What do you think? I've read up online and it seems a lot of MMO's are losing massive amounts of players. I believe it is due to money? What else? What do you think?
Since a few years ago, it felt like MMO's were the height of the Gaming Community. Everyone wanted to play them, everyone loved them, and it Seemed (To me as my opinion and what I heard.) to be far more popular than Console gaming or single player PC games.
However, now lately all I hear are about new awesome console games or single player PC games. (Examples: Skyrim, Left for Dead, Call of Duty, Portal, GTA, some other ones.) Forgive me if I sound stupid but I don't have an xbox360 or a ps3 so recent console games are foreign to me xD
And when you mention MMO's, people think, "Oh just a money grubbing Item Mall subscription blah blah" Which is true. Though I also think it is bad on both parts. For consumers, it seems they just want money, but they also do not seem as willing to pay for as much, which lowers the games profit.
In the end it becomes a spiral to the depths of the gaming graveyard. Company raises the prices, consumers don't buy as much, company isn't making enough money, they invent more ways to get money, consumers get more angry and leave, company raises prices or makes more things to buy, until its dead.
Now, everything has a lifespan, including games popularity, but it feels like it is dropping rapidly recently. The same thing is happening to one of my favorite games, it has lost support and events and updates or bug fixes, only making people leave or not want to spend money, and the company is too poor/not willing to keep the game going or updated. It is only a 2d-ish anime-ish game but it used to be so popular, and all the servers had so many people.
So! To the point! What do you think? Any ideas? Also, any ideas I could send to the company to maybe get them to re-think things? I planned to e-mail them an idea, so maybe more than one will be helpful.