Just a plug for my latest little addiction... Advanced Fallen Worlds.
This is a game quite similar in play to Magic
(but using dice to resolve combat). Before picking a starting set of cards, read the faction descriptions carefully, and see if you can get a peek at the Library (black navigation bar at top; card filters on the left side of page) to get some sense of what each faction offers in total. However, once you start collecting, it is much
easier than Magic to combine cards of various colors (or here, factions). If you like to mix up the factions in one deck, you can do a whole lot of that by building around one of several Neutral faction capital cards (a "city" card that determines how many HP you have, and some special abilities). The pros:
* Many options for how to build your decks and what timing to play what (pre- or post-combat deployment, distinct phases of play).
* A variety of bots you can play at various difficulty levels. Even (if you are patient) multiplayer/team games can be filled with bots.
* The Easy level bots really are
quite easy. Good chance you can become a coin farmer without grinding for months or paying.
* Coins (game currency) for every
win or loss. You get more
coins if you play for consecutive days, or use the site daily. So you really can
expand your collection fairly quickly, just by farming the bots with a little persistence. You can pay if you like that sort of thing, but you certainly don't have to. I played often, but within the frame of a couple weeks I am close to utilizing the "10 boosters for the price of 9" deal. Whee!
* Easy to use Market: Post a few cards for sale (for coins), remove them at will, or commit coins if someone will sell cards you want (remove at will).
* All in your browser -- no downloads (if you like that).
* You can exit games in progress with bots when you like, and continue later. The cons:
* Still a few bugs. Some cards may take effect too well, weaker, just strangely, or not at all on occasion.
* Currently a small user base. Easier to find bots (always available) than people (just a few really active ones).
* Only one form of booster pack currently available. There has been some promise for more faction specialty boosters later.
* Game interface involves a lot
of scrolling and clicking. Sometimes I think there are too
many phases, some little used.
* Interface sometimes short on info -- whoever is blocking who in combat, etc. (I imagine they have to improve this eventually?)
* A small card set as yet, 350-ish cards in total so far? (Maybe a con for some people.)
* This is a reboot (and upgrade) of a game that suffered a database crash in the past. I do hope it wouldn't happen again, but just fyi!
* I think, lots of very masculine card themes, mediocre art, and a bit too "modern" flavor on the controls -- but your mileage may vary
(a lot)! Con or Pro??? : Potentially addictive if you like games like this.