Human Fighter/Ranger (Not sure if there will be an archetype yet.)
Lydia could be best described as a striking woman of unusual beauty. A mass of rich chestnut colored hair falls about her face and shoulders in curly locks, framing a lightly tanned face that’s dominated by slightly upturned almond shaped Midnight blue eyes. Slightly pouty lips under a straight nose and a firm, almost stubborn chin completes her visage. An athletic figure with a combination of soft curves and firm muscles are accentuated with generous C-cup breast, a slender, toned waist and flaring out into rounded hips and rear. Long, lean legs and well toned arms complete the image. She is most often seen in well made, serviceable, if not overly expensive clothing in nature toned colors.
Lydia is a woman who enjoys life with a zest that could leave some winded simply by watching her. A constant, vibrant energy seems to infuse her every breath and she firmly believes that life is meant to be lived, people anoyed and humor above all is to be encouraged. If you’re as likely as not to die tomorrow, live for today! A relatively good natured person, she is as much at home in a crowd of people in a tavern as she is in the wilds of the forest. If you make it through her demanding standards, you’re a friend who’ll never find anyone more loyal to the concept… If you’re an enemy… well, there’s loyalty there too.
Lydia is the only child of parents with a serious taste of wonderlust and desire to see what was around the next hill; settling down only long enough to restore their supplies, make some more coin and gather up items to sell in the next town or settlement that they came to. As a result, Lydia was never sure where she was born, or where she came from… only that the world was vast and she longed to stay in one place.
When Lydia was in her early teens, her family was set upon by an Orc band and it was, as to be expected, a slaughter. Her parents were killed and Lydia left for dead among the wreckage of the wagon and supplies. Lost and alone, she continued along the roadway and avoided the same band of bandits only by shere luck before she was found by an half-elf who had been tracking the band for some time. The man, a ranger by profession, took Lydia under his wing and aside from caring for her, taught her the basics of his own calling when she showed a knack for survival in the wilds.
As time went on, Lydia and Elister, her mentor and adoptive guardian, became an not uncommon sight in the forest and surrounding lands as she learned her craft and sold the occasional bow in the settlements or towns for the few things that she couldn’t obtain from the land.
Eventually, she felt the need to make her own life and mark in the world; heading off into the wider world and learning about it. Eventually, she encountered a woman who was impressed enough with her potential that she was offered a job working for the organization. Being able to potentially stop further wars from occurring appealed to her… as well as a steady income and the option of seeing more of the world. In spite of herself, she was indeed her parents child.