (Stats are based on the old Marvel 'FASERIP' system, see Spoilers below the character sheet for possible values! Don't worry if you don't have answers for these, we will help you. All characters should be believable, no Mary Sues/Gary Stus. Original Characters should have nothing higher than Remarkable or possibly a single Incredible level. Feel free to leave this blank and I will fill it in and work with you.)
Fighting: xx - Agility: xx - Strength: xx - Endurance: xx - Reason: xx - Intuition: xx - Psyche: xx

POWERS:

POWER NAME1 - Power description here. Include skill level, limits, disadvantages, etc. The more detail you go into the better off you'll be in the long run. Example SUPER SPEED - : Quicksilver’s Superhuman Speed allows him to run at upwards of 770mph with effort and he can maintain this speed for several hours before needing to rest. He can also use this speed to do things like run across water or straight up walls given sufficient space to ramp up to full speed. His body is safe from friction and minor collisions at these speeds and he has no trouble breathing. (In other words, be as specific as you can.)
POWER NAME1 - Power description here.

ADVANTAGES: (Please list 1 to 5 non-skill based advantages your character may have.  These are things that fall outside of Superpowers. This may include things like a sharp sense of smell, being a light sleeper, quick non-superhuman reflexes, etc.)
ADVANTAGE1 - Description here
ADVANTAGE2 - Description here

DISADVANTAGES: (Please list 1 to 5 disadvantages your character may have. This may include things like being blind, a low alcohol tolerance, or a club foot. At least 1 Disadvantage is required per Advantage above.)
DISADVANTAGE1 - Description here
DISADVANTAGE2 - Description here

SKILLS: (Please list some things your character is good at, or at least has been trained and is competent at. This includes things like a fighting style, computers, repair, stunt driving, history knowledge, etc. There’s no limit to how many you can list, but these will be scrutinized base on history and background.)
SKILL1: - Description here
SKILL1: - Description here

HISTORY:
Please include a history of your character includes how/when their powers manifested (Age 16 or older!) and anything else that helped to shape your character. Remember that this is a fresh start from the comics, and this is a great time to tone things down - Please avoid clones, alternate dimensions, warps of reality, and aliens.

*steals the Remy and throws him over her shoulder before dashing out of the room with him* Mine nao. Bye bye!

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #829 on: June 03, 2014, 02:26:47 PM »
*steals the Remy and throws him over her shoulder before dashing out of the room with him* Mine nao. Bye bye!

I called Dibs long, long ago. ::)

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #830 on: June 03, 2014, 02:27:15 PM »
I called Dibs long, long ago. ::)

I promise it wasn't before me, given I talked her in to not dropping him. xD

Plus:

<---Braintwin. Automatic win. ;)
« Last Edit: June 03, 2014, 02:29:07 PM by Bloodied Porcelain »

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #831 on: June 03, 2014, 02:36:30 PM »
I has Rogue... I think that puts me pretty high up there.

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #832 on: June 03, 2014, 02:41:26 PM »
Psh. Rogue can't touch anyone so that's a pretty serious drag on the whole claiming him thing :p

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #833 on: June 03, 2014, 02:44:51 PM »
He's a sneaky little thing, hence his name... he'll figure something out...

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #834 on: June 03, 2014, 02:46:34 PM »
Ah, but can he figure something out afore my girlies get to Remy? :p I think not. ;) *snickers*

PS: I heart you, Spider.

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #835 on: June 03, 2014, 02:48:22 PM »
Well, at least I can say he's got some things your girls don't.  ;)

<3 you too

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #836 on: June 03, 2014, 02:49:10 PM »
Well, at least I can say he's got some things your girls don't.  ;)

<3 you too

Psh. They can haz those, they just aren't real. Which is kind of awesome, because that means they can come in any size, color, or material Remy prefers. Some even vibrate! xD

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #837 on: June 03, 2014, 02:51:16 PM »
From my experience, nothing's as good as the real thing.

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #838 on: June 03, 2014, 02:53:38 PM »
From my experience, nothing's as good as the real thing.

Then they weren't doing it right. ;)


Okay, I agree with you that nothing is LIKE the real thing, but I wouldn't say the real thing is "better" just different. There are times I'd much prefer a toy over the real thing and vice versa. Totes depends on my mood.

Offline SpiralSpider

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #839 on: June 03, 2014, 02:55:34 PM »
That's interesting to know. There's always accounting for personal preference.

You know, BP... Rogue does eventually get those powers completely under control...

Offline Red Stella

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #840 on: June 03, 2014, 02:57:12 PM »
WIP-Update
BASIC INFO:
Legal Name:Theresa Maeve Rourke Cassidy
Codename/Nickname/Aliases: Siryn
Citizenship and other legal info:Irish
Place of Birth:Castlebar, County Mayo, Ireland.
Occupation:Student
Education:HS Junior.  English boarding school since age 5.


PHYSICAL DESCRIPTION:
Height: 5'5"
Weight:120 lbs.
Hair color:Red
Eye color:Blue
Gender:Female
Ethnicity:Caucasian
Age:16.5
General Appearance:
Fair skinned with blue eyes and long red hair.  A bit lean, but with curves in all the right places. She is physically very healthy and fit.

OTHER INFORMATION:
Orientation:Heterosexual (Not a virgin, but not very experienced.)
Ons/Offs:Strong, dominant men. Rough sex. /Nothing extreme or bathroom-related. (See player On/Offs)
Goals:Figure out how to not accidentally break things or people.
Wealth Level: 5 (Inheritance from family.)
Personality:Currently cautious and skittish.  Under normal circumstances, Theresa is friendly and has a wicked sense of humour - but never in a mean-spirited way.

SCHOOL INFO:
Classes Taken or Taught:HS classes, various.
Year: Junior
Club Memberships or Sponsorships:None yet.

STATS:
Fighting: 3 - Agility: 5 - Strength: 3 - Endurance: 4 - Reason: 4 - Intuition: 4 - Psyche: 3

POWERS:
NOTE: *Powers currently uncontrolled.  **Powers currently undeveloped.
*AUDIOKINESIS - Ability to create various sonic effects through the combined action of her vocal cords and limited psionic powers which can only be used in conjunction with the sounds she produces.
*SONIC SCREAM - Siryn can cause her vocal cords to vibrate over a wide range of sonic frequencies and produce a volume of sound ranging up to at least 140 decibels.  Siryn has thus the ability to shatter solid objects with a sonic scream.
SONIC NULL FIELD - She can project a field of silence in an area, making no sound reach outside the area or no sound outside the area in.
SONIC AMPLIFICATION - She can amplify sound carrier waves allowing her to hear conversations or noises from far off.
**SONIC SHIELD - She can tighten sound waves around herself or others near her, making a barrier against outside attack.
**SIREN'S SONG - She has the ability to influence human beings with a certain pitch of her voice, causing them to fall in love with her without regard to gender or sexual orientation.
SOUND IMMUNITY - Siryn's hearing and equilibrium are unaffected by the effects of her scream and similar abilities.
SUPERHUMAN VOCAL STAMINA - Her vocal cords are tremendously strong, so that she can produce sonic effects through screaming constantly for hours at a time without noticeably tiring or injuring her vocal apparatus.  Siryn's vocal cords and the interiors of her throat and mouth are also superhumanly tough, so that the intense pressures and constrictions that she produces do not cause her any injury.                                                                                               

ADVANTAGES:
ATHLETIC - A natural when it comes to sports or other physical activities, with excellent balance and flexibility.
ABSOLUTE PITCH - AKA perfect pitch.  She has the ability to identify or re-create a given musical note or tone without the benefit of a reference tone.


DISADVANTAGES:
ATTACHMENT ISSUES - Theresa hasn't had a close relationship with adults outside of school and household staff. She can be overly eager to please when around adults she likes.
ALCOHOL INTOLERANCE - What most people would call an allergy.  Consuming alcohol makes her physically ill. 
PTSD - She is terrified that her powers will cause her to harm or kill someone.  She almost killed her then boyfriend and several others when her powers first manifested and were completely out of control. She sometimes has nightmares and wakes up shaking and crying.

SKILLS:
MUSIC: - Trained on the piano since childhood, and was previously on the school choir.
COMPUTERS: - Highly qualified computer user with some security and hacking abilities.
HORSES: - She is an experienced rider, and very competent with horses.


HISTORY:
Theresa was born in western Ireland.  She was raised in a cousin's household after her parents were killed in an automobile accident when she was barely 3 years old.  At age 5 she was sent off to a boarding school, and had less than regular contact with her surrogate family, who were past the age of wanting to deal with a young child and had business and social obligations that took up most of their time. 

Two weeks after her sixteenth birthday her powers switched on while she was out on a day trip in the country with other students and friends.  Theresa was incapable of controlling what was happening and she seriously injured several of the other teens, rendered all of them unconscious, and caused quite a bit of damage to the area.  She was found shock and terrified, sitting beside her boyfriend.  No one remembered what had happened, and Theresa was deemed too traumatized to remember.  She lasted three more months at the school, withdrawing from all her music classes and activities to the point that her guardian removed her.  A few months (and a LOT of broken glass and crockery) later she was on a plane headed for a school run by some man named Xavier.  Theresa was never told how this was arranged or who made contact with whom. 

Offline TamaRose

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #841 on: June 03, 2014, 02:57:55 PM »
So many yummy characters! :-*

Offline Amelita

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #842 on: June 03, 2014, 04:17:21 PM »
-stares at that convo between Spiral and BP-


...


-snickerfits-

Offline Bloodied Porcelain

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #843 on: June 03, 2014, 04:18:18 PM »
-stares at that convo between Spiral and BP-


...


-snickerfits-

<3 Braintwin.

Also.

Gambit = Mine. >.>

Offline Amelita

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #844 on: June 03, 2014, 04:31:55 PM »
<3 Braintwin.

Also.

Gambit = Mine. >.> his own self :P

Offline Kuroneko

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #845 on: June 03, 2014, 04:34:34 PM »
*pops corn and watches Gambit get tossed passed around like a wishbone*

Offline Rave

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #846 on: June 03, 2014, 04:40:28 PM »
Yeees RedStella. More Gingers. MOAR GINGERS!

Offline King Serperior

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Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #847 on: June 03, 2014, 04:42:34 PM »
Yeees RedStella. More Gingers. MOAR GINGERS!
AGREED!  XD

Especially Southern Gingers.  ::)

Offline Amelita

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #848 on: June 03, 2014, 04:46:44 PM »
*pops corn and watches Gambit get tossed passed around like a wishbone*

-kicks your shin-

>.>


(not hard though)

Offline Rave

Re: X-Men Re-imagined - Still accepting! All orientations friendly!
« Reply #849 on: June 03, 2014, 04:47:15 PM »
AGREED!  XD

Especially Southern Gingers.  ::)

-Forms a Ginger Appreciation Club within the mansion with-