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Author Topic: Apocalypse Mario - [Recruiting]  (Read 612 times)

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Offline MzHydeTopic starter

Apocalypse Mario - [Recruiting]
« on: June 20, 2013, 11:29:29 AM »

The beginning,
or more accurately, the end of everything, occurred on December 21st, 2012. Before I get into the horror that we all faced, let me ask you something; do you believe in Mario? I mean Mario Mario. The plumber. The video game hero. He wasn't always real, you know. He was created by a Japanese man named Shigeru Miyamoto. When I say 'created', I mean that in the literal sense. As a boy, Shigeru loved pretending he was going on adventures in the woods and fields around his home. We didn't know it at the time, but Shigeru had one of the most open minds in the history of the known world. He was also a boy with latent psychic talent that was never discovered until it was far, far too late. See, when young Miyamoto was playing, his imagination was so vivid that he ended up actually creating the worlds he envisioned. He inadvertently created another dimension, populated with mushrooms, goofy villains, and plump Italian heroes named Mario and Luigi. He'd later go on to work for the card company Nintendo and helped develop some of their early video games. He was going to pitch what he called 'The Super Mario Brothers' as a game, but never got up the courage to present it to his boss. Have you heard of the many worlds theory? The one where each time you make a decision, another universe is created in which you do the opposite of what you decided? I think it goes something like that. It fascinates me to think that somewhere out there is another world where he made that game a reality and, in that world, maybe we'd all be somewhat more prepared for what happened in December.

See, even when Miyamoto grew up and stopped pretending, his world continued to exist. In it, the bad guy got tired of losing. The hero, Mario, would conquer the castles, collect the stars, and defeat the villain, Bowser, over and over again. As you can imagine, Bowser got tired of this, and constantly stepped up his efforts to conquer the Mushroom Kingdom. Eventually, he stumbled upon a secret; The Dark Star. See, when Shigeru created The Mushroom Kingdom, it took in the very essence of him. These parts of him; wisdom, courage, bravery, imagination, selflessness, etc. all became golden stars. Icons, to help the brave Mario conquer obstacles and keep the world in balance. Humans aren't all sweetness and light, though. Not even children. Inside all of us is our primal nature, our bestial side that says 'kill kill kill!'. That became The Dark Star.

Bowser found it.


So empowered, he destroyed The Mushroom Kingdom utterly and defeated Mario. In their last battle he left Mario scarred, devoured his brother Luigi, and set himself upon the golden stars. Upon capturing the last golden star, the very foundations of the world were torn apart. The world itself sought to return to where it started. Earth. So it was, on December 21st, 2012, our worlds literally merged. Two universes attempted to occupy the same space at the same time and became one in the process.

Buildings, plants, animals, everything either merged or was overwritten. It seemed to be random change what happened to what. Some people remained human, others became more turtle-like in various ways, a few became more animal than human. Pipes burst from the streets, the walls, the skies. Blocks appeared in mid-air, floating in defiance of gravity and logic. The first few days everyone was changing, scrambling to come to turns with the new environment while simultaneously being attacked by a force of darkness none of us could comprehend or understand. It was that surprise that gave Bowser and his forces the edge as they streamed through the pipes, laying waste to everything in their path. There was open fighting against them after a while, sure, but the Koopa King's momentum was just too great. He could not be stopped.

A year later and the world is under his boot. He claims it was for our own good and his daily speeches broadcast over TV monitors sway some of the more foolish or scared into thinking it's true. There is no more Mario, he's long gone into hiding, changed by the merger and his failure to save The Mushroom Kingdom. Someone has stepped in to take his place, though. A fallen Princess sick of being shoved to the side, sick of being kidnapped and tormented, sick of watching other people do nothing when action is needed. Daisy.

What? Did you think I was going to say Peach? Peach... she... well, we don't talk about Peach. We don't talk about Peach and we don't talk about Luigi. Daisy is the leader of TOAD, the new revolutionary force fighting to give us all our lives back. We're doing the best we can to try and clear out the Dry Dry Wasteland, to foil Bowser and his forces at every turn. We need help though. We need you. Will you join us? By the way, my name is Lakitu. I do the recruiting and documenting around here. Nice to meet you.

Join The Fight!
Apocalypse Mario is a post-apocalyptic game of resistance, of darkness, of action and adventure. You will be new recruits in TOAD and together, you will form a fighting team dedicated to helping Daisy topple Bowser and his empire. This game will be freeform for the most part, but there will be a main plot thread that leads you along on your adventure. Between story beats you will be welcome to explore and interact as you wish. Are you a dedicated freedom fighter? Are you a reluctant soldier? Are you a double agent in Bowser's employ? It's up to you! Apocalypse Mario is about seeing the darkest side of an otherwise cheery property. It's about asking the question 'what if the bad guy won?' It's about fighting giant turtles with fire. If the premise interests you enough, please post here and keep and eye on this thread. Over the next day or so, I will be expanding the world, posting character templates, and continuing to recruit. I hope to have a fairly small group of four or five people (aside from myself) involved in this game. Thanks for reading and let me know what you think!

« Last Edit: June 29, 2013, 06:51:03 PM by MzHyde »

Offline MzHydeTopic starter

World Information
« Reply #1 on: June 22, 2013, 12:46:15 PM »
The World (What's Left of It)

-Life
For those that remain obedient, life isn't actually too hard once you get down to it. Everyone from the age of twelve and up is given a job. Families live in pre-fab apartments for free and are given two 'meal tickets' each day to spend on food. Water is free. Electricity and heat are provided to each family in certain amounts for each month, though these allotments are rather pitiful at best unless one wants to spend money on more. People do not get paid for working. Instead, each working family member is given an allotment of coins each week. Differing amounts of money are subtracted for any missed work, poor attendance, or bad behavior. Since only the 'bare essentials' are provided, people are often forced to spend coins in Bowser Approved (tm) stores for clothing, fuel, work equipment mandatory for their job, medicine, toiletries, or extra electric and heat privileges. Modern conveniences like television, air conditioning, toys and the like are prohibitively expensive and only for the wealthy. Families can also spend coins to go to events like races, shows, or plays, which are sometimes the only entertainment a family will get.
Work begins at 6AM or 8AM, depending on the job and people work in eight or twelve hour shifts, six days a week. Salary depends on job. The rich are generally Bowser supporters and often make their livings running Bowser Approved (tm) shops or are the people in charge of services. Communication is heavily restricted to law enforcement personnel, the rich, or other people that absolutely need it. Commoners have no access to radio or telephones of any kind. Communication between cities is non-existent, leaving each city deaf to what is going on outside their borders. This way, Bowser can more readily control the flow of information.

-Crime
Crime is drastically reduced, thanks to near constant video and audio surveillance. Any criminals are brutally and immediately punished with no trial. Gangs and criminals still exist, of course. They vary from misguided and angry, rebelious youths, to people who genuinely want to cause trouble and anarchy. Crimes are rarely comitted on main streets in public view, as these areas contain the most cameras and law enforcement presence. In the back alleys and side streets, however, criminals run more rampant. Small gangs mug people on their way home from work, stealing any coins or meal tickets they might have. There are no criminal investigations to speak of - if you die on the street, that's it. If you're lucky, a sanitation worker will find and burn your body. Then they will send your family a bill for the burning.

-Territory
Bowser has conquered most of the known world. Since communication is outlawed, it is nearly impossible to tell the status of what is going on where. Only large criminal enterprises and TOAD have any kind of communication between places and even then, it's bare bones at best. Through information gathering, it's been learned that the entirety of the Dakotas, Minnesota, Iowa, Wyoming, Utah, Colorado, Kansas, Oklahoma, New Mexico, and Texas are gone. These states were wiped out what can only be described as a 'Dark Bomb' during the early days of Bowser's invasion. The blast wiped out the middle of the country and eradicated most of the US Army as Bowser made his push westward. As a result, there is almost nothing left but blackened wasteland devoid of almost all life, save for the blackened, re-animated corpses and skeletons of the dead. This collection of damned states is now called the Dry Dry Wasteland. The east coast is Bowser's main stronghold, with his capital being New York City, New York. Or, as he now calls it, "World 8". The west coast is also under control, though that far from his main stronghold, his grasp is weaker there. The rest of the world is assumed to be conquered as well, though it's almost impossible to say for sure.


Factions (Join One!)

-Koopa Troop
The turtle-like minions of Bowser. The ones that came through the pipes with him are far more bestial in nature now. They are large, hulking bruisers measuring between six and eight feet tall on average. They do not seem to have a defined gender. They lack shells and instead now have armored plates on various parts of their body; shoulders, chest, back, and knees. Very strong, intelligent, and skilled with melee weapons. They used to be Bowser's main police force and his top tier minions, until the Koopa King figured out how to use Dark Star Energy to create Shy Guys (see the below entry). This has caused a rift between the Koopa Troop and their master and some of them threaten to rebel. They now find themselves relegated to low-ranking police force positions such as beat cops, or labor positions that require heavy lifting.

Not to be confused with humans from Earth that became more turtle-like during the merger of worlds. Earthlings simply developed a pasty green or yellow skin pigmentation, lost all the hair on their heads, and developed tougher skin. Normal Koopa Troop call these mutated humans 'soft bellies' as a derogatory remark.

A second splinter faction are The Magikoopas; highly intelligent Koopa with control over the Dark Star's energies. These are usually squad leaders, or sit in various command centers, or in other positions of power. They are much more loyal to Bowser than their less intelligent brethren.

-Shy Guys
Shortly after wresting control of the east coast, Bowser used his control over the Dark Star to combine it's power with human technology. The result was Dark Essence, a sticky, tar-like substance that warps whatever it touches. He injects humans (or whatever he can find) with it, causing them to mutate into horrific abominations with supernatural strength and durability. They are mindless, obedient hulks. The drawback is that after the change they cannot live without the substance, necessitating the use of face-obscuring masks that feed (literally) the substance to them. It can often be seen dripping from the eye or mouth holes of the masks, or in the case of older Shy Guys, from their very pores. Shy Guys are often surgically enhanced or mutated in various ways, allowing them to easily fit into a variety of jobs or positions. They are now Bowser's main police force, dispatching 'justice' with brutal efficiency. Sometimes when someone goes missing on the street, they're spotted later (through a distinguishing characteristic like a tattoo or birth mark) as a Shy Guy.

-Bullet Bills
Automaton created by Bowser's loyal Magikoopas, a deadly combination of human technology and Dark Star magic. These bots are tall and thin, with spindly limbs and tough outer torso and head armor. All black, save for a shark's grin painted on the face and glowing red eyes. They usually dress in cloaks to hide themselves and the cloaks are designed with light-bending technology to allow them to blend into the background. Self-aware, but loyal to Bowser, they are used as assassins to take out troublesome targets, or as guards in extremely sensitive areas. They wield a variety of blades and firearms with deadly efficiency.

-Thwomps
Once stationary rock traps, upon entering our dimension they became something more. Now they are humanoid rock people with no defined gender. They only exist as hulking stone men with sloping brows, massive limbs, spiked fists, and low intelligence. Even more dense than a Koopa, they are simply relegated to low-level construction and other laborious tasks. On occasion, they bounce or guard the door at any Bowser-owned establishment. Too stupid to rebel, they are a mainstay in Bowser's army. The few smart enough to make it into Bowser's military ranks often come into battle armed with hand-held Bob-Ombs, since they are immune to the small explosions they cause.

Humans have merged with them, too, giving the unfortunate human a dull grey skin tone and patches of rocky flesh on their bodies. Any hair at all on a Thwomp'd human is rare, since their skin is so tough it prohibits most hair growth. Thankfully, the regular Thwomps are too stupid to discriminate against their new human cousins.

-Red Shell Guild
A guild of mercenaries and smugglers run by Wario, they make immense amounts of money trafficking contraband to those that will pay for it. They often work in secret and hardly anyone sees their operatives in action. Money is left at specific drop points along with an order, then the next day the goods are delivered to that spot. No one messes with the process. People that swipe the money or goods tend to disappear and end up being fished out of the sea about a week later. Not exactly 'good guys', but they hate Bowser with a passion, so they're not quite evil either. Their operatives wear red and the guild symbol is a red shell backed by two daggers.

-TOAD
Tactical Operatives for Armed Defiance. The rebel group run by Princess Daisy. They seek to overthrow Bowser, or at least undermine his operations. Their goal is the complete liberation of humanity, but they are vastly outnumbered by Bowser's forces, so they take any victory they can get. TOAD accepts anyone that wishes to fight. They usually keep their actions low-key, as they are always being hunted by Bowser's police force. Their uniforms are blue and white, and their symbol is a blue mushroom.

NPC's (Mysterious!)

-Mario
Faced with the death of his brother and his own failure to stop Bowser from getting hold of all the stars, Mario has gone into seclusion. He is dark, brooding, and unwilling to help the resistance fight. He feels he has lost everything worth fighting for in his life. He has moved to the Dry Dry Wasteland and somehow managed to survive out there. His natural fighting talents, jumping ability, and knowledge of Bowser's methods would make him an invaluable ally, but he has refused any contact with TOAD.

-Luigi
Presumed dead, devoured by Bowser just as the Koopa King absorbed the Dark Star into himself. Yet, rumors persist that he roams the streets, calling himself 'Mr. L' and simply watching, waiting. Dressed in green and always wearing sunglasses, he emits a sense of menace and hatred that keeps everyone from asking too many questions. He seems to harbor some deep, unknowable power.

-Wario
The often put-upon anti-hero, Wario has come through to our world and thrived in the new economy. He runs the docks and shipyard in World 8 and the Red Shell Guild on the side. He makes mountains of money doing both, but nobody seems to know what he does with it all. On again/off again ally of TOAD when it best suits him. At his core, he's not that bad of a guy, he just harbors an insane love of money and profit. Hates Bowser just as much as everyone else.

-Peach
We don't talk about Peach.

-Daisy
Former Princess and leader of TOAD, Daisy is a headstrong young woman who is just as capable on the front lines of a firefight as she is behind the lines, planning key strategy. She has taught herself quite a bit over the years, partly out of necessity, partly out of desire to be less of a damsel in distress and more of a self-rescuing princess. Noble and kind, she is looked upon as an underground symbol of the revolution and of everything humanity should strive to be.
« Last Edit: June 28, 2013, 08:28:51 PM by MzHyde »

Offline MzHydeTopic starter

Character Application
« Reply #2 on: June 24, 2013, 12:04:26 PM »
Character Guide & Application (How To Not Game Over)

As you may (or may not) have read in the earlier post, your characters will be new recruits to TOAD, the rebel force fighting against Bowser's rule. This game takes place about ten years into Bowser's takeover, so he is rather well established. New generations are being born under his rule, but as your characters will doubtless be over the age of ten, your background is up to you. What did you do before darkness spilled into our world? Where were you? Why did they join TOAD? The game starts in New York City (re-named 'World 8' by Bowser), so how did you get there? Is your character human, or was he mutated into a Half-Koopa, or Half-Thwomp? If you have another species idea, PM me and let me know. Likewise, if you want to use things from Mario games other than what is described above, PM me to make sure it's okay first. I'll help you hash out some details so it fits within the world.

I'm looking for a small group of people that can post in a fairly dedicated fashion, at least twice a week. I'm a firm believer that if a game doesn't keep moving, it will die. So I want to keep a fairly rapid pace. There won't be any posting order, so have as much back-and-forth as you like, but use your better judgement. If the group is fighting some baddies, don't you and another person clear out the whole place just because you post fast. If you want to start separate stories in other threads that can play outside the main plot line, feel free. We'll discuss it when the OOC is up and the game is running.

-Character Template-

The Basics
Name:
Age:
Race:
Gender:
Height:
Weight:

In-Depth
Appearance: (picture or description)

Bio:

Extra Info
Likes:
Dislikes:
Talents/Skills: 
Personality:
« Last Edit: June 29, 2013, 06:50:01 PM by MzHyde »

Offline AndyZ

Re: The Apocalypse Is 3 Days Away
« Reply #3 on: June 24, 2013, 05:50:47 PM »
Hopefully you won't be mad for my interrupting, but this is some fun stuff.  I hope you put it up somewhere.

Offline MzHydeTopic starter

Re: Apocalypse Mario - [Opening Thread]
« Reply #4 on: June 28, 2013, 12:52:54 PM »
Press start to play.

Offline MzHydeTopic starter

Re: Apocalypse Mario - [Opening Thread]
« Reply #5 on: June 28, 2013, 04:47:05 PM »
Those games never existed.

Offline AndyZ

Re: Apocalypse Mario - [Opening Thread]
« Reply #6 on: June 28, 2013, 04:51:58 PM »
Did you save all those journal entries somewhere?  Those were awesome!

Offline kckolbe

Re: Apocalypse Mario - [Opening Thread]
« Reply #7 on: June 28, 2013, 05:18:57 PM »
~claps~  Well done.  This is amazingly cool.

Offline steelsmiter

  • Special Constable Wossname Ferret
  • Lord
  • Seducer
  • *
  • Join Date: May 2013
  • Location: At the Glorious Revolution with the People's Republic of Treacle Mine Road
  • Gender: Male
  • you don't need a reason to help people
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: Apocalypse Mario - [Opening Thread]
« Reply #8 on: June 28, 2013, 06:15:10 PM »
Press start to play.
start, start, start, start, start!

Offline MzHydeTopic starter

Re: Apocalypse Mario - [Opening Thread]
« Reply #9 on: June 28, 2013, 08:29:43 PM »
Updated. Character sheet tomorrow.

Offline steelsmiter

  • Special Constable Wossname Ferret
  • Lord
  • Seducer
  • *
  • Join Date: May 2013
  • Location: At the Glorious Revolution with the People's Republic of Treacle Mine Road
  • Gender: Male
  • you don't need a reason to help people
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: Apocalypse Mario - [Opening Thread]
« Reply #10 on: June 28, 2013, 08:41:05 PM »
Awesome! do you have any particular concerns for what type of character should be built, where they're from and so forth? Are we gonna start in World 1?

Offline AndyZ

Re: Apocalypse Mario - [Opening Thread]
« Reply #11 on: June 28, 2013, 09:12:10 PM »
Up Up Down Down Left Right Left Right B A Start

Offline SpiralSpider

Re: Apocalypse Mario - [Opening Thread]
« Reply #12 on: June 28, 2013, 09:20:12 PM »
Man, this is amazing. I loved reading all the journal posts from before.


I hope you'll allow me to join in.  :-) I'm very interested in having a character in the Red Shell Guild.
« Last Edit: June 28, 2013, 10:06:01 PM by SpiralSpider »

Offline steelsmiter

  • Special Constable Wossname Ferret
  • Lord
  • Seducer
  • *
  • Join Date: May 2013
  • Location: At the Glorious Revolution with the People's Republic of Treacle Mine Road
  • Gender: Male
  • you don't need a reason to help people
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: Apocalypse Mario - [Opening Thread]
« Reply #13 on: June 29, 2013, 12:05:28 AM »
I'd like to be a TOADy myself.

Offline Yugishogun

  • Giver of amazing items to all those in need
  • On Hiatus
  • Addict
  • *
  • Join Date: Feb 2013
  • Location: Sheboygan, Wisconsin
  • Gender: Male
  • Elliquiy Arms! Maku Spark!!!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Apocalypse Mario - [Opening Thread]
« Reply #14 on: June 29, 2013, 06:02:09 AM »
*punches the large start button* I'd love to join.

Edit: I'll probly make a new recruit in TOAD.
« Last Edit: June 29, 2013, 08:15:35 AM by Yugishogun »

Offline TheHangedMan

  • Wandering Lap Cat. Sidhe.
  • On Hiatus
  • Addict
  • *
  • Join Date: Feb 2010
  • Location: In the tall grass, where words twist like snakes.
  • Gender: Male
  • Culture Clash.
  • My Role Play Preferences
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  • Referrals: 1
Re: Apocalypse Mario - [Opening Thread]
« Reply #15 on: June 29, 2013, 06:43:32 PM »
Hmm, this could be interesting. I'll be keeping an eye on this.

Offline MzHydeTopic starter

Re: Apocalypse Mario - [Opening Thread]
« Reply #16 on: June 29, 2013, 06:50:38 PM »
Character template is up.

Offline Yugishogun

  • Giver of amazing items to all those in need
  • On Hiatus
  • Addict
  • *
  • Join Date: Feb 2013
  • Location: Sheboygan, Wisconsin
  • Gender: Male
  • Elliquiy Arms! Maku Spark!!!
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: Apocalypse Mario - [Recruiting]
« Reply #17 on: June 29, 2013, 06:55:55 PM »
On second thought, I'll probably pass. Sorry.

Offline MzHydeTopic starter

Re: Apocalypse Mario - [Recruiting]
« Reply #18 on: June 30, 2013, 11:26:07 AM »
Nobody? Really?

Offline kckolbe

Re: Apocalypse Mario - [Recruiting]
« Reply #19 on: June 30, 2013, 11:30:52 AM »
Will combat be comparable to Mario games (ie jumping on heads, fireballs, tail whips)?  I am really unsure what kind of feel characters should have.  It might help if you created an NPC character sheet for one or two folks to give us an idea.

Offline steelsmiter

  • Special Constable Wossname Ferret
  • Lord
  • Seducer
  • *
  • Join Date: May 2013
  • Location: At the Glorious Revolution with the People's Republic of Treacle Mine Road
  • Gender: Male
  • you don't need a reason to help people
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 2
Re: Apocalypse Mario - [Recruiting]
« Reply #20 on: June 30, 2013, 11:52:52 AM »
Yes I was waiting to draw inspiration from other sheets about either the theme of the group or the feel of the game myself, but of course you're not psychic so you had no real way to know that since I didn't PM you after my original idea didn't work too well. Still thinking on going on a similar vein, but again kckolbe's concerns about the theme the combats will take will be influence that too.

Offline MzHydeTopic starter

Re: Apocalypse Mario - [Recruiting]
« Reply #21 on: June 30, 2013, 12:29:34 PM »
Combat would be more comparable to real-life combat, just with a bit of a Mario twist to it. This is Earth, after all. For example, instead of having an actual fire flower, imagine that person sporting some kind of flamethrower rig that makes it look like they're chucking fireballs, or maybe having gene therapy that makes their body temperature soar and allow them to shoot fire. Both way illegal in Bowser's kingdom, of course, but anything is possible with enough coinage and connections.

Offline kckolbe

Re: Apocalypse Mario - [Recruiting]
« Reply #22 on: June 30, 2013, 12:50:10 PM »
Okay, so Mario would probably be known more as a master of jump kicks than a head stomper.