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Author Topic: Engine Heat V2: Characters and Application (Potential roles available)  (Read 3289 times)

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Offline Florence

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #25 on: March 14, 2014, 08:04:17 AM »
I'm at a complete loss at how to describe my character's breast size in inches/cm. >_>

WHAT? It's not like I have a pair of 'em on me. I'm also not in the boob-measurement trade. xD

Offline mj2002

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #26 on: March 14, 2014, 08:29:03 AM »
I'm at a complete loss at how to describe my character's breast size in inches/cm. >_>

WHAT? It's not like I have a pair of 'em on me. I'm also not in the boob-measurement trade. xD
Maybe you should do some field research!

Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #27 on: March 14, 2014, 08:31:56 AM »
Indeed! Much research is required in this field!

“changed it for you”

Offline Florence

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #28 on: March 14, 2014, 08:32:34 AM »
Maybe you should do some field research!


Offline Florence

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #29 on: March 14, 2014, 08:34:18 AM »
Are pictures necessary, btw? I have no problem using them, its just I'm having a lot of trouble finding one that fits the image I have for this character. xD

EDIT: Yeah, I should have just edited the last post... eh, well. Whoops. xD
« Last Edit: March 14, 2014, 08:35:29 AM by Finn MacKenna »

Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #30 on: March 14, 2014, 08:42:05 AM »
Pictures are not required merely appreciated.  Feel free to send me a PM when you are done with your character sketch and I’ll take a look at it.

Offline Kokaine

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Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #31 on: March 14, 2014, 12:01:52 PM »
I'm interested.

Wavering between a female driver or mechanic.

Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #32 on: March 14, 2014, 12:04:29 PM »
I'm interested.

Wavering between a female driver or mechanic.

Good! The more the merrier!

Currently it stands 50/50 with a male and a female in team one, and one herm and one female in team two.


Feel free to discuss or brainstorm here!


Offline Florence

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #33 on: March 14, 2014, 05:08:46 PM »
Just to throw this out there. There was no "theme song" on the application, but I totally have one in mind for Ula xD


Offline Scribbles

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #34 on: March 14, 2014, 05:14:09 PM »
I missed you Scribbles!

Missed you too and looking forward to RP'ing with you again!

Offline mj2002

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #35 on: March 14, 2014, 05:28:33 PM »
Just to throw this out there. There was no "theme song" on the application, but I totally have one in mind for Ula xD


I would have gone for the Vi one!

Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #36 on: March 14, 2014, 05:34:58 PM »
“Looks around the room.”

Not bad for a first day of recruitment! Feel free to spread the love and grow.

Night all you insane lovely people!

Offline Kokaine

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Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #37 on: March 14, 2014, 07:47:08 PM »
Alrighty. I submitted a female pansexual driver so we'll see what the GM has to say about her tomorrow.

However, if anyone wants a sneak peek to possibly discuss some sort of connection/history I'm open to it :)

Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #38 on: March 15, 2014, 04:28:23 AM »
Alright, added a third driver to the list!

Anyone who is willing to double, pick another character, feel free to do so. I might pull out a fun concoction as well.

Any suggestions for the names of the teams? Either a company name or something flashy.


Offline Florence

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #39 on: March 15, 2014, 05:00:18 AM »
I... need to think of a more specific breast size. xD I was tired when I was finishing up that character sheet. xD

At any rate...

In dealing with any setting involving giant corrupt megacorporations, one of them HAS to be Japanese xD

Offline mj2002

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #40 on: March 15, 2014, 05:15:55 AM »

Any suggestions for the names of the teams? Either a company name or something flashy.


Hopefully not something corny though.

Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #41 on: March 15, 2014, 05:23:59 AM »
“Faked shock”

Milady, I would never dare conjure up such a brutish idea.

Offline mj2002

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #42 on: March 15, 2014, 05:32:28 AM »
“Faked shock”

Milady, I would never dare conjure up such a brutish idea.

I know, of course you wouldn't. I'm personally not going to do a second character, perhaps we should consider merging the teams and starting with one, if others decide to not make a second character either. There's quite a few characters that are required before a team is complete. Combining both now would still mean we're missing one or two for a single team. Just my 2 cents.

Offline Kokaine

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Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #43 on: March 15, 2014, 04:28:50 PM »
I am debating on whether I have the time to commit to a second character. I could make a male to toss in >.>

Offline Scribbles

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #44 on: March 15, 2014, 04:39:53 PM »
Still waiting and hoping my character will get approved but if she had a theme song it would so be this!


Offline flasscheTopic starter

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #45 on: March 15, 2014, 05:14:00 PM »
Alright Galls, Guys, others..

I think we now have a fair share of interesting and unique characters. I am considering to take mj2002’s advice and meld the two teams in one, seeing as we have a full team then (Provided I pick another char for myself).

Opinions/suggestions on this part?

(If yes, we would have two handlers/team leaders. Either I swap one or simply split their jobs apart, making one a handler, the other the team leader.)

Offline Scribbles

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #46 on: March 15, 2014, 05:41:07 PM »
Personally, I kind of like the idea of having two teams. It would be fun to play the part of opponents.

Perhaps, we could give the impression that the teams work together at times, or even just mingle at bars and such, despite their rivalry? It could make for some interesting banter and help if the player-count is low.

Also, I'm not sure how similar the setting is but I remember in the last game that travel from hub to hub was quite dangerous so it might not be out of the ordinary for teams to travel together?

Offline Florence

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #47 on: March 15, 2014, 06:24:01 PM »
I'm game for either merging them or perhaps just NPCing the parts that aren't filled.

Offline Kokaine

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Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #48 on: March 15, 2014, 06:59:57 PM »
I like the idea of keeping the teams separate and just having NPCs fill the other spots as it allows for new people to come in even after the game has started (if you're willing to allow that) and because I like the potential tension and chass that can come from the competition.

Offline Eliza

Re: Engine Heat V2: Characters and Application (Interest check)
« Reply #49 on: March 15, 2014, 09:15:25 PM »
Listen to the veteran from Engine Heat V1:

Given that there will be teams part of racing organizations, people will be promoted, demoted, killed... during the course of the game, the managers and even the whole team (logos, banners, commercials, mobile garage) minus the drivers could be ... how would you say it? ... "deleted?" "disbanded" You could say everyone who is playing has to fend for themselves so to speak. If it means leaving a team and joining another, then so be it.

So yeah, NPCing other members of a team seems key. We just have to remember who the NPC's are and not create a paradox.