Exiled Sheikah; Travelling Weapons Master & SmithDistinguishing Traits:
Saniyah’s most distinguishing traits is her hair, which is a variation between red and pink, depending on the lighting and season. In sunny weather her hair appears more pink, but in the cold winter, her hair seems darker and red. Her hair extends down to her shoulder blades and in hot weather she can be seen with it cornrowed to keep her cool. When she is bathing and when the weather is cold, she let’s her hair out. Unlike the Ifrtii, Saniyah’s skin is lighter in complexion and her ears shorter in length. These traits were what had her exiled from the tribe with the rise of the new clan leader.
Scars of conflict mar her caramel flesh from various blades. Her body is athletic and solid, her strength gently defined in her muscles. Intricate tattoos adorn her skin, representing the shield of fire, protecting her from evil. The woman appears independent and formidable, able to handle her own.Likes:
Challenging herself and others, a chase (with her being the runner), breath-taking scenery, creating better equipment, singing, dancing, and cooking.Dislikes:
Being caught, being forced upon, being caged, men who think they can disrespect her, Naga and Ifritii (besides her parents).About:
Saniyah was an abandoned baby found by Sheikahs. Her Sheikah family raised her under the Fire God belief, and tried to raise her as one of the Ifritii, but it was evident that she was different. Though her skin didn’t burn easily, it still burned in the heat of the desert and she often dehydrated when she didn’t get enough water. Life in the desert was quite comfortable for the Ifritii but with Saniyah, her family had to move to cooler regions. As a child, Saniyah was always active and energetic, running around, climbing trees, and showing acrobatic abilities that often made her appear as light as a feather. She sang songs she would make up on a whim and dance in all of the celebrations. She learned to cook and set up camp like all the other Sheikah. As she grew older, her Sheikah father bestowed upon her a dagger that he had stolen from petty bandits. The way the weapon was curved and its edge made Saniyah curious and as she used it to spar and cut things, she began to learn much about its weight and quality. That dagger, she calls, The Leaf Dagger, was how she became interested in weaponry.
Saniyah’s family over the years returned to the desert to be closer to the other tribes, and Saniyah learned to adapt better to the hot climate. She covered her skin with cloaks to protect it from the sun and always maintained a full water skin. She sought employment with a blacksmith named Al Jabar, and it wasn’t easy convincing him that she was useful. The Ifritii had been accepting of her when she was a little girl, but when she reached womanhood, no longer was she seen as one of them. She was different, a stigma she had to endure most of her life, but her strength and determination to learn was what gradually had Al Jabar put his trust in her. She soon became his apprentice and then his partner. Saniyah’s weapons gradually became well-known throughout the Sheikah nation. Her partner and mentor became secretly jealous of her for her craft received more attention than his own.
Saniyah eventually became determined to spread her weapons across the tribes and before she left on her mission, her parents scribed on her body the protection of The Ram. Before she could leave, news spread of the clan leader dying and his son, Seif ibn Al Naar, taking his place. A law was passed prohibiting non-Ifritii from residing in her parent’s camp and Al Jabar was the first to betray her. He turned the people who had once accepted her against her, feeding their prejudice. Being unable to say goodbye to her family, Saniyah was chased out of the camp and across the desert until her pursuers chose to leave her be. All of her weaponry was left behind in Al Jabar’s shop and he immediately took credit for her work. He sold and tried to imitate her wares but to no avail for her skill had been unique to her hand.
A pair of twin blades and her leaf dagger were the only weapons she had, having had them on her person when she fled. Alone, Saniyah was forced to wander and learn about the mysterious world outside her home the hard way. She was harassed by bandits and enslaved to be sold to the Naga. Saniyah was forced to abandon the woman that clung pathetically to the past when she had her family and home, and accept that she may never see them again. She became stronger, and her strength allowed her to free herself from her captivity, and vow never to be enslaved again. She was a new woman and sought to start anew by crossing the sea. Her journey led her to Iredale where she started crafting and hording weapons and stolen gear. She made a home for herself within an alley, her red tent being her home and shop where she sold and crafted weapons and armor for whoever could afford it.
Iredale is where her business currently exists.Habits:
She tends to sometimes sing and whistle while she works.Skills:Weapons Master
: Saniyah is known for her weapons craft, having a natural gift for creativity and innovation. She can design weapons from pins to great swords, and even larger if anyone were to approach her with the idea. She knows how to wield nearly all the weapons she creates rather expertly, having acquired this skill from testing each piece. Her favored weapons, however, are her twin swords (the first weapons she created) and the Leaf Dagger that was given to her by her father.Blacksmith
: Besides being a weapons master, Saniyah has blacksmith skills. She can repair and reforge weapons, shields, and armors. She can even provide shoes for horses or nails for common purposes.Thievery
: She learned from the best. Saniyah is an excellent thief being able to pick pockets, locks, and of course, flee. Her acrobatics make her a natural at navigating her urban surroundings. Her athleticism amazes most as they watch her leap, vault, and somersault through the air to evade her pursuers. So far, she has never been caught, though her shop has caught much suspicion from authorities.Combat
: If unarmed, Saniyah is capable of defending herself and she is hardly honorable with the way she fights. She'll go for all the soft parts and not think twice about it. She isn't against biting, scratching, or even hair pulling. The female is flexible and tough, and as wild as a beast when threatened.Strength
: An unusual aspect about Saniyah is her strength. She is stronger than average humans, being able to wield the great swords she makes with less effort than the warriors who have to swing them. It is this strength that makes her a handful to those that threaten her existence.Singing
: Her appearance has change over the decades. Not many expect a scarred and hard blacksmith to be capable of singing. She can alternate between soprano and alto, she hums, and also whistles quite well. She will sing songs that her tribe used to sing and sing songs she invented herself.Dancing
: She knows how to dance though it is tribal in fashion, which would be unsightly to the citizens of Iredale. They see the dance of the Sheikah as barbaric and scandalous, when the dances were created to emphasize the beauty and masculinity of its people.Cooking
: Want to see some exotic cooking, Saniyah has it. The taste will be different from what most are used to and good to few. She cooks small portions but there is enough portions to fill a person if one chose to eat them all. She likes cooking for those who appreciate her cooking. Her cooking can be spicy, salty, sweet, garlicy, buttery, and meaty with a bite of smoked, fire-grilled flavor. She can cook soup and bread, though her bread is flat and meant to be used to scoop out the vegetables and meat in the soup.