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Author Topic: Justice League Origins (Interest Check)  (Read 3513 times)

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Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #75 on: January 10, 2014, 03:11:00 AM »
hell yea Hawkman
im REALLY loving how this team is shaping up

Offline Carny

Re: Justice League Origins (Interest Check)
« Reply #76 on: January 10, 2014, 04:37:05 AM »
So, yeah, running into a small issue as I do the research on Green Lanterns, Hal Jordan in particular. Given the proliferation of kinds of rings, groups of vari-colored Lanterns, and of course the ever-popular retcons, Hal's power level, even just as Green Lantern, is a bit hard to pin down.

I know that's true of a lot of heroes, Superman being another huge problem in that respect, but still, any advice would be appreciated on where to pin him down.

Some things are pretty consistent, of course. Others, not so much.

Offline mia h

Re: Justice League Origins (Interest Check)
« Reply #77 on: January 10, 2014, 05:12:17 AM »
So, yeah, running into a small issue as I do the research on Green Lanterns, Hal Jordan in particular. Given the proliferation of kinds of rings, groups of vari-colored Lanterns, and of course the ever-popular retcons, Hal's power level, even just as Green Lantern, is a bit hard to pin down.

If it's their comic then they are the strongest\faster etc....  ;D

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #78 on: January 10, 2014, 07:12:47 AM »
So, yeah, running into a small issue as I do the research on Green Lanterns, Hal Jordan in particular. Given the proliferation of kinds of rings, groups of vari-colored Lanterns, and of course the ever-popular retcons, Hal's power level, even just as Green Lantern, is a bit hard to pin down.

I know that's true of a lot of heroes, Superman being another huge problem in that respect, but still, any advice would be appreciated on where to pin him down.

Some things are pretty consistent, of course. Others, not so much.
one thing that is constantly said in both movies and comics alike: the green lantern power ring is arguably one of the most powerful weapons in the universe. his constructs have withstood hits from superman before. Hal is also arguably the strongest of all the Green Lanterns. in the end his power and constructs he come up with are ultimately limited by his will.

Offline Wajin

Re: Justice League Origins (Interest Check)
« Reply #79 on: January 10, 2014, 07:21:47 AM »
one thing that is constantly said in both movies and comics alike: the green lantern power ring is arguably one of the most powerful weapons in the universe. his constructs have withstood hits from superman before. Hal is also arguably the strongest of all the Green Lanterns. in the end his power and constructs he come up with are ultimately limited by his will.

It should be said though, that even though his constructs have withstood isolated hits from superman, in general his constructs break under very heavy beatings.

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #80 on: January 10, 2014, 07:48:32 AM »
It should be said though, that even though his constructs have withstood isolated hits from superman, in general his constructs break under very heavy beatings.
well yes, if the attack is sustained.
prime example of this is form Justice League: Doom, where Hal is able to literally hold in place a solar flare for several minutes before the construct finally breaks.
at the end of the day: a green Lantern is only as strong as their will power and creativity.

Offline Carny

Re: Justice League Origins (Interest Check)
« Reply #81 on: January 10, 2014, 09:10:58 AM »
Thanks for the advice, all. Welcome to issue #1 of Green Lantern and his Amazing Friends, the rest of the Justice League. (Just for you, mia :) )

JD, yeah, I get what you are saying. Rest assured I don't intend to put forward that GL can casually ignore Superman beating upon his constructs. Besides, if GL and Superman really went at it, Batman would just pull out his long-laid plan for just such an eventuality and clean up both of them. Well, maybe. :)

I'll get a sheet up after I've had a bit of sleep. I think I'll keep GL's powers description very similar to what apygoos said, short and sweet, rather than try to enumerate every single trick up the ring's sleeve.

Offline mia h

Re: Justice League Origins (Interest Check)
« Reply #82 on: January 10, 2014, 09:22:50 AM »
Thanks for the advice, all. Welcome to issue #1 of Green Lantern and his Amazing Friends, the rest of the Justice League. (Just for you, mia :) )

Personally I think Kori & the Firelets #1 sounds wayyyyyy better  :P

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #83 on: January 10, 2014, 09:45:30 AM »


Offline Carny

Re: Justice League Origins (Interest Check)
« Reply #84 on: January 10, 2014, 06:06:20 PM »
So here he is....

Player Name: Carny

Character Real Name: Hal Jordan

Codename: Green Lantern

Known Aliases: None as yet.

Approximate Age: Mid 30s

Height: 6'2"

Weight: 180 lbs.

Birthplace: Coast City

Metahuman Powers: As Green Lantern of Sector 2814, Hal wields a power ring provided by the Guardians of Oa. The power ring draws its energy from the Central Power Battery on Oa, via a smaller lantern battery in Hal's possession. The ring(s) are perhaps the most powerful weapons in the universe, their utility in attack, defense, mobility, access to information, and many other useful abilities limited only by the creativity, will, and often the personality and scruples of the user. Hal is generally, though grudgingly by some, acknowledged to be the most powerful Green Lantern.

Abilities:
Notably indomitable will, in a universe that contains both Batman and Superman for purposes of comparison.
Hand to Hand: Solid skills, but he's no super martial artist or 'warrior born.'
Pilot: Can pretty much fly anything.

Equipment:
Power ring, as noted above, and Green Lantern power battery.

Brief Bio: Hal Jordan was a fighter test pilot for Ferris Industries. That all changed when on one day, he was mysteriously transported to a crashed spaceship. There he met Abin Sur, a Green Lantern. Abin Sur was dying and offered Hal the opportunity to succeed him. Hal Jordan accepted. He became the Green Lantern of Sector 2814, and has been protecting that Sector, and Earth, ever since.

Voice Claim: Ryan Reynolds

Image:
Spoiler: Click to Show/Hide

Offline RubySlippers

Re: Justice League Origins (Interest Check)
« Reply #85 on: January 10, 2014, 06:39:06 PM »
Player Name: Rubyslippers

Character Real Name: Mareena

Codename: Aquagirl

Known Aliases: None

Approximate Age: 18

Height: 5'7"

Weight: 141#

Birthplace: Atlantis

Metahuman Powers: Undersea Adaptation (includes paranormal strength, damage resistance, super swimming etc.), Communicate and Control Sea Creatures and Hydrokinesis

Abilities: Atlantian Education (science and technology), Genius Intellect, Expert Atlantian Warrior

Equipment: Atlantian War Trident (nearly indestructible, sonic power blast, touch sonic shockwave), Armor Breastplate (nearly indestructible).

Brief Bio: Aquaman's cousin she exceled in science and technology studies, combat and had potent metapowers leaving Atlantis recently to uphold Atlantian justice on the sea with not much knowledge of the wider world. She is openly homosexual and hates abuses on the seas as a crime.

Voice Claim: Susan George

Image:




Offline MaiMizzuTopic starter

Re: Justice League Origins (Interest Check)
« Reply #86 on: January 10, 2014, 06:42:20 PM »

Offline MaiMizzuTopic starter

Re: Justice League Origins (Interest Check)
« Reply #87 on: January 10, 2014, 07:06:16 PM »
Player Name: MaiMizzu

Character Real Name: Princess Diana of Themyscira

Codename: Wonder Woman

Known Aliases: Diana, Princess, Legs

Approximate Age: 29

Height: 6’1”

Weight: 150 lbs

Birthplace: Themyscira

Metahuman Powers:
Wonder Woman receives her powers as a blessing from Olympian deities
•   Demeter, the goddess of agriculture and fertility, blessed Diana with strength drawn from the Earth spirit Gaea. Her connection to the earth allows her to heal at an accelerated rate so long as she is in contact with the planet.
•   Pallas Athena, the goddess of wisdom and war, granted Diana great wisdom, intelligence, and military prowess. Athena's gift has enabled Diana to master over a dozen languages (including those of alien origin), multiple complex crafts, sciences and philosophies, as well as leadership, military strategy, and armed and unarmed combat.
•   Artemis, goddess of the hunt, animals, and the Moon, graced Diana with the Eyes of the Hunter and unity with beasts. The Eyes of the Hunter ability gives Diana a full range of enhanced senses, including telescopic vision and super hearing.
•   Hestia, goddess of hearth and home, granted Diana sisterhood with fire. This power has been shown to control the "Fires of Truth," which Diana wields through her lasso, making anyone bound by it unable to lie. This ability also grants her resistance to both normal and supernatural fire.
•   Hermes, the messenger god of speed, granted Diana superhuman speed and the ability to fly. She is capable of flying at speeds approaching half the speed of light. She can react quickly enough to deflect bullets, lasers, and other projectiles with her virtually impenetrable bracelets.
•   Aphrodite, goddess of love, bestowed Diana with stunning beauty, as well as a kind heart.
While not invulnerable, she is highly resistant to great amounts of concussive force and extreme temperatures. Edged weapons or projectiles applied with sufficient force, though, are able to pierce her skin. Due to her divine origins, Diana can resist many forms of magical manipulation.

Abilities: Diana is a masterful athlete, acrobat, fighter and strategist, trained and experienced in many ancient and modern forms of armed and unarmed combat, including exclusively Amazonian martial arts.

Equipment: Lariat of Hestia, or Lasso of Truth, was forged by Hephaestus from the golden girdle of Gaea. It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible. Diana wields the lasso with great precision and accuracy and can use it as a whip or noose.
Her bulletproof bracelets were formed from the remnants of Athena's legendary shield, the Aegis, to be awarded to her champion. The shield was made from the indestructible hide of the great she-goat, Amalthea, who suckled Zeus as an infant. These forearm guards have thus far proven indestructible and able to absorb the impact of incoming attacks, allowing Wonder Woman to deflect automatic weapon fire and energy blasts. Diana can slam the bracelets together to create a wave of concussive force

Brief Bio: Wonder Woman is Princess Diana of the immortal Amazons from Greek mythology.  When army pilot Steve Trevor crashes on the warriors’ secluded island paradise, Diana wins the right to escort him home and make her people known to the world.

Voice Claim: Susan Eisenberg (Justice League Unlimited)

Image:


Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #88 on: January 12, 2014, 06:06:06 PM »
Player Name: apygoos

Character Real Name: Bruce Wayne

Codename: Batman

Known Aliases: the Caped Crusader, the Dark Knight, The Bat

Approximate Age: 35

Height: 6'2"

Weight: 210lbs

Birthplace: Gotham City

Metahuman Powers: N/A

Abilities: Indomitable Will: Although he has no superhuman powers, Batman's unstoppable determination and strength of will make him an extremely formidable opponent. This makes him able to function while tolerating massive amounts of physical pain, and also allows him to resist telepathy or mind control. His willpower is strong enough to operate a Green Lantern Ring when necessary.
Intimidation: It is widely known that Batman has the ability to instill fear in others, even the people that know him best are intimidated by him. Even those who aren't afraid of the likes of Superman fear Batman. His ability to inspire great fear made him eligible for induction into the Sinestro Corps, although he was able to fight off the power ring's control.
Interrogation: Batman is adept in interrogation techniques, often using law enforcement methods as well as torture. Several methods seen include hanging a person over the edge of a building by one leg or chaining a person upside down and beating them. He usually just plain uses his frightening appearance to get answers. "Fear is an excellent motivator" he once said.
Peak Human Conditioning: Through intense training, specialized diet, and biofeedback treatments, Batman represents the pinnacle of human physical prowess. His physical attributes exceeded that of any Olympic level athlete that has ever completed.[ Strength, speed, stamina, agility, reflexes and coordination are at peak human perfection. Batman began his physical and mental conditioning when he was 11 and then intense physical training and weight lifting at age 12. He has mastered full body control by the time he was 18. Bruce Wayne, since the age of 15, has created a strict diet to enable his body to develop and operate at its most proficient, along with biofeedback treatments (using portable/non portable machines to stimulate muscles to contraction). Batman has performed amazing physical feats due to his superior physique. He engaged in an intensive regular regimen of rigorous exercise (including aerobics, weight lifting, gymnastics, and simulated combat) to keep himself in peak condition, and has often defeated opponents whose size, strength, or other powers greatly exceeded his own. He has spent his entire life in pursuit of physical perfection and has attained it through constant intensive training and determination.
Peak Human Strength: Batman regularly bench-presses at least 1000 lbs. during his exercise routine.
Peak Human Reflexes: Bruce's reflexes were honed to such a degree that he has caught one of Green Arrow's arrows in mid flight when he tried to shoot him. He has also been able to dodge point blank gunfire.
Peak Human Speed: He could run at speeds comparable to the finest competing athletes.
Peak Human Endurance: His endurance was comparable to that of the finest Olympic Decathlon participant.[citation needed] His lung capacity was so great that he could hold his breath underwater for 3 minutes and 15 seconds. He can survive in the airless vacuum of space for exactly 27 seconds.
Peak Human Agility: His agility was greater than that of a Chinese acrobat and an Olympic gold medalist gymnast.[citation needed] His main phase of movement was Parkour which he learned in France and used that to scale the cities rooftops in an acrobatic manner.
Acrobatics: He is proficient in gymnastics and acrobatics.
Martial Arts: Bruce is well trained in multiple martial arts, he is known as the man who has mastered 127 forms of martial arts. His primary form of combat[citation needed] is an idiosyncratic admixture of Tae Kwon Do, Judo, Muay Thai, Dragon Style Kung Fu, Boxing, Jujitsu, Ninjitsu and Capoeira.[citation needed]
Weaponry Through his martial arts training, he has become an expert on all melee weapons. Wayne has displayed exceptional sword fighting capability and proficiency with knives, sticks and various other weapons. He practices during his combat sessions to keep his skills intact, but he prefers unarmed combat.
Stealth: His Ninjutsu training has made him a master at stealth and capable of breaching high security facilities without being detected.
Marksmanship: Wayne is an expert marksman skilled. He is skilled with throwing projectile weapons, archery and firearms. He has been practicing such skills since the early days of his training and is almost on par with the Green Arrow in terms of accuracy.
Genius Level Intellect: Batman is a brilliant, virtually peerless, detective, strategist, scientist, tactician, and commander; he is widely regarded as one of the keenest analytical minds on the planet. Given his lack of superpowers, he often uses cunning and planning to outwit his foes, rather than simply "out-fighting" them.
Polymath: He has studied Biology, Technology, Mathematics, Physics, Mythology, Geography, & History. Gained degrees in Criminal Science, Forensic sciences, Computer Sciences, Chemistry and Engineering by the time he was 21. He has mastered Diverse Environmental Training, Security Systems, and illusion/sleight of hand by the time he was 23. He gained even more degrees in Biology, Physics, Advanced Chemistry, and Technology by the time he was 25. He had learned Forensic Sciences, Medical Sciences, Expanded Computer and Engineering Sciences, and Expanded Device Pool use of personal powered armor and system, database creation on underworld crime bosses, rogue's gallery foes and other supervillains; improved material sciences for body armor and micro-machinery by the time he was 26. Has also learned Advanced New Development in Forensic and Medical Sciences.
Investigation: He is widely considered as the World's Greatest Detective, capable of observation, forensic investigation, and inductive and deductive reasoning of the highest caliber. Human intuition is an unlearnable trait and one of Batman's most effective tools. Given any mystery, he can arrive at the correct conclusions with a fraction of the data.
Multilingualism: He is able to speak Spanish, French, Latin, German, Japanese, English, Russian, Cantonese, Mandarin, Greek, Portuguese, Arabic, Sanskrit, Hindi, Thai and possibly more.
Tactical Analysis: He commonly utilizes cunning tactics to outwit his foes. He is an excellent leader and at times commands the Justice League, Batman is known as one of the greatest strategists and tacticians in the dc universe, and once even Aquaman stated the same.
Escapology: He has been described as second only to Mister Miracle as an escape artist.[citation needed] He has been seen escaping from a Posey straitjacket in less than 52 seconds, and remarked afterwards that the time was way too slow for him.
Driving: Bruce is proficient at driving many vehicles like cars, motor bikes, trucks and he is also skillful at driving jets, helicopters and auto boats and small ships.
Tracking: Trained in hunting techniques by African Bushmen (the Ghost Tribes of the Ten-eyed Brotherhood, among others).
Disguise: Has mastered the art of disguise by the time he was 23. Has further learned expanded disguise techniques by the time he was 26. Batman has many aliases he uses to infiltrate the underworld or just to go undercover in public situations. His current aliases are: Matches Malone, Thomas Quigley, Ragman, Detective Hawke, Sir Hemingford Grey, Frank Dixon, Gordon Selkirk, and Mr. Fledermaus.
Mechanical Aptitude: Proficient at combat driving. Has learned improved vehicle designs. Was trained and proficient in basic vehicles operations.
Business Management: Bruce Wayne has extensive skills and experience in business management, has thorough understanding of financial marketing and management and is often known as a example of successful industrialist and businessman on par to Lex Luthor.
Strength level
Peak Human Strength: Batman engages in an intensive exercise regimen, and because of this, his strength, like all other physical attributes, is at the peak of human perfection. He is shown to be able to bench-press at least 1000 lbs.

Equipment: Batsuit: The costume Batman wears is composed of reinforced Kevlar and a little percentage of titanium; it's bullet-proof and resistant to various types of attack (explosions, impacts, falls, etc...). It's also flame-retarding and insulating. The gloves and the boots are reinforced to rebound the impact of punches and kicks. The gloves have also some metallic blades on their sides. The cape is designed to provide the wearer with controlled gliding functionality with the ability to change directions and heights while in mid-air. The mask has a little percentage of lead, which shields the face of Batman from x-ray powers or x-ray technology, and incorporates an infrared and night visor, auditory sensors and a sonar. The mask is accessorized with some security systems (aggravating gas, electric blasts, etc.), like the utility belt, and integrates a transmitter receiver device de voice and video.
Utility Belt: Batman keeps most of his personal field equipment in a signature piece of apparel, a yellow utility belt.The utility belt has a button to call the car in a few appearances on Justice League, and a command for teleportation. Over the years it has contained items such as plastic explosives, nerve toxins, batarangs, smoke bombs, a fingerprint kit, a cutting tool, a grappling hook gun, torches, a "re-breather" breathing device, and lockpicks. Superman had entrusted Batman with a ring made of kryptonite, to be used should the Man of Steel ever need to be reined in (due to being mind-controlled by a villain, etc.). The Kryptonite Ring is contained in a lead pocket, in order to shield Batman from its radiations. The belt has also its own automatic security systems.
Batrope
Transportation
Batboat
Batcycle
Batmobile
Batplane
Weapons
Batarang

Brief Bio:
Early Life
Joe Chill murders Thomas and Martha Wayne

Joe Chill murders Thomas and Martha Wayne
As a young child, Bruce Wayne watched his parents murdered before his eyes. Thomas and Martha Wayne were walking home from the Monarch Theater one night with their son, when they were held up at gunpoint by a mugger who demanded the pearl necklace that Martha was wearing. When Dr. Wayne refused to surrender it, both he and Martha were shot dead in the streets. The killer was a criminal known as Joe Chill. Fortunately, physician and social worker Leslie Thompkins was making a house call that night, and arrived to give loving comfort to the traumatized Bruce. He was then raised on the Wayne Manor estate, with help from the wise and loyal butler, Alfred Pennyworth. Bruce had very few friends during his childhood.

Training
Bruce Wayne swore an oath to rid the city of the evil that had taken his parents' lives. He spent his youth traveling the world, training himself to intellectual and physical perfection and learning a variety of crime-fighting skills, including chemistry, criminology, forensics, martial arts, gymnastics, disguise, and escape artistry.

At age 14, Bruce Wayne began his global sojourn, attending courses at Cambridge, the Sorbonne, and other European universities. However, he never stayed long and would often drop out after one semester. Beyond academia, Wayne successfully acquired various "practical" skills. While abroad, he studied and received training in multiple martial arts under various instructors and in different countries, man-hunting under Frenchman Henri Ducard, stealth and reconnaissance under the Japanese ninja Kirigi and other certified shinobi, hunting under the African Bushman (the Ghost Tribes of the Ten-Eyed Brotherhood, among others), traditional healing disciplines under Nepalese monks and even ventriloquism under skilled practitioners . His knowledge of so many varied disciplines has made Wayne an unconventional and unpredictable individual. At age 20, he attempted to join the FBI, but after learning about its regulations and conduct, Wayne deducted that he would never be able to completely oppose crime while working within the legal system.

Batman Begins
Main article: Batman: Year One
Bruce Wayne returned to Gotham City after many years of study and training with his body and mind developed to perfection. Despite having all of the skills and methods to fight crime, he still felt that there was something missing in the completion of his physical and mental arsenal. Wayne discovered the answer late one night while sitting in his manor. He recalled his fear of bats as a child after a large one crashed through one of the windows; he ultimately decided to make his appearance resemble a bat's. Wayne designed himself a costume equipped with experimental technology and set out against the crime and corruption that thrived in Gotham City.

Wayne's tactics to oppose crime as a vigilante at night proved successful leading him to become an urban legend in Gotham City. He would reveal himself at a dinner of the most influential and corrupt figures in Gotham City promising them all that their reigns on the city would eventually end. Wayne's first ally is assistant district attorney Harvey Dent. Most of the Gotham City Police Department is sent in force to capture him. He gained his most powerful ally when he met police lieutenant James Gordon, one of the few honest cops on the force. The two developed a working relationship operating outside of the law when they needed to.

Bruce Wayne was on an excursion to the circus when he witnessed another tragedy that would shape his life. The parents of a young acrobat named Dick Grayson were murdered by the gangster Tony Zucco. He saw both great potential and something of himself in the boy that night. Although Bruce knew he could never replace Dick's father, he adopted Grayson as his legal ward to help him and provide guidance where he didn't have any when he was that age. He eventually revealed his secret identity as Batman. Dick wanted justice for his parents, and he agreed to a regiment of rigorous physical and mental training so that he could become Batman's partner. After several months Dick was finally ready to take to the streets as Robin, fighting crime alongside his mentor. They swore an oath late one night that they would fight together against crime and corruption, never swerving from the path of righteousness. Batman had realized for the first time that he did not have to be alone in his crusade.

Before he could go into action regularly, Robin had to pass a final exam and he proved himself by taking down the gangster Joe Minette. Their first adventures as a dynamic duo were a remarkable change in tone, with Robin's lightheartedness alleviating the grim seriousness. Dick's first solo mission was stopping Mad Hatter in a sex trafficking ring while Bruce was indisposed.[Everything changed when Robin was targeted by Two-Face. A double-gallows trap caused Robin to inadvertently cause the death of an innocent man, after which Two-Face beat him within an inch of his life using a baseball bat and made Batman watch. Batman refused to let Robin go out with him anymore after the boy recovered because he didn't want to put him in further danger. Dick had to prove again that he really wanted this life, demonstrating his competence and resolve. Dick eventually left Gotham completely to attend college at Hudson University.
Dick decided to give up his identity as Robin because he was growing into a young man and wasn't a child any longer. This was in addition to an incident where Bruce had fired him as his partner after Robin was shot off a rooftop by the Joker. While he was doing some soul-searching, he met and talked with Superman who inspired him with a story about a Kryptonian vigilante named Nightwing. He reinvented himself using this new name and designing a new Nightwing costume, intending to honor all of the people who had shaped him into the man he had become.[

Jason Todd
Some weeks after firing Dick and him becoming Nightwing, it's the anniversary of Bruce's parent's death. He makes his annual visit to Crime Alley to pay his respects. The alley is remarkably quiet – it seems word of this regular visit has got around the criminal fraternity. Despite this, Batman discovers that a young kid named Jason Todd has stolen the tires from the Batmobile. Retrieving his property, Batman is persuaded not to hand Todd over to the police or social services. Instead, Jason is taken to Fay Gunn's School For Boys where, once Batman has left, he meets a hostile reception.

Jason Todd, arriving at Fay Gunn's School For Boys, discovers that it is a front for a school of crime. Batman, of course, believes it to be a fine, upstanding institution, as does Vicki Vale, one of numerous reporters to have taken an interest in the school. Both as Batman and Bruce Wayne, he also uses his contacts to track down Jason's parents. It seems that his mother, Catherine, died of a drug overdose recently, while his father is believed to have been killed by Two-Face. Willis Todd evidently discovered too late that this was one boss you should never double-cross.

That night, Batman comes across Jason once more removing the tires from parked cars, and is amazed to hear the young man's tale of the even more worrying curriculum of the school. He then soon interrupts Ma Gunn and her boys at an art museum and, with the unexpected help of Jason Todd, prevents them from stealing the 'Smile of Death' necklace for the Joker. Impressed with Jason, Batman decides to take the boy on as the new Robin.

Death in the Family
Batman begins having problems with Robin's attitude, when the boy gets increasingly violent and careless during their crimefighting. The boy is still grieving over the deaths of his parents Catherine and Willis Todd, and Bruce takes him off active duty until he can keep himself in check. Jason learns through old records that the mother he knew was actually his step-mother, and his estranged birth-mother is still alive. Robin visits the middle east to track down his remaining parent and Batman comes along attempting to hunt down the recently escaped Joker. Searching across several countries eventually leads them to a doctor named Sheila Haywood, and Jason is reunited with her at last.
The Joker beats Robin brutally with a crowbar.

The Joker beats Robin brutally with a crowbar.
They learn that Joker is actually blackmailing the woman over an operation she botched several years ago, and is planning to steal the area's medical supplies and replace them with lethal laughing gas. Jason is betrayed by his mother when he tries to rescue her, and the Joker beats him within an inch of his life using a crowbar. The two of them are tied up in a warehouse set with a time bomb... and it explodes before they can escape. Batman arrives moments too late, and finds to his horror that both of them were killed in the explosion. Bruce feels responsible for the death of his young partner, having endangered him by bringing him into this lifestyle. There is a funeral held back in Gotham, but it must be kept quiet so that people don't link him to his secret identity. Batman is determined to take retribution against the Joker, because this time he has gone completely too far and his insanity can no longer be used as an excuse. Superman arrives to prevent him from doing anything he's going to regret, and Batman is so angry that he punches him in the face. They discover that while he was overseas, Joker was actually offered a position as the United Nations ambassador for Iran and now has complete diplomatic immunity. Batman is intent on having their final confrontation, and putting an end to his nemesis once and for all... he comes to see the villain's first political speech. Naturally, this is part of a plot to murder every single delegate with poisonous gas. Batman and Superman stop the massacre together, and Batman chases the Joker to his helicopter where they struggle in the air. The vehicle begins to crash, and Batman is barely able to dive out and save himself before the entire thing explodes. Joker's body is nowhere to be found, and Batman remarks angrily that this is the same way every conflict they have ends... unresolved.

Since Then Batman has become even more mysterious, if one could say that. The death of Jason Todd causes him to become very closed and reserved, not even responding to the calls of a concerned Dick Grayson. Nightwing continues to work in Bludhaven while giving the request to Superman to keep an eye on the Dark Knight when possible.

Voice Claim: Kevin Conroy

Image:




« Last Edit: January 12, 2014, 06:16:06 PM by apygoos »

Offline mia h

Re: Justice League Origins (Interest Check)
« Reply #89 on: January 13, 2014, 02:50:14 AM »
Brief Bio:

This, by you, is brief??  :P

Offline Batman4560

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Re: Justice League Origins (Interest Check)
« Reply #90 on: January 13, 2014, 02:57:34 AM »
Each bit tells you what you need to know about a character with 75 years of history.

Offline Wajin

Re: Justice League Origins (Interest Check)
« Reply #91 on: January 13, 2014, 03:56:13 AM »
I do have a comment to yours Apy, I thought we were going to be just starting our crime fighting career.... with a Death in the Family there, that marks like... the 10th year of Bruce Batmanning :P If not more... Hence why I also didn't mention Superman having met Batman yet, nor Darkseid for that matter, or fighting Brainiac or Zod.

Offline RubySlippers

Re: Justice League Origins (Interest Check)
« Reply #92 on: January 13, 2014, 06:26:26 AM »
Hell Aquagirl will be seen by some nations as an Ecoterrorist at the start.

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #93 on: January 13, 2014, 07:44:06 AM »
I do have a comment to yours Apy, I thought we were going to be just starting our crime fighting career.... with a Death in the Family there, that marks like... the 10th year of Bruce Batmanning :P If not more... Hence why I also didn't mention Superman having met Batman yet, nor Darkseid for that matter, or fighting Brainiac or Zod.
its not your just starting, everyone has the ability of being decently established heroes, they just have never gone about actually forming a team.this is also why we havent launched ic yet, to make sure any details that need clarification are crystal before we start.
Bruce is 35 in this, so yes, it IS his tenth year batmanning :P but the cool side effect of that, batman is still this mysterious figure. with no JLA to be a public face of, his status among people is still up for great debate.

Offline MaiMizzuTopic starter

Re: Justice League Origins (Interest Check)
« Reply #94 on: January 13, 2014, 02:52:27 PM »
I'm going to have it so wonder woman has only been in the world of man for about a month and a half. So some may know of her,  but most of the general population wouldn't.

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #95 on: January 13, 2014, 03:44:03 PM »
Each bit tells you what you need to know about a character with 75 years of history.
this too, imagine whati left OUT, even that, which i copied from the wiki, was trimmed. im pretty excited for this game~

Offline Carny

Re: Justice League Origins (Interest Check)
« Reply #96 on: January 14, 2014, 06:08:34 PM »
If Hal has been Green Lantern as long as Bats has been active, depending on which Retcon you go with, he's already been dead, been Parallax and come within an inch of destroying pretty much everything, and has a collection of multi-colored power rings.

Just saying that Batman isn't the only character with a long and varied history, and a lot of writers tossing around mutually exclusive absurdities, so it might be worth talking more about where in continuity we are supposed to be.

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #97 on: January 14, 2014, 06:30:54 PM »
a conversation best suited for the ooc, methinks, that's the kind of things its there for! Hal does have alot of history. its all a matter of how long you think your Hal Jordan has been active. Batman is only as experienced in this RP as he is because the death of Jason Todd is a large plot device.

Offline apygoos

Re: Justice League Origins (Interest Check)
« Reply #98 on: March 09, 2014, 08:37:16 PM »
Vixen, and Aquagirl have fallen out of contact, and are available for play, as we are now fixing to press forward with the game.