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Author Topic: Jaeger Rising - A Pacific Rim interest check  (Read 3486 times)

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Offline Revenent

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #100 on: July 30, 2013, 04:57:40 PM »
Can I make a suggestion at this point? I don't think we should have to stick by the canon timeline if it's to the detriment of the RP's enjoyability. I say we just take history from the point we choose and leave everything that comes after completely open as an alternate universe/What If scenario. That way we can have major, situation-changing events without having to worry about conflicting with canon.

Offline Ember Star

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #101 on: July 30, 2013, 05:02:34 PM »
Can I make a suggestion at this point? I don't think we should have to stick by the canon timeline if it's to the detriment of the RP's enjoyability. I say we just take history from the point we choose and leave everything that comes after completely open as an alternate universe/What If scenario. That way we can have major, situation-changing events without having to worry about conflicting with canon.
I agree. I always prefer doing fandom RPs as AU

Offline TheGlyphstone

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #102 on: July 30, 2013, 05:05:29 PM »
That's sort of a given, since we're used Fan-Jaegers that didn't exist in the original timeline to begin with. We've already broken from said canon timeline at that point, and Primarch had originally picked a good point that wasn't central to any future events....the Kaiju are still appearing at wide-spaced enough intervals to not be overwhelming, the Kaiju Wall hasn't even been started yet. So we're entirely free to make our own stomping grounds without gluing to any of the above (aside from maybe the increased attack speed, but at our point in history it'll still take a few years for the effect to be noticeable, and I doubt the RP will last that long).

Offline Revenent

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #103 on: July 30, 2013, 05:07:28 PM »
True, but we're very limited in having to avoid things like category 4 or 5 kaiju or any sort of event that effects the rift (or whatever they called it). I'm saying we should just have full artistic freedom if we feel it would improve the RP.

Offline TheGlyphstone

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #104 on: July 30, 2013, 05:12:41 PM »
Not necessarily that limited - we can give ourselves as much artistic freedom as we want, it's certainly easy enough to justify. Maybe, instead of a Category 3 attack, the Kaiju Masters mix it up and throw a double-event of Category 2 Kaijus. It never happened in canon, but it's a deviation that still echoes the spirit of the canon (attacks get more powerful/frequent as time goes on). And it gives 4 PCs the spotlight instead of 2. Stuff like that - there's plenty of wiggle room to find a middle ground between slavish adherence to the canon and throwing everything out the window. We just need to find it.
« Last Edit: July 30, 2013, 05:14:54 PM by TheGlyphstone »

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #105 on: July 30, 2013, 05:36:40 PM »
I'm with Glyph - Primarch already gave us a perfect point from which to launch into practically any scenario we prefer. If we get too loose with it, or go back too far, we run the definite risk of falling into a new setting entirely, and somewhat defeating the point of having it be Pacific Rim at all. It needs to stay recognizable.

Offline PrimarchTopic starter

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #106 on: July 30, 2013, 05:44:55 PM »
Definitely could use those. Also, if I'm gonna do this then I'm going to drop out of the Ranger position. Maybe I'll make an NPC Jaeger but sorry, Darkcide! We'll find you another partner. Should I make a new topic or is it possible to transfer control over to me? I wouldn't mind making new recruiting/OOC/character application forum topics if only not to bother Primarch.

Yeah, you should. Having to go through him to edit top posts would get old real quick, believe me.

I can copy the contents on the threads and PM them to someone with the code for ease. Least I can do for leaving you guys high and dry.

Offline Yugishogun

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Re: Jaeger Rising - A Pacific Rim interest check
« Reply #107 on: July 30, 2013, 05:50:47 PM »
I'm sorry, but I will be dropping out.

Offline Revenent

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #108 on: July 30, 2013, 05:57:26 PM »
I'm with Glyph - Primarch already gave us a perfect point from which to launch into practically any scenario we prefer. If we get too loose with it, or go back too far, we run the definite risk of falling into a new setting entirely, and somewhat defeating the point of having it be Pacific Rim at all. It needs to stay recognizable.

Not really, in my opinion. Having a Category 4 kaiju appear now instead of in several years isn't going to make it not Pacific Rim.

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #109 on: July 30, 2013, 06:06:39 PM »
As I understood it, the game would progress from the high point of the Jaeger program, but from then on would not hold to the established continuity. We can already choose our direction. What more control do you want over the story?

Offline Ember Star

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #110 on: July 30, 2013, 06:16:02 PM »
I think this conversation has taken a route of misunderstanding. 

What Rev meant (or at least what I think he meant when I agreed with him) was not that we should totally divert from Pacific Rim but like when we were worried about cannon interference (future and past) with what base we pick. That we don't have to keep the series of events completely cannon. I.E: Maybe the Marshall doesn't manage to pilot alone. Maybe he never has a needs to or maybe he dies. That kind of stuff. Make the story our own, don't follow cannon plot points exactly.

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #111 on: July 30, 2013, 06:18:59 PM »
I mean, there's not a whole lot of canon to consider in the first place, so... *laughs* I apologize if I contributed to misunderstanding.

Offline Ember Star

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #112 on: July 30, 2013, 06:20:40 PM »
I mean, there's not a whole lot of canon to consider in the first place, so... *laughs* I apologize if I contributed to misunderstanding.
True. There's not. Especially given the time period in which we're starting. Which is kinda my point in not worrying about following it exactly.

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #113 on: July 30, 2013, 06:21:54 PM »
I guess my question is what changes even need to be made in the first place? There's so little that I can imagine having to fiddle with, which is why I was concerned about the scope of whatever changes you're considering. Most changes made would end up being pretty major.

Offline TheGlyphstone

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #114 on: July 30, 2013, 06:31:45 PM »
Pretty much, which is why I was in favor of leaving anything pre-game start untouched and opening the future up to a blank slate, or as close to a blank slate as we can keep it. There is almost no canon to alter between 2018 when we would be playing, and 2024, when the movie takes place. About the only thing that could potentially be canon-breaking is the fate of the original Gipsy Danger, and even that is 2 years from now, so even assuming we get to that point, we'd be so far into our AU that altering those events wouldn't be a problem at all.

Offline Ember Star

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #115 on: July 30, 2013, 06:34:09 PM »
I guess my question is what changes even need to be made in the first place? There's so little that I can imagine having to fiddle with, which is why I was concerned about the scope of whatever changes you're considering. Most changes made would end up being pretty major.
Not changes so much. But moreover not worrying about keeping it exact or having to actually incorporat cannon plot points into our story line. Either we do or we don't, but we make it our own and set it as AU (alternate universe)
Pretty much, which is why I was in favor of leaving anything pre-game start untouched and opening the future up to a blank slate, or as close to a blank slate as we can keep it. There is almost no canon to alter between 2018 when we would be playing, and 2024, when the movie takes place. About the only thing that could potentially be canon-breaking is the fate of the original Gipsy Danger, and even that is 2 years from now, so even assuming we get to that point, we'd be so far into our AU that altering those events wouldn't be a problem at all.
Exactly! :)

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #116 on: July 30, 2013, 06:34:54 PM »
We seem to be agreed! :)

Offline Revenent

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #117 on: July 30, 2013, 06:47:24 PM »
The main thing I'm talking about is whether we maintain that no category 4s have appeared you, no double-events have occurred, and, should we decide to go so far, no operations to close the rift have been successful. I don't mean we have to alter things about canon characters, just alter things they said haven't happened yet to keep it interesting.

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #118 on: July 30, 2013, 06:48:11 PM »
Right, yes. I'm with you now.

Offline Darkcide

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #119 on: July 30, 2013, 07:59:39 PM »
Hey, I've given it some thought and I am going to drop. I need to play catch up on here as it is, and I don't want to potentially hold up the game. I do apologize, and I hope this game is a rousing success!

Offline evangel

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #120 on: July 30, 2013, 09:22:11 PM »
This is something I've been mulling around. We're going to stock Tokyo with about four Jaegers or so, and what I was worrying about is keeping the stakes high and letting people participate as much as they want. Trust me, I want a good fight as much as everyone else.  8-)

Also Primarch, the topic codes would be friggin' fantastic. Will you be dropping out of the game as a whole? I'm going to reorganize the roster ASAP and see who's staying in.

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #121 on: July 30, 2013, 09:24:29 PM »
Could also consider regular invasions of small kaiju. It would require regular patrols and be a strong reason to keep so many jaegers active.

Offline PrimarchTopic starter

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #122 on: July 31, 2013, 05:47:04 AM »
Also Primarch, the topic codes would be friggin' fantastic. Will you be dropping out of the game as a whole? I'm going to reorganize the roster ASAP and see who's staying in.

I'll stick around, I've had time to process since my news yesterday and damage control has been performed. In other words if you need another GM to assist I'd be very willing to get back on board. Wouldn't want to run the game myself, but sharing the neural load works as well for GM's as it does Rangers.

On an unrelated note, Glyph & I have our Jaeger pretty much thought up and character apps should be soon to follow.

Offline Karma

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #123 on: July 31, 2013, 05:52:00 AM »
I'm thinking of Athena having a personal mech, but more along the lines of power armor than a Jaeger. No drift, much smaller, etc

Offline TheGlyphstone

Re: Jaeger Rising - A Pacific Rim interest check
« Reply #124 on: July 31, 2013, 12:08:21 PM »
What exactly is the GM(s)'s role in this game, anyways? We're designing our own characters/mechs, we'll be playing the Kaiju opposite each other's mechs, there isn't really any defined story or plot that we won't be agreeing on collectively anyways...