I'm a bit curious because I've never seen anyone mention FUDGE on these boards. IMO, it's a better system than the d20 based ones because:
- It takes very little time to create a character for someone unfamiliar with the system. A character only needs a Mind and Body stat to start off bare bones and the GM only needs to add the skills/attributes used in the game.
- The die rolls are normally distributed, which creates way more logical results than the uniformly distributed d20 (or other single-dice) system
- The combat/opposed rolls don't require a lot of moves, so they're great for handling scenes through posts
Quick guide to FUDGE: http://fudgerpg.tiddlyspot.com/
(see Fudge in a Nutshell)
But I haven't seen a sex-based FUDGE system so far. Anyone know of one? I can wing the following off the existing rules.Grabbing a character
Both make an opposed wrestling/strength/body check.
Add a scale bonus for the larger person.
Maybe do a situational check to see if the defender was surprised or if they anticipated the attack and managed to dodge.Pulling victim's shirt off
Make an opposed wrestling/strength/body check.
If attacker has +1, shirt is pulled halfway up. +2 would mean it's pulled to neck height (and gives defender a -1 roll on next round). +3 removes the shirt. This is cumulative for the next round.
-2 or below means that the defender breaks free.
All this can be simplified later.Sex enjoyment
Can be based off the wounds system
Levels: Unaroused, aroused, horny, very horny, delirious with lust, near orgasm, orgasm
Someone at Horny takes -1 penalties to all mind rolls, someone at Very horny or higher takes -2
Horny status is required for fellatio or penetration (or it will take some other penalties).
The levels can be removed for faster pace, or the characters can simply have a high Sluttiness level that speeds it up.
Translate damage capacity into arousal:
Touching may have arousal capacity of 0, kissing at 1, fondling/teasing at 2, fellatio at 3, penetration at 4.
Add Seduction/Charisma/Mind skill to roll.
"Defensive" arousal capacity is based on Sluttiness or Willpower (depending on whether they resist the seduction attempt).
Arousal factor is similar to damage factor. The arousal levels increases for every 2 arousal factor rolled, but can even go down.
E.g. Jane is trying to seduce Bob, who resists. Jane has Good Charisma (+1). She flashes her breasts at Bob (+2).
Bob has a strong resolve with Great Willpower (+2). But he has never been flashed before, giving him vulnerability (-2)
So Jane does an arousal roll at +3. She rolls a -1 on the dice, meaning her arousal factor is 2. Bob is one level higher (Aroused). Meaning that he's still able to take rational action. Had he been an average person with Fair Willpower or if he was willing, he'd take two levels of arousal hits (at Horny) and would take all following seduction rolls at -1, until he can lower his arousal level.
Jane can then attempt to remove Bob's pants, a +2 arousal move which may allow her to force a blowjob on Bob, but will require opposed wrestling checks from an unwilling Bob. Or she could keep stripping down for a 'safe' +2 arousal move. But stripping down too fast makes her run out of arousal moves quickly, so she might want to strip down slowly for 0-1 arousal, especially Bob is already horny and less likely to resist.
A consensual couple will most likely not want to resist foreplay (increasing arousal at the lower levels), but resist when they approach high levels of arousal, to prevent premature ejaculation.
Just some examples. If anyone has better solutions, please say so!
EDIT: Whoops, didn't notice this board was public. Is it the right place?