== Character Bio ==
== Personal Information ==Legal Name:
Artemis Lian CrockAlias:
Tigress, formerly known as Artemis. (Yes, that Artemis, Greek goddess of the hunt.)Age:
27, born in 1987, September 12thSexuality:
Bi-sexualPart of Gotham Residing In:
== Physical Description == Artemis is a half-Caucasian and half-Vietnamese, teenage girl of average height. She has olive-toned skin with long thick blonde hair and dark gray eyes. Artemis is slender in stature, yet has an athletic build. At the age of fifteen, Artemis had hair down to her waist, which she often kept tied back in a ponytail, both in uniform and civilian garb. Having grown much taller since the days of the League, of her time with Oliver, Artemis now stands at five feet, nine inches of wiry, compact muscles, packed within a slender frame.
== Persona == For the most part, Artemis is a very passionate and opinionated girl. Always ready with a witty and biting remark, she is intent on proving herself to anyone who questions her. Artemis conceals her defensive nature with an aggressive attitude, exhibiting a wild temperament that is apparent when people argue or belittle her. She readily involves herself in confrontations with little to no hesitance. Not much has changed since her early days, but age and experience has toned down her more aggressive tendencies. That said, she still has a temper, and she still has no qualms about throwing down at a moment's notice. Due to her upbringing in a literal 'kill or be killed' life though, she doesn't know how to surrender.
== Key Skills == Expert close quarters combatant- Like most of the heroes of the day, save Felicity Smoak, Artemis was extensively trained in hand to hand at a very young age. After she was rescued by Oliver, he helped her hone what she already had, and gave her a purpose outside of mere survival. So that in turn has given her precision and control in almost any situation, but she prefers long range to close quarters even now despite being more than proficient in both to be a competent opponent with the likes of Dick Grayson and Jason Todd, senior members of the Bat family of vigilantes.
Olympic level acrobatic - She's been training since she was old enough to walk, and not by choice for most of her childhood. It paid off since she's proven to be very mobile, able to flip off of walls, or off of an enemy's face, while firing on the run as easy as some people breathe air. Her time with Oliver has only honed her skills to a razor's edge given his ordeals on Lian Yu, his return coinciding with the fall of the League.
Master Archer - Anything from hand crossbows, regular crossbows, short bows, long bows, compound bows to your common throwing knives, she's your girl. Give her a target and she can put its eyes out at three hundred yards. Couple that with her Olympic level acrobatics and her close range expertise, and she's more than capable of shooting the wings off a fly, let alone disarming a thug of his guns with a few well placed shots delivered with lightning speed.
Trained by thieves and assassins both - Her father and sister, Lawrence Crock and Jade Nguyen respectively, have spent time among the League of Shadows, and while her sister remained, her father didn't, preferring to go freelance. That said, Lawrence was ruthless in making sure his 'Baby girl' was prepared for any situation, in the hopes she'd continue on the Crock family line of master criminals, assassins, mercenaries, and worse. Instead, she'd use those same skills against her own father and sister many times, seeking to be more than another Crock crook. Even so, she's very adept at finding weaknesses in almost any security system, knows how to crack open vaults, pick locks, and she possesses an extensive knowledge of the same ilk given her father's connections with the criminal underworld. While her computer skills are sub par compared to some, mainly Felicity Smoak, she knows enough to be able to identify laser trip wires, thermal vision cameras, things of that nature, and how to disable most of them with the tools in her belt.
== Equipment ==
Bolts: Artemis carries orange/brown bolts for her crossbow. She stores them in her utility belt.
Blowpipe: A blowpipe with sedative darts.
Bolas: Weighted balls connected by a rope, meant to entangle people.
Crossbow: She has not given up trick arrows since her Artemis days, as she has at least one bolt that opens as a net. Another dispenses the high density polyurethane foam used by the Green Arrow.
Darts: Coated with a drug invented by Artemis's father, Sportsmaster, which causes catatonia for weeks. Rarely uses these, but has them in case she ever needs them.
Explosive Pellets: Explodes on impact.
Smoke bomb: A bomb filled with smoke that enables her to get away, quickly and stealthily.
Sword: Stored in the sheath, which Tigress carries on her back.
First aid kit: Self explanatory
Utility belt: Contains lockpicks, wire cutters, emergency rations, and a number of other useful gadgets that have saved her life at least once.
== Advantages == Artemis is a criminal's worst nightmare. Given her extensive training since the day she could walk, and a drive to prove herself in everything she does, she doesn't know how to give up. She'll keep coming at a problem until it's beaten into submission, tied up, or otherwise incapacitated and laid out at her feet. She's intelligent and street smart, and more than capable of backing up her threats.
== Disadvantages == Unfortunately, that same drive to see her obstacles beaten down also tends to get her into trouble despite age and experience making her more level headed, less prone to rash actions. Her passionate, no bullshit nature forces her to seek out trouble rather than wait for it to find her, and she can be easily provoked if someone pushes her buttons, which admittedly isn't so hard to do on some days. And because of her unforgiving youth, trust doesn't come easily to her. Breaking her hard earned trust is a bad idea.
== Background == There are many forms of Hell, and Artemis had seen her share by the time she was thirteen. Funny thing about being raised by a family of either ex cons or still practicing criminals, you learn real quick how to take care of yourself and only
yourself. Not that she had had much of a choice since her mother, Paula, was in jail, and her father and sister were her only companions, and it was her father that made her life so difficult since he constantly pushed her and her sister to become master criminals and worse. She still has the scars across most of her body to show just how brutal his methods had been. Multiple fractures, concussions, bruises, contusions, and more she had collected long before her thirteenth birthday, when her mother finally got out of jail after she was imprisoned when Artemis was four years old. Despite the extreme physical abuse of her father's unrelenting training, Artemis came out the other end more than capable to take care of herself, and despite his best efforts to literally beat it out of her, Artemis retained her sense of right and wrong, which only grew when she was able to finally put him behind bars, with some unexpected help from Batman himself the same year her mother was released.
Even with her mother freed from prison though, the bullet that took her down left lingering damage to her spine, rendering Paula unable to walk. Still, they did alright since the older Crock was still able to do a great deal for herself, and friends of her mother help Artemis and her on a regular basis, allowing the young archer to focus on other things. Mainly her growing connection with a number of other heroes, heroes she wanted to become in her own right, to make up for all the things her family had done already. That they'd still do for years to come, even after the Justice League's eventual fall several years later. Still, Artemis was capable, and while she was temperamental and hotheaded on a good day, she received much needed experience as she started to develop her own alter ego, to make a name for herself as an accomplished archer and combatant. Pretty soon, Artemis was fighting criminals and thugs throughout Gotham City, focusing her efforts on her dad's old contacts that she had been 'persuaded' to meet with more than she'd have liked while she had still been unable to separate herself from his grasp.
From there she'd work alongside the young side kicks, although she wouldn't have called herself friends with most of them outside of M'gann, when she arrived on Earth years later, and Dick, and even then it took some time for her to open up to any of them. M'gann was more of a sister that she wished she'd known growing up than a friend in those days, once a sense of trust had been built between them and the rest of the old gang. Things were looking up with her mother back in her life, her place becoming more entrenched with the gang and their mentors, and graduating at the top ten percent of her class in 2010, after years of intermittent home schooling until her mother got out of prison, she thought life couldn't get better. Then Darkseid appeared, destroying almost everything before what was left of the Justice League, which really amounted to their sidekicks, leaving the survivors, herself included, with massive roles to fill. Not only that, but Artemis felt guilty for the simple fact she had wanted to be a hero like them, and now the old guard was gone, giving her what she wanted in the worst way possible.
Then Oliver Queen came back to the States, and it didn't take her long to uncover the fact he was a vigilante himself. It seemed just a little too coincidental that common thugs started showing up with arrows sticking out of them about the same time his return was announced to the public, so she followed him on one of his patrols, inadvertently saving his life in the process. He probably would have been fine on his own, but that single action saw them working together regularly for four years. They had a falling out though, and went their separate ways on mutual if strained agreement, her returning to Gotham on 2014, Christmas Eve, and he back to Star City, where he's by and large remained. The reason why they separated at all isn't clear, but it's rumored it had something to do with the League of Shadows and the fact Oliver made the mistake of trying to put an arrow in her sister's back. Whatever the actual reason, they've kept in contact, mostly through Felicity Smoak, but Artemis has returned home, to Paula, to her old friends, to where it all began.
1987 - Born on September 12 in Gotham General Hospital to Lawrence Lian Crock and Paula Nguyen.
1991 - Paula is shot and arrested while on a job with her husband. Lawrence would get away, leaving him to raise their daughters alone.
1992 - Lawrence Crock starts training Artemis basic hand to hand. Receives her first of many broken bones when a leg sweep cracks her skull on the unforgiving ground when she's tripped up by her sister's attack.
2000 - With the help of the Dark Knight's timely arrival, Artemis takes down Sportsmaster, her own father, and watches him be shipped off to prison with no small amount of satisfaction about the same time her mother's released from prison earlier that year. Her mother moves back into their small apartment where Artemis does what she can to help Paula get around due to her paralysis from the waist down, and Artemis starts meeting up with the other young side kicks as well on an increasingly regular basis.
2006 - Fights alongside the Justice League and their sidekicks when Darkseid appears. She's one of the ones that helps rescue M'gann from Lex Luthor alongside Martian Manhunter, Booster Gold, Dick Grayson, and several others.
2010 - Graduates from Gotham High with top marks in nearly every class. Darkseid appears a second time and takes down the League. She meets Oliver Queen at the end of the year shortly after his return from Lian Yu, and they immediately hit it off as she trains under him, honing her already considerable skills to a razor's edge.
2014 - Despite four years of working together, one incident forces her and Oliver to go their separate ways. She returns to Gotham after a brief hiatus in Star City, where she's remained since.
M'gann M'orzz - She and M'gann were like sisters when she appeared on Earth in 2006, a sister Artemis wished she'd had grown up anyway. They had their rough patches sure, but what family of side kicks didn't? Their relationship grew closer though when she helped free the young martian from Lex Luthor's labs alongside several other heroes.
Richard 'Dick' Grayson - They met shortly after Batman helped her put Sportsmaster in prison. And despite his constant flirting, Artemis came to appreciate the young hero's good nature even though she recognized the sorrow behind his eyes, similar to her own, just not so poignant. He'd been through his own Hell, and his had been fairly recent, while hers had been ongoing for years until her mother came back into her life. That said, they trained together rigorously, and because of this, she came to call him a good friend. Even so, he knows that she'd hurt him severely if he ever made the mistake of messing with M'gann's heart, if he dared to try anything with the martian she considered the sister she would have much rather preferred over the one she actually had.
King Orin - The King of Atlantis might be a giant stick in the mud, but he had been a part of M'gann's life, and Artemis had to admit, the man had her best interests at heart. That made him alright in her book, but that didn't stop the archer from shooting off the occasional sarcasm laden comment his way even now. Even so, the fact he'd been there for her for so long, when she herself hadn't been able to be there for the martian, makes Orin one of her more trusted friends and allies, especially in this day and age when Artemis has so few of both.
Conner Kent - She knows about him through M'gann. He's not a bad guy, but his eerie resemblance to one of her long time heroes from her youth kind of weirds her out, but she's been getting over that since it's become quickly apparent that Conner is nothing like the big Blue Boy Scout, appearances aside of course.
Jason Todd - Like Dick, Artemis has known Jason Todd for years. She also knows how he died, who was responsible, and the fact he was brought back to life because her sister Jade told her in one of her rare bouts of conscience, since she had liked Jason in her own way and hadn't liked what had come back from the Pit. So when Jason came back to Gotham, Artemis wasn't surprised by what the Lazarus Pit had done to him, how it had altered his mind, but she could still see the young man she had all but grown up with underneath the rage and pain being brought back from the dead brought with it through the Pit's method of revival. The bloodlust that came with it might have frightened most people, but Artemis was not easily frightened.
Stephanie Brown: While they haven't met face to face persay, they still know of each other from their respective reputations which followed them through their school life, just that Artemis's came first, but it didn't take her long to hear about the Cluemaster and what happened with his daughter. The similarities between them isn't lost on Artemis, but only time will tell if they work well together.
== Character Extras =
= Face Claim: Sarah Mutch
Ons: Strong men, strong women, rough or gentle (depending on her mood,) leather or lace, light to moderate BDSM, sensory play (blindfolds, ice, oil, etc,) anal, oral (giving and receiving,) teasing, stripteases, etc.
Offs: Scat, watersports, pain, pleasure denial, sexual restraints, death, mutilation, etc