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Author Topic: Good Work Never Ends [PATHFINDER]  (Read 8805 times)

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Offline GhostwheelTopic starter

Re: Good Work Never Ends [PATHFINDER]
« Reply #100 on: October 17, 2013, 07:32:43 PM »
Royal of which nation?

That said, yes, psionic classes are fine.

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #101 on: October 17, 2013, 08:02:36 PM »
 Looks like Demacia would be the best suited origin.

Offline Phaia

Re: Good Work Never Ends [PATHFINDER]
« Reply #102 on: October 18, 2013, 02:28:10 PM »
i wanted to double check on smething...GW I have been handling a sick little boy for the past and i am kinda behind but have started and neraly finished my character sheet...working on a storybackground

anyway from what i am reading i could take catskin-leather with one armor enhancement and it would be considered a least item?

i have worked out most everything and thanks much for your help an others

phaia

Offline GhostwheelTopic starter

Re: Good Work Never Ends [PATHFINDER]
« Reply #103 on: October 18, 2013, 02:34:57 PM »
From what I'm reading, it would count as a lesser item, since it's not just an enhancement or two, but an item in its own right. Just replace the +1 with +4 from the table.

For all those interested, on Monday I'll be locking the thread, looking over the completed applications, and choosing the same day or the next, so get your completed applications in!

Offline Phaia

Re: Good Work Never Ends [PATHFINDER]
« Reply #104 on: October 18, 2013, 02:38:44 PM »
From what I'm reading, it would count as a lesser item, since it's not just an enhancement or two, but an item in its own right. Just replace the +1 with +4 from the table.

For all those interested, on Monday I'll be locking the thread, looking over the completed applications, and choosing the same day or the next, so get your completed applications in!

thats kinda what i thought..just wanted to be sure...can an enchanement like spell resistance be added per the  balanced wealth stuff an keep it a lesser?

phaia

Offline GhostwheelTopic starter

Re: Good Work Never Ends [PATHFINDER]
« Reply #105 on: October 18, 2013, 02:39:51 PM »
No, that would boost it into Greater territory. That said, you could get Spell Resistance on a pair of bracers of armor if you wanted.
« Last Edit: October 18, 2013, 02:44:42 PM by Ghostwheel »

Offline Phaia

Re: Good Work Never Ends [PATHFINDER]
« Reply #106 on: October 18, 2013, 02:50:39 PM »
No, that would boost it into Greater territory. That said, you could get Spell Resistance on a pair of bracers of armor if you wanted.

so if i take that ARMOR just increases the + to a +4 to match the enchanement bonus?

Phaia

Offline GhostwheelTopic starter

Re: Good Work Never Ends [PATHFINDER]
« Reply #107 on: October 18, 2013, 04:15:05 PM »
Correct.

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #108 on: October 18, 2013, 05:04:23 PM »
 Going with Soulknife...

 This is what we get for bonuses, right?

+7 one score
+4 all other scores
+4 armor
+3 weapon
+3 Deflection
+3 natural armor
+4 resistance

Offline Inash

Re: Good Work Never Ends [PATHFINDER]
« Reply #109 on: October 18, 2013, 05:20:33 PM »
I thought it was +7 one score, +4 all scores (including the one that got +7).

If I'm right above, then I think I am essentially done.  I do have 978 gold to spend though (lots of alchemist fire and acid and such I guess), and item weights to look up so that I know I have that right. 

If I'm wrong above, then I need to change how many spells per day I get, and spell DC.

Offline Ebb

Re: Good Work Never Ends [PATHFINDER]
« Reply #110 on: October 18, 2013, 05:23:59 PM »
I believe it is:

+7 to one score
A total of +7 to spread around the other five scores
And +4 enhancement bonus to all six scores


Offline Muse

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Re: Good Work Never Ends [PATHFINDER]
« Reply #111 on: October 18, 2013, 05:40:30 PM »
I'm confident that Ebb is correct.  :) 

Offline Inash

Re: Good Work Never Ends [PATHFINDER]
« Reply #112 on: October 18, 2013, 05:46:59 PM »
Temporarily switching to the most restrictive interpretation (ShadowFox's) until we get a ruling.  Ebb's would be absolutely wonderful though  >:)

Offline Phaia

Re: Good Work Never Ends [PATHFINDER]
« Reply #113 on: October 18, 2013, 05:47:44 PM »
i want to sure i have this right this should be the way to build the character ??
 race is half elf:
primary class -rogue/ secoandry magus
         base    + racial     +primary   + extra [7]    + 4 too all        final
str    10[0]                                               [10]        +4 [14]          str 14
con  13 [3]                                              [13]         +4 [17]          con 17
dex 17 [13]    +2 [19]     +7 [26]            [26]             [26]           dex 26
int   14 [ 5]                                              [14]         +4 [18]         int 18 [skill points based on 14 +2 per level]
wis  12 [2]                                          +4 [16]         +4 [20]        wis 20
cha  13 [3]                                          +3 [16]        +4 [20]         cha 20

phaia


@Phaia, yes, that is correct.


hope this helps inash!!

Phaia

Offline Ebb

Re: Good Work Never Ends [PATHFINDER]
« Reply #114 on: October 18, 2013, 05:53:42 PM »


hope this helps inash!!

Phaia

Phaia, wouldn't your Dex be 30 there, since it should get the +4 like the rest of your scores?

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #115 on: October 18, 2013, 05:55:04 PM »
 Nimble Blade Soulknife it is then.

Offline Phaia

Re: Good Work Never Ends [PATHFINDER]
« Reply #116 on: October 18, 2013, 06:03:48 PM »
i dont know but i hope so since that gives her a 30 dex

phaia

Offline Blinkin

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Re: Good Work Never Ends [PATHFINDER]
« Reply #117 on: October 18, 2013, 06:11:17 PM »
Remember that armor doesn't give a highe enough dex option to use it. Hell, I'm not sure that clothing gives that much freedom of movement. *chuckles* I cut my characters dex from 28 to 22 because it was wasting so much mod that couldn't be used with any armor.

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #118 on: October 18, 2013, 06:14:12 PM »
 Do we roll HP or take average?

Offline Phaia

Re: Good Work Never Ends [PATHFINDER]
« Reply #119 on: October 18, 2013, 06:19:28 PM »
catskin-leather 

phaia

Blinkin the reason i was considering this ar mor is that it allows full dex mod when worn

Phaia

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #120 on: October 18, 2013, 06:23:01 PM »
 Kinda confused on how weapon bonuses work. Especially because Soulknives normally get a +4 enhancement bonus and +6 worth of enchantments on their soulblade at this level.

Offline Inash

Re: Good Work Never Ends [PATHFINDER]
« Reply #121 on: October 18, 2013, 06:35:22 PM »
I think up was max at each level

Offline Blinkin

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Re: Good Work Never Ends [PATHFINDER]
« Reply #122 on: October 18, 2013, 06:49:37 PM »
Phaia, nice... I have got to dive further into the magic weapons and armor list!

*sighs* Before this game, such an item would of been impossible to aquire, of course, but knowing it was out there would of been nice... Oh well, such is life.

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #123 on: October 18, 2013, 07:26:56 PM »
 A problem that comes up with the wealth system is that there are a couple of Soulknife abilities that allow you to raise your bonuses for two weapons to the bonus that you'd have for a single weapon >.>

Online ShadowFox89

Re: Good Work Never Ends [PATHFINDER]
« Reply #124 on: October 19, 2013, 01:51:34 AM »
http://www.myth-weavers.com/sheetview.php?sheetid=684566

 Need to know what kind of gear I can get.....

 My idea for this character is that, mechanics wise, they'll be using Twin Strike + Vital Strike to be making two 3d6+12 +3d8 attacks per turn (the wording of Twin Strike is "when making" which implies as part of rather than exclusionary to any other bonuses). Fluff wise, an accomplished duelist who has made a name for themselves across the land.