You are either not logged in or not registered with our community. Click here to register.
 
December 04, 2016, 02:17:33 AM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Hark!  The Herald!
Holiday Issue 2016

Wiki Blogs Dicebot

Author Topic: THE AGE OF ULTRON: Marvel RPG. (Closed)  (Read 5229 times)

0 Members and 1 Guest are viewing this topic.

Offline SilkNSatanTopic starter

THE AGE OF ULTRON: Marvel RPG. (Closed)
« on: April 28, 2014, 04:15:29 PM »
AGE OF ULTRON!





THE PLOT CONCEPT:

"Submit or Perish" After years of battling the Avengers Ultron has returned stronger then ever. In a world where Ultron couldn't be stopped after returning to Earth, the evil A.I. used Vision as a conduit to the past, operating the synthozoid, Ultron launched a massive attack on Earth, quickly taking control over the planet, and started remolding to his own shape. Using numerous sentinel robots with a power almost equal to his, Ultron decimated humankind and killed dozens of heroes. The surviving heroes and criminals join forces to take him down before he wipes off every living creature on the face of the planet. But his forces are strong and he is using advanced tech against his foes. With SHEILD destroyed and many heroes slain in the first attacks it will only take a those chosen few who refuse to submit ore perish.

Based loosely on the 616 universe but taking elements from the Marvel Movies, Cartoons and parrell reality's in terms of how you can portray you're characters. Created Characters are also welcome. The Majority of the Action will be taking place at First In New York City but the survivors will have to deal with Ultron on a global scale as the game progresses.Character death will also be a high risk factor in this game given the Apocalyptic proportions they will be facing. Within Days Ultrons forces will overthrow America, Europe, Africa, Australia and the other major nations. But the heroes known if they can find Hank Pym, Ultrons *farther* he may have a solution to kill the abomination once and for all.



CHARACTER CAST:

THE AVENGERS:

    REAL NAME         CODE NAME             PLAYED BY
    Steve Rogers                Captain America               Matttheman89
    Natasha Romanoff      Black Widow             loislanekent
    Bruce Banner               Hulk                         dirtythesnaper
    Thor OdinSon               Thor                                Redneckviking
    Tony Stark                   Iron-Man                  Cal1496
     Carol Danvers              Captain marvel             Raen234
     Peter Parker                Spider-Man               Joshultimatum
     Lady Sif                        The Lady of Asguard       barbaragordon
     Adam Brashear            Blue Marvel               Juggtacular
     Jessica Drew                Spider Woman          elvensexgodess

THE FANTASTIC FOUR:



THE X-MEN:

    James *Logan* Howlett               Wolverine                                Batman4560
    Laura Kinny                                   X23                                          Elven Sex Godess
   Erik lengshure                                Magneto                                 darthdread[/color     
    Anna Marie                                    Rogue                                     TamaRose
    Wade Wilson                                 Deadpool                                Garaus Vakarian
    Elisabeth Braddock                        Psylocke                                  pummkinseeds

THE DEFENDERS:

      George Irons                               Ghost Rider                                Mac84
       Felicia Hardy                               Black Cat                                    Loves


THE THUNDERBOLTS:


      Flash Thompson                               Agent Venom                                guyvner03350
      Frank Castle                                     Punisher                                       moonhoundhati


HYDRA;
         
          Ophelia Sarkissian                         Viper/Madam Hydra                       cal1496     

« Last Edit: June 02, 2014, 09:09:28 PM by loislanekent »

Offline SilkNSatanTopic starter

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #1 on: April 28, 2014, 07:12:31 PM »
b]CHARACTER NAME:[/b] Black Widow
REAL NAME: Natasha Romanov
AGE: 25 (In appearance)
SEXUAL ORIENTATION: HetroSexual
HEIGHT: 5`11
WEIGHT: 127lbs.
AFFILIATION: The Avengers, (Formerly) The Champions, S.H.E.I.L.D, The Red Room unit



APPERANCE WITHOUT COSTUME:



HISTORY:

It was rumored that Natasha Romanova was somehow related to the last ruling czars of Russia, but this was never proven. Nothing else was known about her prior to World War II.

There are varying accounts of Romanova's early life. One account states that Nazis set the building Natasha was living in on fire in Stalingrad, and her mother threw her out the window to a Russian soldier before dying in the fire. The soldier’s name was Ivan Petrovitch, and he watched over Natasha for her entire life, remaining by her side as her chauffeur.

While under Ivan's protection, many adversaries attempted to attack her. Baron von Stucker abducted Natasha and presented her to the Hand in Madripoor. There, she was to become their Master Assassin until Captain America, Logan, and Ivan saved her. As Natasha grew and matured, she proved to be an amazing athlete and scholar, while gaining distinction in the USSR as a ballerina. The Soviet government intelligence (KGB) decided that the skill set of this couple would make them superb special operatives, and split them up while Alexi was away on a mission. Trained as the Red Guardian, Alexi became the Soviet Union’s answer to the United States’ Captain America. Natasha was told that her husband died in an experimental rocket crash, and was drafted into the KGB. She became their best operative from being trained in the infamous Red Room Academy, becoming excellent at fighting and information gathering. During this time she had some training under the Winter Soldier. It was there she was first dubbed the “Black Widow.”

Black Widow was assigned to assist Boris Turgenov in the assassination of Professor Anton Vanko for defecting from their country by infiltrating Stark Industries in America. Tony Stark, the original Iron Man, continually foiled her schemes against Stark Industries. Romanova later met the novice archer Hawkeye and set him against Iron Man, and later helped Hawkeye battle Iron Man. Unfortunately, Hawkeye's association with Russian spies would label him a criminal in his early career. But both eventually came around and became heros. She worked with the Champions of Los Angeles, who disbanded due to bankruptcy, and attempted a partnership with Hercules without success. In time, Black Widow came back to the Avengers and became a co-leader, managing ops at home base while Black Knight lead in the field. When the majority of the Avengers were killed during the Onslaught saga, she was unable to rebuild the team while fighting off lawsuits from the Maria Stark Foundation. She always felt as if the Avengers dissolution was solely her fault.

Natasha, still one of the world’s most sought-after espionage agents alive, was recruited by Iron Man and Ms. Marvel to be on the newest team of Avengers alongside the Sentry, Ares, the Wasp, and Wonder Man. She immediately proved herself in battle against the Mole Man's biological creatures and continued to do so when taking command of SHIELD during the Ultron crisis. After the Siege of Asgard, Black Widow joined Commander Rogers' new Secret Avengers. Time later, when the Stark Tower was rebuilt, she joined the Avengers' main team and even had a room there. She played a vital role in helping Spider-Man defeat the Sinister Six's latest scheme when she, Spider-Man and Silver Sable were the last heroes left standing after the Six defeated the rest of the Avengers (Albeit because she was the closest Avenger to Sable's cloaked plane.

POWERS/ABILITIES:

◾Peak Human Strength: Her physical strength is at the peak level of natural physical limits of a woman of her height, weight and build. She is capable of lifting up to 500 lbs.

◾Peak Human Speed: Her speed is also enhanced to the peak of human capability. Natasha is as fast as a human can be without being classified as superhuman.

◾Peak Human Agility: Natasha's natural agility is heightened to a level greater than that of an Olympic gold medalist. She can coordinate her body with balance, flexibility, and dexterity easily.

◾Peak Human Reflexes: Her reaction time is similarly enhanced and functions with superhuman efficiency and capability.

◾Peak Human Durability: Natasha's bodily tissues have been augmented to the pinnacle of human development. Though she can be injured in the typical ways other humans can be, she possesses exceptional human strength, endurance, and stamina.

◾Peak Human Senses: Her five senses are enhanced and function at the peak of human perfection.

◾Extended Longevity: The Super Soldier serum variant has also extended her lifespan by dramatically slowing her natural aging process. Although she is almost 70 years old, she has the youthful appearance and vitality of a woman in the physical prime of her life.

WEAKNESSES:

She is vulnerable to magical attacks as recently made aware to her when she fought against Illyiana Rasputin during the X-men VS Avengers war. Natasha is also subseptiable to mind control from a telepath on the level of the X-men, such as Psylocke ore Emma Frost. Natasha can also be taken down by energy based attacks and the elements but she would put up one hell of a fight. And on a personal note the Super Soldier serum has kept her in her physical prime, its effects on her body have made pregnancy impossible. Natasha`s past means not even those closet to her can ever fully trust her one hundred per cent.

PERSONALITY:

A mistress of seduction and of lies, Natasha is the perfect spy, with a determination to survive no matter the cost.
Natasha as "Red in her ledger" and as such feels she has a lot of mistakes to correct.
She has had romantic relationships with Hawkeye, Daredevil, and Captain America (Bucky Barnes).
Her Romance with Hawkeye has turned into a solid lasting friendship, however her time with Matt Murdock was very intense and as such the two have difficulty been in the same room together, for years after the stayed friends with benefits, until she fell for Bucky Barnes who was killed six months ago fighting the Red Skulls daughter Sin.
Natasha does not particularly have a social life of her own; she dedicates most of her time to her espionage work.
She has great deal of respect for Captain America as he understands her and she has worked with him on multiple occasions in both super heroics and espionage. Natasha is often his first choice as a second-in-command officer in the Avengers, enabling her to utilize all of talents.

EQUIPMENT:

Personal Weaponry: The Black Widow's Gauntlets are wrist cartridges containing various tools of the spy trade: tear-gas pellets, a radio transmitter and spring-loaded cable.

Special Weaponry: Various automatic weapons and firearms, combat knives and explosives as needed. She also uses a device often referred to as the Widow's Bite that is capable of emitting highly potent electric shocks with a maximum of about 30,000 volts.

Source of Paraphernalia: Formerly Soviet Union, S.H.I.E.L.D., Avengers

KNOWN ENEMIES: Sin, Yelena Belova, The Red Skull, Viper to name a few.
« Last Edit: April 28, 2014, 07:15:22 PM by loislanekent »

Offline RampantDesires

  • Certified Sass-hat ❣ Tumblr Junkie ❣ Goddess of Code ❣ Least Helpful Helper ❣ Queen of Procrastination
  • Lady Mentor
  • Enchanter
  • *
  • Join Date: Mar 2010
  • Location: Georgia
  • Gender: Female
  • As reason clouds my eyes with splendor fading
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #2 on: April 29, 2014, 04:40:08 PM »
Posting interest and first draft of a character sheet, edits likely forthcoming!

CHARACTER NAME: The Scarlet Witch
REAL NAME: Wanda Maximoff
AGE: Appears early to mid twenties, it is a bit complicated (As is pretty much everything with her)
SEXUAL ORIENTATION: Mostly straight but very flexible under the right circumstances
HEIGHT: 5'7"
WEIGHT: 132 lbs
AFFILIATION:  Avengers, (Cap's Quirky Quartet), Brides of Set, Former terrorist: Brotherhood of Evil Mutants; former student of Agatha Harkness




APPERANCE WITHOUT COSTUME:


(Model=modified Jen Proske)

HISTORY:
Born at the Wundagore base of the High Evolutionary, in proximity to the eldritch energies of the Elder God Chthon; Wanda and her brother Pietro's mother, Magda, fled Wundagore shortly after their birth. Although not known at the time, Chthon formed a mystic bond with Wanda, who, it was later learned, was destined to serve the role of Nexus Being, a living focal point for the Earth dimension's mystical energy.

Kept in stasis by the Evolutionary for decades, the two infants were later placed in the custody of a Gypsy couple named Django and Marya Maximoff. When Wanda and Pietro were teenagers and had already manifested their mutant powers, their family's encampment was attacked, leaving Marya dead; Django survived, but was separated from his children, while the traumatized Wanda and Pietro also fled, believing their foster father to have died. After several months of surviving on their own in the woods, the siblings ventured into a nearby town, where Wanda's powers inadvertently set fire to a house. Set upon by villagers who believed the pair to be "in league with the Devil", they were rescued by the timely arrival of Magneto, the mutant master of magnetism. Magneto was in fact their father, but neither he nor the siblings were aware of this at the time. Exploiting the pair's gratitude, Magneto pressed them into service as part of his anti-human terrorist unit, the Brotherhood of Evil Mutants.

Now known as the Scarlet Witch and Quicksilver, Wanda and Pietro accompanied Magneto and his fellow mutants in their power-seeking efforts, clashing with the heroic X-Men. After a time, the siblings, disillusioned with Magneto and feeling that their debt to him had been paid, decided to abandon their terrorist activities; alongside the archer and ex-criminal Hawkeye, they joined the Avengers under the leadership of Captain America. As a member of this foursome, the first major reorganization of the still young super-team, the Scarlet
Witch served with distinction against such foes as Dr Doom, the Mole Man, Kang, and others.

As the team expanded, the Scarlet Witch, despite her brother's disapproval, became romantically drawn to one of her fellow Avengers, the android known as the Vision. To better control her power, she began taking sorcery lessons from the witch Agatha Harkness, and after both she and the Vision had built their confidence, the couple married. At the time, none of the Avengers realized the Limbo lord Immortus, who sought to arrange events so the Scarlet Witch would never have children whose power would grow to be a threat, had subtly encouraged the marriage.

It was later revealed it was Immortus who orchestrated the Vision's dismantling. Her distress was magnified when her sons were reverted into fragments of the demon lord Mephisto's soul and effectively ceased to exist. The Witch suffered a nervous breakdown....
Taken from Marvel.com

... she and Vision are still at odds and now that he's being used by future Ultron to help destroy this world reconciliation is likely impossible :P

(This puts Wanda just pre House of M activity.  She's not exactly mentally stable, but if given the proper motivation and direction that disaster can be averted and she won't end up depowering 99% of mutantkind. Unless one of you WANTS to play a depowered mutant in which case I can accelerate her timeline a bit.)

POWERS/ABILITIES:

Alpha-Level mutant. Wanda's power to alter reality itself was spawned from the combination of her natural mutant abilities to affect probability and Chaos Magic. Because of the nature of her powers, she does not possess certain limitations like other reality warpers. Her powers which stemmed out from the ability to manipulate probabilities suggest that she does not need existing matter to warp reality, only possibilities which are endless.

  • Hex Bolts: Has the ability to manipulate probability via her "hexes" (often manifesting physically as "hex spheres" or "hex bolts"). These hexes are relatively short range, and are limited to her line of sight. Casting a hex requires a gesture and concentration on her part, though the gestures are largely a focus for the concentration. She has gained enough control over her powers that her powers only work when she wants them to, and they are not limited to negative effects. She can use her hexes to light flammable objects, contain or remove air from a particular volume, deflect objects, stop the momentum of projectiles, open doors, explode objects, create force fields and deflect magical attacks. Her powers while beginning to unveil a higher potential appeared capable of prevailing against the mastered mystical ones of Dormammu in his own Dark Dimension when she and the Avengers fought against him for Avalon's Evil Eye power-object, albeit indirectly by disrupting the energies of Dormammu and the Eye. 
  • Flight
  • Expert Knowledge of Sorcery: Wanda was trained by Agatha Harkness in witchcraft. Her sorceress training has not given her a set of powers separate from her mutant abilities, but only honed her control over her existing abilities. She has, however, a special affinity for the natural elements and materials that witches utilize in their spells: the four alchemical elements, wood, organic substances, etc.

WEAKNESSES:

  • Mental Illness: Although Wanda appears to be currently sane, her mental stability is still questionable.
  • Overextension: Despite this enhanced precision, her hexes were not necessarily guaranteed to work, particularly if she had been straining herself or using her powers excessively. If overextended, her hexes could backfire, causing probability to work against her wishes or to undo previous hexes.

PERSONALITY:
Not quite stable.  Perhaps Wanda's ability to warp reality means that she's not quite in touch with it sometimes, something made worse by the string of personal tragedies she's suffered lately, the loss of her husband and what she thought were her children (sometimes kids really ARE demons, or at least partial ones!). Pretty much fanatically devoted to her brother, the world can burn if it comes down to that or saving Peitor (Quicksilver). 

EQUIPMENT:
Nothing really noteworthy.

KNOWN ENEMIES: Herself? Magneto (sometimes, he's father, they have a rather complicated history), Chthon (go big or go home)

Character Ties Rambling

Naughty Bits: Wanda has had something at least hinted at with both Captain America (a kiss and some lingering tension) and Hawkeye. She was married to Vision but I'm not SUPER keen on exploring that relationship in this game (open to persuasion). Her thing with Wonder Man could be interesting but ... and I know this might weird some of you out, I'm most interested in exploring her relationship with her twin brother Quicksilver. I blame the whole Ultimate Avengers thing


So if one of you out there is interested at all in playing Pietro you will get so many hugs and in game drama from it. 

On the unsexual side of the coin she has two 'sons' in the form of Speed and Wiccan but I REALLY don't want to do the whole amnesia getting married to Doom thing so we'd have to discuss a bit and see how things would work out in that regard

Offline Matttheman89

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #3 on: April 29, 2014, 07:59:49 PM »
CODENAME: Captain America
REAL NAME: Steve Rogers
AGE: 28
SEXUAL ORIENTATION: Straight

APPEARANCE/COSTUME:

APPEARANCE/WITHOUT COSTUME:

POWERS/ABILITIES:

Super Soldier Serum: A serum given to Steve during WW2, designed to create a 'Super Soldier' to help the Allies win the war. The Serum boosted all of Steve's physical and combat abilities far beyond the limits of normal human ability, essentially making him a low level super being.

WEAKNESSES: Even with the Super Soldier Serum, Steve is still just a man, and thus, is susceptible to all common forms of injury. He can just take a whole lot more of it before succumbing to the damage.

HISTORY: Enlisting in the Army to fight in WW2, Steve Rogers was deemed too unfit for duty. Determined to help his country in any way that he could though, Steve volunteered for the Super Soldier Project. The Project was successful, and after being dosed with the Super Soldier Serum, Steve Rogers found his entire body transformed. Where before he was weak and sickly, he was now the pinnacle human specimen. Sadly, before the process could be replicated, the man who had created the Serum, Dr. Erksine, was murdered, and his knowledge was lost. Steve Rogers was the first, and last, Super Soldier. Still, Steve was determined to fight on in the Doctor's memory, and was prepared to take to the battlefields. After a brief stint as a more of a mascot for the U.S. Army and PR, Steve got his wish, fighting against the Nazis as Captain America, coming into conflict with many villains, such as the Red Skull, Baron Zemo, and the evil organization known as HYDRA.

Captain America led the allies to many victories in the war effort, but near the end of WW2, was lost on a mission along with his youthful sidekick, Bucky Barnes. He was thought to have perished, but actually survived, frozen in ice for several decades. Eventually, he was found by his old ally Namor, and rescued. Awakening to a world far different from the one he left behind, Steve found himself a man out of time. But one thing had not changed, Steve's desire to help those in need. In order to continue doing this, he joined up with the Avengers, soon becoming the team's leader.

Over the years, he's participated in virtually every major conflict the Avengers have ever found themselves in. In more recent years, he fought against Iron Man and those supporting the Super Hero Registration Act in the Civil War, which culminated in his assassination. He fought his way back to life to defeat the villainous machinations of the Red Skull. Aided the Heroes in defeating Norman Osborn when he laid siege to Asgard, after which he took the Green Goblin's position as 'Top Cop' of the Country. Played a role in defeating the Red Skull's Daughter when she aligned herself with the Norse God of Fear, where he returned to his duties as Captain America when Bucky stepped down from the role, and now leads the Avengers alongside Iron Man once.


PERSONALITY: Brave, honest, and loyal. Steve Rogers is a bit of a boy scout at times. An old-fashioned man at heart, Steve has had trouble adjusting to the sensibilities of the modern day, though he is making an effort to catch up on everything he missed. Being as upfront as he is, this tends to make Steve a pretty bad liar, as Natasha has pointed out on several occasions. This makes missions that involve anything but fighting or the occasional stealth difficult, putting Steve on the bench for those occasions. Still, Steve is a natural leader, able to take charge of most situations confidently even when he is bumping shoulders with the Asgardians or Gamma Monsters. Determined to a fault, Steve never gives up on an objective, no matter the cost.

Offline Batman4560

  • Elliquiy's Dark Knight. Always willing to write with someone and welcoming new writers to come to him with ideas.
  • Lord
  • Enchanter
  • *
  • Join Date: Jun 2013
  • Location: Gotham City, N.J.
  • Gender: Male
  • I have one power, I never give up.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #4 on: April 29, 2014, 11:54:04 PM »
Code Name: Wolverine

Real Name Logan (James) Howlett

Age:?? Born Between the 1880's and 1890's

Sexual Orientation: Straight

HEIGHT: 5`3

WEIGHT: 195 lbs (Without Adamantium Skeleton) 300 lbs (With Adamantium Skeleton)

AFFILIATION: X-Men, Avengers, Formerly: Horsemen of the Apocalypse, Department H, Alpha Flight, Department K, Team X, Team Weapon X, Devils Brigade, Canadian Army, Secret Defenders, Yashida Clan.

Appearance(Costume)

Appearance(No costume)

Powers/Abilities:
Spoiler: Click to Show/Hide
Superhuman Senses-Logan has animal like senses including...The Ability to see further than humans even in the dark. Hearing so great that he can hear a tear drop in another room with thick walls. Can recognize people and objects by scent. He can track by scent to a great degree of success. Logan can smell when a person lies due to chemical changes in a persons scent.

Superhuman Strength- Logan can bench Press just under two tons.

Weather Adaption- Logan's body is resistant to weather conditions. Particularly the cold, the the degree that he can sleep in subartic conditions without any apparent injury.

Animal Empathy- Logan has the ability to sense the emotional state of animals on a basic level. Such as Fear, anger, happiness and pain. He can even communicate with them to make the animal aware of his intentions and actions.

Bone Claws- Wolverine has six bone claws in his skeleton that rest between his knuckles. They extend out to a foot long between each of his knuckles.

Healing Factor- Logan heals from wounds at an extreme pace, allowing for his skin to heal instantly from his claws ripping through them. Some mortal wounds heal in minutes and others in about an hour.

Master Tactician- Though seemingly brutish, Logan is highly intelligent. When Forge monitored Logan's vitals during a Danger Room training session, reported Logan's physical and mental state as "equivalent to an Olympic level gymnast performing a gold-medal winning routine while simultaneously beating four chess computers in his head.

Master Martial Artist- Logan has mastered 15 forms of Martial Arts.

Expert Swordsman- Logan is an expert swordsman in Japanese sword fighting and has trained under Ogun.

Skilled Acrobat- While not as skilled as greats like Captain America and DareDevil, Logan is a great Acrobat.

Advanced Covert Ops Expert- Due to his experience traveling the world and working for various government agencies, Wolverine is also a trained expert in multiple weapons, vehicles, computer systems, explosives, and assassination techniques.

Multi-Lingual- Logan speaks fluent English, Arabic, Japanese, Russian, Chinese, Cheyenne, Lakota, and Spanish.

Weaknesses:
Spoiler: Click to Show/Hide
Vulnerable Senses-His heightened senses can be taken advantage of. For instance, Hulks Thunder Clap nearly killed Logan due to his heightened hearing.

Decapitation- In the unlikely event Logan losses his head, his brain cannot send the signals needed to heal the wound.

Adamantium Allatropes- Adamantium has 13 variantsthat are very unstable. Some have caused Logan to become dizzy or weak just by being near them.

Adamantium Poisoning- The poisoning has stunted Logan's healing Factor slightly and if he losses his powers for an extended period the poisoning could prove fatal.

Reduced Buoyancy- With nearly 100lbs of metal on his skeleton it is hard for Logan to swim.

History: James was born in Alberta Canada, frail and prone to bouts of allergic attacks. Neglected by his mother and under the pressure of his abusive grandfather. James spent most of his time with an Irish girl and a friend nicknamed Dog. Later, in a drunken stupor. Dog's father attempted to take his former lover, Logan's mom, back by force with a shotgun. When Logan's brother attempted to stop Dog's father, Logan's brother was killed. Logan entered the room when this happened. His mutation manifested, causing bone claws to sprout from his hands and he attacked and killed Dog's father in a feral rage. In addition he left Dog with three scars across his face. Logan's mother drove James away and killed herself shortly after.

Logan went on to become a miner, farmer, live with Indians and Silver Fox, form a rivalry with Sabertooth, and fight in WW1. After the war Logan went to China and met Ogun who offered to teach Logan the way of the Samuri but Logan declined. In 1921 Logan met Mystique while standing to be killed in a firing range. Both of them survived the firing and Logan killed the men who had shot him. The two then traveled to Kansas city. Mystique offered Logan a job to help her crew rob a bank. Logan tipped off the police before the robbery. When Mystique found out she cut and ran leaving her crew to be killed by the police.

In 1932 Logan was in Madipoor again learning to be a better assassin. Some time later Logan remembered Oguns offer and went to Japan to learn more self-discipline. Around the mid 1930's Logan befriended Raven Darkholme and Irene Adler, two mutant adventurer's and lovers. Later Logan visited Spain and fought in their civil war. In 1937 the Wolverine learned espionage from Taras Romanov, and in turn gave hand to hand combat lessons to Natasha Romanov. Taras then told Natasha to kill Logan but Logan killed Taras and allowed Natasha to leave. During WW2 Logan worked with Steve Rodgers on various missions. Logan went on to survive the bombing in Japan and father a son who he was led to believe was killed. Logan went on to work for the C.I.A. and became a mercenary for hire.

In 1961 Logan Joined the Weapon X program to fight the mutant menace. It was during this period in his life that he was captured and had the metal Adamantium grafted to his skeleton. The process drove Logan mad, causing him to flee into the Canadian woods close to where he was born. While in the woods Logan attacked his unknown cousin and his new wife. However Mac shot Logan and brought the man home to recover. After regaining his human persona Logan joined Mac's team Department H. Logan was later nominated by Mac to lead the team called Alpha Flight. While returning to Japan Logan found Ogun had become a dark magic user and was planning on attempting to enslave Logan with the magic. Logan fled Japan and vowed never to return.

During his leadership of Alpha Flight Logan was contacted by Charles Xavier to help his students to escape the island of Krakoa. Logan left Department H to help rescue the X-Men and afterwords stayed on as a member of the Uncanny X-Men. While with the X-Men Logan traveled back to Japan and fell in love with Mariko. Later after many adventures with his teammates Logan mastered the way of the Samurai and became engaged to Mariko but the engagement was later broken off. During the X-Men's time in Japan Logan and Kitty became close and Logan grew to consider Kitty as a daughter.

Logan went on to face many challenges as a member of the X-Men, and Avengers. He fought in the Hero Civil war, and battled many during the Avengers vs. X-men crisis. Logan even led his own group of X-Men at the Jean Grey school.

Personality: Logan is a gruff loner with a strong sense of personal honor. Perfectly at home in the wild, Logan has a berserker rage that he constantly fights to control. He is known as one of the most fearless, brave, and dangerous men in the world. He is close friends with Nightcrawler, Colossus, and is a father figure to Black Widow, Shadowcat, Rouge, X-23, and Jubilee. He only truly trusts a select few including Steve Rodgers, Nick Fury, Jean Grey and Spider-Man.
« Last Edit: May 02, 2014, 11:48:50 AM by Batman4560 »

Offline Cal1496

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #5 on: May 01, 2014, 10:22:10 AM »
                                                                Iron Man


CHARACTER NAME: Iron Man
REAL NAME: Anthony Edward "Tony" Stark
AGE: 42
SEXUAL ORIENTATION: Heterosexual
HEIGHT:  6'1"; (in armor) 6'6"
WEIGHT: 225 lbs.; (in armor) 425 lbs.
AFFILIATION: Avengers, Initiative, Hellfire Club (outer circle), S.H.I.E.L.D., Illuminati, Thunderbolts, Force Works, Queen's Vengeance

APPEARANCE/COSTUME:



APPEARANCE WITHOUT COSTUME:

   


POWERS/ABILITIES:
Powers:  None; Tony's body had been enhanced by the modified techno-organic virus, Extremis, but it is currently inaccessible and inoperable.
Abilities:  Tony has a genius level intellect that allows him to invent a wide range of sophisticated devices, specializing in advanced weapons and armor. He possesses a keen business mind
 
WEAKNESSES:

Tony can be extremely reckless and tends to do things to show off in battle.  This tendency can lead to him doing more damage to the people around him.  He is known to be very cocky and can and will underestimate foes, which can lead to his death.  Without the Iron Man suit, Tony is nothing more than a regular human.  He's fit for his age, but still vulnerable as any human. 

The Iron Man suit cannot run forever and needs to be recharged at some point.  It is not indestructible either and damage can and will weaken the functions of the suit.

HISTORY:
Before Iron Man
Anthony "Tony" Stark was born to Howard Anthony Stark and Maria Collins Carbonell Stark, owners of the prominent US firm, Stark Industries. As a boy, Tony was fascinated with building and controlling machines. At the age of 15 Tony entered the undergraduate electrical engineering program at the Massachusetts Institute of Technology (MIT), and graduated with two master’s degrees by age 19. Tony went to work for Stark Industries, but showed more interest in living a reckless playboy lifestyle than using his engineering skills. At the age of 21, Tony inherited Stark Enterprises when his parents were killed in a car accident secretly orchestrated by rival corporation Republic Oil (later ROXXON). Still lacking in business acumen, Tony promoted secretary Virginia "Pepper" Potts to be his executive assistant and left the majority of his workload on her so that he could avoid what he saw as a burden.

Iron Man's Birth
Tony personally attended a field test of his military hardware at one of his international plants; however, soon after his arrival Stark’s party was attacked by a gang of terrorists led by the Sin-Cong revolutionary Wong Chu. During the skirmish, a land mine went off and lodged a piece of shrapnel near Tony’s heart. Taken back to Wong-Chu’s camp, Tony shared a cell with Professor Ho Yinsen, a world-famous physicist. Wong-Chu demanded that the two scientists develop advanced weaponry for his forces. Knowing that he could not live long with the shrapnel so close to his heart, Tony proposed that he and Yinsen devote their gifts to creating one of the battlesuits he had been developing, equipped with a magnetic field generator to prevent the shrapnel from reaching his heart. The armor they created became the first true Iron Man armor and was equipped with crude magnetic weaponry for defense. While the armor’s battery was being powered, some of Wong-Chu’s men attempted to break in on the proceedings. Yinsen went to create a diversion and was shot to death by Wong-Chu’s men. When the battery had finished charging, Tony went into battle as Iron Man and tore Wong-Chu’s camp apart. He eventually returned to the USA with the aid of US Marine James "Rhodey" Rhodes. Tony offered Rhodey a job with his company should he ever need one.

At first, Tony found his new life a torment; his armor’s chest plate had to be worn constantly and required frequent recharging. He kept the armor a secret from everyone, including his fiancée, Joanna Nivena. Turning suicidal and drinking heavily, Tony was supported by Joanna, with whom he shared his secret identity. Joanna encouraged him to use his armor as a super hero, but ultimately called off the engagement knowing Tony would not be the family man she desired.

Tony worked to improve the Iron Man armor and claimed Iron Man was Tony Stark's personal bodyguard to disguise his identity. Tony played a dual-role with the formation of theAvengers both as the sponsor and, as Iron Man, as a founding member along with Thor, Ant-Man (Henry Pym), the Wasp (Janet van Dyne), and the Hulk. While pursuing Namor the Sub-Mariner, Iron Man came across the comatose body of Captain America (Steve Rogers) Rogers), the famous World War II super hero, preserved on ice. Revived, Captain America joined the Avengers and became an important teammate and friend to Tony. Later, Tony helped establish the international super-spy agency SHIELD to combat terrorist threats.

During these early years as a super hero, Iron Man battled Mandarin, Hawkeye, and the Black Widow(Natasha Romanova).

Changing of the Heart
Tony found himself drawn to the beautiful Whitney Frost, but she proved to be the daughter of the Avengers’ foe Count Nefaria and a high-ranking member of the Maggia crime syndicate. Seeking to steal Tony’s inventions, she pitted agents such as Whiplash (Mark Scarlotti) and Gladiator (Melvin Potter) against him. After using one of his Life Model Decoys (LMDs) to deceive the Mandarin and protect his identity, Tony was horrified when the LMD developed an independent personality and usurped his identity. The LMD, believing itself superior to Tony, obtained a suit of Iron Man armor and began running Stark Industries while the real Tony was away. Unable to prove his identity, Tony fell into the clutches of Madame Masque (a newly garbed Whitney Frost), agent of the gold-loving Mordecai Midas, who attempted to force Stark to turn over his fortune. Tony used his original Iron Man armor to destroy the LMD imposter, but suffered another heart attack in the process. The Avengers rushed him to a hospital where Dr. Jose Santini transplanted a synthetic heart into his chest so that Tony no longer required his chest plate to live.

Following the Avengers’ involvement in the interstellar Kree-Skrull War, Iron Man joined Mr. Fantastic, Black Bolt of the Inhumans, Professor Xavier of the X-Men, sorcerer Dr. Stephen Strange and Namor in founding the Illuminati, a secret organization designed to share knowledge and pool resources against major threats.

Man of Iron;  Weakness of Clay
Renaming his corporation Stark International, Tony resolved to abandon munitions production in favor of electronics and computer engineering after witnessing firsthand the impact his company’s weapons had on innocent lives.

Despite seeming to have everything a man could want, Tony was under much stress. The machinations of rival industrialist Justin Hammer and SHIELD’s constant pressure drove Tony further into drinking. His girlfriend at the time, Bethany Kabe, kept Tony from continued succumbing to his alcoholism. Their relationship ended when Bethany’s presumed-dead husband was discovered alive.

In opposing Obidiah Stane's attempts at forming a major multinational conglomerate, Tony unwittingly made Stane a driven enemy. Obadiah Stane set up games of psychological warfare against Tony, which included physical attacks by his Chessmen super-operatives, outbidding Stark International for key contracts and having his lackey Indries Moomji romance Tony, all in an attempt to drive Tony to resort to drinking. As Stane’s pressure increased, Tony responded as anticipated, and after Indries rejected Tony, he virtually gave up trying to oppose Stane. When the villain Magma (Jonathan Darque) attacked Stark International, Tony proved too drunk to wage a competent battle and instead revealed his double identity to Rhodes. With Tony passed out, Rhodes donned the armor and defeated Magma. Tony told Rhodes to keep the armor and turned his back on Stark International while he proceeded to drink himself out of his company, property and fortune until all of his assets were frozen. Obadiah Stane stepped in and claimed Stark International, renaming it Stane International, but Rhodes prevented Stane from obtaining the Iron Man armors.

Tony had hit rock-bottom, homeless and perpetually drunk. However, helping deliver a baby put life into perspective and he began his path of recovery and sobriety joining Alcoholics Anonymous.

Tony, James, and James’ friends, Morley and Clytemnestra Erwin set up a California-based new corporation: Circuits Maximus. Obadiah planted a bomb in their laboratory, killing Morley and badly injuring Rhodes. Tony constructed his most advanced armor yet at the new West Coast Avengers Compound and confronted Stane, who had designed his own armored identity as the Iron Monger. When Tony defeated the Iron Monger, Stane committed suicide.

A New Age
Eventually, Tony was able to revive Stark International and rejoin the Avengers as a full member. 

PERSONALITY:
Cocky, proud, and a wealthy playboy.  Tony is exactly what you would expect him to be.  He does things his way and is used to it.  Generally, he is a loner, but he has close relationships with Pepper Pots and his best friend, the War Machine.  Really, if someone hears of a major party, Tony is likely to be in the center of it all.  Generally, Tony is very upbeat and doesn't take things seriously often.  He presses buttons just to press them and because he can.


EQUIPMENT:
The Iron Man Suit
  A).  Internal Weapons: 

The Iron Man armor includes Tony’s primary energy weapon, repulsor rays, a powerful particle beam which is standard equipment in the palms of his armor; the repulsor ray can repel physical and energy-based attacks, traveling as either a single stream or as a wide-field dispersal. The armor has also been outfitted with pulse bolts (extremely powerful plasma discharges which grow in strength as they seek their target), sonic generators, explosive shell projectiles, mini-missiles, magnetic field generators and a laser torch built into the finger of Tony’s gauntlet. The armor’s surface can generate an electric charge to dispel attackers

  B).  Internal Gadgets:

Tony’s most recent armor is protected by an energy-draining shield which expands from the gauntlets, as well as a personal deflector shield. The armor grants Tony superhuman strength (lifting 100 tons at maximum power). Its Jet boots enable flight at Mach 8; he can also hover utilizing a localized gravity field. The armor’s internal air supply lasts more than one hour and can be sealed for travel through low oxygen, underwater or outer space environments. The armor also features a chronometer, radar, sonar, a magnometer, an atom-force microscope, photon, heat, motion and other sensor instruments. The armor contains a subspace/satellite radio communications array which receives local radio and video signals; the armor can also jam transmissions. The chest plate features the unibeam, a powerful searchlight that can project beams in virtually every light spectrum (visible, infrared and ultraviolet); it also features a laser beam projector, an EMP (electromagnetic pulse) generator which can shut down electronic devices within a 50-yard radius, a scanning device that travels along energy waves emitted from the unibeam and a holographic generator.

KNOWN ENEMIES:
More enemies than any one person could count, anyone from super-powered villains, news groups, and even cooperate leaders and politicians.
« Last Edit: May 01, 2014, 10:23:11 AM by Cal1496 »

Offline Elven Sex Goddess

  • All doorways lead to adventure.
  • Lady
  • Addict
  • *
  • Join Date: Jul 2006
  • Location: In the mind's canvas of life's eroticism.
  • Gender: Female
  • "Imagination is the fruit of sensuality"
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 1
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #6 on: May 02, 2014, 10:53:20 AM »
Character Name:  X-23
Real Name:  Laura Kinney
Age:  21
Sexual Orientation:  Heterosexual with some experimental bi- curious.
Height:  5'1"
Weight:  110lbs  (100 lbs without adamantium claws)
Affiliation:   X-Men (New Charles Xavier School for Mutants), X-Men (Past); formerly Avengers Academy, X-Men, X-Force Strike Team, New X-Men, X.S.E., X-Men Training Squads, Xavier Institute student body, Facility

Appearance/Costume:

Appearance without Costume:

X-Men Merc cover:

Powers

As a clone of Wolverine, X-23 possesses most of his mutant powers. However, since she is still in her teens, some of her powers aren't as developed as those of Wolverine.

Regenerative Healing Factor: Like Wolverine, X-23's primary mutant power is an accelerated healing factor that enables her to regenerate damaged or destroyed tissue with far greater speed and efficiency than an ordinary human. She is capable of fully healing injuries resulting in massive tissue damage and blood loss such as multiple bullet wounds, slash wounds, and puncture wounds within a matter of minutes. Her healing factor is developed to such a degree, she is capable of reattaching severed limbs, such as a hand. She has also proven capable of regrowing an entire arm on her own (Elixer was incapacitated at the time).[8] Her healing factor may fluctuate with her psychological state as battle wounds tend to heal very quickly, but her self inflicted cuts appear to remain visible for some time.

    Foreign Chemical Immunity: X-23's natural healing also affords her the virtual immunity to poisons and most drugs. She can be affected by some drugs, such as tranquilizers, if she is exposed to a massive dose.

    Disease Immunity: Due to her highly efficient immune system, X-23 is immune to all Earthly diseases and infections.

    Superhumanly Acute Senses: X-23 possesses superhumanly acute senses that are comparable to those of certain animals. She is capable of seeing at much greater distances, and with perfect clarity, than an ordinary human. She retains this same level of clarity in near-total darkness. Her sense of hearing is enhanced in a similar manner, allowing her to both hear sounds that ordinary human's can't and to hear sounds that ordinary humans can, but at much greater distances. X-23 is able to use her highly developed sense of smell to track targets by scent with an impressive degree of success, even if the scent has been eroded by natural factors, such as the weather.

    Superhuman Stamina: X-23's muscles produce considerably less fatigue toxins during physical activity than the muscles of an ordinary human. She can exert herself at peak capacity for about 24 hours before fatigue begins to impair her.

    Superhuman Agility: X-23's agility, balance, and bodily coordination are enhanced to levels that are beyond the natural physical limits of even the finest human athlete.

    Superhuman Reflexes: X-23's reflexes are enhanced to levels that are beyond the natural physical limits of the finest human athlete.

Bone Claws: X-23's skeleton includes two retractable bone claws in each arm and one in each foot that she can extend and retract at will. These claws are housed beneath the skin and muscle. Unsheathing them causes her skin to tear and bleed, but the wounds are quickly dealt with by her healing factor. X-23 can unsheathe any number of these claws at once, although she must keep her wrists and/or feet straight at the moment the claws emerge. The claws are naturally sharp and tougher than normal human bone, allowing X-23 to cut through most types of flesh and natural materials.

Longevity: Presumably, because X-23 is a clone of the mutant Wolverine, her healing factor will also provide her with an extended lifespan by slowing the effects of the aging process.

Superhuman Durability: She was capable of fighting the Hulk without sustaining any severe injuries and surviving energy blasts from Nimrod.

Uni-Power: Laura has been occasionally seen wielding the powers of Captain Universe, and has the mark on her hand.

Abilities

Expert Covert Ops Training: Raised in captivity, due to her extensive training as a top-secret operative, X-23 has been trained to become a living weapon. She is highly trained in the use of long range weapons and explosives, and is an expert in assassination techniques.

Expert Tracker: Due to her enhanced sense of smell, Laura is a dangerous tracker and has memorized many different scents.

Master Martial Artist: She is a master in hand to hand combatant, with intensive training in numerous armed and unarmed martial arts techniques do to her raise in the facility.

Master Acrobat: She is an Olympic class athlete, gymnast, acrobat and aerialist capable of numerous complex maneuvers and feats.

Multilingual: Laura can speak fluent American English, French, and Japanese. She might be able to speak other languages.
Gifted Intellect:She possesses the ability to quickly process multiple information streams (e.g., threat assessment) and rapidly respond to changing tactical situations.
Strength level

    Peak Human Strength: Because of her healing factor, X-23 can push her muscles, joints, and ligaments to levels beyond the natural limits of a woman of her height, weight, and build without sustaining injury. Unlike Wolverine, her skeleton isn't laced with Adamantium. While her skeleton, much like her musculature, can withstand greater pressures than a normal human skeleton, she can only withstand so much weight and pressure without sustaining fractures. While not superhuman, she is as physically strong as an ordinary human can be and can lift about 800 lbs.

Weaknesses

Induced Berserker Rage: She has also been subjected to conditioning in which a specific "trigger scent" has been used to send her into a berserker rage, killing anything in sight.

Powerful Energy Blasts: Injuries like being hit with blasts of energy from Nimrod that caused her to age can't be healed, if she had been hit with it again she probably would have died.

Equipment:

Adamantium Claws: X-23's claws have been coated with the nigh-indestructible metal Adamantium. As a result, her claws are virtually unbreakable and are capable of cutting almost any substance, with the exceptions of Adamantium itself and Captain America's shield. Her ability to slice completely through a substance depends upon the amount of force she can exert and the thickness of the substance. Also, since the bones of her hands and wrists are not laced with Adamantium, it is likely that the reverberation of her claws could conceivably break her hands with significant force. Unlike Wolverine, the presence of Adamantium in her body is not sufficient enough to interfere with her bones' normal function of generating blood corpuscles, although it is as likely that some degree of her immune system is distracted by the presence of the foreign substance. Her claws can cut through the Hulk's skin and eyes.

History
When a top-secret program attempted to recreate the original Weapon X experiment that involved the feral mutant Wolverine, they failed to secure a test subject who could survive the bonding process of the virtually unbreakable metal Adamantium to their skeleton. Seeking to take the project in a new direction, the project's director, Doctor Marin Sutter, recruited renowned mutant geneticist Doctor Sarah Kinney and tasked her with creating a clone.

Using the only available genetic sample from Weapon X, which was damaged, they were unable to salvage the Y chromosome after twenty-two attempts. Kinney proposed they create a female clone, and though her request was initially denied, she still went ahead and produced a viable female subject, prompting Sutter to reconsider. Despite resistance from his protégé Doctor Zander Rice, whom Sutter had raised after Rice's father had been killed by a bestial Wolverine at the original Weapon X Project, Sutter allowed Kinney to proceed. As revenge for her insubordination, Rice forced Kinney to act as the surrogate mother for the clone, and she gave birth to "X-23."

Raised in captivity, X-23 was trained to be a weapon. Kinney did her best to ensure the child retained some semblance of humanity, but her efforts appeared to be in vain. After seven years, Rice had X-23 subjected to radiation poisoning in order to accelerate the activation of her mutant gene, and forcibly extracted her claws and coated them with Adamantium. At one point Rice introduced her "Handler", Kimura, would punish her when she did wrong. Next, Rice created a chemical compound he called "trigger scent" that sent X-23 into an involuntary berserker rage upon smelling its presence. This "trigger scent" was tested on X-23's master, one of few people who treated her with kindness. X-23 was forced to kill her master in berserker rage -- Kimura punished X-23 for this. Three years later, X-23 was sent on her first field mission to kill Presidential candidate Greg Johnson. She was assigned the mission as somewhat of an "advertising" ploy. Numerous other missions followed, as X-23's services were sold to the highest bidder. She was left emotionally stunted as a result. Her missions took her to locations all over the world, including Saudi Arabia, Las Vegas, Japan, Colombia, the Congo, and many others. For one mission she was assigned to pose as the Kingpin's daughter and kill the ones who had captured her, bringing the head of their leader back. Rice, in an attempt to avenge his father's murder, abandoned X-23 on a particularly dangerous mission, but she survived against overwhelming odds and managed to return to the facility. After her return to the facility Kimura punished her for not coming back with Rice.

Sarah Kinney let her out once, not as an attempt to escape but instead to use X-23 to help her find Kinney's niece, Megan, who has been kidnapped. X-23 found and rescued her with ease. Ultimately, Rice persuaded Sutter to hand control of the program over to him, then secretly ordered X-23 to kill Sutter and his family. X-23 was able to kill Sutter and his wife but was unable to kill their son. Instead, she let him live. Later, Rice revealed to Kinney a chamber with dozens of incubation pods containing female clones before he fired her. Before fleeing the facility with X-23, Kinney gave her one last mission - destroy the pods and kill Rice. However, Rice was able to exact revenge on Kinney from beyond the grave, as he had earlier exposed her to the trigger scent, sending X-23 into a rage that caused her to kill her mother. As she lay dying, Kinney named X-23 "Laura".

X-23 traveled to San Francisco and tracked down Megan and Debbie (her mother's sister). Introducing herself as Sarah's daughter, she moved in with them. Although Megan experienced vivid nightmares of her abduction, her family believed these to be utter fantasies. X-23 informed Megan that the man in her nightmares was indeed real and that she had killed him.

Debbie's boyfriend turned out to be an agent for the Facility who had been instructed to manipulate X-23 into killing Megan and Debbie using the trigger scent. However, the agent fumbled the assignment and was killed by X-23. Facility agents stormed the house, led by Kimura. X-23 managed to get Megan and Debbie to safety by handcuffing Kimura to a radiator and then triggering an explosion in the house, buying some time. After X-23 and Megan parted, X-23 decided to confront the man who made her creation possible -- Wolverine.

X-23 tracked Wolverine to Xavier's mansion and engaged him in a battle, defeating him via tactics and maneuverability. However, she did not kill him. Instead, she told him why she had come. Wolverine revealed that he was aware of X-23's ordeal, having received a detailed letter from her mother. The talk was interrupted when Captain America came to arrest Laura.

As a captive of S.H.I.E.L.D. Laura was interrogated by Captain America and Matt Murdock. Despite the mayhem in her past, Matt Murdock accepted X-23's innocence. Captain America wanted X-23 to atone for the murders she had committed. However, he ultimately freed X-23 in order to avoid S.H.I.E.L.D.'s exploitation of her as their own weapon.

X-23 surfaced in New York two years later and was found living on the streets by a pimp named Zebra Daddy, who took her in and employed her as a prostitute. X-23 met Kidon Nixon, a young mutant with the ability to freeze time when in danger. Together with Kiden's teacher, they rescued another young mutant, the feral Catiana, from an angry mob. Zebra Daddy tracked X-23 down, but with the aid of her newfound friends and the mutant named Felon, Zebra Daddy's thugs were defeated. X-23 killed him to save the lives of her friends.

X-23 later took a job at the mutant-themed Wannabee's nightclub in the Mutant Town district of New York. It was there that she saved the life of the daughter of mob boss Don Parisi from a gang of thugs, whom she killed. The deaths inadvertently implicated Wolverine, prompting his teammates in the X-Men to investigate. X-23 instinctively attacked Wolverine on sight, but he was eventually able to calm her down. She led the X-Men to Parisi's daughter. After aiding the X-Men against Parisi's super-strong mutant enforcer Geech, X-23 fled the scene. She later returned to help the X-Men save victims of a car accident, after which she was enrolled at the X-Men's Xavier Institute.

X-23 quickly became very protective of Wolverine, attacking his teammate Bishop after he felled Wolverine during a training session. She also took to observing Wolverine on the mansion's security monitors. During one such viewing, an anomalous energy spike prompted X-23 to investigate. Encountering Spider-Man (Peter Parker) at the source of the signal, X-23 initially mistook him for an enemy and attacked. The pair ultimately teamed up to save the young mutant Paul Patterson from an alternate reality version of the armored Avenger Iron Man (Tony Stark). The arrival of the heroic Captain America and the super-spy Black Widow helped turn the tide.

X-23 secretly followed Wolverine on his investigation of strange activity in the Canadian Rockies. Ambushed by the Hauk'ka, evolved Saurians from the Savage Land, X-23 managed to escape and alert the X-Men. Traveling to the Savage Land, X-23 and the X-Men teamed with the Land's lord Ka-Zar and his circumstantial allies, the Savage Land Mutates, to prevent the Hauk'ka from destroying human civilization by controlling the weather-manipulating X-Man Storm.

Sometime later, X-23 was approached by the cosmic Uni-Power in hopes of making specific use of her healing ability. Although she initially resisted its attempts to bond with her, and she remained reluctant even though it pleaded with her. She ultimately agreed to aid it and became Captain Universe for a brief period of time.

New X-Men After M-Day, X-23 was one of the few students who hadn't lost their powers. The depowered students and staff were sent home; however their bus was bombed by anti-mutant religious zealot Reverend William Stryker and his Purifiers. Subsequently, Emma Frost had the surviving students engage in an free-for-all brawl, with those deemed to be the best performers assigned to a new team of trainee X-Men. Despite Frost's attempts to omit her, X-23 was among those students who made the grade.

Shortly afterward, following Stryker's attack on the depowered students, X-23 heard Dust talking to Icarus, who had fled the Mansion. Dust intended to meet Jay, but Laura told her it was a trap. She eventually had to knock out her roommate to keep her safe. Donning Dust's burka X-23 came to Stryker's compound and was shot. After a few minutes spent healing and playing possum, Laura returned to the Mansion to see it being attacked by Purifiers. Laura fought valiantly and helped fend off the intruders.

The kids grew to be more receptive of Laura following her part in stopping Stryker's attack, in which she single-handedly killed three Purifiers who had incapacitated Surge, Hellion, and Emma Frost. Subsequently, she started to bond with her friends, using her enhanced hearing to find out what happened to Icarus for them, learning that Stryker killed him.

After Surge received a distress call from Forge, X-23 followed the team to Dallas to rescue him from the sentinel Nimrod. At the height of the desperate battle she managed to cut through to the interior of the machine with her claws, allowing the sentinel to be defeated. She was mortally wounded during the battle by Nimrod's energy blasts and was unable to heal herself. In order to save X-23, Hellion supercharged his telekinetic powers in order to rush her back to the mansion where she was healed by Elixir.

As Hellion recovered his strength, and found that his power levels had been massively enhanced, Laura kept watch over him. Emma confronted Laura, asking her to leave the school because of the trigger scent. Their confrontation was cut short by Cessily coming to Laura's defense. Cessily pursued Laura, the two went out for coffee and discussed Laura's crush on Julian. However, the cafe was attacked by Kimura and her minions. It was discovered that the attackers have not come to reclaim Laura, but rather to capture Cessily.

Laura went back to the Xavier Institute; Hellion interrupted her as she was gearing up to attack against the facility. He informed her that he was coming with her. The two found a facility hideout where Laura interrogated a man at gun point. Upon securing the information she needed, X-23 shot him in the head. Julian was shocked and told her that killing would no longer be a part of their interrogation technique. X-23 looked at him, silently.

X-23 aided the X-Men in their fight against the Hulk. X-23 managed to knock over the Hulk and tore his eyes out. Eventually his eyes grew back, and he defeated X-23 by throwing her into a wall.

Following the birth of the first new mutant baby since M-Day, the New X-Men were not told because of the Purifiers involvement in the search for the child. Once they learned, Surge led a team to attack the Purifier base in Washington D.C., where they were ambushed by a new team of Reavers, wounding Hellion. Realizing they were out matched, Surge ordered X-23 to hold of the Purifiers while Pixie used a spell to teleport them. When the Sentinels were attacking the mansion, Iceman took the plane to bring the New X-men to safety. Laura jumped out of the plane and attacked the Sentinels. When Cyclops ordered Wolverine to assemble the new X-Force, X-23 was tossed into the mix. As they caught up to Cable, the Reavers attacked, and X-23 attacked Lady Deathstrike, apparently killing her. At Muir Island, X-Force attacked the Marauders and Predator X. When Predator X swallowed Logan X-23 became angry and attacked, and Wolverine finally killed it.

When the team, which also included Warpath, met for the first time in the field, Wolverine asked her to reconsider taking part in the operation, since he felt that she did not understand what she was giving up and stated that if she continued down this path she would not be Laura anymore, but X-23 once again. When Laura didn't step down, Wolverine conceded "Fine. Your life."

On their first mission, the team's investigated the theft of Bastion's cyborg head from a S.H.I.E.L.D. base. The trail led back to the Purifiers who had reactivated Bastion to help in their holy war against mutant-kind. During X-Force's raid on a Purifer base, and after killing many of its soldiers, Purifer leader Matthew Risman brought out a captive Wolfsbane, who had been caught earlier infiltrating the base and was now being held hostage at gunpoint. While Wolverine called for the team to stand down, X-23 decided Risman was bluffing and threatened him. Risman noted that X-23 has the "eyes of a killer", even more so than Wolverine as she was bred from birth to be a living weapon. After Wolverine commanded her to yield once again, X-23 appeared to surrender, but activated a concealed detonator that set off a series of powerful explosives she had planted earlier without telling her teammates. The explosion brought most of the base down around them but Risman was able to escape with Rahne during the chaos, despite X-23 leaving behind Wolverine and Warpath under rubble to pursue them.

When X-Force regrouped later, Wolverine admonished Laura for being so reckless with the lives of her teammates and for letting Rahne get kidnapped. Laura remorselessly replied to both accusations by coldly remarking "they survived" and "saving Wolfsbane was not my mission."

Later, when the team began to raid all known Purifier bases around the country in search of Rahne, killing and torturing many in the process, Warpath remarked that he couldn't see how Laura could be so indifferent to all the bloodshed they had caused, but Laura replied that she did not understand what he meant.

When X-Force retrieved Elixir so that he could heal Wolfsbane, Laura was not seen in the room, even though Warpath and Angel were. She approached Wolverine outside, who told her that he helped train Wolfsbane when she was a New Mutant. When Laura remarked that Rahne should have known better, she realized that her comment made Wolverine angry and he admonished her, telling her that Rahne was the person they should die for.

This confused Laura. She went into the forest alone and began mutilating herself with her claws. She caught the scent of Elixir's and Angel's blood respectively, and ran off to help them. She reached the room just in time to see Wolfsbane in her transitional wolf-form standing above Warren with his wings in her jaws. Laura prepared to attack Wolfsbane, but remembered what Wolverine said to her earlier about Wolfsbane being the one they should die for, and instead allowed Wolfsbane to slash her open.

Later, after she was healed by her healing factor, and Elixir healed both his and Angel's wounds, she discovered along with the rest of the X-Force that Angel's wings weren't organic, and that Elixir couldn't regrow them. She stood near Elixir while they both watched Wolverine and Warpath try to calm Angel down as he was suffering from seizures of pain. She informed everyone to look at Angel's back as "Something is happening." That something happened to be Angel transforming back into Archangel, who was watching X-Force and Elixir with malicious intent.

X-23 stayed by Elixir's side as they both watched Wolverine and Warpath attack Archangel and witnessed Archangel wound Wolverine. Laura was then wounded by Archangel. However, Josh healed her while Archangel attacked Warpath.

X-23, Wolverine, and Warpath followed Archangel in a jet, where she commented that Archangel's targets were moving. After the group managed to defeat (or rather delay) Bastion's evil plans, Archangel transformed back to his 'normal appearance'. The X-Men returned to Angel's home, where they attempted to understand what had happened to Wolfsbane and Angel, and also decided what to do with Elixir, who unfortunately knew too much about X-Force. X-23, believed the easiest thing to do would be to kill Josh, but she knew that would not be allowed. Instead, she went behind everyone's back and contacted the Stepford Cuckoos, who were loyal to Cyclops and would keep X-Force's existence a secret. X-23 and Josh requested that the Three-in-One erase Josh's memories of X-Force, thus allowing him to return home without being a risk to the team.

This didn't take place and X-Force was given a mission to capture the Vanisher and get back the Legacy Virus he managed to get. X-23 went with Archangel and Wolverine to complete the mission, but it ended in failure. X-23 also didn't trust Domino, even having her claws out when Domino was in the same room with her.

When the Vanisher came to Angel's mansion demanding to know what they had done to him, X-23 confronted him with the rest of the team. When Archangel said that clones "aren't real," X-23 didn't appear to care. She took part in retrieving the Legacy Virus that Vanisher left behind. X-23 also attacked the Marauders clones that attacked them, killing them with very little hesitation. X-23 then told Elixir not to "hold back" against the Marauders' clones. When X-23 tried to kill herself due to becoming infected with the Legacy Virus, Elixir stopped her and got rid of the Legacy Virus.

Messiah War X-23 later moved with the X-Men to San Francisco, where they were accepted as heroes by the mayor, having rejected the Fifty State Initiative. X-23 was roomed with Armor and Pixie. Laura left behind a towel covered with blood, which the latter brought to Emma Frost.
X-23 was finally reunited with Kiden Nixon. Sadly this future version of Kiden was hooked up to several machines and was used as a generator in order to create a temporal anomaly that disrupted time travel technology, essentially trapping X-Force (which was lethal for them if they didn't return within 33.5 hours), Cable and Hope in that era. While X-23 agonized over killing Kiden or not (Kiden herself asked for death) the matter was taken out her hands when Domino shot and killed her. X-23, Domino and Proudstar were dispatched back in order to save Boom-Boom, however both Domino and Proudstar fell ill due to the time travel. Feeling grateful for saving her friend and ending her suffering, X-23 disabled the time travel devices on the other two and went back in time in order to save Boom-Boom herself. She arrived just in time to stop the Leper Queen before she could kill Boom Boom out of spite for X-Force not killing her. X-23 then collapsed in exhaustion. H.A.M.M.E.R. then stormed the building, giving medical care, while they took X-23 in for questioning

Personality
Laura despite the efforts of her mother.   Due to her upbringing and what she is.  Has a stunted growth with dealing with others in society.   Despite the fact she is a literal killing machine created and trained to perfection.  She is quite the submissive which has led her down such paths as mentioned in her history for example with Zebra Daddy as a prostitute.  She also when despondent or quite agitated is a cutter, inflicting superficial cuts upon herself that she heals near instant.  Also with despondency she has shown to become mute.   

Finally there is the daddy issues or perhaps brother issues or puppy love crush upon Wolverine.    Which lead her to be quite protective of the bestial Wolverine.  Because of one of the aforementioned reasons or perhaps a combination of three reasons mentioned. 



« Last Edit: May 02, 2014, 05:28:55 PM by Elven Sex Goddess »

Offline SilkNSatanTopic starter

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #7 on: May 02, 2014, 10:55:06 AM »
Just to let you know we have several chars on hold.

Thor for RedneckViking
Hulk For Noscos
Rogue for TamaRose
Blue Marvel for Jugg
Psylocke for pumpkinseeds

So that would be 12 of us to start with but still open for More players


Here is a teaser.

 

Offline Cal1496

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #8 on: May 02, 2014, 12:54:43 PM »
Hey!  That trailer is misleading!

It is Pym's fault!  PYYYYYYYYYM!

I call shenanigans!

Offline Mac84

  • Wielder of the Mythril Waffle-Iron of Healing.
  • Lord
  • Addict
  • *
  • Join Date: Aug 2011
  • Location: Here. Right here. Right here on this spot I'm currently at.
  • Gender: Male
  • K.I.S.S.= Keep It Simple Stupid!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #9 on: May 02, 2014, 12:58:47 PM »
Name: George Irons
Alias: Ghost Rider
Age: 24
Sex: Male
Sexual Orientation: Heterosexual

Physical Description:


Ghost Rider:


Powers: Super Strength (70 tons), extreme stamina/endurance (However, requires vast amounts of Food/Water/Sleep to replenish), Manipulation of Hell Fire. (casting barriers of hell fire, imbuing Vehicles, and equipment with Hell fire to control),  Penance Stare (Causes the Wicked to experience all the wrong, and pain they inflicted For eternity. Thus trapping them inside their own personal Hell. Leaving the Body in a vegetable like state

Weakness: Holy (Water, relics, Ground, etc.)

Weapons: Melee: 100ft heavy Chain, Firearm: Model 1875 Colt Single Action Army in .45 Long Colt

Familiar: Motorcycle (Imbued with Hell Fire. Loyal Companion to the Rider, and has limited Sentience. Animal-like intelligence.)


Hellbike:


Background: Born of Richard, and Martha Irons in the small Arizona town of Payson. George is the latest inheritor of the title: Ghost Rider. In the Beginning, the First Kingdom of Heaven, and the Second Kingdom of Hell fought for Domination of the Third Kingdom of Man. However, the war was a lost cause as if the balance is lost. then the Universe would cease to be. So One Family was chosen to carry the burden of maintaining the balance. The Prevent either heaven, nor Hell from gaining too much power on Earth. So The First Ghost Rider was born. He was to be given the Powers of both Heaven, and Hell. However, on the appointed day. the First Irons was bestowed with the powers of Hell. However, the messenger from Heaven was ambushed and the powers of Heaven were stolen by a female Demon that continues to elude capture to this day. Through the Centuries, The Irons family have been employed by the Vatican to deal with matters of supernatural incursions that they themselves refused to deal with. Some calling Irons, the Vatican's Attack Dog. Though there is a large segment in the Vatican that sees employing the Ghost Rider as an a front to the All Mighty as the Rider does Battle, and Kill members of the Heavenly host. 

Personality: George is quiet, and reserved as he doesn't want to make ties with anyone. He is a loner. The Ghost Rider is merciless, and determined. Dogged in its quest to find the Demoness, as well as rid the World of the Wicked, and overly righteous. Knowing Full well that Neither Heaven, or Hell ever really has the best interest of Man at heart.

Allies: The Vatican, Heaven, Hell

Enemies: The Vatican, Heaven, Hell.

Offline Loves

  • Passion is a feeling of great intensity toward a particular person or activity. To love something or someone with a passion means you feel almost a burning drive to be involved. Loves; passionate by nature and by choice, driven to explore my imagination.
  • Dame
  • Addict
  • *
  • Join Date: Jan 2011
  • Location: Dealing with life
  • Gender: Female
  • Pain is inevitable. Suffering is optional
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #10 on: May 02, 2014, 07:17:55 PM »
CHARACTER NAME: Black Cat
REAL NAME: Felicia Hardy
AGE: 20
SEXUAL ORIENTATION: HetroSexual
HEIGHT: 5`10
WEIGHT: 120lbs.
AFFILIATION: Herself  ;)   thief


APPERANCE WITHOUT COSTUME:


HISTORY:

”I'm not a hero. I'm a thief. Born a thief. Raised a thief. Will die a thief.”
                                                                                              -- Black Cat

Felicia Hardy’s grew up as "daddy's little girl," idolizing her father. When Walter Hardy suddenly disappeared, Felicia's mother, Lydia, told her that he had died in a plane crash; in reality, he had been incarcerated for his crimes as a notorious cat burglar. Upon discovering the truth about her father, Felicia became inspired to follow in his footsteps.

Living with the belief that he was dead, she became over-identified with her absent father. She developed an idealized fantasy life and drove herself to emulate that fictional lifestyle. This coping mechanism allowed her to deal with this emotionally traumatic event. She learned everything she could about her father and was particularly interested in his criminal exploits. She used these elements to build her idealized fantasy.

However, another tragic event more strongly influenced a redirection in her life.

As a college freshman at Empire State University, Felicia was date-raped by her boyfriend, Ryan. She turned her grief and shame into rage, channeling her feelings for revenge towards intensifying her training regime in martial arts and acrobatics. However, she was robbed of a chance for vengeance, as Ryan was killed in a drunk driving accident. She then turned her unrealized revenge into the push she needed to perfect her skills.

Learning safe cracking, lock picking, and other techniques of thieves, Felicia set out stealing from others to compensate psychologically for what was stolen from her. When Felicia learned that her mother had lied to her about her father’s death. Walter Hardy was in fact still alive, but in jail. She took a bold step, making her debut as the costumed Black Cat to break him out.

Despite his criminal tendencies, in her eyes, he could do no wrong and she applied that perspective to her own criminal actions. She wasn’t afraid to cross the line into unlawful territory, and proved to be resourceful, recruiting a criminal crew to assist her in the jail break. However, things aren’t always as they seem. Her father’s jailbreak wasn’t motivated by any criminal intent or desire, but rather by love. It was only when she heard Walter was dying that she selflessly decided to break him out.


POWERS/ABILITIES:

Expert Thief: Felicia is a skilled (somewhat reformed) thief skilled in stealth, picking locks, escapology, evading alarms and cracking safes.

Olympic Level Athlete: She has reflexes, agility, and stamina of an Olympic level acrobat. She is physically very strong and athletic and has great physical endurance.

Olympic Acrobat:  Felicia is particularly a skilled acrobat capable of many difficult feats.

Skilled Martial Artist:  She has been trained in several martial arts; most notably Goju-ryu Karate and Judo which she specializes in. Felicia is capable of taking on several armed assailants and incapacitating them without being injured herself. Her strength and, when pushed too far, ferocity in battle has proven to be overwhelming to foes twice her size.


WEAKNESSES:

Emotional, stubborn, and can be reckless. She has no magical ability or superhuman strength. She relies on her gadgets and equipment, and her sharp wit. She’s emotionally deeper than her flashy exterior might convey, which could be her biggest weakness or her best asset.

PERSONALITY:

Felicia Hardy has an obsessive personality, be it for revenge or her need to developed an idealized fantasy life to emulate what she perceived as  her father’s lifestyle. She  can be superficial and somewhat stubborn, due mainly to her greedy personality.  Even so, she  is good hearted when she allows her emotions to show.  She is determined and has a strong will, letting nothing get in her way. She may be sharp with her tongue, but her expressive green eyes will often give her true emotional state away, be in angry or filled with passion.


EQUIPMENT:

Black Cat Costume- Felicia purchased a black leather costume from the Tinkerer which increased many of her natural attributes. This includes micro-servos that gives her peak human strength which enables her to lift approximately 800 lbs. The suit also enables her superhuman speed, which allows her to sprint at the maximum speed of about 40 miles per hour. The suit itself is also extremely tight and shows off a lot of her cleavage. which helps to distract her enemies.

Specially Designed Earrings- Black Cat's suit also includes a unique pair of earrings that help her keep balanced while climbing walls or rooftops, similar to how a cat uses its tail to balance itself.

Contact Lenses- Black Cat uses designed contact lenses that enables her to see in the range of the electromagnetic spectrum, which allows her to see in the dark as clearly as she would in the daytime.

Retractable Claws- The gloves of Black Cat's costume contain metal, retractable claws at the tip of each finger. They are razor sharp and are capable of tearing through most materials and enable her to scale walls.

Grappling Hook- Black Cat has a grappling hook device which is hidden in the fur of each of her gloves of which were designed by her father, Walter. These hooks enable her to swing from building to building in a way similar to Spider-Man, though not as fast. She can also use the device as a tightrope, wall scaling device, swing line or as a weapon in combat with an enemy. When the hooks are fired, they can be attached to building ledges or flag posts, which enables her to swing across buildings.

Motorcycle- Black Cat sometimes uses a motorcycle in a cat-like design.

KNOWN ENEMIES:  Who could hate such a sweet kitty?  *cue flutter of lashes*   - Meow

Offline redneckviking

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #11 on: May 02, 2014, 08:07:58 PM »
Name: Thor Odinson
Age: Unknown
Race: Asgardian
Height: 6' 5"
Weight: 640 lbs

Face-Claim:

Image:         

Powers:
  • Asgardian/Elder God Hybrid Physiology: Biologically half-Asgardian on his father's side and half-Elder God on his mother's side; Thor possesses a number of superhuman attributes common among the Asgardian and other gods. However, due to his unique birth, some are considerably more developed than those of the vast majority of his race. Thor's skin, muscle, and bone tissues have several times the density of the same tissues in the body of a human being, contributing to his superhuman weight. He is invulnerable to powerful energy blasts, weighted impacts, falls from great heights, explosions and various other opposing forces. Even without his godly power Thor is still physically the strongest and most durable of all the Asgardians.
  • Life-Force: Also known as the God-Force which are the godly energies that fuel all of Thor's godlike powers. Thor's immortal life-force is more powerful than the mystical properties of Mjolnir.[44] Unlike many other deities, Thor's unique Life-force allows him to have full access to all of his powers regardless of what realm he enters.
  • Superhuman Strength: In addition to being the God of Thunder, Thor is also the Asgardian God of Strength, as such he is physically the strongest of the Asgardian Gods. His feats range from stalemating against the physically strongest and most resistant of enemies for hours at a time to resisting the gravity of a neutron star to throwing a star's depleted core.
  • Superhuman Durability: Being a God whose heritage is both half-Asgardian and half-Elder God affords Thor virtual invulnerability and immunity to such human ailments as diseases, toxins, poisons, corrosives, fire, electrocution, asphyxiation, lead, and radiation poisoning. Thor can drink mead all day long and not get drunk. Thor has flown through the heart of stars. He withstood what he thought to be the weight of a score of planets. Thor was able to survive direct multiple blasts from the Asgardian Destroyer. Thor also once took a glancing hit by a Doomsday Bomb that was capable of ravaging an entire planet. He has withstood a blast from Odin, and even survived blasts from Celestials. With his powers reduced in half, Thor was able to withstand a blow from the Skurge the Executioner's axe. Thor is extremely difficult to kill as his life force is considerably augmented by his godlike heritage, and Mjolnir. Thor can even survive absolute zero temperatures, and even though he was trapped inside, he showed no discomfort after being rescued by Hulk and immediately resumed battle.
  • Superhuman Speed: Thor can move at extreme speeds. Thor can fly to the sun in a matter of minutes. Thor was even able to strike down a moving Quicksilver and has claimed to have fought foes faster than him. He can throw Mjolnir at several times the speed of light and also swing Mjolnir at several times the speed of light while his strength was reduced in half. In addition, Thor can appear anywhere across the Universe or other dimensions in just seconds. Thor could visually detect objects that move at fantastic speeds and is as fast as the lightning he commands. Thor can twirl his cape so fast that he creates a tornado.
  • Superhuman Stamina: Thor's advanced musculature is considerably more efficient than that of a human and most other Asgardians. His virtually inexhaustible stamina enables him to hold his breath for an undefined period of time, and exert himself at peak capacity for months without tiring at all. Using the Belt of Strength also doubles his stamina. While in the state of Warrior's Madness, Thor's stamina also increased tenfold.
  • Superhuman Senses: Thor's superhuman sense's allow him to see objects as far out as the edge of the Solar System, allow him to track objects traveling faster than light, and hear cries from the other side of the planet.
  • Healing Factor: As stated previously, Thor is not invulnerable to all harm and it is possible to injure him. But due to Thor’s unique physiology he is able to heal from most injuries much faster than a human being could. This healing factor is said to be much stronger than that of the typical Asgardian God. With the use of Mjolnir Thor can also regenerate his clothes.
  • Longevity: It is a common misconception that Thor and the other Gods of Asgard are truly immortal. Thor and the other members of his race do age but at a rate so slow that to other beings they give the appearance of immortality. Thor has been stated to be thousands of years old which makes his life span incomparable to that of the human beings which he protects. When the Asgardians consume the Golden Apples that are cultivated by the goddess Idunn, they are able to maintain themselves in their physical prime.
  • Energy Manipulation: Thor usually uses Mjolnir to channel various forms of energy into concentrated blasts, but he is able to perform similar feats using his bare hands and willpower. By using these powers, Thor is able to concentrate and harness the potential and kinetic energies found in all objects, beings, and sources. By doing so he is capable of discharging immensely destructive blasts of pure energy with the power to destroy entire planets.
  • Weather Manipulation: Thor usually uses Mjolnir to channel his storm abilities but he is capable of controlling various weather effects with willpower alone. Using Mjolnir his powers over the weather and atmospheric conditions are greatly enhanced, but Thor is still capable of generating hurricane-force winds, tornadoes, torrential rains, lightning storms of unimaginable magnitude, and other atmospheric anomalies. Through this power Thor is also capable of flight by altering the air around him.

Abilities:
  • Indomitable Will: Thor has shown to have a powerful force of will, so much so that he has defied the will of his father Odin, who is his king and is bound to serve him, on several occasions if he feels the need to do so. He does not back down from any foe, does not give into a fight and is willing to lay down his own life in defense of others.
  • Expert Combatant: A little known fact about Thor is that not only is he known throughout history as the Norse God of thunder and strength, but also of war. Since birth, he has been groomed to be Asgard's finest warrior. He has shown proficiency in hand-to-hand combat, aerial combat, swordsmanship, mace wielding, hammer throwing, and wrestling. Being a God of War, he has mastered various fighting styles (historical and modern) from both Asgard and Earth.
  • Mind Resistance: Thor has the ability to resist the mental influence of powerful beings. He resisted a mind thrust attack of the Rigellians, the magical music of Ares, a mental attack from Glory, Morgana le Fay's attempt to dominate his mind, resisted the power of the Eye of Horus, and the mind blast of the Super-Beast.
  • Magical Knowledge: Thor is capable of recognizing some types of magic and is able to discern the difference between magic and science.
  • Skilled Tactician: For millennia, he has lead Asgard into battle against overwhelming forces with great leadership and employing strategies and tactics.

Weaknesses:
  • Mind Control: Thor has shown a vulnerability to those with great proficiency in telepathy and mind control. This is mostly due to his arrogance and general lack of mental refinery.
  • Pride: Thor has been known to be overly prideful of his home, heritage, and reputation, oftentimes falling prey to petty insults and taunts.

Equipment:
  • Mjolnir: A mystical hammer forged from Uru metal and imbued with truly magnificent, spectacular and phenomenal powers. Mjolnir's chief properties encompass durability teetering on the verge of complete indestructibility, absorption of energies, and maintaining of long-standing enchantments. The hammer more closely resembles a short-handled mallet than a traditional warhammer, having a heavy pummel and short handle wrapped in leather and ending with a short leather tether. Thor often uses the hammer as a physical weapon as it is capable of impacting with sufficient force to level entire mountains. Mjolnir is also imbued with its own powers such as gravity manipulation, the redirection, absorption, and channeling of different types of energy, and creating dimensional gateways. Further enchanted by Odin the All-Father, Mjolnir cannot be lifted nor wielded by any hand deemed unworthy of such a legendary, religious artifact. Only those with a pure heart who seeks not to abuse the power of Mjolnir may inherit its power. Furthermore, to those who are considered worthy of holding Mjolnir, the hammer will answer their call despite any distance separating the hammer and its wielder, including cross-dimensional spans.
  • Ragnarok: Also known as the "Odinsword", Ragnarok is a sword created from Odin's transformation of the Nibelung ring. Its namesake, meaning 'the end of all things', reflects the sword's ability to cut through any material, matter, or being it may encounter and is virtually indestructible. Though light as the wind and stronger than the Will of the Gods, Ragnarok carries a terrible curse in that, once unsheathed, must quickly fell an enemy and absorb its soul or it would begin siphoning the soul of its wielder to sustain its powers. After consuming an adequate amount of souls, Ragnarok is able to resurrect its wielder should he/she be felled while the sword is being held.
  • Megingjord: An enchanted belt capable of doubling Thor's natural strength and stamina indefinitely.

Biography: Thor is the blood-son of Odin, All-Father of the Asgardians, and Jord, who was also known as Gaea, the goddess who was one of the Elder Gods. Odin sought to father a son whose power would derive from both Asgard and Midgard, and hence he sought to mate with Jord. Odin created a cave in Norway where Jord gave birth to Thor. Months after the infant Thor was weaned, Odin brought him to Asgard to be raised. Odin's wife, the goddess Frigga, acted as Thor's mother from that time onward. Not until many decades later did Thor learn that Jord was his birth mother.

The young Thor was raised alongside Loki, who had been adopted by Odin after Loki's Frost Giant father Laufey had been killed in battle. For all of their childhood, Loki was jealous of Thor. Loki's jealousy, which grew to hatred, resulted in a desire to kill Thor. Thus began Loki's enmity for Thor, which persisted for many centuries.

For example, when Thor was eight, Odin sent him to Nidavellir, the land of the Dwarves, to bid the dwarf lords Brokk and Eitri to create three treasures for Asgard's ruler. Among the three treasures that Brokk and Eitri created was the Uru hammer Mjolnir. Odin bestowed various enchantments upon the hammer, including one that made it impossible for anyone to lift it except someone who was truly worthy of wielding it. Odin then declared that he was reserving the use of Mjolnir for Thor, who would receive it on the day that great deeds of selfless valor had proved him worthy of its power. For years, Thor strove to become physically strong enough to wield the hammer, and was responsible for many heroic deeds. Finally, when Thor was sixteen, Odin sent him and his friends Balder and Sif on a quest to teach him what was truly required to wield Mjolnir, a pure heart.

Thor became Asgard's greatest warrior. Before Thor was twenty, he had fallen in love with the goddess Sif. In fact, when Sif had been kidnapped by Storm Giants and ended up as a prisoner of Hela, Thor offered his own life in exchange for Sif's freedom. The goddess of death was so impressed by the young Thunder God's nobility that she let both of them go. The romance between Sif and Thor waxed and waned over the centuries.

Sometime in the 9th Century AD, Thor traveled to Earth to promote his worship among the Vikings. Both the Norsemen and the Germans, who called him Donner, came to worship Thor and other Asgardians. Thor actively encouraged the adulation of his Viking worshipers for years, and also encouraged them to find glory in battle. When Thor discovered that his more zealous Viking worshipers had slaughtered the inhabitants of a Christian monastery, he was shocked and ashamed that they committed atrocities in his name. Thor then withdrew from Earthly activities altogether, and the active worship of the Gods of Asgard effectively ended. For centuries, the only memory that man would have of the Asgardians would be through myths and legends.

According to the severed eye of Odin, Odin himself later caused Thor to live on Earth in the mortal guises of the Germanic heroes Siegmund and his son, Siegfried. In these two roles, Thor played a major role in Odin's efforts to regain the dangerously powerful Ring of the Nibelung. The warrior Hunding killed Siegmund, but Thor was reborn as Siegfried, the son of Siegmund and his lover Sieglinda. Siegfried took possession of the Ring after killing the giant Fafnir, who guarded it in the guise of a dragon. Siegfried then fell in love with the Valkyrie Brunnhilde, but was murdered by Hagen, the son of Alberich, the dwarf who had created the Ring and placed a curse upon it. Odin, however, resurrected Siegfried as Thor, who again had his full godly powers, but wiped out Thor's memory of his two mortal identities.

Thor led an active, adventurous life in Asgard, doing battle with Frost Giants and other enemies of the Golden realm. Odin watched Thor become more and more arrogant, and sent him to Midgard several times to learn humility. Over the years, Odin grew increasingly dissatisfied with Thor's headstrong behavior and excessive pride. On one occasion Thor violated a truce between the Asgardians and the Frost Giants, thereby nearly starting another war. Finally, while Thor was engaged in a brawl in an Asgardian tavern, Odin summoned him to his presence. Odin decided that it was time Thor learned humility. Odin had Thor surrender his hammer to him, and then sent him to Earth in the mortal guise of a crippled young medical student named Donald Blake, stripped of his memory (again) of his true identity. As Blake, Thor learned the value of humble perseverance in dealing with his injured leg, and he came to care for the sick and dying, first as a medical student, and later as a successful physician. After leaving medical school, Blake opened a private practice in New York, and quickly gained renown as a great surgeon.

After Thor had spent ten years in the role of Blake, Odin planted within Blake's mind the suggestion to take a vacation in Norway. There Blake encountered a party of alien Kronans, also known as the Stone Men from Saturn. Blake fled from the Kronans into a cavern, the very same one that had served as Thor's birthplace millennia ago, where Odin had left Thor's hammer in the enchanted form of a wooden cane. Trapped in the cavern by a great boulder, Blake struck the boulder with the cane in frustrated anger, and was transformed back into his true godly form of Thor. As Thor he escaped the cavern and drove off the Kronans.

At first Thor still had no memory of his past life as an Asgardian god, although as months passed, more of his memories returned. Finally, a few years later, Odin revealed to him the false nature of the Blake identity and the reason for it. Thor maintained his Blake identity on Earth and continued his medical practice. Part of his affinity for Earth was his subconscious realization that his maternal heritage was of this world. The other part was simply his love for humanity and his need to experience those things that only mortals could know. Thor came to divide his time between Earth and Asgard, and does so to this day.

Offline Batman4560

  • Elliquiy's Dark Knight. Always willing to write with someone and welcoming new writers to come to him with ideas.
  • Lord
  • Enchanter
  • *
  • Join Date: Jun 2013
  • Location: Gotham City, N.J.
  • Gender: Male
  • I have one power, I never give up.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #12 on: May 02, 2014, 08:31:32 PM »
OMG Loves is playing Black Cat! *Melts*

Offline Loves

  • Passion is a feeling of great intensity toward a particular person or activity. To love something or someone with a passion means you feel almost a burning drive to be involved. Loves; passionate by nature and by choice, driven to explore my imagination.
  • Dame
  • Addict
  • *
  • Join Date: Jan 2011
  • Location: Dealing with life
  • Gender: Female
  • Pain is inevitable. Suffering is optional
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #13 on: May 02, 2014, 09:04:49 PM »
Indeed  :D   I thought I would give her a whirl  ;)

Offline Batman4560

  • Elliquiy's Dark Knight. Always willing to write with someone and welcoming new writers to come to him with ideas.
  • Lord
  • Enchanter
  • *
  • Join Date: Jun 2013
  • Location: Gotham City, N.J.
  • Gender: Male
  • I have one power, I never give up.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #14 on: May 02, 2014, 09:12:18 PM »
IF you play her to the caliber you play Catwoman then you will be great. I am so spoiled by you that I don't think I can enjoy the way anyone else writes her. I'm looking forward to seeing you write B.C.

Offline Juggtacular

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #15 on: May 03, 2014, 12:38:04 AM »
Loves isn't gonna give BC her Bad Luck powers? They'd be great to watch.

Offline Loves

  • Passion is a feeling of great intensity toward a particular person or activity. To love something or someone with a passion means you feel almost a burning drive to be involved. Loves; passionate by nature and by choice, driven to explore my imagination.
  • Dame
  • Addict
  • *
  • Join Date: Jan 2011
  • Location: Dealing with life
  • Gender: Female
  • Pain is inevitable. Suffering is optional
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #16 on: May 03, 2014, 12:57:28 AM »
IF you play her to the caliber you play Catwoman then you will be great. I am so spoiled by you that I don't think I can enjoy the way anyone else writes her. I'm looking forward to seeing you write B.C.

you are very sweet to me Batman. I'm happy you are enjoying Catwoman as much as I am enjoying writing her

Loves isn't gonna give BC her Bad Luck powers? They'd be great to watch.

Not now, no.  I was thinking it might be fun for her to set up traps for that sorta thing to start with. but it can always be something that happens in IC 
Plus I didn't want to risk controlling other characters
« Last Edit: May 03, 2014, 12:58:46 AM by Loves »

Offline Batman4560

  • Elliquiy's Dark Knight. Always willing to write with someone and welcoming new writers to come to him with ideas.
  • Lord
  • Enchanter
  • *
  • Join Date: Jun 2013
  • Location: Gotham City, N.J.
  • Gender: Male
  • I have one power, I never give up.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #17 on: May 03, 2014, 01:04:51 AM »
I think you should use the luck control. Think of it as a "get out of jail free card" she uses when she really needs it.

Offline Loves

  • Passion is a feeling of great intensity toward a particular person or activity. To love something or someone with a passion means you feel almost a burning drive to be involved. Loves; passionate by nature and by choice, driven to explore my imagination.
  • Dame
  • Addict
  • *
  • Join Date: Jan 2011
  • Location: Dealing with life
  • Gender: Female
  • Pain is inevitable. Suffering is optional
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #18 on: May 03, 2014, 01:09:02 AM »
I think you should use the luck control. Think of it as a "get out of jail free card" she uses when she really needs it.

would that be some kind of magic ability then? 

Offline Juggtacular

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #19 on: May 03, 2014, 01:17:00 AM »
It's actually science based probability manipulation. Kingpin messed around with her genetics so she can negatively manipulate odds and probability against others. AKA, she's bad luck for people.

Offline Batman4560

  • Elliquiy's Dark Knight. Always willing to write with someone and welcoming new writers to come to him with ideas.
  • Lord
  • Enchanter
  • *
  • Join Date: Jun 2013
  • Location: Gotham City, N.J.
  • Gender: Male
  • I have one power, I never give up.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #20 on: May 03, 2014, 01:21:05 AM »
Sent ya a PM detailing her powers.

Offline Juggtacular

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #21 on: May 03, 2014, 02:24:42 AM »
CHARACTER NAME: (The) Blue Marvel
REAL NAME: Adam Bernard Brashear
AGE: Immortal (82 Years Old)
SEXUAL ORIENTATION: Heterosexual
HEIGHT: 6'4
WEIGHT: 450lbs
AFFILIATION: The Avengers, SHIELD, SWORD, several International and Intergalactic Super Groups

APPEARANCE;


Costume


Face Claim


HISTORY: Adam was born naturally blessed and was both physically and mentally gifted. So much so that he finished high school several years early. He did the same in college and was the star Linebacker at Cornell University his senior year(he was 18); he graduated Magna Cum Laude. After that, he joined the Marines and served in the Korean War. He distinguished himself int he three year struggle and was honored with 2 Silver Stars. While serving, he met and befriended a man named Connor Sims, who would one day come to be known as "Anti-Man". After his military stint, Adam's scientific genius was sought out to lead a project that would theoretically bestow upon humanity an unlimited source of clean energy.

By harnessing anti-matter through a device called the Negative Reactor, they would be able to open a bridge between the Negative Zone and our world. The Event Horizon between the two universes would generate the energy which could then be siphoned and distributed as needed. While he and Sims were working on it, the unthinkable happened. The Negative Reactor malfunctioned and exploded. The unstable energies reacted with Adam's body and he became a stable Anti-Matter generator. Connor wasn't so lucky, and the unstable event horizon caused his body to disperse into pure energy.

The death of his best friend in the world devastated him, but he didn't let it keep him down. He vowed to use the powers he gained and his second chance at life to help people, so he fought crime and protected the planet from inward and outward threats at the behest of the US Government as Blue Marvel until 1962. America was still dealing with intense segregation and racism back then, so he was forced to wear a helmet to conceal his identity as a black man. However, during a particularly intense battle, his helmet was destroyed and his skin color was revealed. America wasn't ready to accept a black man who could move mountains, despite the fact that he'd saved the US and even the planet countless times.

President Kennedy awarded him with the Presidential Medal of Freedom only moments before asking Adam not only as his Commander-In-Chief, but his friend, to retire. He regretfully did so, however he completed one final mission; a mission which the government used to fake his death. Single handedly, Adam stopped an alien armada from invading the planet, then he embedded his medal into the blue area of the moon in a fit of rage. After his "death", SHIELD set up a monitor to make sure Adam or the Blue Marvel didn't show back up in the public eye. Her name was Marlene Frazier, but her handle for the mission was Candace. During her time however, she and Adam fell in love, married, and started a family. Kevin was born in 1970, and his brother Max not too long after that.

 As time went on, Adam became a tenured professor at the University of Maryland. He eventually returned to heroing as racial issues lost their importance; Kevin even joined him as his partner in adventures spanning not only the globe, but other dimensions and universes as well. One such mission was tracking down a mad scientist named Dr. Skorpion, who planned to use the advanced future technology of the man who came back in time to become Rama-Tut to open a portal to the Neutral Zone. A dimension Adam himself had discovered several years earlier. The Neutral Zone and our home dimension were too incompatible to be connected though, and anything more than a momentary opening would cause a massive energy feedback loop that would destroy our dimension.

 Kevin got into a struggle with Skorpion, and their fight damaged the controls for the portal, causing it to expand and pull Kevin into the Neutral Zone. Adam tried to save his son, but his anti-matter energy reacted negatively with the Neutral Zone itself. He literally couldn't even get within six feet, like trying to force two same side magnets against one another. That day he did the hardest thing he'd ever had to do. He destroyed the portal and trapped his son in the Neutral Zone to save not only Earth, but the entire dimension. It tore his family apart and he withdrew to his undersea base Kadesh, located in the Marianas Trench.

There he threw himself into research to find a way to save his son. It took a worldwide threat to pull him away from his research, but it was also personal. A being calling himself Anti-Man, showed up out of the blue one day and completely decimated the Avengers. Adam knew it was his old friend Connor, and went to confront him. The Avengers took Marvel himself as a threat and attacked without provocation, allowing Anti-Man to escape, and leaving both Marvel and Sentry worse off than when they started. After that, Adam went tot he moon to think on things, where he was ambushed by Connor and left unconscious.

After that, he, Tony Stark and Reed Richards came up with a plan to stop Connor once and for all. Candace lost her life in the final battle against Anti-Man, and when he was sufficiently weakened, Adam flew them both into the ionosphere and siphoned off his friends energy, killing him for good and putting his battered mind to rest. After that, he realized that being a hero was in his blood, and he jumped back into the game. His first mission was putting a stop to King Hyperion's reign of terror in Uzbekistan.

POWERS/ABILITIES:

Anti-Matter Energy Absorption: Theoretically, it seems to be the main source of Blue Marvel's power. This source of power is the energy released from anti-matter which derives from the inter-dimensional universe called the Negative Zone. Anti-matter is the same as normal matter except that the sub-atomic particles are the opposite charge.

Therefore, anti-matter and normal matter cannot coexist without exploding. CERN recently made the first particles of anti-matter...apparently kept in a magnetically charged vacuum to keep it from coming in contact with normal matter. Nuclear fission releases energy with 1.5% efficiency; anti-matter releases energy with 100% efficiency. One gram of anti-matter contains the same energy as the bomb dropped on Hiroshima. One droplet could power New York City for a full day. Adam Brashear is the first human anti-matter generator and reactor. The experiment he gained his powers from renders his form unaffected from anti-matter.

Superhuman Strength: Blue Marvel possesses vast levels of superhuman strength. He was seen as capable of effortlessly lifting the 1960 era's American warship 'Enterprise', which weighs over 93,000 tons. The Blue Marvel is capable of greater feats of strength as when he easily moved a meteor "easily the size of Arkansas."

Uatu The Watcher stated that Adam would have split the moon in half simply by throwing a middle into it, had he not restrained himself. He was able to directly engage Iron man, Ares, Wonder Man and Ms. Marvel in combat at the same time and casually overpower them. As well as knock the Sentry from Earth into space with a single punch. He is in the same strength class as beings like Hulk and Thor.

Enhanced Mental Perception: Blue Marvel possesses the ability to sense & comprehend things on levels that far exceed human capabilities.

Superhuman Durability : The Blue Marvel has survived a hydrogen bomb blowing up in his hands unfazed. He is capable of withstanding blows from a large collection of superhumans made up of Ms. Marvel, Ares, Iron Man, Wonder Man, and Sentry unharmed. Blue Marvel can also breathe and survive in space and even the deepest ocean depths with ease.

Flight: Blue Marvel flies by manipulation of gravitons, manipulation of magnetic fields, control of his absolute molecular movement, and utilizing his superhuman speed. Blue Marvel can fly far beyond supersonic speeds. He has flown from Earth to the Moon in moments.

Superhuman Speed: Blue Marvel is capable of moving vastly faster than any normal human being, and he is able to move fast enough to keep up with the Sentry.

Superhuman Reflexes: Blue Marvel reflexes are similarly heightened and are superior to those of the finest human athletes being capable of catching bullets and dodging projectiles.

Superhuman Agility: Blue Marvel's natural balance, agility, and body coordination are enhanced to levels that are far beyond the natural physical limits of even the finest human athlete.

Superhuman Stamina: Blue Marvel's enhanced musculature is far more efficient than that of a human. As a result his muscles produce no fatigue toxins thereby granting him theoretically unlimited stamina.

Healing Factor: Despite his nigh invulnerability to injury, it is possible to injure Blue Marvel. If injured, his body is capable of quickly repairing damaged tissue with much greater speed and efficiency than the normal human body.

Superhuman Senses: Blue Marvel possesses sensory abilities that exceed far above normal human capabilities.

Anti-matter Manipulation: Blue Marvel can absorb and generate vast amounts of anti-matter energy for various effects, such as energy blasts of both concussive and thermal force, energy shields, exploding like a bomb, and even imbuing others with energy.


Abilities - Adam Brashear is a genius in the field of theoretical physics and has made extraordinary strides in the study of antimatter. He has been trained by the US Marines in armed and unarmed combat.

Brashear is also a highly talented football player though he is out of practice.


WEAKNESSES:

Neutral Zone Energy - Adam literally cannot be near the Neutral Zone due to the nature of his powers, as a result he can't even approach anyone with a source of energy from that dimension. His powers are also useless.

Telepathy - Adam is a genius and has strong mental blocks, but a telepath of sufficient power can still control him.

Self Doubt - Despite all the good he's done, he lets his mistakes weigh on him, as they've always been personal, so he takes all of them personally.

PERSONALITY: Adam is a man of priorities and responsibilities. He's not one to shy away from tough issues or back down when he feels strongly about something. He's duty bound to be a hero because it would be a crime for him to have all of his abilities and not do anything to help people with them. He's also loyal, and will do whatever it takes to help his friends, family, and teammates if they need it. Even if it means putting his own life at risk. On the flip side, he's a very internal person when it comes to his feelings, and he bottles things up inside so others don't have to share his pain. It's a hard life, but he's learned to cope.

EQUIPMENT:

Kadesh - Adam built a massive laboratory and secret base he named Kadesh deep in the Marianas Trench, the deepest known point on Earth. Only people like himself can survive such depths without being crushed, so it's been a good location so far. It houses all of his technological marvels he's created up to date.

KNOWN ENEMIES: King Hyperion, Anti-Man, Dr. Skorpion, Shuma Gorath, a myriad of others
« Last Edit: May 03, 2014, 04:13:33 PM by Juggtacular »

Offline Raen234

  • There are infinite number of stories so long as you look for them.
  • Lady
  • Bacchae
  • *
  • Join Date: Aug 2012
  • Location: USA
  • Gender: Female
  • Things are only as confusing as you make them.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #22 on: May 03, 2014, 03:53:51 PM »
Character Name: Captain Marvel
Real Name: Carol Danvers
Age: Mid-Late Twenties
Sexual Orientation: Bisexual
Height: 5'11
Weight: 124lbs
Affiliation: The Avengers, SHIELD, NASA, Xmen, Starjammers, Guardians of the Galaxy, CIA, US Air Force

Appearance:


Costume


Face Claim

History: ( I have made minor edits and condensed the history of the character, since any character i play is going to have a little bit of me there :) )

Carol Danvers is a beautiful and highly capable young woman, who had managed to overcome gender-typing and excel in challenging military occupations. An ace fighter pilot and former officer in the US Air Force, She was also a former CIA agent when she was hired as the head of security for NASA.

When a dormant Kree sentry robot that NASA had been studying activated and went berserk, Noh-Verre an alien Kree super agent and one of Carol's co-workers in secret. She defeated the rampaging robot and saved her life. Carol and the "Captain Marvel" developed a relationship and was kidnapped by Yon-Rogg as an effort to lure Noh-Verre into a trap. The weapon he had used against Noh-Verre had exploded in the battle and she shielded Carol from the radiation with his body. This caused Carol to absorb much of his genetic template which became a perfect synthesis of Kree and Human genes.

Carol became Ms Marvel after gaining super powers from the explosion, soon becoming a powerful superhero in her own right. After several adventures Carol had an encounter with the mutant Rogue, who stole her powers and her memories. Professor X was able to restore the memories but she had lost her emotional connections with them. She joined the X-men while powerless as their ace pilot and intelligence operative. She was eventually captured by an alien race that accidentally unlocked more of her powers allowing her to gain godlike power as Binary.

As the cosmically-powered Binary, Carol journeyed the galaxy with the Starjammers for several years. After a fateful conflict in outer space, Carol's cosmic link to her Binary powers was severed and she returned to Earth, but with her original Ms. Marvel powers fully restored and augmented by having once been Binary. She changed her code name to Warbird and re-joined the Avengers. But then more tragedy struck, as the trauma of her recent career caught up with her and she turned to alcohol in order to cope. Her struggle with alcoholism led to her being expelled from the team, after which she did some serious soul-searching and eventually cured herself of her addiction.

She took part in many different adventures during this time. Later during the House of M, Carol realized her full potential as a superhero and became one of Earth's greatest champions. Though that reality was eventually reversed, Carol was one of the few heroes to remember the House of M events, and it inspired her to change her name back to Ms. Marvel and become the best hero she could possibly be.

She took part in the super hero civil war siding with Iron Man due to her deep ties with the US government. And was there for the protection of the earth from the skrull invasion, defeating osborn and his dark avengers, fighting off the chosen from the ancient Asgardian enemy and the recent the fight against the phoenix force and the tension with the x-men.

More recently while investigating various plane disappearances with Monica Rambeau, she absorbed her in energy state in order to destroy a giant robot. Back in New York, it's discovered that she had a brain lesion which would cause memory loss if she flew. While searching for her apparently disappeared friend Rose with Spider-Woman, Carol and Jessica were attacked by the Grapplers. After defeating them (but flying in order to do it) one of them revealed her that Rose was in Central Park. When Carol arrived, she and Thor battled two T-Rex and found Rose and a note with her apartment's direction. When she arrived with Spider-Woman, they discovered that someone had stolen a piece of the Psyche-Magnitron (the weapon that had resulted in her powers originally). A Brood ship suddenly appeared out of nowhere, and the Avengers, including Captain Marvel, battled them. Meanwhile.

 Yon-Rogg was revealed to be the one who had stolen the Phsyche-Magnitron and solicited the Kree to transport it back to Hala. When they refused, he combined with the Phsyche-Magnitron and claimed that he was going to reform Earth. The Avengers defeated the Brood but unknown to them Kree Sentries appeared on Earth. The Sentries projected an energy field around New York when Rogg used Danvers's brain as a power source amplified by the field to recreate a Kree city in New York's sky. The Avengers planned to use Cap's shield to break the energy field, but Danvers instead flew to space to separate Rogg from his power source, which worked. Captain Marvel saved the city but suffered great brain damage in the process which cost her a big portion of his memories.

Powers:
  • Super Strength: Recent tests by Avengers scientist Hank Pym have shown that Captain Marvel's base strength level is still increasing. Even when not augmented by any additional energy, Carol can now lift 92 tons and strike with a similar level of force, and Pym has theorized that this is likely not her limit. Under extreme circumstances Carol has shown the ability to tap into her cosmic Binary powers once again, allowing her to reach over class-100 strength levels for brief periods. She has also shown an ability to achieve class-100 strength if she has absorbed a great deal of external energy.
  • Super Speed / Flight: Captain Marvel has the ability move at supersonic speeds, making her literally too fast for the human eye to follow. She can achieve speeds of at least Mach-3 during atmospheric flight and has shown the ability to hit even greater velocities when the need arises. At her Binary power level, she could achieve faster-than-light speed and journey across the galaxy under her own power.
  • Super Agility Captain Marvel possesses great superhuman agility and reflexes to compliment her superhuman speed. She can perform acrobatic feats far beyond that of the finest human athlete and easily evade bullet-speed projectiles.
  • Super Stamina Captain Marvel can exert herself at maximum effort for up to 24 hours before tiring. During the Skrull Empire's assault on New York, Ms. Marvel single-handedly fought off a massive Skrull invasion force for an entire day without rest, successfully keeping the city out of enemy hands until reinforcements arrived.
  • Invulnerability: Captain Marvel is impervious to most forms of damage and can absorb a tremendous amount of punishment without injury.
  • Energy Absorption: Captain Marvel has the ability to absorb a wide variety of energy and utilize it to further augment her own super-strength, speed, invulnerability, energy projection, and other powers. If empowered by enough energy, she can assume her Binary form again temporarily. 
  • Energy Projection Carol can fire powerful concussion blasts of photon and stellar light energy from her hands and fingertips.
  • Regeneration: In the event that Captain Marvel suffers an attack that is actually powerful enough to overload both her invulnerability and her energy absorption power, she possesses a super-healing factor and is able to quickly regenerate from almost any injury. Her healing rate is accelerated even further if she is able to absorb and utilize external energy to aid in the process.
  • Danger Sense: Carol has a seventh sense that allows her to subconsciously predict an opponent's attacks before they make them, greatly enhancing her fighting and tactical prowess in battle.
  • Minor Molecular Control: Captain Marvel possesses a limited degree of molecular control, which she can use to transform regular clothing into her Captain Marvel costume and vice versa.
  • Cosmic Awareness: As Binary, Carol possessed cosmic awareness, much like that of the Silver Surfer. She could visually perceive all types of energy patterns and was instantly aware of any significant disruptions in space. Like her other Binary abilities, her cosmic awareness can re-emerge under the right circumstances.

Abilities:
  • Experienced Spy: Carol is an experienced spy, having worked various undercover operations for the CIA and NASA.
  • Multilingual: Carol is fluent in English, Russian, German and Japanese, as well as Kree, and Shi'ar languages. She speaks passable Rajaki and has a limited vocabulary in many other languages.
  • Culture Knowledge: Carol has spent a long time traveling both the Earth and the Galaxy, in that time she has gathered knowledge on many different races and cultures.
  • Expert Pilot: Carol is an accomplished pilot, having extensive experience with USAF planes as well as with Kree, Shi'ar and other alien starships.
  • Trained Combatant: Her advanced military training along with her Kree warrior skills naturally makes her a very dangerous hand-to-hand fighter. When used in combination with her many superhuman powers, she becomes a truly formidable adversary.
  • Talented Journalist: She had been a freelance journalist for some time and was also a magazine editor in New York. She is an accomplished author and has published several books, including a popular science-fiction novel based on her deep space adventures with the Starjammers.

Weaknesses
  • Lost Memories: Due to the recent loss of her memories, she rather doesnt remember much of anyone. She has since done some of the research, but for her most of the people are strangers and she ends up faking a lot of her trust and friendship.
  • Mind Control Captain Marvel is just as susceptible as others to mind control.

Equipment: Captain Marvel doesnt really use much in the way of equipment, though will occasionally use a hover bike or other vehicle for transportation.

Personality:
Carol is a brilliant and fiercely independent woman with a strong willpower. She pursues her goals and dreams through any adversity. She is extremely self reliant and hard working. She is quite confrontations if someone crosses her line and will challenge anyone. She is sometimes seen to make choices thought of as cold and uncaring, but she cares quite deeply about others and has otherwise been trained to think fast on how to deal with emergency situations. She is often seen as outspoken, direct and very assertive.

Known Enemies: Brood, Deathbird, MODOK, Moonstone, Mistique, Yon-Rogg (various avengery villains)
« Last Edit: May 05, 2014, 02:44:34 AM by Raen234 »

Offline SilkNSatanTopic starter

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #23 on: May 03, 2014, 05:38:56 PM »
Just waiting on Bios for Rogue and Hulk and we can start!

I want to say the game will start as the first attack hits New York City. So our heroes Will get the burnt of it in New York.
They will regroup and start a formulated attack on Ultron!

Enough Shit will be going on in NY before they attack it on a global scale.

Any questions thus far????

Offline TamaRose

Re: THE AGE OF ULTRON: Marvel comics RPG.
« Reply #24 on: May 04, 2014, 07:41:27 PM »
Player Name: TamaRose

Character Name: Rogue/Anna Marie/Anna Raven

Age: 24

Sexual Orientation: Straight

Unusual Features: Black tattoo on her upper left arm. The tattoo on her arm seems to have some connection with her power use, but it's unclear to what extent.

Abilities: Anna is a master thief. She is also in control of her powers, is capable of holding her own against alternate reality versions of Cyclops, Jean Grey, Beast, Spider-Man, and Iceman all at once.

Powers:

Power Absorption: Much like her Mainstream counterpart, Anna Raven can absorb the powers, energies, memories, knowledge, talents, personality and physical abilities (whether superhuman or not) of another human being (or members of some sentient alien races) through physical contact of her skin with the skin of the other person. Unlike her Mainstream counterpart, however, this power is only activated when she touches another being with her hands. The ability is still involuntary, but the rest of her body can be touched without harm.

Template Recall: Anna is capable of recalling the powers of anyone she has ever touched at will. These powers don't appear to be quite as volatile as her mainstream counterpart, as she is able to control them without incident. It is unknown how many templates she can utilize at one time, but it is likely that she is able to use any power she as ever absorbed all at once.

Superhuman Strength: Anna possesses superhuman strength to an unknown degree. This strength was sufficient enough to lift a construct made by the Invisible Woman that was in the shape of a jet, allowed her to punch Krait several times and cause noticeable damage, and to burst free from a block of ice that was created by an alternate reality version of Iceman. In addition, she was able to lift Iron Maiden and slam her into a wall, as well as deliver punches to Lord Iron that sent him into his teammates. She was also able to speed blitz Colyn during a training session, moving his Iron Man armor covered body with ease.

Superhuman Durability: Anna is superhumanly durable and is capable of taking far more damage than an ordinary person would. This is made apparent when she was knocked backward, but unharmed, by an optic blast from Summer Scott as well as when she recovered from a punch to the face by Puma. In addition, she was able to survive being struck by Colyn, whose armor grants him considerable strength. The punch also put her through a building, and she stood up immediately afterwards.

Flight: Anna is able to to fly at an unknown maximum speed. This was first displayed when she caught her teammate Cat from falling to her death after a botched bungee jumping incident inside the Crystal Palace. This has become one of Anna's most used powers during her tenure with the Exiles. She has stated that she is faster than airplanes and helicopters.

Matter Disintegration: Anna first used this power against Samantha Summers aka Colony. Her tattoos glowed with energy before she completely disintegrated Colony while her fist was connected to the latter's face. This power has the unfortunate effect of destroying her clothes, leaving her naked afterwards. She calls this power "Going Critical". She can only disintegrate things she is touching.

Healing: Anna is capable of healing the damage done to Colyn by Colony with this power.

Weaknesses: Personalities of people she has absorbed linger in her brain. Rogue can suck the life force out of someone. She can become disoriented or confused if absorbing more then one person at once. Cannot control the absorption process, and the absorption of new memories/powers occasionally triggers the use of other powers she has absorbed.

History: Rogue comes from a life of wealth, privilege and sophistication. At one point she was found breaking into an office building by the Royal Avengers, only to be saved by a stranded Morph of the reality-jumping Exiles. When Morph's teammates arrived to save him, Rogue accompanied him to the Crystal Palace, where she joined the team.

While Rogue explores the Crystal Palace, she comes across Sabretooth's room, at first thinking it is Cat's. Unknowing whose room it is, Rogue is curious as to why one of her teammates are spying on the rest of them. Just as Sabretooth is about to confront Rogue, she gets teleported away and finds herself face to face with a Sun.

Nearly blinded, killed and confused as to how she got there, Rogue tries to put it out of her mind as she answers a call for her to meet the rest of her team in the Conference room. She is chosen by Sabretooth to be on the team that is going to the meteor-struck Earth-6706. As soon as she arrives there however the ground beneath her explodes and she falls down the cliff and is knocked unconscious.

Normally, Anna's teammates would have tried to help her but, as the circumstances were anything but normal, they could not. Rogue opens her eyes to find herself underwater kissing a stranger, who gives her oxygen. She gets out of the water with the stranger and they walk through an abandoned town where he introduces himself as Remy.

He explains his world's history to Rogue and she flies him to his family's hidden base in Libya. There they find men attacking the camp who Gambit and Rogue quickly dispatch. Rogue gets to meet Remy's mother, Susan Storm and father.

Activity: Not much is known yet about the Rogue that joined the Exiles. She was interrupted by the Royal Avengers while stealing something in a building. Morph of the Exiles, who accidentally ended up there after a previous mission went bad and came to her rescue. Rogue tagged along back to the Exiles headquarters, and joined the team.

Equipment: None

Appearance without costume: Sofia Vegera


Costume: