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Author Topic: Pathfinder Adventurer's Guild-Interest Check  (Read 2035 times)

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Offline kckolbeTopic starter

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #50 on: September 25, 2013, 10:08:59 PM »
Some good points.  Ghostwheel was already thinking of an NPC rule for inactivity during combat, so I think that will be a plan.  We'll do some kinda vote for 24 or 48 hours.  As you've seen, we have different times for availability, so one of us should always be on.

As far as pvp, I am inclined to agree that directly screwing over fellow PCs generally ends badly.  I am disinclined to outright rule against it, so I am thinking of just making a guild rule about certain conduct resulting in serious IC penalties for offenses.  Would that sound all right to folks?

Also, I greatly enjoy "political pvp."

Offline Florence

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #51 on: September 25, 2013, 10:13:35 PM »
That sounds good to me!

-dances in place waiting for this rp cause impatient and excited- xD

Offline Countdown0

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #52 on: September 25, 2013, 10:16:58 PM »
I'm fine with the rules for interaction between players as well.

Any ideas on what the rules of character creation will be, or is that a surprise?

Offline EroticFantasyAuthor

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #53 on: September 25, 2013, 10:29:19 PM »
IC conduct rules and penalties sound awesome.

Offline kckolbeTopic starter

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #54 on: September 25, 2013, 10:43:33 PM »
Character creation rules aren't a surprise, but have not been discussed yet.  The best I can say is that you will start low level.

When the recruiting thread is posted in a few days, you will see all of that information posted.

Offline Countdown0

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #55 on: September 25, 2013, 11:01:58 PM »
Alright, cool :D

Offline kckolbeTopic starter

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #56 on: September 26, 2013, 09:03:04 AM »
So, as I continue to discuss house rules with the other GMs, is there anything to you folks, the players, that you want to see?  It can be a tone, a type of adventure, a type of setting...just let me know.  I am a big fan of ooc coordination, and those who have played my games know that I tend toward fairly ambitious games that cater to player styles.

As for the House rules, I am open to ideas as well.  Right now we are discussing options to make crafting more profitable/useful, as well as allowed classes.  I can say that as far as races go, it will probably be a short list...likely core races with a few other fitting ones, but I don't want too exotic a group since I want the majority of the players to be able to comfortably work in the major cities.


Offline Florence

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #57 on: September 26, 2013, 01:45:47 PM »
So, as I continue to discuss house rules with the other GMs, is there anything to you folks, the players, that you want to see?  It can be a tone, a type of adventure, a type of setting...just let me know.  I am a big fan of ooc coordination, and those who have played my games know that I tend toward fairly ambitious games that cater to player styles.

As for the House rules, I am open to ideas as well.  Right now we are discussing options to make crafting more profitable/useful, as well as allowed classes.  I can say that as far as races go, it will probably be a short list...likely core races with a few other fitting ones, but I don't want too exotic a group since I want the majority of the players to be able to comfortably work in the major cities.

Hmmm, well, if I'm playing Meredith, just some chances to use my bardic skills and charisma would be nice. She's not a whore, though :U So, she's not going to bed everyone convenient for her, but that doesn't mean she won't lead them on, or use her charm to get what she needs. Humans find her pretty, she knows this.

So I guess... some adventures that lean more towards the social and sneaky than outright bloody warfare. That's fine too, and Meredith packs a crossbow to deal with those situations, but some jobs where, maybe they have to steal something during a fancy ball. Of course, I'm sure we'll have big muscular 'Krug smash' types as well, so I'm not saying every mission needs to be like that, but throw the bard a bone, ya know.

As for house rules, I would just suggest being caution not to let anything too gamebreaking slip by. Crafting does sound fun though.

I know the idea of multiple characters was already brought up, but I figured I'd bring up the idea of having multiple characters on the grounds that maybe you can only have one one a mission at time. This way players could take part in certain missions that perhaps one of their characters wouldn't fair so well in. Of course, I can see the downsides of this as well, but I figured I'd bring it up for consideration. I admit, its mostly selfish because as committed as I am to playing Meredith, the idea of a half-orc rogue or a dwarven fighter are pretty tempting.

Still, I can stick to Meredith if I must :P

Also, what of prestige classes? If they're allowed, I'll likely groom Meredith to become a Pathfinder Chronicler.

Offline EroticFantasyAuthor

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #58 on: September 26, 2013, 03:20:39 PM »
As far as I am concerned, more options is always better.

One of the concepts I've been considering is a Vishkanya(From Advanced Race Guide) Sorcerer with the Serpent Bloodline. Would that be too exotic? Basically medium humanoid with snake-like features and scales. What about making the setting more cosmopolitan?

If a more erotic tone/theme is wanted/decided on for some groups, I would then be interested in playing some type of elven "sex mage"
« Last Edit: September 26, 2013, 08:35:51 PM by EroticFantasyAuthor »

Offline Ghostwheel

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #59 on: September 26, 2013, 05:12:37 PM »
I don't think that would be a problem based on what we've discussed thus far.

Offline Blinkin

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Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #60 on: September 26, 2013, 06:00:32 PM »
Bring on the telflings... lol

I would prefer something more in the social aspects as well. Urban or wilds are as good as anything else, but I enjoy the role-playing of social situations and intrigues over combat driven... not that I mind combat. lol

Offline kckolbeTopic starter

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #61 on: September 27, 2013, 08:13:27 AM »
Thus far I am looking at a few different modules and adventure paths that I find interesting.  ALL of them feature dungeons/houses/wilderness maps that are a pain, but they all also have challenges that can be solved without fighting, and still award experience, which I like.  Sometimes, the only way to get extra experience involves social/investigation skills.

Also, what of prestige classes? If they're allowed, I'll likely groom Meredith to become a Pathfinder Chronicler.

I will strongly ask that you not try to plan out your char in advance.  That is a personal preference more than actual rule, though.  As for your actual question, http://www.d20pfsrd.com/classes/prestige-classes all seem fine enough, and that includes the Pathfinder Chronicler.

As for Vishkanya, what kind of poison is used for this ability?
Toxic (Ex): A number of times per day equal to its Constitution modifier (minimum 1/day), a vishkanya can envenom a weapon that it wields with its toxic saliva or blood (using blood requires the vishkanya to be injured when it uses this ability). Applying venom in this way is a swift action.

Offline Ghostwheel

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #62 on: September 27, 2013, 08:52:26 AM »
As for Vishkanya, what kind of poison is used for this ability?
Toxic (Ex): A number of times per day equal to its Constitution modifier (minimum 1/day), a vishkanya can envenom a weapon that it wields with its toxic saliva or blood (using blood requires the vishkanya to be injured when it uses this ability). Applying venom in this way is a swift action.

As the race description mentions:
Quote from: Pathfinder SRD
Vishkanya Venom: Injury; save Fort DC 10 + 1/2 the vishkanya's Hit Dice + the vishkanya's Constitution modifier; frequency 1/round for 6 rounds; effect 1d2 Dex; cure 1 save.

Offline Florence

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #63 on: September 27, 2013, 10:41:14 AM »
I will strongly ask that you not try to plan out your char in advance.  That is a personal preference more than actual rule, though.  As for your actual question, http://www.d20pfsrd.com/classes/prestige-classes all seem fine enough, and that includes the Pathfinder Chronicler.

Well I just like to have an idea of what prestige class to shoot for. I mean, I don't like to overly plan things, but if I don't even think about it... well, there's a lot of skills and feats, if I /never/ take the required ones, then I can pretty much forget about the prestige class. Besides the requirements for Pathfinder Chronicler aren't that far out of the way for a typical Bard.

Offline EroticFantasyAuthor

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #64 on: September 27, 2013, 05:03:38 PM »
What level of erotic content does everyone prefer?

Offline Blinkin

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Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #65 on: September 27, 2013, 05:15:14 PM »
I like a nice mix of everything. Don't want eroticism to be the focus, but I enjoy the occasional romp in the bushes. ;)

Offline Countdown0

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #66 on: September 27, 2013, 06:22:48 PM »
I would prefer that the erotic content doesn't overshadow the adventuring and monster slaying and other such things.

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Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #67 on: September 27, 2013, 07:56:18 PM »
  I'm with blinkin. 

  I'd particularly enjoy a bit of non con, but if they content is to be player driven,  I can offer a character to fill gender rolls, or to faciliate a few players desires. 

Offline amol

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #68 on: September 27, 2013, 10:06:58 PM »
I'm specifically here to play female NPCs. So I guess I'll be on the receiving end of that Muse?? Not that I mind :)

Because I guess that non con between players can be seen as a sort of pvp and we have ruled that out....

Offline Florence

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #69 on: September 28, 2013, 01:23:30 AM »
I'm with the general idea that erotic content should just happen as it happens. Personally, I'd prefer if we're not stopping to boink every time we make camp, but if it happens, it happens.

Meredith herself will probably be one of the more chaste characters xD She's a sappy romantic, and not one to just give it up lightly.

Offline Countdown0

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #70 on: September 28, 2013, 02:57:46 AM »
Gotta side with Finn here.

My wizard isn't going to be looking for sex at every stop. More often than not, he'll be looking for ways to gain power! Muhahahahaha... um... none of you read that evil laughter, okay?

Offline kckolbeTopic starter

Re: Pathfinder Adventurer's Guild-Interest Check
« Reply #71 on: September 28, 2013, 07:45:31 AM »
I rarely discuss level of sexuality.  It's kind of odd, because I feel that establishing expectations and tone is a chief responsibility of GMs.  On the other hand, no other issue seems to self-regulate more than that of sex levels.  I can say that I will not approve a character that is "empty calories," which does a bit to help with that, but for the most part, players really control that issue more than GMs.

Offline kckolbeTopic starter