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Author Topic: Smallville RPG WW2 Era Any GM and Interest  (Read 164 times)

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Offline RubySlippersTopic starter

Smallville RPG WW2 Era Any GM and Interest
« on: July 27, 2013, 09:01:49 PM »
I was thinking a Smallville Game based pre-during WW2 could be fun but not set in Smallville but would have vigilante heroes and others fighting the Axis intrigue and try to have a normal life with character generation through Season 9, and a small group.

I would like to be a Golden Age Green Lantern who has the "magic lantern" who told the character to forge the ring and is not all uber powered.

Offline Orval Wintermute

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Re: Smallville RPG WW2 Era Any GM and Interest
« Reply #1 on: July 29, 2013, 06:53:42 AM »
So sort of a pre-McCarthy JSA type set up?

Offline RubySlippersTopic starter

Re: Smallville RPG WW2 Era Any GM and Interest
« Reply #2 on: July 29, 2013, 11:36:06 AM »
Well I was thinking pre-WW2 into WW2 with the player heroes, not all will be heroes normal people can be counted in to, fighting the fifth column enemy special types for the old Red, White and Blue.

Smallville takes it own take on the DC universe so no need to 100% stick to the canon. They may not be organized but once active I'm sure the government will want them on board at some level maybe attached to the FBI through Hoover.

But that is the right idea.