Alright, this game will be co-GMed by Nighteyes87 and myself. Nighty will probably post here below, so let me tell you a little bit about myself and this game. This is a reboot of a previous version of Shadows- which I've already tried to start on E. a couple months back. We're rebooting it since I didn't think it lived to its potential the last time around. Most of you don't really know me, and you don't have many past RPs of mine to refer to (my only ongoing one is Locdown
), so I've decided to give you a little taste of what my writing and GMing styles are like.
This will be a high fantasy game, freeform. Point is- no system rules but our own, which simply means common sense. This is an adventurers' game, fit for 4-7 active players, going to be an exploring-journey type of plot, lots of room for character development and meaningful roleplay. So yeah, there will be sex scenes, but they will be plot driven, as opposed to a sex-scenes-driven-plot. We're not going to limit the types of sex scenes as well, you want to go soft- go soft, you want to go extreme- be my guest, look at my ons/offs if you want to see my own personal preffs (won't limit you to those, either). So let's start with some of my basic rules and clarifications:Characters/Players Selection-
We're not going to pick our players on a first-come-first-served base. PCs are very important to my games, I tend to create the plot and tune so it won't only fit the characters' backgrounds and potential, but also derive from them, so I'm picky about the players and the characters I recruit into my RPGs. That said, with time we will define a time-frame for character applications, and at the end of it I will decide which characters and players are in. Those that won't get chosen might get recruited later on as the game progresses, depending on plot-needs and different logistics. Activity-
This is just for fun, we're not going to tell you that we want people to commit to 3 posts per day… But let's be reasonable and recognize that this game needs to be dynamic status, so I'd say… I'd be expecting players to do their best and post somewhere around once every 1-3 days. The game will keep people on their feet, so I would humbly assume that people would want to reply more frequently than that. RL needs will be taken into consideration, of course. What I'm not going to tolerate is players that just up and disappear without a word. I find that utterly disrespectful and irresponsible, as mentioned above- I weave my games around your characters, and when a single character disappears, it unravels my current and future plot and sometimes forces me to abort a plot-angle or the plot itself entirely. Only commit to this game if you know for a fact that you will be relatively available for the coming months. Player-Godmoding-
Talking about players including stuff like the results of their actions, NPCs actions or items that I did not describe in my posts. So no, absolutely not, not ever, if you want to include anything in your post, you ask me. I realize in this site it's pretty common for the lines to blur out between players and GMs, having the players creating NPCs, controlling them, creating actual plot angles… I'm a classical GM, to me all a player should do is play his or her character and that's it, you don't touch mine- I don't touch yours* :) nothing else is really needed, to be honest. If you're not sure what you may or may not include in your posts, use the PM system, I would prefer IM though (All in the contact info). In Godmoding I would include other characters control, environmental control, NPCs control, or determine the results of your own actions (unless they are given…let's say, don't tell me 'I'm trying to tie my shoes' when there's no reason you won't be able to succeed, sometimes there are special circumstances, but I'll be informing you about those). In order to make long processes short, just ask for my permission. I rarely say no. I don't always say yes, but if I don't- I'd usually find the middle ground, which will benefit both yourself, myself and the plot(self).
*You will, from time to time, see us writing an intermission prompt, like a flashback or something of the sort, which will be focusing on one or more characters, to better introduce it and keep the game interesting. The moment we decide to do that with your character, we will contact you and have you play your character for us, either in IM or PM, afterward we will edit it into an interesting prompt, depending on your consent and authorization.Character Names-
Probably the MOST IMPORTANT RULE here. Every GM has his own little peeves and quirks; this one is very dear to me. I want you to include the following tag at the start of each post:
[u][b]Character's Name:[/b][/u]Deaths and Injuries:
Adventure games sometimes have casualties in them, as well as injuries, sometimes serious maiming (something that would leave serious scarring, a loss of a limb, fingers, eyes, toes.. etc.) and rape. I'm about to make it very clear: NOTHING will happen to your character, without your EXPLICIT consent!
If you want to be killed, you will be killed, if you want to be injured, yeah- ok, all the props to ya; and if you want to be raped, that also can be arranged. Sudden and pointless random things, especially death, will only happen to NPCs.
That said, there are three ways a PC (player's character) can die in my RPs, and I'm sure most GMs would agree:
1. The player is sick of his/her character and wants a new one. That's perfectly fine by us.
2. The player leaves the game. Sorry, it's your character, we're not about to NPC or replace you.
Both casualties will be respectful, maybe heroic, but definitely not pointless.
3. The player feels comfortable doing something that would otherwise obviously result in a character's death, feeling protected by the "you said you won't kill us!" law. I call this bit my 'stupid-safe' law. Guys, this is survival horror, the danger is there and it's extremely potent. If you're doing something outrageously stupid, which would logically get you killed, and you refuse to change it when either Caehlim or I PM you about it- your character will be hurt or die.
I can't even guarantee a meaningful or dignified death, because you'll die doing something stupid… it's all in your hands.