I am looking to start up a Vampire: The Masquerade game that becomes large enough to get a spot in a "Big Groups" section. (I will "hire" more GM's as they become necessary.) I will be running the original game and not the revised Vampire: The Requiem version. There will be a couple clans unavailable or capped to start off with, but I will get to that in a moment.
The following was taken from whitewolf.wikia.com
In Vampire, characters play vampires, also called Kindred, descendants of Caine (the Biblical Cain), cursed with a thirst for blood, vulnerability to sunlight and immortality. Vampires are forever subject to the Beast, their raging animal urges of hunger, fear and rage.
Vampires generally live in cities, which are run feudally by Princes (This role is already filled); life in a city is one of constant political manipulation and paranoia, as the powers of the city vie for power, control and food.
Vampires are creatures ruled by fear, most importantly the fear of exposure to the Kine, everyday humanity. Since the Inquisition the majority of vampires have lived under the Masquerade, an enforced campaign to hide the existence of the Kindred from humanity.
Vampire is a game of personal horror: the characters are continually forced to walk a moral tightrope between their need to survive and the horrific means by which they ensure it.
With that being said. The role of Prince and Scourge are already set to be filled. The game will open with a post that it will be mandatory to read (The new Prince declaring praxis and gaining control of the city.) This post will be long and bloody, but will hopefully set the tone for the rest of the game. I am looking for strong social and political play with the potential of some combat.
The following list is the vampire clans that are playable in Vampire: The Masquerade. I have made notes beside the clan names if they are capped/playable/ect. for your convenience. If all the clan slots have been filled it will be noted next to the clan name as well. If there is a clan that is non-playable/capped you see that you are interested in, please PM me with your character concept and we can talk.
Brujah (playable): These vampires are commonly rebels and punks, and dress accordingly. A smaller class of Brujah are intellectual individualists, who are at odds with society.
Malkavian (playable): All other Clans believe this vampire clan to be insane, but in this, the Malkavians possess a unique wisdom.
Nosferatu (playable): Hideous in appearance, this Clan lives apart from other Kindred, but hold secrets of many of the preternatural inhabitants of the city (they resemble vampires as seen in "Nosferatu" but are not restricted to that exact appearance).
Toreador (playable): The Toreador see themselves as artists. They are a proud and regal Clan, often highly excitable, with expensive tastes and dressing in the latest fashions. Lestat is of course a Toreador..
Tremere (Capped at 3 : FILLED)These vampires are warlocks who have risen from an ancient magic. They are tightly-knit, and keep their powers closely guarded..
Ventrue (playable): Regarded by many as the leaders of the Camarilla, the Ventrue consuder themselves nobility, are old-fashioned and tradition bound, and believe in good taste above all else.
Assamites (capped at 1 : FILLED): The Crusaders brought back many tales from the Holy Land, some of which concerned a band of fanatical killers. The word the Europeans coined for these silent murders was assassin. The Cainites, however, already knew of a similar but far more dangerous threat from Araby - the diabolist of Clan Assamite.
Settite (capped at 2 : 1/2): There are few vampires who would willingly grant hospitality to a Follower of Set, and for good reason. The Settites, as they call themselves, are servants of darkness and corruption incarnate. The clan's ultimate goal is to corrode the ethics away from humanity and Cainites alike, creating a surfeit of slaves for themselves and thier dark master.
Gangrel (playable): These Kindred are able to shape-change into animal forms, such as a wolf or bat. Many are rustic in appearance and prefer a life of solitude. Until recently the Gangrel were members of the Camarilla
Giovanni (Not playable at this time): No other clan is more intent on maintaining a front of respectability than the Giovanni, and none is more repulsive at heart. Giovanni vampires are rich merchants, speculators, and investors who spend most of their nights manipulating their vast assets from skyscraper offices. They spend the rest of their nights in crypts and mausoleums carrying out their dark and morbid rites.
Ravnos (Capped at 1 - FILLED): Tramps and thieves, the Ravnos are scattered throughout Europe like chaff on the wind. Every country host a few, but where they can be found varies from night to night and whim to whim. Many travel with bands of roving tinkers or other undesirables. It is rare from more than one or two to be found in the same place at the same time, for they are solitary Cainites and prefer audiencs and marks to company. Due to some sort of madness ALL Ravnos try to kill one another on sight. They are very few in number.
Caitiff (playable): A vampire with no true clan. No matter what clan this vampire's sire is, their blood is so weak (due to their gen) that they do not fall into the jurisdiction of any clan.
Lasombra (Capped at 1-FILLED): Elegant but preadatory, the Lasombra honestly think of themselves as the apex of Cainite existence. Firm belivers in Divine Right, and the rule of the superior, they have little patience, though often much pity, for those Cainites who are ( throught no fault of their own ) inferior.
Tzimisce (Not playable at this time): From time immemorial the Tzimisce have haunted Europe beyonde the Elbe. Along the Oder and Danube, through the Pripet Marshes, amid the Carpathian crags stalk the Fiends, each claiming its lair and wreaking a terrible vengeance on intruders. The Tzimisce cruelity is infamous even among vampires.
Please feel free to leave questions or feedback.