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Author Topic: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!  (Read 5008 times)

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Offline indarkestknightTopic starter

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #50 on: June 16, 2013, 08:42:22 PM »
So would a insert race here with Half-Janni Template and levels in Gun slinger/Monk with Martial Artist Archetype and fighter progression.

... Hypothetically, a Half-Janni gunslinger/martial artist would be allowable, yes. I'm not sure what you mean by 'fighter progression' in this instance.

Offline Muse

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Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #51 on: June 16, 2013, 09:20:44 PM »
^_^;;  Are you describing a multiclass or a gestalt, Marie? 

Offline Marie Reynolds

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #52 on: June 16, 2013, 09:25:14 PM »
taking the fighter class  and yes referring to multi-clasing.

Offline indarkestknightTopic starter

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #53 on: June 16, 2013, 09:37:12 PM »
Sure, I don't see why you couldn't triple-class.

Offline NicciKotor

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #54 on: June 16, 2013, 09:47:39 PM »
I have 9000 gold left to spend, so you could do us all a huge favor and start listing various magical sex toys with prices and features, for us to share and enjoy.

I also took the vow of truth, so I cannot lie in this game. Harsh realities for everyone!

Offline Marie Reynolds

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #55 on: June 16, 2013, 10:39:25 PM »
Book of Erotic Fantasy should have prices and should not be that hard to convert them over.

Offline Kunoichi

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #56 on: June 17, 2013, 01:27:11 AM »
So, important feat-related question: would my Agile Grappler special quality prevent me from gaining the Grappled condition when I use the Hamatula Strike feat?  I'm hoping the answer is yes, but I could honestly see it being interpreted either way.

Also, I'd like permission to take the Extended Reach feat from Savage Species, to get an extra five feet of reach on my tentacles.

Offline Dracorion

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #57 on: June 17, 2013, 02:41:45 PM »
Aaand finally put my character together. Meet Kallian, Half-Dragon Human Sorceress of the Stormborn bloodline!

http://invisiblecastle.com/roller/view/4089982/

http://www.myth-weavers.com/sheetview.php?sheetid=591766

Spoiler: Click to Show/Hide

Hopefully the GM doesn't find any issues. :D
« Last Edit: June 22, 2013, 03:10:38 AM by Dracorion »

Offline Kunoichi

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #58 on: June 17, 2013, 02:57:30 PM »
And I've got my character all but done, as well. ^^

Lustiel, Handmaiden Devil

http://www.myth-weavers.com/sheetview.php?sheetid=591787

If Extended Reach isn't approved, I'll just replace it with Improved Initiative, and she'll be ready to play. ;D

Offline indarkestknightTopic starter

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #59 on: June 17, 2013, 06:22:10 PM »
So, important feat-related question: would my Agile Grappler special quality prevent me from gaining the Grappled condition when I use the Hamatula Strike feat?  I'm hoping the answer is yes, but I could honestly see it being interpreted either way.

Also, I'd like permission to take the Extended Reach feat from Savage Species, to get an extra five feet of reach on my tentacles.

I'm going to say yes, Agile Grappler applies to Hamatula Strike. However, you cannot use Hamatula Strike and Tentacle Cage on the same target.

Permission granted.

Going to go over Lustiel now. I'll PM you with any further notes.

Offline Kunoichi

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #60 on: June 17, 2013, 06:52:06 PM »
Yay. ^^ Here's hoping Lusty gets approved.  She should make for a very competent frontline melee and social character, all things considered.

Offline ShadowFox89


Offline Kunoichi

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #62 on: June 18, 2013, 12:56:56 AM »
...I need to stop looking through the Bestiary on the Pathfinder SRD. ><; I keep getting character ideas for this game, even though I don't have any intention of playing any character other than Lustiel at the moment.  Plus, a killer robot probably wouldn't be an appropriate player character for a game like this, even if you could say that such a character came from the Barrier Peaks in Greyhawk or Numeria in Golarion, or some place like that.

To say nothing of playing a vampiric queen of plant creatures, or an undead gunslinger, and so on...

Offline NicciKotor

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #63 on: June 18, 2013, 01:10:06 AM »
Just be happy I am not playing my Ghaele. Geez that girl was OP as fuck...

Offline Kunoichi

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #64 on: June 18, 2013, 01:24:56 AM »
True, they're pretty much unchanged when compared to their 3.5 incarnation, so they have full Cleric casting and a boatload of spell-like and special abilities on top of that.  Definitely a lot stronger than a regular Cleric of the same level.

The Azatas without full Cleric casting aren't too bad, though.  A Bralani is little more than a walking tornado, for example. ^^
« Last Edit: June 18, 2013, 03:45:10 AM by Kunoichi »

Offline indarkestknightTopic starter

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #65 on: June 18, 2013, 11:23:39 PM »
Warlock okay? I know it's 3rd party....

http://www.d20pfsrd.com/classes/3rd-party-classes/adamant-entertainment/warlock

I'm... leery, I admit. I'll tentatively say yes. Don't expect abuse by summoning endless monsters with at-will Summon Monster II or similar shenanigans to fly, though.

Offline ShadowFox89

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #66 on: June 18, 2013, 11:37:54 PM »
 Nah, mostly blasting and other shenanigans.

Offline Luna

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Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #67 on: June 18, 2013, 11:41:43 PM »
I have my character partly done, will finish her when I get a chance.

I decided against half-celestial, tho, and went with Aasimar, getting the stuff I wanted (wings, etc.) with racial feats.

Offline indarkestknightTopic starter

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #68 on: June 19, 2013, 12:10:19 AM »
Nah, mostly blasting and other shenanigans.

Gotcha. A modified 3.5 warlock would also be a consideration, though I'm not sure off the top of my head how much of a boost it might get.

Offline ShadowFox89

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #69 on: June 19, 2013, 12:13:36 AM »
 I could probably do a google search for some conversions.

Offline Muse

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Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #70 on: June 20, 2013, 12:30:43 AM »
Updated: 
Spoiler: Click to Show/Hide
Name:      Sweetwater
Alignment:   Chaotic Good
Class:      Wilder 14
Gender:   Female
Race:      Half Giant

Age      39
Height:      7’7”
Weight:   280lbs
Bust:      DD
Skin:      Light Tan
Hair:      Rosy
Eyes:      Green

Strength   16   +3   20   +5
Dexterity   10   +0
Constitution   14   +2   18   +4
Intelligence   14   +2
Wisdom   13   +1
Charisma   18   +4   24   +7

Hit Points   161

Armor Class   27   (Inertial Armor +10, Deflection +2, Dodge +4, Insight +1)

Saving Throws
--Fortitude   4   +4   +0   +1   +2   =d20+11
--Reflex   4   +0   +0   +1   +2   =d20+7
--Will      9   +1   +0   +1   +2   =d20+13

Base Attack:  +10
--Melee   +15
--Missile   +10
--CMB      +16
--CMD      26

Curiosity’s Shield (+2, Called, Impervious, Impacting, Parrying Large Deep Crystal Greatsword)
--TAB      +17 +12
--Damage   3d6+14
--Critical   19 x2

Deep Crystal Dagger
--TAB      +16 +11 or +11 Thrown
--Damage   d6+5
--Critical   19x2
--Range   10


Class Abilties: 
--Elude Attack: +4 Dodge Bonus to Armor Class
--Psychic Enervation
--Surging Euphoria +2
--Warrior’s Bond:  Upon triggering surging euphoria, gain 15 phantom hit points. 
--Wild Surge: +4 Manifester Levels


Feats: 
Access Psionic Talent
Expanded Knowledge*
Martial Weapon Proficiency: Greatsword
Open Minded
Psionic Body*
Psionic Talent*
Psycrystal Affinity*
Speed of Thought*
Toughness
Up the Walls*

Racial Features: 
--Fire Acclimated: +2 to save vs. Fire. 
--Giant Blood
--Low Light Vision
--Powerful Build
--Survivor (+4 Survival)

Skills:   
Acrobatics      11 +3 +1 +0 +0   =d20+15
Autohypnosis      11 +3 +1 +0 +0   =d20+15
Climb         10 +3 +6 +0 +0   =d20+19
Craft: Cook      14 +3 +2 +0 +3   =d20+22
Craft: Writer      2 +3 +2 +0 +0      =d20+7
Diplomacy      11 +3 +8 +1 +0   =d20+22
K. Psionics      3 +2 +2 +0 +0      =d20+7
Linguistics      2 +0 +2 +0 +0      =d20+4
Perception      11 +3 +1 +0 +0   =d20+15
Perform: Dance   11 +3 +7 +1 +0   =d20+22
Spellcraft      3 +2 +2 +0 +0      =d20+7
Swim         5 +3 +6 +0 +0      =d20+13
Survival      8 +0 +1 +4 +0      =d20+13
Use Magic Device   10 +3 +7 +0 +0   =d20+20

Languages: 
Calashite
Celestial
Common (Chondathan)
Draconic
Elven
Giant
Sylvan


Traits: 
--Gypsy Dancer:  Gains +1 to perform: dance and Diplomacy.  Perform: Dance is a class skill. 
--Reactionary

Concentration      d20+21
PSPs         222/202
Powers Known:
--Adapt Body*
--Disintegration
--Dispel Psionics
--Energy Missiles
--Catfall
--Correspond
--Energy Conversion
--Natural Linguist
--Inertial Armor*
* Active



Gear: 
Chainmail Bikini

Belt of Physical Might: +4 Strength and Constitution

Curiosity’s Shield:  In addition to being a powerful deep crystal greatsword, Curiosity’s Shield is possessed of intelligence, wanderlust and, of course, curiosity. 
He is Chaotic Good. 
His ego score is 13.   
He has the following ability Scores:  Intelligence 14, Wisdom 10, Charisma 12
He can perceive out to 120’ and has dark vision. 
He communicates telepathically with whoever holds him. 
He speaks Common, Calashite, and Giant. 
He can read any language. 
He is knowledgeable in the fields of Geography and the Planes.  (d20+10)
He can cast Cure Moderate Wounds 3 times a day.



Handy Haversack
--Antitoxin x2
--Antiplauge x2
--Night Tea
--Masterwork Artisan’s Tools: Cook
--Pathfinder’s Kit
--An assortment of spices worth 200 gold.

Headband of Alluring Charisma +6

Ring of Protection +2

Sweetwater’s Red Hood:  In addition to providing the benefits of a cloak of resistance +2, this red cloak has all the properties of a Comfort Cloak:  http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cloak-comfort-s

Platinum:   40
Gold      9
Silver      9
Copper      10

Offline ShadowFox89

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #71 on: June 20, 2013, 12:34:13 AM »

Offline Luna

  • Muse's Blessing ~ Shadowsmaiden's little Koneko-chan
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Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #72 on: June 20, 2013, 03:35:22 AM »
Lemme know if this will be alright...



Spoiler: Click to Show/Hide
Name:  Rhapsody Silverwing
Alignment: Neutral Good
Class:  Oracle (Of Metal)
Gender: Female
Race:  Aasimar

Age  82
Adulthood 66
Height;  5’6”
Weight: 130
Measures: D cup
Skin:  Steel
Hair:  Jet Black
Eyes:  Luminous sky blue. 
Style: 

Strength  14 +2 18 +4
Dexterity  12 +1
Constitution  14 +2 18 +4
Intelligence  14 +2
Wisdom  10
Charisma  21 +5 27 +8

Hit Points  149

Armor Class 26 (Armor +? Shield +5, Dexterity +1, Deflection +5, Natural +5)

Saving Throws: 
--Fortitude 4 +4 +0 +4 +3 =d20+15
--Reflex 4 +1 +0 +4 =d20+9
--Will  9 +0 +0 +4 =d20+13

Base Attack: +10
--Melee  +14
--Missile  +11
--CMB   +14
--CMD   30

Initiative: d20+3


Wings: 
--Attack Roll d20+9 x2
--Damage d4+2
--Critical 20 x2
--Type  Cold Iron, Slashing, Secondary Attacks


Languages 
--Celestial (May speak in combat.)
--Common
--Dwarven
--Giant
--Terran (May speak in combat.) 


Feats: 
L 1 Angelic Blood
L 3 Angelic Flesh: Steel
L 5 Craft Wondrous Item
L 7 Craft Magic Arms and Armor
L 9 Craft Construct
L 11 Angel Wings
L 13 Metallic Wings

Revelations:
Dance of the Blades (Ex): Your base speed increases by 10 feet. At 7th level, you gain a +1 bonus on attack rolls with a metal weapon in any round in which you move at least 10 feet. This bonus increases by +1 at 11th level, and every four levels thereafter. At 11th level, as a move action, you can maneuver your weapon to create a shield of whirling steel around yourself until the start of your next turn; non-incorporeal melee and ranged attacks against you have a 20% miss chance while the shield is active. You must be wielding a metal weapon to use this ability.

Iron Constitution (Su): You gain a +1 bonus on Fortitude saves. At 7th level, and again at 14th level, this bonus increases by +1.

Iron Skin (Sp): Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine. This ability functions as stoneskin, using your oracle level as the caster level, except it only affects you. At 15th level, you can use this ability twice per day. You must be at least 11th level to select this revelation.

Iron Weapon (Su): You can create a melee simple or martial weapon that lasts for 1 minute for every oracle level you possess. This weapon is appropriate for your size and entirely made of metal (even if it would normally include non-metal parts, such as a spear’s shaft) but functions as if it were a normal weapon of its type. You are considered proficient with this weapon. The weapon disappears after 1 round if it leaves your grasp. At 3rd level, the blade is made of cold iron. At 7th level, 15th level, and 19th level, the blade gains a +1enhancement bonus. At 11th level, the blade is made of adamantine. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Skills: 
--Appraise  2   +3 +2 +0 +0 =d20+7
--Bluff
--Craft: Armor  14 +3 +2 +0 +2 =d20+21
--Craft: Blacksmith 14 +3 +2 +0 +2 =d20+21
--Craft: Weapons 14 +3 +2 +0 +2 =d20+21
--Diplomacy  14 +3 +8 +2 +0 =d20+27
--Disable Device
--Heal
--K. History
--K. Planes
--K. Religion
--Intimidate
--Perception  0 +0 +0 +2 +0  =d20+2
--Profession
--Sense Motive 14 +3 +0 +0 +0 =d20+17
--Spellcraft  14 +3 +2 +0 +0 =d20+19

Traits: 
--Focused Mind
--Reactionary


Concentration: d20+24
Spells: 
7th Level  DC 25  4/Day
Cure Serious Wounds: Mass
Resurrection
Statue


6th Level  DC 24  6/Day
Cure Moderate Wounds: Mass
Heal
Hero’s Feast
Wall of Iron

5th Level  DC 23  7/Day
Breath of Life
Cure Light Wounds, Mass
Flame Strike
Major Creation (Metal Only)
Righteous Might


4th Level  DC 22  8/Day
Cure Critical Wounds
Death Ward
Discern Lies
Freedom of Movement
Holy Smite
Versatile Weapon


3rd Level  DC 21  8/day
Continual Flame
Cure Serious Wounds
Keen Edge
Prayer
Searing Light
Water Breathing

2nd Level   DC 20  8/Day
Cure Moderate Wounds
Heat Metal
Instant Armor
Hold Person
Make Whole
Shield Other
Status


1st Level  DC 19  8/Day
Bless Water
Burning Disarm
Cure Light Wounds
Endure Elements
Enhance Water
Lead Blades
Shield of Faith

Orisons DC 18
Create Water
Detect Magic
Detect Poison
Guidance
Light
Mending
Purify Food and Drink
Read Magic
Resistance

Gear:  Magical
Amulet of Natural Armor +4
Belt of Physical Might:  +4 Strength and Constitution
Cloak of Resistance +4
Clockwork Wolves x2
Handy Haversack
Headband of Alluring Charisma +6
Light Steel Shield +4 of Arrow Deflection
Ring of Protection +5


Gear:  Spell Related: 
Her Amulet of Natural Armor is an ornate holy medallion. 
--Pair of Platinum Rings (Focus for Shield Other) 
--10,000 GP diamond for resurrection x3


Gear: Skill Related:
--Artisan Tools (Craft: Armor)
--Artisan Tools (Craft: Blacksmith)
--Artisan Tools (Craft: Weapons)

Spending Monies:  3,376













Matched Pair of Adamantine Clockwork Wolf (Large Animate Object)  CR 10 each. 
N Large Construct
Initiative -1
Speed:  50
Senses:  Darkvision 60’, Low Light Vision, Perception -5. 

Strength 22 +6
Dexterity 8 -1
Constitution -
Intelligence -
Wisdom 1
Charisma 1

Hit Points 52

Armor Class 20 (-1 Dexterity, +12 natural, -1 Size) 

Saves: 
--Fortitude +1
--Reflex +0
--Will  -4

Defensive Abilities: 
--Hardness: 20
--Immunities:  Construct Traits

Base Attack:  +4, CMB +11, CMD 20

Attacks (Melee) 
Bite: 
--Attack Roll +9
--Damage d8+9
--Critical 20 x3
--Type  Piercing
--Special: Trip! 

--Construction Points: 
2:  Increase speed to 50. 
6:  Adamantine:  20 hardness, +6 AC. 
1:  Improved Attack: Bite does d8. 
1:  Piercing Attack:  Bite does Piercing damage, critical on 20 x3. 
2:  Trip
==Cost:  16,000
« Last Edit: June 22, 2013, 07:15:58 AM by Luna »

Offline NicciKotor

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #73 on: June 20, 2013, 09:19:49 PM »
Hm... how would you feel darkestknight, if I made a lawful good succubus? Where she was kicked out of the abyssal plains for being unable to complete succubus college for being too submissive and kind of heart. Spending her off hours down there training to be a warrior of Justice and Peace, and getting caught and forced out before she caused any more mischief.

A succubus is a CR 7 creature, so I could take 7 more levels in something else to round out. Perhaps sorceress to simplicity.

Offline indarkestknightTopic starter

Re: World Serpent Inn Sandbox [Pathfinder] - Recruiting Players!
« Reply #74 on: June 21, 2013, 12:18:30 AM »
Hm... how would you feel darkestknight, if I made a lawful good succubus? Where she was kicked out of the abyssal plains for being unable to complete succubus college for being too submissive and kind of heart. Spending her off hours down there training to be a warrior of Justice and Peace, and getting caught and forced out before she caused any more mischief.

A succubus is a CR 7 creature, so I could take 7 more levels in something else to round out. Perhaps sorceress to simplicity.

Hrm. Well, it's less likely she was 'kicked out' and more likely she was 'nearly destroyed and had to flee for her life'.

It's possible, but I will note a few things. She will, at least at the start of the game, still have the evil and chaotic subtypes, and many of her evil and chaotic spell-like abilities. To become the a "risen demon" is much harder than becoming a "fallen angel" and will probably require a whole plot arc, a lot of searching, and good roleplaying, if she wishes to truly leave behind her demonic heritage. Keep in mind these subtypes also mean she'll detect as chaotic and evil with regards to divinations, though she'll also register as lawful and good if you decide to go that direction with her.

Finally, I will note that several sheets are in the very final stages of review, and, as such, I would expect the game proper to start in the next two to three days.