Starting Skills: Common Lore (Imperial Creed) (Int),
Literacy (Int), Performer (Singer) (Fel), Speak Language (Low
Gothic) (Int) and Trade (Copyist) (Int).
Starting Talents: Basic Weapon Training (Primitive),
Melee Weapon Training (Primitive), Pistol Training (Las) and
Pure Faith (see page 50)
Starting Gear: Club or flail or staff, las pistol and charge
pack, carapace chest plate and mesh cowl or feudal plate,
aquila necklace, chaplet Ecclesiasticus (a devotional iconamulet),
vestments (Good Quality Clothing), 4 candles,
writing kit, copy of the Rule of the Sororitas, and Ring of
Suffrage (counts as a charm).
Starting Wealth: 70+2d10 Thrones.
Monthly Income: Supine Class.
Pure Faith (Talent)
Your faith in the God-Emperor of Mankind, His divine power
and grace, is total and complete. This faith wraps around you
and suffuses your soul, armouring you so the foul influences
and weapons of the heretic cannot bear to touch you. Pure
Faith provides all of the following benefits:
• You are always immune to the effects of Daemonic Presence
(including the negative modifiers to your Willpower).
• You may avoid taking a Fear Test, avoid acquiring Insanity
Points and avoid gaining Corruption Points by spending
a Fate Point. These safeguards remain in place for the
duration of the encounter only.
• You may burn a Fate Point to resist the effects of any single
Daemonic or psychic attack, effectively allowing you to
emerge unscathed as if by a miracle.